Commit Graph

119 Commits

Author SHA1 Message Date
Mieszko Jedrzejczak
559fa37756 add defines for damage flags 2021-08-20 21:09:21 +02:00
SabreML
0b375de42c Removes the the vast majority of 'The the' from the the code (#15597)
* The the

* Some more

* Review 1

* A couple more
2021-06-20 10:20:32 -04:00
AffectedArc07
f2770ed6be Merge remote-tracking branch 'ParadiseSS13/master' into brutal-part1 2021-03-11 18:41:17 +00:00
Fox McCloud
20525d3619 Removes Unused Vars. Improves Camera Shake (#15583) 2021-02-27 18:32:06 +00:00
AffectedArc07
f5f97882cf BRUTAL Part 1 - No proc var/ in procs 2021-02-01 14:10:08 +00:00
Fox McCloud
de795c4e31 Radiation Refactor (#15331)
* First Commit

* visible radiation and engine goggles

* correction

* t-ray fix

* further adjustments and fixups

* gieger addition and cleaning fixup

* yet more fixes

* styling fixes

* fixes

* human glowing fix

* do the merge conflict avoidance dance

* Update supermatter.dm

* supermatter rads

* mapping in

* radiation doors

* yeah yeah line endings

* clean up

* styling issues

* showers
2021-01-24 22:03:13 +00:00
joep van der velden
0bfe9d994e Merge remote-tracking branch 'upstream/master' into bombing-logging-and-co 2020-09-16 15:26:19 +02:00
SteelSlayer
06686a302a Adds a bunch of SStgui.close_uis(wires) 2020-08-01 14:40:06 -05:00
SteelSlayer
960fe45410 actually I wanted to keep the attack hand bit 2020-07-05 01:44:57 -05:00
SteelSlayer
9cfd206885 tgui wires 2020-07-04 23:14:30 -05:00
mochi
aad3c76e5d Further clean up code, remove some arg defaults, fix some bugs 2020-06-22 23:43:45 +02:00
joep van der velden
d3743f83fa Improves bomb logging and replaces single attack log msges with actual logging 2020-06-08 23:44:06 +02:00
Citinited
42b4313266 Increases distance of accelerated particles back to how they were 2020-03-24 13:48:29 +00:00
AffectedArc07
04ba5c1cc9 File standardisation (#13131)
* Adds the check components

* Adds in trailing newlines

* Converts all CRLF to LF

* Post merge EOF

* Post merge line endings

* Final commit
2020-03-17 18:08:51 -04:00
variableundefined
7147e51a18 Merge pull request #12645 from Citinited/pa-radiation-fix
Makes the particle accelerator dangerous
2020-03-05 18:27:45 -05:00
Citinited
fddff1049b [Testmerge ready] Ports tool behaviours; refactors all tools; adds functionality for self-filling reagent containers (#11700)
* Adds support for self-filling reagent containers

* Sets tool_behaviour on the default set of tools

* Fixing merge conflicts

* Refactors welder to use tool behaviour

* The refactor: part I

* The refactor: part II

* Tool Refactor Part III: Revenge of the Maint

* Tool Refactor Part IV: A New Hope

* Tool Refactor Part V: The Oldcoder Strikes Back

* Tool Refactor Part VI: Return of the Coder

* VII

* Holy shit, it compiles?!

* Nannek I completed your TODO, you owe me ice cream

* Tool helpers; telepad is compliant

* Bugtest, Round 1: Fight

Fuck refactoring disposals

* Buggfixing, Round 2: Electric Boogaloo

* Personal crafting uses tool behaviours now

* Construction datums use new tool behaviours; better way of handling fueltank refuelling; more bugfixing

* multitool_check_buffer change; removes some useless things in tool_helpers

* proc name change

* TRUE/FALSE changes

* Bugfixing, Round 3: A Good Day To Bugfix Hard

Fixes multiple issues raised by the testmerge

* Minor style changes
2020-02-15 13:31:08 -07:00
Citinited
a0f7c9cacb Particle accelerator will irradiate mobs again; adds COMSIG_CROSSED_MOVABLE signal 2019-10-25 00:50:42 +01:00
Fox McCloud
9e03f75a4b I-carry-onward 2019-10-06 00:26:03 -04:00
Fox McCloud
67dc33ac3f for-the-strength-from-which-he-gives-is-unerring 2019-10-05 02:08:11 -04:00
Fox McCloud
20c4cf0a08 for-if-I-stand-I-stand-by-his-will-alone 2019-10-03 19:52:03 -04:00
Fox McCloud
d29be05f74 the-figment-that-was-is-now-gone 2019-10-01 19:08:15 -04:00
Fox McCloud
a469d0fcf2 for-God-has-redeemed-us-all 2019-09-30 16:49:15 -04:00
Fox McCloud
9097dfcacf Merge remote-tracking branch 'upstream/master' into universal-damage
# Conflicts:
#	code/game/machinery/machinery.dm
#	code/game/objects/items.dm
#	code/game/objects/structures.dm
#	code/game/objects/structures/inflatable.dm
#	code/game/objects/structures/mirror.dm
#	code/modules/clothing/spacesuits/hardsuit.dm
#	code/modules/clothing/suits/wiz_robe.dm
#	code/modules/mob/living/carbon/alien/alien_defense.dm
#	code/modules/mob/living/carbon/slime/slime.dm
#	code/modules/mob/living/simple_animal/friendly/slime.dm
2019-09-28 00:16:11 -04:00
farie82
0e8ddb2afe Refactors the examine proc to return a list of strings (#12280) 2019-09-25 22:05:01 -07:00
Fox McCloud
aa49033844 nor-shall-our-souls-falter 2019-09-17 16:06:09 -04:00
Fox McCloud
f998cb74ad then-we-shall-reforge-the-armor-from-what-remains 2019-09-10 07:03:05 -04:00
Mark van Alphen
14e8022daf Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into portalfix
# Conflicts:
#	code/game/objects/effects/step_triggers.dm
2019-08-09 23:38:49 +02:00
Mark van Alphen
fd579015b1 Portal fixes - adds oldloc to Crossed() 2019-07-15 20:16:17 +02:00
Couls
fb619648a9 Resolve conflicts 2019-05-03 22:28:04 -04:00
Fox McCloud
7b57d2e319 fixups 2019-04-29 04:41:31 -04:00
Couls
a188a6b890 change some move procs 2019-04-23 05:56:12 -04:00
Purpose
037f215d16 updates vars to use the defines 2018-09-16 01:22:57 +01:00
Kyep
412341439a Fixes #8954 - splits 'attack log' preference, spam-be-gone (#8992)
* Fixes #8954

* projectile reagetns

* removes all attack logs on keyless simple_animals even by keyed mobs

* deletes 'potentially'

* Tiger request

* more comprehensive solution

* check for mob

* istype

* brevity

* Split attack logs preference

* toggle

* deletes old CHAT_ATTACKLOGS

* explains what levels do when toggling them

* clarification

* Tigercat requests
2018-06-13 16:55:21 -07:00
tigercat2000
c03621c508 Completely Overhaul Logging
This is a merged port from /tg/station and Virgo on logging standards.
The diary has been replaced with GLOB.world_game_log, diaryofmeanpeople
is gone (because it wasn't actually used) and a whole bunch of logging
procs have been changed to optimize Splunk.
2018-04-19 15:07:59 -08:00
uraniummeltdown
946ae0d58d moves var/list/armor to /obj level
adds armor to many objects
re-adds the clockcult floor sprite (accidentally removed in another PR)
adds clockcult effects to the clockcult floor
adds clockcult grilles
adds var/broken to /obj/structure
adds unused resistance_flags var
moves burn_state and resistance_flags to flags.dm
more updates to attack code
updated obj_defense.dm procs
2018-03-04 13:52:54 +05:00
Fox-McCloud
027e7619f5 Removes All Comments about auto-correction and Finddeclaration.exe 2017-07-22 02:54:45 -04:00
Fox-McCloud
5631d36ff8 Converts Most Destroys to use QDEL_NULL 2017-04-04 23:08:41 -04:00
KasparoVy
86ddfcb5e9 Fixes Bug with PA Computer Icon
Won't render as fully constructed at the start of a round anymore. Now
shoes as an empty frame, as intended.
2017-03-21 15:42:24 -04:00
Markolie
3aa1399995 Implement usesound/toolspeed 2017-03-07 16:46:28 +01:00
KasparoVy
c99f6cb0c5 Adds conditions to PA Part changes in power_change()
From feedback.
2016-12-31 15:44:09 -05:00
KasparoVy
f91b7b3fb6 Guts unnecessary SRCs 2016-12-24 00:50:44 -05:00
KasparoVy
b80323f8bc Fixes Cargo-ordered PAs and Wrenching-down Machines in Powered/DePowered Areas
Particle Accelerators will now update with current powernet information
upon being wrenched, just like all other machines. Fixes a bug where PAs
ordered from cargo would never detect parts.

Fixes a bug where machines taken from a depowered area and wrenched into
a powered area wouldn't be powered until you flicked the lights on and
off (or something to that effect).
2016-12-24 00:13:55 -05:00
Markolie
b77da4511e PA wording fixes 2016-11-06 16:44:54 +01:00
Krausus
92405288d2 UID mass replace: src=\ref[src] 2016-09-05 23:02:10 -04:00
Fox-McCloud
0870c66303 tweak 2016-07-26 14:02:07 -04:00
Fox-McCloud
d83fe43331 tweak 2016-07-22 19:25:07 -04:00
Fox-McCloud
451044863e Alt Click Madness 2016-07-22 16:09:16 -04:00
Tigercat2000
71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
Tigercat2000
78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00