Commit Graph
235 Commits
Author SHA1 Message Date
1080pCatandGitHub 907ee1abd1 Adds the research scanner ability to the sunscanners. (#21742)
* mm sunscanners fun

* forgot about tech potentials!
2023-07-24 15:47:36 +01:00
ContrabangandGitHub 4c3180ff21 Migrates meson stuff FULLY to traits (#21609)
* fuckin TRAITS

* pickup -> equip
2023-07-17 10:53:47 +01:00
DGamerLandGitHub 13e1017d40 Update hudglasses.dm (#20872) 2023-06-03 18:26:24 -05:00
DGamerLandGitHub 173bfb92f5 Removes bio resist from the code (#21108)
* BIO armor is kill

* some more stuff that uses bio resist

* I did a scuffed merge conflict solve but it works
2023-06-03 09:50:22 +01:00
Git-GoRandGitHub d403882384 Ant goes to optometrist: new eyewear sprites for Kidan (#20680)
* Add kida eyewear sprite file
*Converted only sprites that are actually used

* Fix typo in sprite name

* Add references to the kida eyewear sprites
2023-03-26 12:11:34 +01:00
AffectedArc07andGitHub b34e8fa301 [READY] CI now bans files with the same name (#20195)
* CI now bans files with the same name

* Part 1

* Warriorstar python tweaks

* Part Deux

* Fix unticked

* fix
2023-02-04 16:33:41 -06:00
aec7c3ff3f Reworking eyes of god to be risk / reward / from colossus (#20163)
* eye see what is happening here

* loot it and ship it

* more progress

* more progress

* eye see

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* removing extra comment to rerun checks while I think on sprite

* name / sprite, good to go™️

* BSH no longer spawns invisible penguins

* oops wrong branch

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-01-20 19:28:22 -05:00
ContrabangandGitHub 8418997ed8 Moves most screwdriver checks to screwdriver_act (#19024)
* screwdriver_act my beloved

* convert to returns instead of . / lewcc review

* it will be done

* i'm a little bit stupid, but now time to test

* sometimes I get excited and press the commit

* The great test has been completed

* oh wow oh wow, lewc review

* found one last one

* Steel review

* Lewc review

* quick sirryan review

* removes stupid comments (old coders I blame)

* sirryan review two

* whoops...

* hal review

* the fix to the fix to the fix

* Revert "the fix to the fix to the fix"

FUCK I pushed to the wrong branch
This reverts commit a96fe98781.
2022-10-06 09:30:33 +01:00
Sirryan2002andGitHub 189df0c7eb Fixes issues with Decapitation and NODROP items (#18622)
* fixes

* hal requests

* Update glasses.dm
2022-08-07 21:31:32 -05:00
EdanandGitHub 1d552ab0e4 Armour Refactor (#18547)
* initial commit

* bullet fix + 100% armour pen

* equivalent armour values

* percentage armour pen

* updates bombing

* adds more defines

* i like armour too much

* review pass 1

* review pass 2

* updates with lavaland elites

* armour penetration value tweaks

* wt550 AP round change
2022-08-01 20:23:49 +01:00
moxianandGitHub 51e5384299 Move clothing to /Initialize() (#18294)
* Move clothing to /Initialize()

* Farie review
2022-07-21 11:42:24 +02:00
Vi3triceandGitHub f4b37b4177 Port TG updating appearances (#17943)
* Get pants that match or else you gonna look silly yo

* Posters

* Fix other hud elements

* Rereviewed

* Update shotglass.dm

* Fix for new merged PRs

* Typo

* Coming across other stuff

* Update theblob.dm

* No takebacksies

* smh i forget to leave a comment

* Updated for the detgun and cards

* Should have rerun langserver again

* No longer plastic, more in scope

* Damn you bluespace

* Reverting turret logic, out of scope at this point

* Tweak that part

* Went over energy guns again, and fixed UI White's sprite sheet

* Welding masks, glasses, and JUSTICE

* Update portable_atmospherics.dm

* Cleaning up, clearing things up

* Review and suggestions

* Update valve.dm

* More tweaks

* Missing character

* Not distinct lightmasks, so they can be overlays

* Update generator.dm

* Add parameter so holodeck doesn't try to make a perfect copy

* Update unsorted.dm

* Spiders

* Better fix for spiders, fix vamps too

* Ghosts

* Update telekinesis.dm

* Cleaning up old procs

* It's set up to not copy datums... Unless they're in a list

* Donuts, duct tape, and detgun. D3VR coming to Early Access

* Update procs that interact with doors so they call update_state instead

* Forgot one spot, and actually might as well just force lock

* Cleaning up other things... Sigh, and kitty ears

* oops

* Getting used to how it works

* blinds

* Going back to the suit obscuring thing, so it doesn't update all the time

* Missed that from merging master

* I made this PR and forgot about it

* Fix runtimes in cards

* Make things a bit more unified

* Update update_icons.dm

* yarn, really?

* Update library_equipment.dm

* Update shieldgen.dm

* Every time Charlie merges something, I go back and see if I can improve things further

* what's this? more?

* Update misc_special.dm

* wow, paper

* Review

* More reviews

* To be sure, seems like being broken messed something sometimes

* Brought airlocks closer to how TG works to iron out some stuff

* Pizza and morgue

* Doesn't seem to hurt, tried with holodeck

* Revert "Doesn't seem to hurt, tried with holodeck"

This reverts commit 158529302b.

* Icon conflict

* Fix organ damage

* Don't ask how. Why. It's like that on prod too.

* Cutting down on things and updating from TG.

* More flexible. Just in case the thing you stuck it on didn't destroy.

* Hydro was one the things I touched earlier on, better rework it

* Reviews

* Cleaning up further, also bri'ish

* Undo a change I did, and switch over to a more recent implementation

* Update biogenerator.dm

* Rolling back to old airlocks, but with new duct taped note

* Functionally the same. I'd just rather not have the smoothing happen there

* Went over APCs again

* Fix welding helmet names in species files

* Update airlock.dm

* Update persistent_overlay.dm

* Oh, topic
2022-07-21 08:11:59 +02:00
1ba1f89a96 Code Readability - Clothing (#18178)
* clothing

* removed implied src

* Remove 'as mob' as per suggestion

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* use #define SECONDS as per suggestion

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* Prefer BURN to "fire"

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2022-07-06 12:49:21 +02:00
CharlieandGitHub bead47ea29 Adds crawling. (#17899)
* crawling?

* knockdown. CONTAINS CHANGES THAT NEED REVERTING

* plotting can_moves death

* CANMOVE IS DEAD

* mappers are insane

* removes todos as the are todone

* decreases crawling speed

* silly-con fixes

* surgery fixes

* fixes death

* pAI fixes

* removes var/lying

* runtime fix

* decreases default crawling speed

* correct crawling dir

* some more fixes

* stunbaton tweak, revert later

* rejuv fix

* restraint and incapacitated refactor

* crawling dir in line with TG

* fixes vehicle movement and grabs

* alien rest fixes

* antistun fixes

* fixed fall sounds

* forgor to stage this

* first review

* canmove zombie dispersal

* fix

* lots of fixes

* defines

* fixes the trait helper

* if you got no legs you can still crawl

* sillyconfix

* no reverty keepy

* jaunt fix

* hopefully fixes perma sleepy zzz

* admin rejuv temp fix

* rest canceling

* antistun chems now remove knockdown

* buckle offset fix

* fixes some stuff

* crawling delay = 4

* descuffs bed

* sleeping hotfix

* fixes simple mob resting

* V is the macro for resting

* projectiles no dodgy

* refines the projectile check

* god I hate strings

* MORE FIXES

* I hate buckling

* fixes capulettium plus

* winding down

* farie review

* bugs did stop showing up

* SEAN

* todo

* sean review

* ed209

* i HATE cyborgs

* steel review

* laaaaaast things

* reverts stun baton changes

* and done
2022-06-30 11:57:52 -05:00
0f7a8707ef [Ready] Refactors stuns and status effects. (#17579)
* Fixes reviver runtime

* Confusion status effect

* Dizzy status effect

* Drowsiness status effect

* decaying -> transient

* Drunkenness status effect

* why use timer when SSfastprocessing work good

* stuns (mostly)

* weaken and immobalise

* stun/weaken times

* update_flags redundancies.

* Slowed()

* Silence + fixes transient decay

* Jittery

* sleeping

* Paralyze -> weaken

* Cult sluring

* paralyse

* Stammer

* slurring + projectile cleanups

* losebreath

* Hallucination

* forgor this

* eyeblurry

* eye blind

* Druggy

* affected didn't like my spacing

* review pass

* second review pass

* some cleanups

* documentation and signal framework

* confusion fix

* Fixes spec_stun

* rejuv fix

* removes a TODO

* conflicted myself

* fixes

* self review

* review

* removes TODOs

* adminfreeze

* TM fixes

* hallucination fix + others

* tones down alchol and runtime fixes

* confusion overlay suggestion

* more fixes

* runtime fix

* losebreath fix

* clamp => directional bounded sum

* steel review

* oops

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* reduces the dizziness cycle rate

* borg hotfix

* sanctified decursening

Co-authored-by: mochi <1496804+dearmochi@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-05-24 16:35:26 +01:00
Fox McCloud 4e0c76ac63 Merge remote-tracking branch 'upstream/master' into diagnostic-hud-fixes-and-upgrade 2021-09-30 18:16:10 -04:00
variableundefinedandGitHub fa3fa1dc6a Merge pull request #16579 from FlattestGuitar/armor-defines
Adds defines for damage flags
2021-09-17 22:10:20 -05:00
SabreML 6648d3131f Clothing Organisation V1 2021-08-24 18:37:48 +01:00
Mieszko Jedrzejczak 559fa37756 add defines for damage flags 2021-08-20 21:09:21 +02:00
Fox McCloudandGitHub 5af76d92cc Merge pull request #16498 from shmabuu/Fake-Blindfold
Adds Fake Blindfold
2021-08-18 16:02:42 -04:00
MattandGitHub 68b4faf763 Merge branch 'master' into ghost-rad-hud 2021-08-10 11:14:35 -07:00
40fca69f79 Update code/modules/clothing/glasses/glasses.dm
Not sure how the description got removed, strange.

Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>
2021-08-10 01:33:53 -07:00
shmabuu 0749f51a82 update vampire_powers.dm and glasses.dm 2021-08-07 20:38:32 -07:00
shmabuu 61330ef44a i do be seeing part 2 2021-08-07 01:36:50 -07:00
Fox McCloudandGitHub 5ae91985c6 Merge pull request #16046 from Onyxarias/Veiltime
Tajaran Sleek Veil Flashproofing
2021-07-26 15:33:45 -04:00
Onyxarias d7a313791a Replaces "flash_protect = 1" with the proper define
Replaces "flash_protect = 1" with the proper define
2021-07-25 07:23:14 -07:00
chafla 000b89a604 More review fixes
* Move start/stop processing for rad view into verb
* Move rad view proc into mob.dm
* Remove extraneous check on view range
2021-06-29 10:02:00 -07:00
chafla c9e796da8d Address code review 2021-06-29 01:01:49 -07:00
chafla d98ca95ff1 Restore limits on range 2021-06-25 14:41:16 -07:00
chafla 7c6be50505 Create new mob proc to show radiation, add to verb 2021-06-25 14:29:58 -07:00
4960f5440c Various Tweaks & Fixes (#15857)
* Stuff

* Grammar reviewer review

Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com>

* Shuttle call HTML fix

And multiline announcements too, à la #15645.

The clean_input() was causing the message to be encoded twice, and only decoded once. Removing it still encodes the string.

* Loadout revert

Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com>
2021-05-24 16:29:07 +01:00
Onyxarias 10fd2da8c8 Removed taj racial restrictions. 2021-05-19 09:11:53 -07:00
Onyxarias 7ee3b8548c Flashproofs sleek, adds species restrictions to others. 2021-05-17 15:20:58 -07:00
SabreMLandGitHub da47c96e4f Prescription (#15827) 2021-04-06 13:57:19 +01:00
E-MonaRhgandGitHub 6d06dc97a4 Clothing grammar tweaks and the such (#15761)
* Clothing grammar and the such

* Made the PR more \improper and other stuff

* Suggested stuff

* Removed 's where it made sense

There are more most likely
2021-03-30 12:27:55 +01:00
AffectedArc07 f2770ed6be Merge remote-tracking branch 'ParadiseSS13/master' into brutal-part1 2021-03-11 18:41:17 +00:00
Fox McCloudandGitHub 02b9445b9b Refactors DNA Mutations; Refactors Mutations to use Traits (#15483)
* Refactors Mutations

* traits

* more work

* styling fix

* yet even more work

* oh hush

* almost there

* it continues yet further

* and that's genetics done

* and that's it folks

* last bit and golem fixup

* oof

* oops

* tweaks and fixes

* styling
2021-02-21 21:25:19 +00:00
AffectedArc07 f5f97882cf BRUTAL Part 1 - No proc var/ in procs 2021-02-01 14:10:08 +00:00
Fox McCloudandGitHub de795c4e31 Radiation Refactor (#15331)
* First Commit

* visible radiation and engine goggles

* correction

* t-ray fix

* further adjustments and fixups

* gieger addition and cleaning fixup

* yet more fixes

* styling fixes

* fixes

* human glowing fix

* do the merge conflict avoidance dance

* Update supermatter.dm

* supermatter rads

* mapping in

* radiation doors

* yeah yeah line endings

* clean up

* styling issues

* showers
2021-01-24 22:03:13 +00:00
moxian 7069268be9 Minor HUD improvements
- skills HUD now shows assigned job
- adding security/medical comments works
- employment records no longer span five screens, and are trimmed
instead.
2020-11-09 06:07:20 +00:00
KugamoandGitHub ef98961cd5 Adds new sprites for skills huds (#14470)
* adds new sprites for skill huds

* switched HUD design to single eye

* adjusts gradient steepness on some sprites

* tiny change

* tones down higlights further to E7ECFF
2020-10-15 08:19:51 -04:00
Kyep d51155d1ed booleanize 2020-08-17 06:35:04 -07:00
Kyep e3b82a70a3 Replaces skills computer with skills HUD eyewear 2020-08-17 06:02:55 -07:00
Fox McCloud 69b7ecd6fe Diagnostic HUD Fixes and Upgrade 2020-07-04 20:16:34 -04:00
Fox McCloudandGitHub 70b46d8aea Life refactor (#13471)
* Life Refactor WIP

* part 2

* part 3

* runtime fix

* newlines

* tweaks

* perspective checks

* fixes

* remote view tweaks

* more fixes

* robot fixes

* better updating

* cleaned up icon procs

* less proc call overhead

* performance gains

* more optimization

* shorter lists, removal of unecesary code

* gene OOP and dna styling cleanup

* oops

* axe disabilities

* typeless loop

* various tweaks and fixes

* brain checks

* runtime fixes

* cryo vision fixes
2020-06-03 19:43:30 -06:00
AffectedArc07andGitHub 210f8badf4 Makes all global variables handled by the GLOB controller (#13152)
* Handlers converted, now to fix 3532 compile errors

* 3532 compile fixes later, got runtimes on startup

* Well the server loads now atleast

* Take 2

* Oops
2020-03-20 21:56:37 -06:00
AffectedArc07andGitHub 04ba5c1cc9 File standardisation (#13131)
* Adds the check components

* Adds in trailing newlines

* Converts all CRLF to LF

* Post merge EOF

* Post merge line endings

* Final commit
2020-03-17 18:08:51 -04:00
TheSardele a54a58a286 Fixes sunglasses and sunglass HUD sprites for Vox, Drask and Greys 2019-10-27 18:51:59 +01:00
Fox McCloud af92373d33 though-this-world-may-be-broken 2019-09-15 05:53:43 -04:00
Fox McCloud f998cb74ad then-we-shall-reforge-the-armor-from-what-remains 2019-09-10 07:03:05 -04:00