S34N
705578b23b
Energy detective revolver ( #17771 )
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* Initial defines
* more work
* icon
* more stuff
* UID not hard ref
* tidying
* overload go brrt
* le sound and dead cell
* delet gap
* initial chargepack stuff
* simplify
* oops
* yeet this
* placeholder sprites
* oops magic number
* the gun speaks!
* consolidation
* tweaking and tidying
* so long old gun
* icon purge
* reapplies placeholder
* 1 minute tracker, not two
* makes it use a pinpointer
* revert tiny map changes
* cease your tracking, fool
* oops
* soft refs
* charlie review
* projectile ref to firing obj, removes testing overrides
& cleans up signals
* some more UID null checks
* ICONS
* ICONS CONFLICT
* MORE ICONS
* makes it freaking work
* first pass fixes
* charlie review
* charlie review 2, variable boogaloo
* fixes holsters
* colours the overcharged shot
* and recolours tracker to be yellow to match charge
* yellow laser icon
* widen overcharge misfire %
* fixes unlinkable pinpointers
* fixes gun not speaking when tcomms setup is changed
* steel request
* no chargey
* loudening 2022
* steel part 1
* Apply suggestions from code review
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* restores missing sprites
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-06-25 20:15:09 +01:00
Qwertytoforty
d9b2a0c4ae
fixes being able to break plasma pistols ( #18043 )
2022-06-22 17:53:58 +01:00
Luc
727b299d33
Rapid Syringe Gun rework ( #17816 )
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* First commit reworking most of RSG
* Fixes, add alternate versions
* Update in uplink, remove from R&D
* Add custom pre-loaded version to uplink
* Fixes message, linter error
* Change initialization of half rapidsyringe
* Some review updates
* Add some sound effects
* Use internal reagents instead of a literal bluespace beaker
* Update rapid syringe description
* Drop RSG to 8 TC
* Update code/modules/projectiles/guns/syringe_gun.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
* More review changes, improve messaging
* Update code/modules/projectiles/guns/syringe_gun.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Address reviews
* Remove extraneous check
* Message and documentation reviews
* Syringening
* More review
* attempt to bump CI
* spacing
* last review concerns
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-06-21 21:26:27 +01:00
Kugamo
944e6d1231
YES ( #17946 )
2022-06-14 13:32:13 +01:00
Kugamo
7acca3d599
Examine Energy Weapon Charge ( #17945 )
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* BIG DATA
BIG DATA
* SMALL DATA
SMALL DATA
2022-06-14 13:31:40 +01:00
Charlie
77d03f7ab9
Spellblade rework ( #17693 )
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* fire lighting and shielding
* blink + lavaland loot
* file move and projectile removal
* get out of MY WALLS
* review
* sprites
* forgot this
* sprite update
* Apply suggestions from code review
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* some TM changes
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2022-06-06 16:22:18 +01:00
moxian
a02187e08e
Refactor ammo icon handling so that they show on map ( #17807 )
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* Refactor ammo icon handling so that they show on map
.. and are not terrible to maintain.
* Small prettification
* .len -> length()
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Other .len -> length()
* And the rest of the .len -> length() in the touched files
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-05-27 20:35:05 +01:00
Charlie
0f7a8707ef
[Ready] Refactors stuns and status effects. ( #17579 )
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* Fixes reviver runtime
* Confusion status effect
* Dizzy status effect
* Drowsiness status effect
* decaying -> transient
* Drunkenness status effect
* why use timer when SSfastprocessing work good
* stuns (mostly)
* weaken and immobalise
* stun/weaken times
* update_flags redundancies.
* Slowed()
* Silence + fixes transient decay
* Jittery
* sleeping
* Paralyze -> weaken
* Cult sluring
* paralyse
* Stammer
* slurring + projectile cleanups
* losebreath
* Hallucination
* forgor this
* eyeblurry
* eye blind
* Druggy
* affected didn't like my spacing
* review pass
* second review pass
* some cleanups
* documentation and signal framework
* confusion fix
* Fixes spec_stun
* rejuv fix
* removes a TODO
* conflicted myself
* fixes
* self review
* review
* removes TODOs
* adminfreeze
* TM fixes
* hallucination fix + others
* tones down alchol and runtime fixes
* confusion overlay suggestion
* more fixes
* runtime fix
* losebreath fix
* clamp => directional bounded sum
* steel review
* oops
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* reduces the dizziness cycle rate
* borg hotfix
* sanctified decursening
Co-authored-by: mochi <1496804+dearmochi@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-05-24 16:35:26 +01:00
Charlie
735c0664f0
dumpster fire ( #17736 )
2022-05-05 19:52:29 +01:00
Qwertytoforty
2aade6012f
Completely reworks the plasma pistol, adds the dropwall shield generator (Serious) ( #17556 )
...
* oi you got a loicnse for that
* Final touches on plasma bar sound/sprite, hot drops hot drop walls
* Actually makes dropwalls good™️
* s p r i t e s and fixes
* Gives vox / drask hand gun sprites
* forgot cult shield, ICONS added with pain
* Last minute fixes and deploy coder sprites
* spacing
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Removes comments, improves deployment and sprite handling
* Removes direction_check
* Uses signals, various changes
* Final™️ changes
* Final™️ Final™️ Changes
* Final™️ Final™️ Final™️ Changes
* [insert final™️ x4 joke here]
* Final™️ Change. *6
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-04-30 15:52:25 +01:00
atteria
bcf90593ed
Improves belt item overlay code, Adds new belt item overlay sprites ( #17568 )
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* belt-improvements-and-sprites
* fixes my fix of botany belt allowed contents
2022-04-12 15:57:21 +01:00
Sirryan2002
6070a9222b
Players can no longer exploit Meteorshot to throw anything that's not a turf ( #17465 )
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* glorious fix
* moves check over to move_resist
* Update code/modules/projectiles/projectile/bullets.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2022-03-08 11:39:17 +00:00
Dragonkiller93
d8fc832dbc
Ammo boxes now return materials properly. ( #17407 )
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* Initializes materials for ammo boxes correctly.
* Update code/modules/projectiles/ammunition.dm
Fixes spacing.
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
* Update code/modules/projectiles/ammunition.dm
Also fixes spacing.
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
* Removes unncessary variable (mats_initialized).
* Simplifies null check
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-03-08 11:34:36 +00:00
Mitchs98
21209687f4
removes finger gun force ( #17456 )
2022-03-08 11:22:17 +00:00
dearmochi
5693eb827e
SSprojectiles - smoother and saner projectiles ( #17127 )
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* SSprojectiles - smoother and saner projectiles
* trailing newline
* toki wo tomare
* Lower projectile speed back to 2x, reflector fix
* Tables stop projectiles properly
2022-02-25 18:30:05 +00:00
AffectedArc07
1c8a28425a
Removes heist mode & associated code ( #17256 )
2022-01-11 11:36:57 +01:00
S34N
d445cbc4de
Fixes burst weapons not properly having weapon spread when dual wielded ( #17149 )
2021-11-24 09:53:14 +01:00
Fox McCloud
06df88706f
Beginnings of Combat Changes: Ranged Weaponry ( #17075 )
2021-11-11 21:24:02 +01:00
joep van der velden
39a280effd
Shooting fuel tanks now is logged properly
...
objects that get qdeleted are only hit once by bullets
2021-11-10 10:23:47 +01:00
SabreML
1c3c2c22ad
Name Capitalisation Tweaks (Weapons) ( #16906 )
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* Weapon names
* Assault rile
* More #coding_chat tweaks
Realistically changing the typepath here is out of the scope of this PR, but it's such a small change and I'm editing the item already so... probably not worth making an entire separate PR for.
* Missed these
2021-11-04 19:47:31 +01:00
Vi3trice
a3d515ce4e
Makes the telegun a wee bit more sensible
2021-10-23 12:25:11 -04:00
variableundefined
56003f88ac
Merge pull request #16884 from Qwertytoforty/A-simple-mob-problem
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Adds a malf AI upgrade for engineering borgs, adds zipties to all emaged borgs.
2021-10-17 13:44:09 -05:00
Qwertytoforty
f9c4cff64c
And a description change
2021-10-04 22:13:59 -04:00
Qwertytoforty
f45cdbf047
Cyborg variant, sprites
2021-10-04 20:36:41 -04:00
Qwertytoforty
d9135ece44
Adds 90% of the stuff
2021-10-04 17:26:13 -04:00
Qwertytoforty
957edb4420
Fixes being able to install 0 cost upgrades on an energy crossbow ( #16861 )
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* Fixes being able to install 0 cost upgrades on an energy crossbow
* Just uses max_mod_capacity
* Update code/modules/projectiles/guns/energy/kinetic_accelerator.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2021-10-04 20:26:57 +01:00
Fox McCloud
ca6f253aa6
Merge pull request #16449 from AffectedArc07/client-data-loading
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Refactors client data loading
2021-09-20 15:16:55 -04:00
AffectedArc07
2c5276dbb9
Fox tweaks
2021-09-20 19:14:04 +01:00
variableundefined
5339cdf212
Merge pull request #16659 from Fox-McCloud/the-end-of-lethal-shot
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Nerfs Shotguns
2021-09-19 11:25:02 -05:00
hal9000PR
bf04ec4b34
fix
2021-09-18 23:44:10 +01:00
hal9000PR
3c52cea099
fix ( #16728 )
2021-09-18 15:36:35 +01:00
variableundefined
fa3fa1dc6a
Merge pull request #16579 from FlattestGuitar/armor-defines
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Adds defines for damage flags
2021-09-17 22:10:20 -05:00
roarbark
8156f4b13a
code looks uniform now. praying to god that people dont get emails for this.
2021-09-18 02:01:33 +02:00
roarbark
9a290b4e7a
whoops, the 9mm armourpiercing is now back to 10 AP
2021-09-18 01:51:06 +02:00
roarbark
69fd8f9b9a
Revert "Revert "new subtype, changed values""
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This reverts commit bf150bdfac .
2021-09-18 01:46:57 +02:00
roarbark
bf150bdfac
Revert "new subtype, changed values"
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This reverts commit ae99d900e7 .
2021-09-18 01:25:39 +02:00
roarbark
ae99d900e7
new subtype, changed values
2021-09-18 01:17:58 +02:00
roarbark
0774ec2867
buffs wt550 ap
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this increases the armour piercing ammo that the autorifle gets from 10 ap to 30 ap
2021-09-12 23:56:51 +02:00
variableundefined
6c085cf23b
Merge pull request #16064 from michaelyesok/foampistol
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Foam enforcer tweaks
2021-09-11 19:12:07 -05:00
variableundefined
7cffabf93c
Merge pull request #16422 from Qwertytoforty/too-hot-to-handle
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Immolator lasers now immolate all mobs
2021-09-11 13:22:02 -05:00
variableundefined
d5639d1e7b
Merge pull request #16674 from S34NW/fence-railings
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Adds railings and fences
2021-09-11 13:11:42 -05:00
S34NW
adc250cdc5
we don't need these with the istype checks
2021-09-10 22:11:03 +01:00
S34NW
0c4dcd1b62
projectiles can pass
2021-09-10 19:07:02 +01:00
variableundefined
baa59c4042
Merge pull request #16654 from farie82/add_attack_log-ssd-tweak
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Attack logs on SSD targets now only get the FEW loglevel if there is a user doing it
2021-09-09 17:14:59 -05:00
Fox McCloud
a081051133
Nerfs Shotguns
2021-09-08 12:17:08 -04:00
joep van der velden
4b22aa12da
add_attack_logs ssd tweak
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only overrides the log_level if the target is SSD AND there is a user
2021-09-07 21:04:29 +02:00
SteelSlayer
3cc83e6011
wand of slipping fixes
2021-09-06 12:23:27 -05:00
AffectedArc07
70fd70f2eb
Merge remote-tracking branch 'ParadiseSS13/master' into client-data-loading
2021-09-02 14:01:27 +01:00
variableundefined
936fbf3194
Merge pull request #16601 from Qwertytoforty/wii-sports-annoucer
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Adds antimatter sniper rounds, buffs bleeding rounds, nerfs base sniper rounds
2021-09-01 19:46:04 -05:00
variableundefined
188496c678
Merge pull request #16595 from SabreML/clothing-migration
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[IDB IGNORE] Clothing .dmi file organisation
2021-09-01 19:44:59 -05:00