Ren Erthilo
7cb6114eff
TG: Steel renamed to plasteel.
...
Having more than 100 burn damage and being dead now makes you a husk. r2925
Author: uporotiy
2012-04-09 17:15:57 +01:00
Albert Iordache
7049cd4391
Fixed a compilation error.
2012-04-08 21:24:23 +03:00
Albert Iordache
6e6fd14578
Fixed a blood drip related runtime error.
2012-04-08 20:54:57 +03:00
Albert Iordache
29d19df962
Trying to figure out a virus2 related runtime error
2012-04-08 20:45:35 +03:00
Ren Erthilo
d52701ee84
Adds objects: office chairs, feathery pen, glass and normal research airlocks, showers, styrofoam cups. Adds clothes: Fez, cheerleader outfits, captain mal uniform, hazmat suits, wedding dress, AI bliss icon. New icons for captain, head of security, security, and warden's lockers.
2012-04-07 09:58:54 +01:00
Albert Iordache
e285612c4f
Moved the age var from humans to /mob/living
2012-04-07 00:24:53 +03:00
SkyMarshal
5b3ad2a925
Made transformations between mobs with organs work better. Destroying a limb removes implants. Implants now go where you select. Fixed some runtimes and retardedness.
2012-04-05 21:55:41 -07:00
Ren Erthilo
ebebfaabb3
Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates
...
Conflicts:
code/modules/mob/mob_defines.dm
2012-04-04 20:19:23 +01:00
SkyMarshal
f009f9928c
More fixes and improvements. Removed several "src."s, added some proper sorting for mobs on player lists stuff and admin stuff. Added a timestamp to player info/notes, made flavor text play nice with the new examine system. Nerfed stunning against armored targets.
2012-04-03 21:22:21 -07:00
Ren Erthilo
478a462e3a
Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates
2012-04-03 19:42:41 +01:00
SkyMarshal
9e694e545b
Some more changes/improvements. Proper torso sprite for monkeys
2012-04-02 21:52:30 -07:00
SkyMarshal
5b20f6a2fd
Adds dismemberment to Tajarans and Monkeys. Added some sanity checks to prevent you from punching you when they are missing hands. Fixed more wound stuff. Some examine fixes. Adds a hasorgans proc which checks if the given argument is a mob with organs. Fixed pathing for guncode.
2012-04-02 19:44:43 -07:00
SkyMarshal
cefd345840
Adds in traitorous music verb, single use, local sound, as well as removing some debugging info.
2012-04-01 16:58:21 -07:00
Ren Erthilo
af9a80cce4
Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates
...
Conflicts:
code/modules/mob/mob_defines.dm
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/obj/storage.dmi
maps/tgstation.2.0.8.dmm
2012-04-02 00:37:54 +01:00
SkyMarshal
aece74cdf3
Fixed some debugging info.
2012-04-01 12:35:32 -07:00
SkyMarshal
cd4a82a90b
Fixes for the fingerprint runtimes, other runtimes, the new damage system, and the new objective system, to reduce the super hard objectives.
2012-03-31 22:01:21 -07:00
SkyMarshal
a90173c628
Part one of bugfixes for the new damage system.
2012-03-31 22:01:21 -07:00
Ren Erthilo
ae57f8db64
Merging SkyMarshal's stuff.
2012-03-30 16:26:04 +01:00
Ren Erthilo
7cf7c7775a
Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates
2012-03-30 06:18:37 +01:00
SkyMarshal
08a060501b
Merged in Erthilo's stuff.
2012-03-29 21:11:17 -07:00
SkyMarshal
0c34286018
Fixes errors from last commit.
2012-03-29 20:44:11 -07:00
SkyMarshal
61820bc5ec
Final commit of the examine/damage overhaul.
2012-03-29 20:44:10 -07:00
SkyMarshal
01d2d5f339
WIP bloodloss and scaring system.
2012-03-29 20:42:08 -07:00
Ren Erthilo
fa49d4514f
Missed one.
2012-03-30 04:24:28 +01:00
Ren Erthilo
6952bef874
Reverting disabilities, headsets, murder sydie pack, photo removal, isbreathing and internals.
2012-03-30 04:19:22 +01:00
Ren Erthilo
78b9e9928a
Reverts descriptions/names and old syndicate uplink. Adds sprites for advanced medical items.
2012-03-28 22:52:00 +01:00
Ren Erthilo
bbc40f27ee
Some merge fixes, changed Malf laws to regular AI ones, changes for the AI and Cyborgs hints, and an actual fix for implanting rev heads.
2012-03-28 03:45:36 +01:00
Ren Erthilo
09204ad111
TG: Mecha no longer crush their occupants if you switch to internal pressure.
...
(Normally.)
Bugfix: Not all suits now protect from air pressure. r2887
2012-03-26 23:57:50 +01:00
Ren Erthilo
dd2b3cc816
TG: Added two new variables, "canstun" and "canweaken". They can be modified in
...
runtime to prevent mobs from ever being weakened and stunned by
tasers/batons/electrified doors.
Xenos are immune to stunning and weakening. This basically means you cannot run
up to a xeno and shoot them with a taser and game over. This makes them a lot
more dangerous. To compensate, I've added in a xeno-exclusive variable
controlling movement delay addition. When a xeno is stunned, its movement speed
goes down. The speed is recovered in the life() proc.
Modifications to critter.dmi (manhacks). Added a new lighting icon, floor
lights. Possible implementation later. r2886
2012-03-26 23:51:00 +01:00
Ren Erthilo
e6b85575f6
TG: brainloss is now only referenced via procs. r2874
2012-03-26 23:20:45 +01:00
Ren Erthilo
add06af9fd
TG: cloneloss is now only referenced via procs. r2871
2012-03-26 23:11:56 +01:00
Ren Erthilo
b6b54cc8ec
TG: Removing some references and replacing with the god procs. oxyloss mostly this
...
time.
2012-03-26 18:10:28 +01:00
Ren Erthilo
2bf6943492
TG: Now all calls for bruteloss are handled via procs now. Extensibility++ r2803
2012-03-26 18:01:06 +01:00
Ren Erthilo
a4668ee6d1
TG: Removing more referencing of variables replacing with procs. So make updating
...
the system easier. r2802
2012-03-26 17:59:25 +01:00
Ren Erthilo
470d767369
Reverting registered_name change. Reverting area name changes. Reverts Plasma Steel and object changes.
2012-03-26 15:47:39 +01:00
Ren Erthilo
089e844be9
A large amount of groundwork for /tg/ code. Comes with some gameplay changes.
...
* + You now take severe brute damage in environments over 750kPA. A new HUD icon warns you when it's above 500kPA. Space suits block this.
* > Welding fuel tanks explode when shot.
* > Riot shields prevent you from being pushed.
* > People cannot be shoved when being pulled and handcuffed.
* > The internals button on the hud now works for tanks in almost any area, such as your pocket.
* > No more popups when you insert your ID into your PDA. There's a link in the PDA menu to update info.
* - Removed photo system from ID's as it doesn't work.
2012-03-26 03:16:01 +01:00
Albert Iordache
7488bb6aa8
Merge pull request #730 from CIB/master
...
Swing attack and Skill System updates
2012-03-25 00:48:49 -07:00
Albert Iordache
196d860c6d
Merge pull request #748 from SkyMarshal/Airlocks
...
New Objective system (WIPish), as well as fixes for #747 , #734 , #733 , as well as fixing the portalathe, and moving the be_syndicate var up to the client.
2012-03-25 00:47:36 -07:00
SkyMarshal
a5a7df1c20
Part two of the objective system. Also fixed up AIs on the shuttle, bug #747 , and interacting with windows.
2012-03-25 00:33:38 -07:00
SkyMarshal
09546b7fe0
First commit towards the new objective system.
2012-03-24 21:50:17 -07:00
SkyMarshal
5c0ddb031d
Merge pull request #738 from Erthilo/master
...
Adds alternate CMO labcoat, engineering crates need proper access, test code for implant only taser firing, changes to overdose, and more bugfixes
2012-03-24 18:04:03 -07:00
SkyMarshal
e7debfe737
Fixed error preventing melee damage.
2012-03-24 17:56:33 -07:00
cib
a55fe84284
Bugfix: Damage was broke
2012-03-24 16:54:35 -08:00
SkyMarshal
f45aff1bae
Chameleon Jumpsuit now has armor, space tiles now get generated faster, fixed fingerprint runtime, optimized autosay, fixed crates + package wrappers, retired admins are no longer spammed, can now click through blindness, packages and evidence bag contents now count toward traitor objectives, stunning and such stops you instantly, guncode improvements.
2012-03-24 17:21:31 -07:00
Ren Erthilo
4996811a1c
Fixed solars not tracking. Made pAI recruits unable to manually close window.
2012-03-24 20:51:11 +00:00
cib
7ee2b8f79e
Added a swing mechanic.
2012-03-22 14:53:29 -08:00
Ren Erthilo
176ed8f3ea
Adds facial reconstruction surgery. Config change for custom items.
2012-03-22 20:41:09 +00:00
Mloc
749b412093
Merge pull request #726 from CIB/master
...
Alcohol fixes, also more, see commit messages
2012-03-22 05:15:51 -07:00
cib
42e21b3447
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-03-21 20:10:26 -08:00
cib
f041bc7063
Rebalance of the melee damage system.
...
- Heavy objects now take longer to swing and deal more damage.
- A hit to the head is more likely to knock you out.
- A hit to the torso with a heavy object is more likely to knock you down.
2012-03-21 20:10:13 -08:00