warriorstar-orion
657ea5ac26
allow mountable machines on asteroid walls ( #23974 )
2024-02-24 18:14:32 +00:00
HMBGERDO
ba98eb4d16
Bots refactor ( #23550 )
...
* ugh... bots refactor
* everyone uses pathfind and eyes
* most hunt logic to proc
* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Sirryan review
* Update code/modules/mob/living/simple_animal/bot/honkbot.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
* better var naming i guess?
* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/griefsky.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* review
* uh oh
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
* return FALSE
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
2024-02-21 23:01:48 +00:00
DGamerL
b11002b67b
Fixes cigars being lightable by everything ( #24235 )
...
* Fixes cigars being lightable by everything
* Update code/game/objects/items/weapons/cigs.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Update code/game/objects/items/weapons/cigs.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-02-21 09:04:59 +00:00
DGamerL
766704700e
Refactors the atmos watertank backpack ( #24177 )
...
* Refactors the atmos watertank backpack
* Update code/game/objects/items/weapons/tanks/watertank.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/tanks/watertank.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Adds spans
* Henri review
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-02-19 19:07:11 +00:00
CRUNCH
1fef009d26
Update taperecorder.dm ( #24231 )
2024-02-19 14:49:27 +00:00
Henri215
3288816b0c
claymore fix ( #24221 )
2024-02-19 14:48:59 +00:00
BiancaWilkson
6617713438
Cyborg analyzers can see organs again ( #24212 )
...
* swapperooni
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
---------
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
2024-02-19 14:48:45 +00:00
Aylong
ac5add482f
[READY] TGUI Input Collection ( #23891 )
...
* List Input refresh
* Modal Alerts
* Text Input
* Number Input
* Split Button
* Renaming
* Alert converts
* Text Input Conversion (Part 1)
And TextArea Autofocus + maxLength
* Text Input Conversion (Part 2)
* AAAAAAAAAAAAAAAAAAAA
* I'm FUCKED
* @GDNgit review changes
* "'" fixes
* Revert TGUI Alert from admin delete
* NumberInput Window size
* CRASH if empty list
* Update code/modules/tgui/tgui_input/list_input.dm
* TGUI Rebuild
* TGUI Rebuild
* Update code/modules/paperwork/faxmachine.dm
* _char
* compile
* Rebuild
---------
Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-02-19 11:55:01 +00:00
Marm
9d4e87eaac
Nerfs Botany Maximum Yield + Plant Bags ( #24122 )
...
* we're so back not dying instantly bros
* it came to me in a dream
* Update code/game/objects/items/weapons/storage/bags.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-02-19 11:44:06 +00:00
warriorstar-orion
1f7c85511c
remove 'game kit' deadcode object and icon ( #24161 )
2024-02-19 11:41:37 +00:00
GDN
883fd6881d
camera bugs now stick to things they're thrown at ( #24053 )
...
* Implements camera fu
* camera bugs now stick on things they're thrown at
* removes dupe code
2024-02-17 14:30:34 -05:00
Adrer
c120721cde
Fixes agent ID being uneditable ( #24182 )
...
* Use the proper input proc in the agent ID
* Update code/game/objects/items/weapons/cards_ids.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-02-15 12:38:32 -05:00
GDN
82b863cefd
Converts over the missing TGUI input lists ( #23859 )
...
* Converts over the missing TGUI input lists
* last fixes
* num revert
2024-02-14 21:17:29 +00:00
GDN
13a2630028
Removes comparisons to true and false ( #24083 )
...
* Removes comparisons to true and false
* Update .github/CONTRIBUTING.md
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-02-14 19:45:37 +00:00
CRUNCH
97cfc533b2
Allows toolbelts to hold nanopaste and cyborg analyzers. ( #24051 )
...
* Update belt.dm
Store nanopaste in toolbelts.
* Update belt.dm
can hold cyborg analyzers too!
2024-02-14 19:43:52 +00:00
DGamerL
60dadf48fe
Makes the VTEC subtract 1 speed instead of setting it to -1 [NPFC] ( #24104 )
...
* Dear god why didn't we think of this before
* Remove extra space
2024-02-08 21:13:22 +00:00
Qwertytoforty
c398e4a617
Adds 2 cybernetic implants, makes emag_act return TRUE ( #23876 )
...
* Adds 2 cybernetic implants, makes emag_act return TRUE
* the rest of the fucking owl
* yeah that would do it
* remove this
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* request changes, scaling burn damage, 3 tile range, lowers tech level
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/structures/crates_lockers/crates.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update scanners.dm
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Lewcs good to them?
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* fuck me
* there are no message admins in ba-sing
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-02-08 12:52:11 +00:00
Marm
3c5cb36e81
Adds Construction Bag ( #24067 )
...
* imagine actually building things?
* Update code/game/objects/items/weapons/storage/bags.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-02-08 12:50:40 +00:00
Contrabang
848c717771
More CI for conditionals ( #24050 )
...
* yay
* and thus, it was fixed
* and this fix too, so that the lang server stops complaining
* warrior review
2024-02-06 18:29:33 +00:00
TheKillfish
84dff25289
Adding Improvements to Knuckledusters ( #23902 )
...
* First tweaks to the dusty bois
* Better code comment
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Managed to finish my checklist of things
* Didn't like the flag name, and finished it's descriptor comment
* Nevermind, flag was not needed
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-02-04 22:12:38 +00:00
Qwertytoforty
a31a1aafa1
Abductors can not be recalled for 10 seconds after beaming down ( #23849 )
2024-02-04 21:52:59 +00:00
Qwertytoforty
5dd3f7fb79
stimulants now use stun absorb, flashes no longer makes stun immune people drop items ( #23850 )
...
* stimulants now use stun absorb, flashes no longer makes stun immune people drop items
* whoops need this
* and this
* Update code/modules/reagents/chemistry/reagents/medicine.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-02-04 21:45:40 +00:00
datlo
97f46ffe84
Refactor and rework the staff of chaos ( #23472 )
...
* [WIP] Refactor and rework the staff of chaos
* update lists
* Add trick weapons
* rename damaging effect, more stuff
* add chaos wand
* implement gift spawning, css, disco, wand
* string tweaks, prank toys
* tweaks + bonus soul
* tweak
* add prank revolver
* fix
* tweak
* implement lethal effects + tweaks
* string tweaks
* implement negative effects
* implement remaining effects
* remove leftovers
* non carbon handling
* non-human handling
* wand human check
* clean up
* Balance
* remove test comment
* remove debug chaos items
* add message to dead check
* clean leftovers
* review suggestions
* Update code/modules/projectiles/guns/chaos_bolt.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Apply suggestions from review
* oh and that one too
* Update code/modules/projectiles/guns/projectile/revolver.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* documentation fix
for some reason chaos_bolt has a bunch of changes not in the git
* add css classes
* recompile css, fix food
* recompile tgui
* Apply suggestions from code review
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* invoke async proc ref
* adress code review
* fix conflict
* rename var
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-02-04 21:32:10 +00:00
AffectedArc07
3ab2a08d86
[TM prolly] Some init optimisationss ( #23800 )
...
* [TM prolly] Some init optimisationss
* Do this as well
* Sod it some runtime optimisations as well
2024-02-04 21:17:50 +00:00
HMBGERDO
ecc109915a
Stamina damage no longer bypass some checks ( #23447 )
...
* adjusting stamina damage no longer bypass some checks
* no illness changes
* i surrender on this, let it be
2024-02-04 21:15:20 +00:00
Qwertytoforty
257692d6df
1, 2, 3, ah ah ah ( #24001 )
2024-01-30 21:14:44 +00:00
firstghost
c2d3489869
Spray bottle to autolathe ( #23725 )
...
* Spray bottle to autolathe
* Update code/modules/research/designs/autolathe_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update spray.dm
* Update autolathe_designs.dm
* Increase spray bottle cost
2000 metal and 5000 glass
* Add plastic variant recipe
6 sheets
* Update code/game/objects/items/stacks/sheets/sheet_types.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-01-30 14:42:07 +00:00
1080pCat
2226231caf
Ports the airlock bolt wrench from /tg/ station. ( #23614 )
...
* bolterwrench
* Update code/game/machinery/doors/airlock.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/tools/wrench.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/research/designs/equipment_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/machinery/doors/airlock.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* most of lewc reviews
* i think this is what lewcc meant.
* Update airlock.dm
* Update code/modules/research/designs/equipment_designs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* lewc review
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-01-29 18:17:20 -05:00
Deniz
38d7f87e9f
surgical tray is bulky ( #23899 )
2024-01-28 17:09:14 -05:00
dj-34
010aec7f50
Fix stacks dupe and ore duping with BS crystals ( #23948 )
2024-01-26 19:23:20 +00:00
S34N
17a68e9242
Revert "[FIX] Jobbaned Roles at poll_candidates" ( #23927 )
2024-01-26 20:12:20 +01:00
DGamerL
80f6170270
Small QOL improvement for (bluespace) light replacers ( #23826 )
...
* Neat
* Update code/game/objects/items/devices/lightreplacer.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Update code/game/objects/items/devices/lightreplacer.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Lewc review
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-01-25 15:18:47 -05:00
BiancaWilkson
6a11049bca
Robotic Analyzer Buff + Cleanup ( #23523 )
...
* analyzing robots
* how can it analyze the reagents of organics
* they may be snowflakes but theyre special to me
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* whoopsies
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-01-25 14:34:58 -05:00
Henri215
151a3b965e
Fixes the metal foam box sprite being invisible ( #23888 )
2024-01-25 14:24:37 -05:00
warriorstar-orion
f8a55e7178
Remove unused 'salvage captain' ID and related areas ( #23822 )
...
* Remove unused 'salvage captain' ID
* Just remove as it was never used
2024-01-25 14:24:03 -05:00
Henri215
4237f77be1
Fixing a few grammar issues ( #23842 )
...
* fixing some typos and spacings
* another one
* not that one
* even more
2024-01-25 11:44:38 -06:00
PhantornRU
867da454c6
Jobbaned Roles at poll_candidates ( #23847 )
2024-01-25 11:41:35 -06:00
DGamerL
79a7558df7
Revives Organ Datumization ( #23397 )
...
* first runthrough lol
* okay make this shit actually work
* nerfs slime people
* fixes
* more changes
* fix
* bim bim bam bam
* ok back in the head becuz i dont give a shit
* Sirryan review
* Sirryan review
* Fixes CI
* Stealthy CI fail
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-01-21 22:23:51 +00:00
GDN
0b8c196f67
tgchat day zero changes ( #23872 )
...
* tgchat day zero changes
* Update code/game/verbs/ooc.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-01-21 22:07:57 +00:00
PopGamer46
939c09431e
IPC ghetto oversight fix ( #23794 )
2024-01-21 21:30:24 +00:00
Divulf
47a1207b15
Gives flares the same attack sound and attack verbs as lighters. ( #23782 )
...
* Gives flares lighter sounds and attack verb.
* Null is bad.
* initial() is also bad.
2024-01-21 21:28:08 +00:00
Qwertytoforty
6a49c04a6c
fix eswords / cleaving saws not being sharpenable ( #23779 )
...
* fix eswords / cleaving saws not being sharpenable
* need that
* ok cut that out so it works again
* extra bracket
2024-01-21 21:27:01 +00:00
Varelion
7d789033cc
Adds ability to create droppers from glass ( #23765 )
...
* Create reagent vomicilin
* Update vomicilin
* Update code/modules/reagents/chemistry/reagents/medicine.dm
Updating as suggested.
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Revert vomicilin
* Revert vomicilin
* Revert vomicilin
* Add the ability to create droppers from glass
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-01-21 21:14:14 +00:00
TheKillfish
391f296ed9
Knuckledusters; New Ways to Beat People to Death in Style ( #23685 )
...
* Created Knuckledusters.dm
Time to see if this shit works
* Correct file now
I forgot to add .dm after making file. Oopsies.
* Delete code/game/objects/items/weapons/knuckledusters
Wrong file
* Fixes code and addes sprites
* Finished sprites, dusters can now be gotten
* Tweaks and fixes and additions
* Uplink description tweak
* Now they do more, thanks Snowball for help
* Syndiedusters look good now
* Tweaked values, added Engraved Dusters as steal objective
* Further tweak
* Removal of unnecessary space
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Tweaks from Henri added
* Gave admin variant new root name
* Autodocumentation of variables
I feel like an idiot not knowing how to autodocument, but feeling like an idiot is worth it so long as I learn
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Added some suggested changes/code cleaning
* Removes unecessary space, how do I keep missing these?
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-01-21 21:03:46 +00:00
Deniz
5bf3d99160
Adds RPED to Engieborg ( #23684 )
...
* upgrades.dm
* fabricator
* Henri Review
Spelling update. Adds ``.``
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/research/designs/mechfabricator_designs.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Literally forgot to commit yippie
* SECONDS
* begone space
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-01-21 20:54:05 +00:00
HMBGERDO
8c1a5b68d2
Intellicard improved description ( #23633 )
...
* intellicard duct tape description, AI camera repair fix
* little changes
* Contra review
* Revert "Contra review"
This reverts commit 9995b0ea96 .
* arghhghhshs
2024-01-21 20:52:58 +00:00
Daniel Lenrd
4639efbceb
Recorder no longer says "Skipping Silence" ( #23597 )
...
* Removed Skipped Silence
* moving conditionals
* That is what I meant ||
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-01-21 20:52:10 +00:00
Contrabang
5b6329ed25
Fire extinguishers and sprays only hit a tile once. ( #23568 )
...
* lmaoooo lol even
* yippee
* DGamerL review
* oops
* sirryan review
2024-01-21 20:44:50 +00:00
Qwertytoforty
192b8224b8
Anomaly core modules for modsuits ( #23154 )
...
* firewall
* shielded part 1
* WIP: Anomaly core modules for modsuits
* icons, vortex
* cryogrenade, nerfs teslawall
* message admins moment
* Update uplink_nuclear.dm
* rnd designs
* now uses the flayer icon state
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* early returns, barricade types, and comments, oh my
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* updates desc, remove comment, removes /hardsuit/
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-01-21 19:17:18 +00:00
DGamerL
db578cdc6f
Makes food not a subtype of reagent holders ( #23379 )
...
* I am suffering
* Alright this should be all now
* Fixes CI
* I hate the online merge resolver.
* This got lost in the merge master
* Updatepaths fixed + new added
* Contra review
* Fixes desserts
* Oops
* This should fix it
* Maybe?
* Attempt 3
* Missed conflict
* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/food_and_drinks/kitchen_machinery/kitchen_machine.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/food_and_drinks/food/foods/pizza.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Fixes grinders
* Adds comment
* Warrior review
* Warrior + Sirryan review
* Update code/modules/food_and_drinks/food_base.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
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Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-01-21 19:00:02 +00:00