Commit Graph

94 Commits

Author SHA1 Message Date
Fox-McCloud
0dbea7621f The Great Del() Cull of 2015 2015-07-09 02:48:34 -04:00
Fox-McCloud
eb64e3ea05 Icon and Sound Cleanup 2015-06-06 09:38:10 -04:00
Fox-McCloud
9e4af78603 tweaks 2015-05-26 20:06:42 -04:00
Fox-McCloud
f6058e9c50 Researchable Surgical Tools Port 2015-05-26 18:52:09 -04:00
Krausus
4283430159 Fixes surgery runtimes/errors 2015-05-18 06:12:40 -04:00
Fox-McCloud
8a5e3663df Fixes and Tweaks 2015-05-15 21:58:24 -04:00
DZD
1dde4972f8 Fixes surgery bugs & removes organ rejection
- Makes organ stumps amputatable. (Seriously, why the fuck were they
not? You NEED to remove them to attach new limbs, including heads.)
- Removes organ rejection (But muh reelizms! No, fuck that, test dummies
were rejecting their own organs and dying. Why did this even exist?
- Organs removed from a body take SIGNIFICANTLY longer to take damage
and decay now. That brain you just removed will actually be
transplantable a minute later.
2015-04-14 22:12:19 -04:00
ZomgPonies
2de3b7148a Fixed being able to switch surgery targets mid-step 2015-04-06 17:05:48 -04:00
ZomgPonies
91cb7b8b32 Final fixes 2015-04-04 23:30:49 -04:00
ZomgPonies
91e8b909c0 Squish Squash 2015-04-04 14:27:53 -04:00
Fox-McCloud
89ba815dcc Peridaxon fix 2015-03-31 22:38:13 -04:00
Markolie
d8d1670b68 Revert "Revert "Saycode/language/species port from Bay""
This reverts commit d54579850c.

Conflicts:
	code/game/gamemodes/nuclear/nuclearbomb.dm
	code/game/objects/items/devices/radio/intercom.dm
	code/modules/mob/living/silicon/pai/pai.dm
2015-02-20 17:46:35 +01:00
ZomgPonies
d54579850c Revert "Saycode/language/species port from Bay" 2015-02-19 20:15:42 -05:00
Markolie
21926c9e48 Part 1 of saycode/language/species port from Bay 2015-02-17 23:20:50 +01:00
Markolie
4d8481f83a Merge surgical borgs and crisis borgs 2015-02-16 22:47:55 +01:00
DZD
1d009e9c91 Destroy AI chance and Cling surgery
- Decreased destroy objective chance from 10% to 4% for clings and
traitors. Should be so slightly rarer than hijack, so you should stop
seeing it every round.
- Changeling arm blades can be used as ghetto circular saws, this will
help changelings with their debrain objectives a bit, a ghetto scalpel
is easily found in the form of a glass shard already.
2015-02-10 08:45:23 -05:00
Fox-McCloud
c3b0df0ef4 Merge pull request #241 from Fox-McCloud/Dismemberment-Fixes
Dismemberment Fixes
2015-01-31 03:29:35 -05:00
Fox-McCloud
74bbb57a41 Dismemberment Fixes 2015-01-31 03:14:26 -05:00
Fox-McCloud
a4e78be3cc Damage Nerf 2015-01-30 21:44:40 -05:00
Fox-McCloud
655fdd9106 RIG Helmets 2015-01-29 16:33:51 -05:00
Markolie
37b86cd8f1 Xenos gamemode rework 2014-12-13 02:08:22 +01:00
Fox-McCloud
4868d3795d Vox and Space 2014-12-09 03:47:46 -05:00
Markolie
86f80d5a69 IPC fixes galore 2014-12-06 08:28:02 +01:00
VampyrBytes
c0f5132664 Cleanup of internal organs
Both internal and external organs are a mess, which is making
maintaining and updating them nasty, so I'm cleaning them up, this is
the first stage

mechanical and assisted internal organs are now an object type rather
than a var in the organ which makes it much cleaner and easier to adjust

removed duplicate list of internal organs as there's no reason to have
the same objects in 2 separate lists

made New() a lot cleaner and more robust

External organs will be next
2014-08-21 10:24:13 +01:00
VampyrBytes
5b8253fb57 IPC and nuke disk fixes
Fix for IPC revival
Prevents nuke disk from being inserted via cavity surgery
2014-08-19 07:06:12 +01:00
VampyrBytes
5377a879b8 More MP fixes
removed immunity to pressure that was added with overheating

MP will now revive when their heads are reattached
2014-08-05 10:48:21 +01:00
VampyrBytes
bb2c311b28 fix for #248
Don't close #248 yet though, need to test this one on the main server -
kinda tricky to perform surgery on yourself ;)
2014-08-04 08:20:47 +01:00
VampyrBytes
34712ecc37 Fix for internal organ surgery
Fixes internal organ surgery, and some other places where the same
problem would have cropped up
2014-07-16 20:17:50 +01:00
Kelenius
c54b9e3626 Slime update
Conflicts:
	baystation12.dme
	code/modules/mob/living/carbon/metroid/death.dm
	code/modules/mob/living/carbon/metroid/metroid.dm
	code/modules/mob/living/say.dm
	code/modules/mob/transform_procs.dm
	code/modules/reagents/Chemistry-Recipes.dm
	maps/tgstation2.dmm
2014-07-15 00:50:41 -04:00
Chinsky
fd3ecfd829 Fixes #5563 2014-07-14 03:33:42 -04:00
mwerezak
44e2f8acf2 Fixes human internal organs list
Conflicts:
	code/modules/events/organ_failure.dm
	code/modules/organs/blood.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/surgery/ribcage.dm
2014-07-13 08:51:55 -04:00
mwerezak
26f1173765 Allows necrosis to be fixed with peridaxon and surgery
Conflicts:
	code/modules/surgery/headreattach.dm
2014-07-13 07:41:24 -04:00
Bram961
32db2665a4 Permanent brain exposure fix
A fix too the permanent brain exposure glitch, now brain exposure can be
fixed by setting the skull
2014-06-26 12:13:01 +02:00
mwerezak
4a2993b20b Separates the sharp flag into edge and sharp
Now weapons can properly cause cuts without necessarily having a greater
chance to remove limbs.

Also separates is_sharp, has_edge, and can_puncture.

Conflicts:
	code/__HELPERS/unsorted.dm
	code/modules/mob/living/living_defense.dm
	code/modules/mob/living/silicon/robot/component.dm
	code/modules/mob/living/simple_animal/bees.dm
	code/modules/projectiles/gun.dm
	code/modules/reagents/reagent_containers/syringes.dm
	code/modules/surgery/eye.dm
2014-06-17 06:51:51 -04:00
ZomgPonies
25853d7d79 Slime surgery runtime fix 2014-06-17 00:22:00 -04:00
d3athrow
c2a31713d2 spelling fixes 2014-05-29 10:32:09 -04:00
ZomgPonies
275986131f Fixes removed chestbursters being invulnerable. They now insta-die once the surgery to remove them is complete. 2014-05-07 02:22:39 -04:00
Ccomp5950
1e5514e27e Code effeciency project: HUD items rewrite
Before: Every tick each HUD item would recalculate and redo images for every mob in view. For items like the secHUD where we're transversing implants and the various records this gets very expensive.

After: Mobs use their hud_list variable to store varius huditem images, when conditions change for those specific huditem images it updates the specific ones on demand. As a backup every 30 ticks or so the mob will update all of their hud_list.

Also: moved proc/RoundHealth() from 2 seperate locations into __HELPERS/mobs.dm

Conflicts:
	code/__HELPERS/mobs.dm
	code/game/objects/items/weapons/implants/implanter.dm
	code/modules/mob/dead/observer/observer.dm
	code/modules/mob/living/carbon/human/human_damage.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/living_defines.dm
	code/modules/mob/living/silicon/silicon.dm
	code/modules/virus2/helpers.dm
	code/setup.dm
	icons/mob/hud.dmi
2014-03-10 08:07:29 -04:00
yashaldie
a0c6d29bab fixes IPC brain surgery
could not start the brain surgery on IPCs this should fix it
2014-03-05 19:35:56 -05:00
Segrain
bde40bd95e Surgery tracking. 2014-02-05 22:54:51 -05:00
Zuhayr
5da7b52133 IPC brain surgery code.
Conflicts:
	code/modules/organs/organ_external.dm
2014-01-29 16:55:30 -05:00
Zuhayr
80c5d9b5ab Preliminary surgery work for IS_SYNTHETIC.
Conflicts:
	code/modules/organs/organ_external.dm
2014-01-28 15:34:04 -05:00
Jesus Hussein Chris
95f7280781 Generic attack sounds for all melee weapons
Overrides the generic sounds with more suitable ones where needed.
Weapons that do no damage don't have sound effects.

Conflicts:
	code/game/gamemodes/wizard/artefact.dm
	code/game/objects/items/stacks/sheets/glass.dm
	code/game/objects/items/weapons/melee/misc.dm
	code/game/objects/items/weapons/storage/toolbox.dm
	code/game/objects/items/weapons/stunbaton.dm
	code/game/objects/items/weapons/weaponry.dm
	code/game/objects/weapons.dm
	code/modules/hydroponics/hydroitemdefines.dm
	code/modules/surgery/tools.dm
2014-01-22 10:15:43 -05:00
ZomgPonies
cb5367ed96 Switching cable coils to stacks 2014-01-21 21:23:26 -05:00
ZomgPonies
65d023dd93 Facehugger to Full alien, all player controlled 2014-01-19 16:45:20 -05:00
ZomgPonies
90496be20a Standardized intent names so it's all harm. Fuck you hurt. 2014-01-19 08:30:50 -05:00
ZomgPonies
33d1461293 Showing brain part deux 2014-01-12 23:14:35 -05:00
Nanai
bf9ba0f658 Added and Adjusted Chemicals
Fixes with the changes of eyes to internal organs with Imidazoline and the surgery.

New chemicals:
Peridaxon, Potassium Chloride, and Potassium Chlorophoride. Peridaxon: Internal organ healing chemical; 2Bicard+2Clonex(plasma catalyst). Potassium Chloride: Stops hearts for medical in overdose; Salt+Potassium, Potassium Chlorophoride: Stops hearts right proper; PotassiumChloride+Plasma+Chloral Hydrate.

Chloral Hydrate and Soporific changes
Made chloral hydrate less instakill(nerfed), but a toxic dropper without blackscreen. Soporific buffed, but less blackscreen sleeping applied.

Conflicts:
	code/modules/reagents/Chemistry-Reagents.dm
	code/setup.dm
2014-01-04 15:59:22 -05:00
Nanai
69e713c04a Surgery Update
Proper repair surgery for internal organs- Scalpel replaced by membranes from advanced kits, robotic hearts have a separate surgery.

Conflicts:
	code/modules/surgery/ribcage.dm
2014-01-04 15:44:23 -05:00
ZomgPonies
9ad437b8c5 Adding checks for LAssailant everywhere whee 2013-12-23 04:57:44 -05:00