Commit Graph

2509 Commits

Author SHA1 Message Date
Crazy Lemon
661939c145 Merge pull request #6691 from davipatury/rcl
Port's RCL from /vg/
2017-03-11 15:30:48 -08:00
Fox McCloud
3c7d990061 Merge pull request #6710 from uraniummeltdown/coverflags
Cleaned up clothing flags
2017-03-11 04:57:15 -05:00
uraniummeltdown
dd12fbe13a new flags_cover var for clothes, adjust existing flags 2017-03-10 11:33:42 +04:00
Fox McCloud
9510fa9f6c Merge pull request #6711 from Crazylemon64/playercreation_assembly_line
Streamlines the ghost-to-player creation process
2017-03-09 21:30:22 -05:00
davipatury
2a9bcde361 Fix conflicts. 2017-03-09 12:01:50 -03:00
davipatury
2ac164812c Fox's suggestions. 2017-03-08 12:04:19 -03:00
Crazylemon64
869c9b76c4 Streamlines the ghost-to-player creation process
Also refactors ERT equipment to be actual outfits instead of hardcoded
2017-03-08 05:49:49 -08:00
Markolie
acab5d5170 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into toolz
# Conflicts:
#	code/game/objects/items/weapons/storage/bags.dm
#	code/game/objects/items/weapons/storage/uplink_kits.dm
#	code/game/objects/items/weapons/storage/wallets.dm
2017-03-08 10:45:16 +01:00
Fox McCloud
f96c335d1f Merge pull request #6704 from uraniummeltdown/hardsuit
Rename all "rigs" (hardsuits) to hardsuits
2017-03-07 23:35:07 -05:00
Markolie
9594ec245b Change CE belt path to /full with tools 2017-03-07 18:16:30 +01:00
Markolie
2c23fbe34d Forgot to commit tools 2017-03-07 18:14:04 +01:00
uraniummeltdown
dc6f9f5506 rename all hardsuits (called rig in multiple places) to hardsuit, rename rig.dm to hardsuit.dm, adjust icon states from rig to hardsuit, move paranormal hardsuit mob sprites out of own file, add wiz hardsuit helm and suit inhands 2017-03-07 20:55:43 +04:00
Markolie
3aa1399995 Implement usesound/toolspeed 2017-03-07 16:46:28 +01:00
Markolie
3b73053bc4 Tool fixes 2017-03-06 20:46:24 +01:00
Markolie
2c8ca5079f Comments 2017-03-06 13:07:13 +01:00
Fox-McCloud
41d4c83f17 Refactors Money 2017-03-06 04:52:03 -05:00
Markolie
5989862d37 Fix space 2017-03-05 23:30:41 +01:00
Markolie
9ec1400ae1 Fix comments 2017-03-05 23:04:41 +01:00
Markolie
9d9e957df1 Tool overhaul (usesound & toolspeed), wire descriptions/ghost interaction, add additional tools, refactor can(t)_hold 2017-03-05 19:53:20 +01:00
davipatury
a913797bf1 RCL 2017-03-05 13:22:55 -03:00
Mars
52b15a8f35 Small sprite fix
Gives the grey satchel the grey satchel sprite instead of the leather
one.
2017-03-04 19:36:30 +01:00
Crazy Lemon
186edb14e7 Merge pull request #6468 from tigercat2000/job_refactor_tg
Ported /tg/'s outfit datums, refactored job controller to support them
2017-02-25 17:54:01 -08:00
Fox McCloud
1e44336a3a Merge pull request #6555 from KasparoVy/vox-plasmaman-reagent-bsns
Reagent Oxygen is Toxic to Vox, Reagent Plasma Heals Plasmamen, Plasmaman Suit Autoextinguish & Plasmaman Exposure Burn Fixes
2017-02-25 17:11:08 -05:00
Tigercat2000
fe5fb2c0f8 Merge remote-tracking branch 'upstream/master' into job_refactor_tg 2017-02-25 05:42:47 -08:00
KasparoVy
3c24f6e255 Dumbs Down Plasmaman Suit Reloading & Amends Plasmaman Suitless Ignition
Plasmaman suits no longer have an in-depth system by which their
autoextinguisher can be replenished, but a simple one.

Plasmamen now combust in the same circumstances regular gasous plasma
will as defined in LINDA code.
2017-02-24 02:37:20 -05:00
Markolie
c5b897a951 Fix fax machine logout issue, fix card eject telekinesis interaction, fix death alarm follow link, fix flavor text not hiding when unknown, fix spacepod mining lasers 2017-02-22 18:24:43 +01:00
KasparoVy
9dad350329 Desnowflakes the Special Reagent Handling & Amends+Completes Autoextinguish & Fixes Plasmaman Immolation Immunity Bug
- Moved Vox and Plasmamen special reagent handling to the Species datum
to avoid snowflaking in reagent code
- Removed the AUTOEXTINGUISH flag and turned it into a var to conserve
flags
- Adds Plasmaman EVA suit auto-extinguisher reloading. Eject the
depleted cartridges with an action button and fill them as you would a
fire extinguisher, then just slot them back into the suit.
- Fixes a bug where having NOBREATHE cured a Plasmaman of burning when
exposed to atmosphere.
- Fixes a bug where Plasmamen would burn in space or in totally-Plasma
environments. Inspired by /vg/station.
2017-02-22 00:12:01 -05:00
Tigercat2000
e7023fd032 Refactored 'select equipment' to use outfit datums
Also moved outfit datum files to code/datum/outfits/, because I had
nowhere better to put all of the admin equipment- job stuff is still
with jobs
2017-02-17 16:17:59 -08:00
Krausus
4754d6b4b3 Fixes some sounds not being cached properly 2017-02-17 02:37:26 -05:00
Crazy Lemon
35653d0cee Merge pull request #6380 from uraniummeltdown/tanksprites
New Tank Sprites
2017-02-14 21:32:53 -08:00
Crazy Lemon
2e6f341f70 Merge pull request #6388 from DrunkDwarf/rcd-airlock-name2
Allows the Rapid Construction Device to set the name of a constructed Airlock
2017-02-14 13:34:21 -08:00
Markolie
078ca5dd92 Fix examine 2017-02-13 19:30:22 +01:00
Markolie
5c177320c3 Fix remaining welding tool inhands 2017-02-13 19:26:18 +01:00
Markolie
e3eac9cdc7 Fix KA reskin mods and welding tool inhand 2017-02-13 19:12:26 +01:00
uraniummeltdown
c4dd6f533f Merge remote-tracking branch 'remotes/upstream/master' into tanksprites
# Conflicts:
#	icons/mob/inhands/items_lefthand.dmi
#	icons/mob/inhands/items_righthand.dmi
2017-02-13 21:01:58 +04:00
uraniummeltdown
0e96552cf8 added back and belt sprites, double tanks use old belt sprites 2017-02-13 06:24:51 +04:00
uraniummeltdown
e03981aa02 formatting tools.dm 2017-02-11 15:47:25 +04:00
uraniummeltdown
1edc9a63e8 add rsf icon+inhand from /vg/, move crowbar,cutters,screwdriver,welders,wrench,rcd,rsf to tools.dmi 2017-02-11 15:46:38 +04:00
uraniummeltdown
1bdc663053 add inhand sprites for tanks 2017-02-11 13:06:54 +04:00
Brian McGillivray
c087647cce Allows RCD to set constructed Airlocks name
Adds a new section of the Airlock menu of the Rapid Construction Device
so as to allow the user to specify the name the newly constructed
Airlock should have.
2017-02-10 18:57:04 +00:00
Markolie
3298f7edce Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lavaland_updates
# Conflicts:
#	icons/obj/objects.dmi
2017-02-08 19:25:47 +01:00
Crazy Lemon
2d77a0ab4d Merge pull request #6357 from Fox-McCloud/var-edit-fixes
On Varedit Fixes
2017-02-07 20:01:32 -08:00
Crazy Lemon
d11dfa7a3b Merge pull request #6343 from Fox-McCloud/reagent-tank-thingy
Refactors Reagent Tanks--Adds High Capacity Water Tank
2017-02-07 19:58:28 -08:00
Crazy Lemon
685250501b Merge pull request #6345 from Fox-McCloud/monkey-cube-refactor
Monkey cube refactor
2017-02-07 19:53:58 -08:00
Crazy Lemon
7561459cb5 Merge pull request #6296 from KasparoVy/steal-storageimp-check
Traitor Steal Objective now Checks Storage Implants
2017-02-07 10:05:44 -08:00
Fox-McCloud
ad2468196e On Varedit Fixes 2017-02-07 08:44:50 -05:00
Markolie
1d6754728b Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lavaland_updates
# Conflicts:
#	icons/mob/head.dmi
#	icons/mob/suit.dmi
#	icons/obj/clothing/hats.dmi
#	icons/obj/clothing/suits.dmi
2017-02-06 20:37:03 +01:00
Markolie
7a4c33bbcd Add meat hook, warp cube, wisp lantern, rename flashlight variable on weapons, add layer/inventory definitions 2017-02-06 19:55:37 +01:00
Crazy Lemon
cc2eceb0a3 Merge pull request #6186 from Fox-McCloud/stunprod
Tweaks the Stunprod
2017-02-06 05:46:26 -08:00
Fox-McCloud
249cd3279c Merge remote-tracking branch 'upstream/master' into stunprod 2017-02-06 05:35:59 -05:00