ZomgPonies
8a575700b9
Finally got colored blood working properly
2015-03-03 13:45:46 -05:00
Markolie
672305e034
Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
2015-02-22 22:12:11 +01:00
DZD
4bcdb94a99
Merge with upstream/master
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Fixes conflicts
2015-02-18 13:41:32 -05:00
DZD
fbd9c367c0
NODROP flag addition & handling
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- Purges canremove
- Implements functionality for NODROP flag, replaces canremove
- Refactors mob inventory unequipping.
2015-02-18 13:22:41 -05:00
Markolie
0b937d5ace
Emag refactor
2015-02-13 16:59:20 +01:00
Markolie
7285f39fc1
Defib update, cell path update
2015-02-09 16:12:01 +01:00
Artorp
528aabbc7b
Fixed spare key in Paramedic
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The spare key in Paramedic can now be used on the ambulance.
2015-01-29 09:28:37 +01:00
Markolie
7359061678
Bug fixes
2014-12-10 04:47:24 +01:00
mwerezak
af0ab6fc5c
Fixes runtime in train/explode()
2014-08-16 21:10:23 -04:00
mwerezak
183c25167c
Fixes #5915
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Also allows checking remaining engine charge by examining, and removes
the verb.
Conflicts:
code/modules/vehicles/cargo_train.dm
2014-08-16 21:08:25 -04:00
ZomgPonies
ea1f8307d0
Removed some unused vars
2014-08-03 15:14:38 -04:00
Loganbacca
5faef31f60
Train fixes and balancing
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- Slows trains to 90% of running speed
- Changes train impact damage to only take into account speed, not train length (otherwise you could insta kill people with a long enough train)
- Fixes a bug with towed cars ghosting through closed airlocks
- Stuns mobs who fall off a train that has blown up
- Fixes mobs standing/lying on vehicles
- Fixes exploding trains not decoupling correctly
Conflicts:
code/modules/mob/mob.dm
code/modules/vehicles/cargo_train.dm
code/modules/vehicles/train.dm
2014-08-03 15:13:52 -04:00
Loganbacca
aeeafcfdb1
Reversing fix
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- Allows cargo tugs to reverse their direction if they are not towing anything
2014-08-03 15:08:22 -04:00
Loganbacca
4d2d8cb655
Verb fix
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- Handles verb changes in the turn_off() and turn_on() procs
2014-08-03 15:08:11 -04:00
Loganbacca
0affd2b7c8
More train fixes
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- No passing plastic flaps
- Only human based mobs can board trains
- Adjacent checks for exiting vehicles
- Cleaned up as many direct loc moves as possible
- Places removed cells in the removers hand
2014-07-28 13:34:50 -04:00
Loganbacca
5f758e2f4f
Cargo train fixes
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- Adds overlay for cargo tug sprite
- Fixes failure feedback when successfully loading items on the train
- Stopped unnecessary loading failure feedback (like loading floors on trains, which will always fail)
- Stopped "hit" message when relabeling with the hand labeler
Conflicts:
icons/obj/vehicles.dmi
2014-07-26 11:23:12 -04:00
ZomgPonies
c0c3262d9b
Compile fix
2014-07-24 19:10:36 -04:00
Loganbacca
936ad57e83
Cargo train fixes
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- Visual tweak for mobs on trolleys
- Fixed a teleportation bug when boarding trains from other trains
- Fixed a runtime involving on_click code
2014-07-24 18:44:12 -04:00
Loganbacca
0e9e9fe596
Cargo train update
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- Adds sprites (thanks to Bishop)
- Adds order-able train cargo crates
Conflicts:
code/datums/supplypacks.dm
code/modules/vehicles/cargo_train.dm
icons/obj/vehicles.dmi
2014-07-24 18:43:13 -04:00
ZomgPonies
c1bbd0d51f
Moar work on janicart overhaul
2014-07-13 15:52:59 -04:00
ZomgPonies
2ba308bdb0
Start work in janicart replacement train
2014-07-13 15:52:50 -04:00
Hubblenaut
6c0122e7d6
Fixes in wheelchair and different handling of movement
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Conflicts:
code/game/objects/structures/stool_bed_chair_nest/bed.dm
code/modules/mob/mob.dm
2014-07-13 06:52:38 -04:00
ZomgPonies
592fe0a696
New ambulance sprite
2014-06-25 17:54:34 -04:00
ZomgPonies
a4f2b0af97
Fixed ambulance, added to map
2014-06-23 15:11:33 -04:00
ZomgPonies
7da1b056cf
Waaaambulance
2014-06-23 14:23:59 -04:00
ZomgPonies
3493fc0961
Forgot this
2014-06-23 04:48:34 -04:00
Loganbacca
6f75a88d16
Cargo train update
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- Cleans up some old code
- Fixes some bugs
- Adds keys to start the engine
Conflicts:
code/modules/vehicles/cargo_train.dm
code/modules/vehicles/train.dm
code/modules/vehicles/vehicle.dm
icons/obj/vehicles.dmi
2014-06-23 04:47:57 -04:00
mwerezak
7f425ecf9b
Cleans up train latching/unlatching
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Also adds a verb for turning off train engines.
Conflicts:
code/modules/vehicles/cargo_train.dm
code/modules/vehicles/train.dm
2014-06-21 13:09:50 -04:00
mwerezak
6d44eea078
Updates l_move_time to use world.time
2014-06-20 12:12:31 -04:00
Loganbacca
a72d2824dc
New vehicle loading code
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Conflicts:
code/modules/mob/mob.dm
code/modules/mob/mob_movement.dm
2014-06-20 09:01:00 -04:00
Loganbacca
4924324dbf
Potential new sprite
2014-06-20 08:51:49 -04:00
ZomgPonies
bd75c061f0
Cargo train fixes
2014-06-16 05:14:30 -04:00
Loganbacca
80d616e624
Cargo train bugfixes
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Also adds admin messaging when someone gets run over.
2014-06-14 22:15:31 -04:00
Loganbacca
083cd19c6a
New vehicle framework
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- Implements a new vehicle framework
- Adds cargo trains
Conflicts:
code/modules/mob/living/carbon/human/human.dm
2014-06-14 22:14:53 -04:00