Commit Graph

836 Commits

Author SHA1 Message Date
Aurorablade
2b54e5cf63 Merge remote-tracking branch 'refs/remotes/ParadiseSS13/master' into ForTheSwarm2 2015-10-11 22:50:27 -04:00
Fox McCloud
8134abf488 Merge pull request #2339 from tigercat2000/pullfactor
-tg- pull refactor
2015-10-11 15:46:36 -04:00
Fox McCloud
13638cc6a6 Merge pull request #2330 from Robertha89/master
Science Goggle Analysers
2015-10-10 18:23:36 -04:00
Tigercat2000
ccdae149bb -tg- pull refactor
This commit does the following:
 - Overhauls how pull works. It is now based on a mob verb,
   mob/verb/pulled()
 - Makes the pull icon much more responsive. It is now updated whenever a
   mob starts or stops pulling an object, and instantly updates.
   - This required HUD changes. God help me.
2015-10-10 11:15:52 -07:00
Robertha89
836ddb15d4 Science analyser goggles 2015-10-09 08:22:45 +02:00
Aurorablade
769a5d3bff FUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Merge conflict EXTREAME FIX
2015-10-08 18:38:45 -04:00
Fox-McCloud
e17c6bde22 Another del->qdel pass 2015-10-08 16:49:10 -04:00
Tigercat2000
545c38a79b Merge remote-tracking branch 'upstream/master' into third_times_the_charm_questionmark
Conflicts:
	code/game/objects/items.dm
2015-10-08 11:16:30 -07:00
Fox-McCloud
b312ff41db More Destroying Tweaks 2015-10-06 23:29:51 -04:00
Tigercat2000
4fc91429e5 Baystation Rigsuits
This commit adds baystation's rigsuit system on top of our own hardsuits;
Our own hardsuits still function fine and are around, but these are
available to admins. Next commit will contain balancing and player
implementation stuff.
2015-10-05 16:42:00 -07:00
Tigercat2000
8c97846746 -tg- style inventory update, stripping update
This commit does the following:
 - Updates a few of our inventory procs to -tg-'s latest
 - Nukes the equip_e system from orbit
 - Fancy UI for stripping people now
 - Nuked fucking kitten ears from their snowflakey bullshit update_icons
   shitty fuck fuck FUCK
 - NUKED FUCKING METAL DETECTORS AHHHHHHHHHHHHHHHHHHHHHHHHHH
2015-10-04 16:53:48 -07:00
Markolie
9ec1f3987c Make darkness clickable 2015-10-01 01:35:59 +02:00
Tigercat2000
4f3938d68b -tg- buckling system
This commit overhauls a bunch of systems so that buckling works for
any subtype of /obj. This means that space vines and chairs and beds all
use the same system. A lot of stuff has been touched.
2015-09-24 15:52:10 -07:00
TheDZD
7e9b2f99b1 Merge pull request #2091 from Fox-McCloud/destroy-them-all
Fixes up a few Destroys
2015-09-18 22:30:49 -04:00
TheDZD
b27753e163 Merge pull request #2088 from Fox-McCloud/point-rework
Point Rework
2015-09-18 22:30:22 -04:00
Fox-McCloud
56ed8c1a7e Pass III 2015-09-18 21:15:08 -04:00
Markolie
2e064a1050 Fix Wizard infinite spell exploit 2015-09-18 05:03:17 +02:00
Fox-McCloud
480613208d Point Rework 2015-09-17 22:26:03 -04:00
Tigercat2000
0603f73232 Bay12 examine overhaul.
This commit overhauls the examine system to baystation's latest system,
including a more efficient verb approach, and a new status panel tab,
which shows more information for pre-defined objects.
2015-09-14 11:51:40 -07:00
Tigercat2000
be92665871 Replace magic intent words with defines, grab fixes
This commit does the following:
 - Replaces all instances of magic intent words, like "harm" and
 "help" with defines, I_HELP, I_DISARM, I_GRAB, I_HARM

 - Fixes a few manual grab instances left over in attack_alien, they
 will now used grabbedby()
2015-09-07 11:51:00 -07:00
Markolie
5dc034719d Port Bay's silicon law manager 2015-08-31 02:18:49 +02:00
Markolie
6716c21a8f Update ghost following 2015-08-23 20:01:53 +02:00
Markolie
8086d61042 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into malf
Conflicts:
	code/game/objects/items/devices/aicard.dm
2015-08-18 20:24:10 +02:00
Markolie
80360fd8a9 Malf AI update 2015-08-18 20:22:38 +02:00
Krausus
2090a66023 Fixes various runtimes
- Fixes flashers runtiming when flashing someone who lacks eyes.
- Fixes chem masters runtiming when told to make 0 pills.
- Fixes job objective completion runtiming when someone without a PDA
completes a job objective.
- Fixes the HUDs of clientless robots runtiming when trying to update.
- Fixes T-ray scanners causing runtimes when objects they're making
visible get deleted.
- Fixes mech bay recharge station turfs runtiming if destroyed while
missing a recharging port/console.
2015-08-18 02:53:23 -04:00
Fox-McCloud
aa9cf52467 Changes View Range to Default of 15x15 2015-08-12 18:01:24 -04:00
Markolie
73e94b5dc4 Alarm system overhaul 2015-08-02 07:13:03 +02:00
Markolie
c2cbaa7627 Add borg headlamp, add movement states for surgeon/miner bot, add jetpack overlay to all miner borgs 2015-07-30 19:33:49 +02:00
SamCroswell
73bf040ba4 Middle Click Override 2015-07-16 21:51:20 -04:00
Fox-McCloud
54f59b9899 Pass II 2015-07-09 19:51:40 -04:00
Fox-McCloud
0dbea7621f The Great Del() Cull of 2015 2015-07-09 02:48:34 -04:00
Tigercat2000
d20298e996 -tg- atom pooling system, qdel changes
This commit first and foremost ports the -tg- atom pooling system, and
removes the old experimental system entirely.

Secondly, this PR modifies the qdel system to use a -tg- lookalike
"destroy hint" system, which means that individual objects can tell qdel
what to do with them beyond taking care of things they need to delete.
This ties into the atom pooling system via a new hint define,
QDEL_HINT_PUTINPOOL, which will place the atom in the pool instead of
deleting it as per standard.

Emitter beams are now fully pooled.

Qdel now has semi-compatibility with all datum types, however it is not
the same as -tg-'s "Queue everything!" system. It simply passes it through
the GC immediately and adds it to the "hard del" lists. This means that
reagents can be qdel'ed, but there is no purpose as of yet, as it is more
or less the same as just deleting them, with the added effect of adding
logs of them being deleted to the garbage collector.
2015-06-21 15:47:57 -07:00
Fox-McCloud
2ad1c74457 Singularity Refactor 2015-06-10 20:04:28 -04:00
Fox-McCloud
b454fb9628 eh 2015-06-07 17:17:52 -04:00
Fox-McCloud
f09a0f8d75 second pass 2015-06-07 09:52:52 -04:00
Fox-McCloud
2632d9cb51 Dynamic HUD 2015-06-07 09:18:26 -04:00
Fox-McCloud
6e310a4832 View Range Change 2015-06-05 22:37:26 -04:00
Krausus
1cbacdb36d Fixes more monkey HUD issues 2015-06-05 03:16:52 -04:00
Krausus
c3a3c7befa Fixes monkey HUD issues
The monkey HUD will now mostly match up with the human HUD, aside from
inventory icon differences.
2015-06-05 00:28:27 -04:00
ZomgPonies
264369bdfa issmall fixes and order of operations 2015-05-25 23:50:53 -04:00
ZomgPonies
1935a82afe 2/3 of port done 2015-05-25 19:48:13 -04:00
ZomgPonies
f2d03e93c2 First 1/3 of port done. 2015-05-25 17:59:30 -04:00
Krausus
1e046c9fa4 Stat Panel Fixes
Fixes shuttle ETD, debugging info in Status tab, ghost alt-clicking,
mind-level spell listing, and ordering of Lobby tab.
2015-05-19 10:06:05 -04:00
Krausus
023fc200bb Fixes runtimes from pAI attacks
pAIs inherited UnarmedAttack from /mob/living, which caused them to
attempt to attack_animal() things they clicked, which would generally
runtime on account of not having the variables expected from a
simple_animal.
2015-05-16 03:56:51 -04:00
Tigercat2000
d0da3cb28d REFACTOR: Firelock click override code
Instead of a snowflake check in adjacent.dm, doors now actually properly
use their nice open_layer and close_layer when opening and closing, thus
removing the need for a snowflake check to open firelocks that would
appear on the same layer as doors.
2015-05-15 17:13:03 -07:00
ZomgPonies
bd71606cf6 Merge pull request #1010 from tigercat2000/GAAB
Generic Action/Action Button System
2015-05-12 14:35:36 -04:00
ZomgPonies
c29d2f4dac Merge pull request #1008 from tigercat2000/VcrawlFixes
Generic ventcrawling + Bugfixes
2015-05-12 14:35:01 -04:00
AnturK
568d289a67 Generic Action\Action Button System
This commit ports the GAABS from -tg-station13. The GAABS allows for
generic, movable, hud elements for spells, powers, and items.
2015-05-11 09:32:08 -07:00
Tigercat2000
1266df1f3d Generic ventcrawling + Bugfixes
This commit makes the ventcrawling system operate independant of
ventcrawling verbs. Every type of /mob/living now has a ventcrawling
variable, which allows them to interact with the ventcrawling system if
set to 1 or 2. The AltClickOn() defines for each ventcrawling mob have
been removed, and replaced with a single AltClick() define on ventcrawl
machinery.
2015-05-11 06:28:44 -07:00
Tigercat2000
0e948ffeec Remove Jointbreaking, Joint fracturing, and Knifing
This commit removes Jointbreaking, Joint fracturing, and Knifing from the
grab system due to near-universal dislike of the features.
2015-05-10 06:46:58 -07:00