Commit Graph

26638 Commits

Author SHA1 Message Date
PopGamer46
245c835380 Fixes: unable to nuzzle as corgi when having fire extinguisher on back (#21254)
* fixes: unable to nuzzle with fire extinguisher

* Removes unnecessary return

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-06-12 20:19:08 -05:00
GDN
ad768f9ef5 Reworks sentient swords (#20585)
* initial changes

* fixes attack animations

* we lunging out here

* lunge sprite by ATP engineer

* rare oldcoder w

* more stuff

* polished

* removes testing stuff

* no longer works on backpack slot

* moving damage values around

* shawn reviews + cheese reduction

* Update code/game/objects/items/weapons/holy_weapons.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/weapons/holy_weapons.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/weapons/holy_weapons.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* reviews

* re-upload

* Update code/datums/spells/sentient_sword_lunge.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/holy_weapons.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* merge conflict fix and readds debug spawn

* Update code/game/objects/items/weapons/holy_weapons.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* deconflict

* ryan's reviews

* improvements

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-06-12 19:39:43 -05:00
DGamerL
d9f5e1fa49 the logging (#21310) 2023-06-12 17:21:25 -05:00
Adrer
bc378f010c Janicart Speed Exploit Fix (#21160)
* Janicart Speed Exploit Fix

* Add early return

---------

Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2023-06-11 12:08:03 +02:00
matttheficus
014c684ac5 Wizard Staves fit in Wizard Robes (#20905)
* try to fix

* Sirryan Review

* i am awful at Ctrl + F it seems
2023-06-09 11:05:57 -05:00
AffectedArc07
48b0210064 [READY] Widescreen (#20861)
* TM Needed - Widescreen

* A lot of fixes

* TM notice

* Feedback thread

* Minor tweaks

* Expans silicon view stuff

* Fix viewmods

* The preferential option

* Why were these global

* Fix clickcatch sizing, fix parallax issues

* Maybe fixes the runtime

* READY
2023-06-07 21:09:16 +01:00
Qwertytoforty
fa7e321f10 Lets the rnd server controller actually have use in blacklisting (#21034)
* [WIP] Lets the rnd server controller actually have use in blacklisting

* grief protection gave me grief, more at 11.

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update research.dm

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-06-07 20:32:37 +01:00
HMBGERDO
fcbd8174e6 Slowdown on pulling (#21056)
* slowdown on pulling

* slowdown only when pulling structure or machinery

* moving speed modifier to /mob/living/carbon instead of all atoms

* added pull_speed to /atom/movable, moved movement_delay proc to carbon/human

* no-slowdown-trash-bin

* Update code/game/atoms_movable.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* removed pull_speed on /obj/item/storage/bag/trash, no need to set this

* more 0 pull_speed objects

* added gravity check, moved pull_speed to /obj

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-06-07 20:08:25 +01:00
Qwertytoforty
89f8bba648 Getting thrown into things actually hurts now [ready for review] (#21022)
* Getting thrown into things actually hurts now

* add the blob one too dingus

* more changes consoles windows ect

* fucking hell one sec

* now up to date

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* early returns

* rename of proc

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-06-07 20:03:36 +01:00
Dapple27
252bcfec3c [Re-Sprite] New Dectetive Sprites + New Skirt, Black Jumpsuit and Black Jacket! (#21163)
* newdetsprites

* Update misc_hats.dm

* fixes
2023-06-07 09:11:42 +01:00
Kyani
429ce11a30 Properly removes holobadge icon on removal (#21036)
* Update armor.dm

* Update code/modules/clothing/suits/armor.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/clothing/suits/armor.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2023-06-06 21:31:15 +01:00
Contrabang
ac189699ba buns on trays (#21244) 2023-06-05 20:52:41 +02:00
Edan
a168bf68ac Logs wizard spell names instead of initialisms to the DB (#21136)
* improve wizard feedback data

* review 1

* readability improvement
2023-06-05 18:30:36 +01:00
Contrabang
3c3264dc08 medbeam fix (#21242) 2023-06-05 15:36:34 +01:00
PopGamer46
1f61861326 Corgis can now use fire extinguishers on their back (#21003)
* corgi can use fire extinguisher

* removes unnecessary dash

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* removes unnecessary null check

* Simplifies whatever this is called

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-06-05 15:06:52 +01:00
Sadhorizon
db7524a724 Adds four new labcoats (#21212)
* added missing labcoats

* robo lockers
forgot that they spawn with labcoats too

* Forgot to remove the WIP sprites

* sean's review
2023-06-05 12:08:21 +01:00
Nathan Winters
8a55bc6d9c QoL Unhusking tweaks (#21197)
* Make splashed Synthflesh penetrate skin

* Allow Synthflesh to unhusk on ingestion reactions

* Add a tiny bit of intuitive leeway to the unhusk damage threshold

* 310 characters line moment

* Fix missing closing tag, gnarg
2023-06-05 12:06:41 +01:00
JimKil3
7b7a005232 makes the tweak (#21195) 2023-06-05 12:04:33 +01:00
Kugamo
b4ee927c64 hattastic (#21191)
🎩
2023-06-05 12:03:19 +01:00
Somniworld
21265d533c Partly reverts #20878 "max age" limitations (#21179)
* removes the max age limit from most species

* doesn't forget vulps either

---------

Co-authored-by: Somniworld <pablo.capel4€@orange.fr>
2023-06-05 12:00:31 +01:00
DGamerL
13e1017d40 Update hudglasses.dm (#20872) 2023-06-03 18:26:24 -05:00
Luc
ad6a481cd6 Adds ability to auto-follow debris for meteor events (#20917)
* general outline

* Works pretty well at this point?

* Fixes up some other smaller things

* Improve documentation

* Removes some unused code

* Removes a stray comment too

* minor reorganization

* thanks gdn

* qdel null

* Remove unused proc

* Remove some other unused functionality

* sirryan review

* merges
2023-06-03 17:51:06 -05:00
Octus
98ddced488 Explorer Overhaul and Gateway Retirement (#20855)
* Adds Explorer spawnability, removes Cyberaid gateways

* deletes some REALLY old bloat maps and deletes Gateway.dm

* Fixes runtime, and removes more stuff like gateway config... cause we dont have a gateway anymore

* removes all mention of /obj/machine/gateway

* Goodbye test_tiny and evil_santa 😈

* removed a literal fucking pamphlet

* changes map area name from Gateway to Expedetition

* changes the access from ACCESS_GATEWAY to ACCESS_EXPEDITION

* Revert "Goodbye test_tiny and evil_santa 😈"

This reverts commit eda775ecd5.

* ok deletes evil_santa only

* Fixes a runtime

* Adds new visuals for new area and explorer spawn marker

* Unhides explorers from the pref menu

* adds spawns and fixes the gateways for all maps, adds Expedition room to Cere

* improves and cleans up the expedition room maps, also clothes for Explorers

* GET OUT OF HERE EXAMPLE.

* byebye button
2023-06-03 15:22:37 -05:00
DGamerL
173bfb92f5 Removes bio resist from the code (#21108)
* BIO armor is kill

* some more stuff that uses bio resist

* I did a scuffed merge conflict solve but it works
2023-06-03 09:50:22 +01:00
BiancaWilkson
edef576f2e Martial arts now use a weight system to determine which one is active (#21037)
* martial arts have a weight system now

* remove unneeded variable

* carp cannot be deactivated once learned

* i love documentingtation

* krav can no longer delete other combos

* now ill be embarassed if i dont make it better

* i know how istype works i promise

* implement sirryan's changes

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-06-03 00:24:42 -05:00
GDN
30cd47b94a converts the hide verb to an action button (#20459)
* converts the hide verb to an action button

* Update code/modules/mob/living/carbon/alien/larva/larva.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/modules/mob/living/silicon/robot/drone/drone_abilities.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/modules/mob/living/silicon/robot/drone/drone_abilities.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hide_action.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* tweak

* what a thrill

* bam

* what a krill

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-06-03 00:16:40 -05:00
DGamerL
810984f700 Fixes a few small spelling mistakes in the SM examine (#21198)
* Spelling mistake is kill

* even more typos
2023-06-02 20:01:50 -05:00
Qwertytoforty
8e6ed2f284 [serious april pr pls no close] Adds the magic nanny bag. (#20774)
* IT'S NOT A GRANNY BAG

* other tweaks to put out

* Restricted on raging

* Update code/game/objects/items/weapons/storage/backpack.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* defined

* Update code/game/objects/items/weapons/storage/backpack.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* changes requested

* no slime coring the super food

* actually let the pie live, the meds can be found in pill bottles in space, just not the steak

* merge conflict bullshit

* pain, suffering even

* icon handling

* M-M-M-ERGE CONFLICTS MY BELOVED

* Apply suggestions from code review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* s34n comments

* I can read and speak the english language™️

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-06-02 15:49:26 -05:00
Contrabang
3f87165a03 CI now bans files with the same name (PART 2) (#21051)
* CI change

* world.dm

* .dme world.dm

* subsystem renaming

* .dme for subsystems

* ai_laws.dm

* armor.dm

* emote.dm

* logging.dm

* spell.dm

* air_alarm.dm

* crew.dm

* decal.dm

* emissive_blocker.dm

* footstep.dm

* spawner.dm

* fire.dm

* carbon.dm

* living.dm

* mob.dm

* movement.dm

* thermal_drill.dm

* plasmamen.dm

* lavaland.dm

* chaplain.dm

* lightning.dm

* magnet.dm

* mimic.dm

* wizard.dm

* morph.dm

* vampire.dm

* click.dm

* self.dm

* radiation_storm.dm

* airlock.dm

* autolathe.dm

* mulebot.dm

* nuclearbomb.dm

* particle_accelerator.dm

* smartfridge.dm

* syndicatebomb.dm

* vending.dm

* wires.dm

* sound.dm

* mining.dm

* syndicate_space_base.dm

* monkey.dm

* guardian.dm

* bomb.dm

* standard.dm

* nuclear.dm

* pinpointer.dm

* access.dm

* departments.dm

* job.dm

* science.dm

* buttons.dm

* cloning.dm

* igniter.dm

* wishgranter.dm

* atmos_control.dm

* message.dm

* power_monitor.dm

* mecha.dm

* combat.dm

* mining_tools.dm

* meteors.dm

* spiders.dm

* contraband.dm

* aliens.dm

* uplinks.dm

* voice.dm

* intercom.dm

* lights.dm

* robot_items.dm

* mineral.dm

* dice.dm

* extinguisher.dm

* paint.dm

* signs.dm

* staff.dm

* smokebomb.dm

* boxes.dm

* random.dm

* janicart.dm

* statue.dm

* cargo.dm

* asteroid.dm

* headslug.dm

* fulton.dm

* atmospherics.dm

* pump.dm

* corpse.dm

* oldstation.dm

* gps.dm

* preferences.dm

* clothing.dm

* ears.dm

* glasses.dm

* boxing.dm

* color.dm

* renames ninja gear files

* recipes.dm

* error_handler.dm

* anomaly.dm

* floorcluwne.dm

* undead.dm

* overmind.dm

* shield.dm

* bottle.dm

* organ.dm

* piano.dm

* plasma_fist.dm

* language.dm

* mob_defines.dm

* mob_helpers.dm

* damage_procs.dm

* _defines.dm

* empress.dm and queen.dm

* brain.dm

* organ file renaming

* subsystems.dm

* constructs.dm

* bot.dm

* pet.dm

* nature.dm

* magic.dm

* colors.dm

* drugs.dm

* medicine.dm

* toxins.dm

* shuttle.dm

* surgery.dm

* moves a bunch of define files

* traits.dm

* names.dm

* other_mobs.dm

* flags.dm

* some final define files

* well turns out contractor_pinpointer.dm was  taken

* I forgot to remove this file

* how in the hell did this get unticked

* I DID INCLUDE IT, but there was a "w" there

* swaps the world definitions

* camera renamed to SScamera

* examine -> alien_examine
2023-06-02 14:30:17 -05:00
Luc
b4cba9f981 Minor deadchat control improvements (#21162)
* Add resist, improves attack

* Make emotes intentional too

* fix a qdel loop

* Add "help" command, start deadchat control with existing followers as well

* Minor messaging improvements
2023-06-02 20:12:10 +01:00
Taran
09132de5a6 Makes it so nano calcium always fixes broken bones, and IB and lowers weaken time (#21170) 2023-06-02 20:09:00 +01:00
Nathan Winters
1d21abbeeb Oil temperature reaction tweaks (#21201) 2023-06-02 19:57:40 +01:00
GDN
4621a8a05f morphs now show up the orbit menu antagonist section (#21145)
* morphs now show up on antaghud

* ismorph changes
2023-06-02 19:57:17 +01:00
Vi3trice
47f1cc87f6 Sets the SM layer to be above normal mobs (#21106)
* If you're below the sm layer, you'll probably get dusted.

* Update supermatter.dm
2023-06-02 19:56:53 +01:00
Sam Albanese
7ae3947b41 Update human_hair.dm (#21192) 2023-06-02 19:53:59 +01:00
Sam Albanese
c5ba015f22 Update rdconsole.dm (#21190)
Fixes stack eating issue with destructive analyzer
2023-06-02 19:53:30 +01:00
Qwertytoforty
7c5c2f9117 empty ammo no longer runtimes on EMP (#21188) 2023-06-02 19:53:01 +01:00
Henri215
ef8d5d97b0 Fixes ghosts not being able to deactivate antaghud (#21180) 2023-06-02 19:52:53 +01:00
Vi3trice
77f37760e7 Make various machinery properly update their icons on init (#21177)
* All of those Inits, and you choose to not update

* Update requests_console.dm
2023-06-02 19:52:40 +01:00
HMBGERDO
99a2d9050b Biodegrade buff (#21118)
* removed cuff melting delay, added acid hand

* comments

* forgot about that

* cleanup

* comments cleanup

* code cleanup, signal unregister moved to hand object Destroy proc

* fix adminspawned runtimes

* cleanup
2023-06-02 19:52:25 +01:00
Burzah
65751dcf58 Oversight fix: Augment Surgery Limb Status Fix (#21172)
* augment surgery oversight fix

* comment update for logic check
2023-06-02 19:50:45 +01:00
Deckard Cain
0e9909d9b5 tomato.dm: Killer Tomato mob appearing at user's position, not Killer Tomato item's position (#21167)
fixed years-old bug: when awakened, Killer Tomato (mob) would spawn at user's position, not Killer Tomato (item)'s position; thus, a thrown, awakening Killer Tomato (item) would vanish unceremoniously into the ether, while elsewhere, the now-distant thrower would spontaneously generate a Killer Tomato (mob) under their feet
2023-06-02 19:30:26 +01:00
Burzah
d8393fcf79 Removes duplicate code from ERT RED Medic (#21161) 2023-06-02 19:28:47 +01:00
Luc
1d0db0e4ed notify_ghosts should now work better with larger icons (#21158) 2023-06-02 19:24:54 +01:00
Contrabang
2a5b1aba4b goodbye runtime (#21155) 2023-06-02 19:18:36 +01:00
DGamerL
68ee2a5e3d making a PR to not have to edit the wiki is based (#21146) 2023-06-02 19:05:22 +01:00
SteelSlayer
42e172de8a fix giving xenos objects (#21144) 2023-06-02 19:04:21 +01:00
Christasmurf
81024f910e Adds JaniDrobe, LawDrobe (No Mapping) (#21141)
* drobes and shit

* Update code/game/machinery/vendors/wardrobe_vendors.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* janidrobe sprite change

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-06-02 19:03:49 +01:00
matttheficus
7559f04e32 Paramedic Tweaks (and Tiny CMO Tweak) (#21129)
* life saving care for the paramedic

* oops forgot the toolbox
2023-06-02 18:27:49 +01:00
Nathan Winters
62e29032da Fix harvest message reporting decimal item amount when using Robust Harvest (#21127)
* Readability

* Apply an official `CEILING` to the yield getter

* Refactor `harvest`

* Sirryan review
2023-06-02 18:27:35 +01:00