Commit Graph

2379 Commits

Author SHA1 Message Date
AffectedArc07
e91b6c94f7 Renames QDEL_LIST to QDEL_LIST_CONTENTS (#20006)
* Renames QDEL_LIST to QDEL_LIST_CONTENTS

* derp
2022-12-29 14:28:40 +00:00
warriorstar-orion
066bd06e8d Whitespace cleanup part 3. (#19897)
* Whitespace cleanup part 3.

* clean up mecha a lot, other review fixes
2022-12-27 11:00:39 -05:00
Contrabang
9a2c12e520 Allows the Long-Distance Cloning Machine to use Outfits (#19965)
* Cloning Machine Outfits

* logging
2022-12-26 12:38:31 -05:00
GDN
af85ed1e80 Fixes a table runtime (#19985)
* fixes table runtimes

* ryan's suggestion
2022-12-24 13:07:17 -05:00
GDN
67708cde4d Every day I hate alert more and more (#19980) 2022-12-24 11:04:46 -05:00
Adrer
2890de587f Makes Wooden Doors More Consistent (#19941)
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2022-12-20 18:49:14 -05:00
Eric6426-Blossom
18b0e61235 Fixes Window-Pushing not updating sprites / staying anchored (doesn't delete cult this time) (#19851)
* Fixes issue #19823
Makes bola-throwing check if the thrower is a cult before throw.

* WindowPushFixAgain

* Revert "Fixes issue #19823"

This reverts commit 83dad65774.

* Sirryan's suggestion

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
2022-12-11 15:13:19 -06:00
Adrer
732ef6af73 Do not force push to the wrong branch (#19831)
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2022-12-07 21:06:57 -05:00
S34N
d247ebe9c8 new lattice (#19820) 2022-12-03 08:35:39 -05:00
S34N
0d14b178c3 Stethoscopes now highlight the correct vault sound (#19684)
* stethoscope

* make it work on accessory

* bolditalics
2022-11-30 15:50:44 -05:00
Henri215
74a5925def A museum's finest: Statues tweaks (#19680)
* tweaks and adds to statues

* bust removed
2022-11-26 16:02:52 -05:00
Henri215
dfb85e6460 Preparing for the summer: baseball and dodgeballs! (#19627)
* welcome to the space jam

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* review suggestions

* conflict solve mistake

* Apply suggestions from code review

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/objects/items/sport.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* wear suit check

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
2022-11-25 22:50:17 -06:00
Sirryan2002
61145a02f8 [TGUI] Space Credit Economy Overhaul + Supply Point -> Space Cash (#19209)
* initial edits

* initial edits

* converting shit over to machinery/economy

* vending and mapping fixes

* vending fix pt.2

* Converts Supply Economy to Use Space Credits instead of Supply Points

* Job Payment, NanoBank, and Paychecks

* clothing type path fixes (damn merge conflicts)

* fixes map typepath issues

* adjusts supply prices

* Vendor Price Adjustments

* account uplink terminal tweaks

* please pass tests

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* reviews and bug fixes

* Review Suggestions/Fixes and Request Console Rewrite

* edits

* vending changes for merge

* typepath fix

* final tweaks

* proc ref fixes

* Fixes and Tweaks from 2nd TM

* rebuild TGUI

* final tweaks

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* requested reviews

* tweaks

* updates slot machine winnings

* fixes

* GC fixes

* fixes

* oops. still need to deconflict this

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* requested changes and bug fixes

* atm runtime fix

* requested reviews

* vend act stuff

* attempt to pass tests

* supply packs fix

* user tochat -> debug log

* FINAL FIXES

* removes CC db stuff

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2022-11-21 23:30:50 +00:00
Henri215
a7864e6e9a Clown FIX: Adds the clown recorder (#19710)
* Adds the clown recorder

* added item action

* Defining cooldown

* cmag define

* Update code/game/objects/items/weapons/clown_items.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* added a second laugh

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
2022-11-20 23:13:52 +01:00
GDN
ab1e16cd16 Speeds up facehugger egg hatching time (#19622)
* Speeds up alien egg hatching time

* fixes accidental regression
2022-11-17 21:04:50 +01:00
S34N
7dcd31990e Ports TCC style windows (#19488)
* window

* fix plasma window and spawners

* this now works well

* Apply suggestions from code review

Co-authored-by: Edan <29551695+Edan52@users.noreply.github.com>

* Empty-Commit

* Empty-Commit

* colour tweaks

* further colour tweaks

* last tweak

* edges

* false wall sanity

* Update code/__DEFINES/icon_smoothing.dm

* stealth conflict begone

Co-authored-by: Edan <29551695+Edan52@users.noreply.github.com>
2022-11-16 20:44:51 +00:00
S34N
be91fdc0b8 Wizard den remap (#19575)
* wiz den refresh

* brass and wood

* final tweaks

* wrong door

* mira
2022-11-15 18:59:10 -06:00
Christasmurf
9a1b71493a garment bags (#19654) 2022-11-15 17:47:28 -06:00
S34N
4de47b8b58 Refactors table creation (#19441)
* refactors table creation

* probably works will test later

* tested and tweaked

* words are hard

* Apply suggestions from code review

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* steel review

* proc breakout

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
2022-11-15 15:45:55 -06:00
FloFluoro
47c944a1f5 Gives puddle a unique description (#19702) 2022-11-15 19:44:54 +01:00
GDN
fde612de05 Initializes and fixes alien eggs (#19604)
* Initializes and fixes alien eggs

FIX: Fixes alien eggs not spawning facehuggers when a valid target is in range
FIX: Fixes alien eggs runtiming due to proximity monitor issues
REFACTOR: Refactors Spawn() into addtimer
REFACTOR: New() to initialize()

* standardization and removing unneeded checks

* 515 compliance

* just need PROC_REF for this
2022-11-10 17:05:22 -06:00
S34N
667dd5d4ac 515 Compatibility (#19636)
* 515 compat

* double spaces

* Callback documentation, aa review

* spacing

* NAMEOF_STATIC

* big beta
2022-11-08 23:08:40 +00:00
FloFluoro
332fc9193a Fixes description grammar in a few places (#19607)
* Fixes punctuation on clown box description

* Fixes grammar in a couple places
2022-11-06 10:43:20 +00:00
S34N
8e475415b1 Stops tree shadows from being part of their hitbox (#19543)
* unclickable shadows

* readability

* effect

* Update code/game/objects/structures/flora.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* order of operations

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
2022-11-03 18:02:08 +00:00
Henri215
047727d575 safe no longer locked when repaired (#19569) 2022-11-03 17:58:05 +00:00
Bm0n
c4ded4b083 Ports TG direction signs (#19506)
* signs

* whoops forgot the desc

* evacfix
2022-11-02 21:03:05 +01:00
matttheficus
09948d54b2 Deputizing the Detective (#19558)
* Deputizing the Detective

* access giveth

* the gun now hurts you again

as per Hal's comment in discord

* add noir to detdrobe
2022-10-31 23:15:12 +00:00
Vi3trice
05d93f665a [TM] Port TG Jump Point Search and SSpathfinder (#18984)
* move along move along

* Update bot.dm

* Diagonals are now more expensive

* Update path.dm

* Update parrot.dm

* Update path.dm

* Tweaks

* Fix cleanbot, add path safety

* Tweaked, added a safety, removed the previous one

* Update medbot.dm

* path.len isn't very safe as a whole, floorbots also had order of operations wrong

* Update medbot.dm

* clings not even once

* Back to the drawing board

* Update path.dm

* Make mules actually clear the drawn path.

* Make bots use step_towards unconditionally instead of flipping between step_to and Move

* Making extra sure the path is cleared. Somehow path was left over.

* Check for length as get_path_to is always true

* This and that
2022-10-30 15:54:51 +00:00
Vi3trice
03ce2920e1 Defining Part 4 - Code cleanup toward defines (... and the rest) (#19388)
* I wasn't done

* nits
2022-10-28 19:28:23 +02:00
ElorgRHG
574b012505 The (formal CC) blueshield drip is back in town (#19425) 2022-10-23 11:34:45 -05:00
ElorgRHG
1660182d19 Paradise's soul removal part three: lawyers (#19376)
* Better Call Coderspriters

* This name looks better

* Turns out this is not a copy of an existing jumpsuit

* Minor drask sprite adjustment
2022-10-21 20:36:36 +02:00
S34N
ce7d68fcf1 Fixes draggable bushes, sprite oversight [MAPPING CHANGES] (#19351)
* no drag the bush, and other tweaks

* im smart

* mapping changes

* delete
2022-10-19 16:22:41 -05:00
S34N
96b39e6a28 Removes USSP gateway, adds nothing (#19373)
* removes ruskie gateway

* mira

* space ruin

* oops make it a proper template

* y e e t
2022-10-19 21:13:30 +01:00
DevanStrife
bb2e2a9d45 Allows wooden airlocks to be made and removes another text2path function. (#19199)
* Fixes #18882 and refactors for door assemblies

* Removes text2path, makes wooden airlocks buildable

* Use mineral crafting menu

* Minor oversight

* Comments improvement

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* Review suggestions

* Removes unneeded vars

* Fixed tab spacing

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2022-10-16 13:04:50 -05:00
Henri215
2280de0b7b Fix #18370 Crayon bedsheets colors are correct now (#19279)
* correct color for washing machine bedsheet

* var name tweak
2022-10-16 13:05:11 +02:00
Contrabang
d05543f416 Removes the HOP's second locker from Cyberiad and Kerberos (#19319)
* goodbye hop2

* nukes the code

* REVERT THAT, WRONG BRANCH

* FUCK

* light and stuff restored
2022-10-15 13:33:00 -05:00
Vi3trice
59dfdba201 Everything else through the door (#19358) 2022-10-13 21:56:58 +02:00
S34N
db11313caa Fixes draggable bushes, sprite oversight (#19349)
* no drag the bush, and other tweaks

* im smart
2022-10-12 20:21:39 +02:00
GDN
313495d36e Puts paper on layer 3 (#19344) 2022-10-12 20:19:07 +02:00
Samman166
7d9ef94330 Adds mech cores, a component required by durands and gygaxs (#19136)
* added mech power core

* added a sprite to mech core

* properly adds a sprite

* Update code/game/mecha/mecha_parts.dm

Grammar changes

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* removed starting cores from lockers and added one to RDs office one to Robotics

* Update code/game/mecha/mecha_parts.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/game/mecha/mecha_parts.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Removed mech core from RDs there is now only one. Fixed some grammar things

* Update code/game/mecha/mecha_parts.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Grammar review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Forgot one

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2022-10-12 16:07:25 +01:00
Vi3trice
9e90c81282 Defining Part 1 - Code cleanup toward defines (#19262)
* This is only the beginning

* Update stack.dm
2022-10-10 20:50:29 +02:00
ElorgRHG
e843567671 Clothing (jumpsuit) DMI split, unused jumpsuit sprite purge along the way (#19092)
* Medical and RnD DMI files split

* Cargo DMI split

* Security DMI split

* Engineering DMI split

* Captain DMI split

* Civilian/service DMI split

This one hurt

* Forgot about this one

* Color DMI split

* Purges everything that was delted up until this point

... with a blindfold and a shotgun

* Dress and suit DMI split

* Pants and shorts DMI split

and merges pants and shorts files... shorts are pants, right?

* Donator/fluff jumpsuit clothing organisational relocation

* e

oops

* So this is used, repath bad

* Random commit

* Costumes DMI split and jumpsuits purge

* Some fixes

* pennywise

* Centcom DMI split

* SolGov DMI split

* Retro DMI split

* Syndicate DMI split

* Misc DMI split

* centcom officer

* Kills off uniform.dmi completely

* last fixes

* lastest fixes

* vox navy gold conflict

* civilian barber

* Tourist observers work now

* Hopefully working non-human humanoid clothing

* This being in suit.dmi is one of the reasons I made this PR

* This shouldn't be here

* Late night coding

* Pun Pun regains his drip

* Last fixes

* security/OFFICER

* Most important - clown fix

* working subtypes good

* Fixes chameleon jumpsuit

* Proper QM pathes

* Fixes jumpsuit rolling with the power of poor quality code

* Cargo tech character setup fix

* else instead

why didn't I do this in the first place

* PURP

* Fixes broken character setup job clothing

* CC suit fix

* Psychedelic jumpsuit proper path

* You must wear the jumpsuit to adjust it
2022-10-09 14:24:10 +01:00
Henri215
a44a9c764a Linen bin/ashtrays/coin presser tweaks (#19207)
* tweaks for linen bin and ashtrays

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* deleted empty line

* coin presser can now be unfastened

* Update code/modules/mining/mint.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* suggestion

* rewind time

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2022-10-06 09:58:27 -05:00
S34N
ca3910aa21 Tableing 2022: bartender's delight edition (#19202)
* tableing 2022

* del u

* code

* oh i should commit this haha

* idb2 are you okay?

* namae wa

* DIO
2022-10-06 09:42:17 +01:00
Contrabang
8418997ed8 Moves most screwdriver checks to screwdriver_act (#19024)
* screwdriver_act my beloved

* convert to returns instead of . / lewcc review

* it will be done

* i'm a little bit stupid, but now time to test

* sometimes I get excited and press the commit

* The great test has been completed

* oh wow oh wow, lewc review

* found one last one

* Steel review

* Lewc review

* quick sirryan review

* removes stupid comments (old coders I blame)

* sirryan review two

* whoops...

* hal review

* the fix to the fix to the fix

* Revert "the fix to the fix to the fix"

FUCK I pushed to the wrong branch
This reverts commit a96fe98781.
2022-10-06 09:30:33 +01:00
Contrabang
0766c5d2ae fixruntime (#19285) 2022-10-05 22:35:54 +02:00
Luc
6e3b9de54d Fixes icons maybe (#19244) 2022-10-03 11:14:01 +01:00
Vi3trice
e7e96ca391 Improve airlock and windoor assembly examine cases (#19137)
* Let's give some hints

* Update door_assembly.dm
2022-10-02 22:14:19 -05:00
Henri215
e56e10f31b added captain rubber ducky (#19131) 2022-10-02 21:12:20 +01:00
DevanStrife
f3e6ef7d2d Fixes #18882 and refactors for door assemblies (#19128) 2022-09-27 16:29:40 +01:00