AffectedArc07
e91b6c94f7
Renames QDEL_LIST to QDEL_LIST_CONTENTS ( #20006 )
...
* Renames QDEL_LIST to QDEL_LIST_CONTENTS
* derp
2022-12-29 14:28:40 +00:00
warriorstar-orion
066bd06e8d
Whitespace cleanup part 3. ( #19897 )
...
* Whitespace cleanup part 3.
* clean up mecha a lot, other review fixes
2022-12-27 11:00:39 -05:00
Contrabang
9a2c12e520
Allows the Long-Distance Cloning Machine to use Outfits ( #19965 )
...
* Cloning Machine Outfits
* logging
2022-12-26 12:38:31 -05:00
GDN
af85ed1e80
Fixes a table runtime ( #19985 )
...
* fixes table runtimes
* ryan's suggestion
2022-12-24 13:07:17 -05:00
GDN
67708cde4d
Every day I hate alert more and more ( #19980 )
2022-12-24 11:04:46 -05:00
Adrer
2890de587f
Makes Wooden Doors More Consistent ( #19941 )
...
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2022-12-20 18:49:14 -05:00
Eric6426-Blossom
18b0e61235
Fixes Window-Pushing not updating sprites / staying anchored (doesn't delete cult this time) ( #19851 )
...
* Fixes issue #19823
Makes bola-throwing check if the thrower is a cult before throw.
* WindowPushFixAgain
* Revert "Fixes issue #19823 "
This reverts commit 83dad65774 .
* Sirryan's suggestion
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-12-11 15:13:19 -06:00
Adrer
732ef6af73
Do not force push to the wrong branch ( #19831 )
...
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2022-12-07 21:06:57 -05:00
S34N
d247ebe9c8
new lattice ( #19820 )
2022-12-03 08:35:39 -05:00
S34N
0d14b178c3
Stethoscopes now highlight the correct vault sound ( #19684 )
...
* stethoscope
* make it work on accessory
* bolditalics
2022-11-30 15:50:44 -05:00
Henri215
74a5925def
A museum's finest: Statues tweaks ( #19680 )
...
* tweaks and adds to statues
* bust removed
2022-11-26 16:02:52 -05:00
Henri215
dfb85e6460
Preparing for the summer: baseball and dodgeballs! ( #19627 )
...
* welcome to the space jam
* Apply suggestions from code review
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* review suggestions
* conflict solve mistake
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/items/sport.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* wear suit check
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-11-25 22:50:17 -06:00
Sirryan2002
61145a02f8
[TGUI] Space Credit Economy Overhaul + Supply Point -> Space Cash ( #19209 )
...
* initial edits
* initial edits
* converting shit over to machinery/economy
* vending and mapping fixes
* vending fix pt.2
* Converts Supply Economy to Use Space Credits instead of Supply Points
* Job Payment, NanoBank, and Paychecks
* clothing type path fixes (damn merge conflicts)
* fixes map typepath issues
* adjusts supply prices
* Vendor Price Adjustments
* account uplink terminal tweaks
* please pass tests
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* reviews and bug fixes
* Review Suggestions/Fixes and Request Console Rewrite
* edits
* vending changes for merge
* typepath fix
* final tweaks
* proc ref fixes
* Fixes and Tweaks from 2nd TM
* rebuild TGUI
* final tweaks
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* requested reviews
* tweaks
* updates slot machine winnings
* fixes
* GC fixes
* fixes
* oops. still need to deconflict this
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* requested changes and bug fixes
* atm runtime fix
* requested reviews
* vend act stuff
* attempt to pass tests
* supply packs fix
* user tochat -> debug log
* FINAL FIXES
* removes CC db stuff
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2022-11-21 23:30:50 +00:00
Henri215
a7864e6e9a
Clown FIX: Adds the clown recorder ( #19710 )
...
* Adds the clown recorder
* added item action
* Defining cooldown
* cmag define
* Update code/game/objects/items/weapons/clown_items.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* added a second laugh
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-11-20 23:13:52 +01:00
GDN
ab1e16cd16
Speeds up facehugger egg hatching time ( #19622 )
...
* Speeds up alien egg hatching time
* fixes accidental regression
2022-11-17 21:04:50 +01:00
S34N
7dcd31990e
Ports TCC style windows ( #19488 )
...
* window
* fix plasma window and spawners
* this now works well
* Apply suggestions from code review
Co-authored-by: Edan <29551695+Edan52@users.noreply.github.com >
* Empty-Commit
* Empty-Commit
* colour tweaks
* further colour tweaks
* last tweak
* edges
* false wall sanity
* Update code/__DEFINES/icon_smoothing.dm
* stealth conflict begone
Co-authored-by: Edan <29551695+Edan52@users.noreply.github.com >
2022-11-16 20:44:51 +00:00
S34N
be91fdc0b8
Wizard den remap ( #19575 )
...
* wiz den refresh
* brass and wood
* final tweaks
* wrong door
* mira
2022-11-15 18:59:10 -06:00
Christasmurf
9a1b71493a
garment bags ( #19654 )
2022-11-15 17:47:28 -06:00
S34N
4de47b8b58
Refactors table creation ( #19441 )
...
* refactors table creation
* probably works will test later
* tested and tweaked
* words are hard
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* steel review
* proc breakout
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-11-15 15:45:55 -06:00
FloFluoro
47c944a1f5
Gives puddle a unique description ( #19702 )
2022-11-15 19:44:54 +01:00
GDN
fde612de05
Initializes and fixes alien eggs ( #19604 )
...
* Initializes and fixes alien eggs
FIX: Fixes alien eggs not spawning facehuggers when a valid target is in range
FIX: Fixes alien eggs runtiming due to proximity monitor issues
REFACTOR: Refactors Spawn() into addtimer
REFACTOR: New() to initialize()
* standardization and removing unneeded checks
* 515 compliance
* just need PROC_REF for this
2022-11-10 17:05:22 -06:00
S34N
667dd5d4ac
515 Compatibility ( #19636 )
...
* 515 compat
* double spaces
* Callback documentation, aa review
* spacing
* NAMEOF_STATIC
* big beta
2022-11-08 23:08:40 +00:00
FloFluoro
332fc9193a
Fixes description grammar in a few places ( #19607 )
...
* Fixes punctuation on clown box description
* Fixes grammar in a couple places
2022-11-06 10:43:20 +00:00
S34N
8e475415b1
Stops tree shadows from being part of their hitbox ( #19543 )
...
* unclickable shadows
* readability
* effect
* Update code/game/objects/structures/flora.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* order of operations
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-11-03 18:02:08 +00:00
Henri215
047727d575
safe no longer locked when repaired ( #19569 )
2022-11-03 17:58:05 +00:00
Bm0n
c4ded4b083
Ports TG direction signs ( #19506 )
...
* signs
* whoops forgot the desc
* evacfix
2022-11-02 21:03:05 +01:00
matttheficus
09948d54b2
Deputizing the Detective ( #19558 )
...
* Deputizing the Detective
* access giveth
* the gun now hurts you again
as per Hal's comment in discord
* add noir to detdrobe
2022-10-31 23:15:12 +00:00
Vi3trice
05d93f665a
[TM] Port TG Jump Point Search and SSpathfinder ( #18984 )
...
* move along move along
* Update bot.dm
* Diagonals are now more expensive
* Update path.dm
* Update parrot.dm
* Update path.dm
* Tweaks
* Fix cleanbot, add path safety
* Tweaked, added a safety, removed the previous one
* Update medbot.dm
* path.len isn't very safe as a whole, floorbots also had order of operations wrong
* Update medbot.dm
* clings not even once
* Back to the drawing board
* Update path.dm
* Make mules actually clear the drawn path.
* Make bots use step_towards unconditionally instead of flipping between step_to and Move
* Making extra sure the path is cleared. Somehow path was left over.
* Check for length as get_path_to is always true
* This and that
2022-10-30 15:54:51 +00:00
Vi3trice
03ce2920e1
Defining Part 4 - Code cleanup toward defines (... and the rest) ( #19388 )
...
* I wasn't done
* nits
2022-10-28 19:28:23 +02:00
ElorgRHG
574b012505
The (formal CC) blueshield drip is back in town ( #19425 )
2022-10-23 11:34:45 -05:00
ElorgRHG
1660182d19
Paradise's soul removal part three: lawyers ( #19376 )
...
* Better Call Coderspriters
* This name looks better
* Turns out this is not a copy of an existing jumpsuit
* Minor drask sprite adjustment
2022-10-21 20:36:36 +02:00
S34N
ce7d68fcf1
Fixes draggable bushes, sprite oversight [MAPPING CHANGES] ( #19351 )
...
* no drag the bush, and other tweaks
* im smart
* mapping changes
* delete
2022-10-19 16:22:41 -05:00
S34N
96b39e6a28
Removes USSP gateway, adds nothing ( #19373 )
...
* removes ruskie gateway
* mira
* space ruin
* oops make it a proper template
* y e e t
2022-10-19 21:13:30 +01:00
DevanStrife
bb2e2a9d45
Allows wooden airlocks to be made and removes another text2path function. ( #19199 )
...
* Fixes #18882 and refactors for door assemblies
* Removes text2path, makes wooden airlocks buildable
* Use mineral crafting menu
* Minor oversight
* Comments improvement
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Review suggestions
* Removes unneeded vars
* Fixed tab spacing
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-10-16 13:04:50 -05:00
Henri215
2280de0b7b
Fix #18370 Crayon bedsheets colors are correct now ( #19279 )
...
* correct color for washing machine bedsheet
* var name tweak
2022-10-16 13:05:11 +02:00
Contrabang
d05543f416
Removes the HOP's second locker from Cyberiad and Kerberos ( #19319 )
...
* goodbye hop2
* nukes the code
* REVERT THAT, WRONG BRANCH
* FUCK
* light and stuff restored
2022-10-15 13:33:00 -05:00
Vi3trice
59dfdba201
Everything else through the door ( #19358 )
2022-10-13 21:56:58 +02:00
S34N
db11313caa
Fixes draggable bushes, sprite oversight ( #19349 )
...
* no drag the bush, and other tweaks
* im smart
2022-10-12 20:21:39 +02:00
GDN
313495d36e
Puts paper on layer 3 ( #19344 )
2022-10-12 20:19:07 +02:00
Samman166
7d9ef94330
Adds mech cores, a component required by durands and gygaxs ( #19136 )
...
* added mech power core
* added a sprite to mech core
* properly adds a sprite
* Update code/game/mecha/mecha_parts.dm
Grammar changes
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* removed starting cores from lockers and added one to RDs office one to Robotics
* Update code/game/mecha/mecha_parts.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Update code/game/mecha/mecha_construction_paths.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/mecha/mecha_construction_paths.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/mecha/mecha_construction_paths.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/mecha/mecha_construction_paths.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/mecha/mecha_construction_paths.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/mecha/mecha_construction_paths.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/mecha/mecha_construction_paths.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/mecha/mecha_construction_paths.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/mecha/mecha_construction_paths.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/mecha/mecha_construction_paths.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/mecha/mecha_construction_paths.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/mecha/mecha_construction_paths.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/mecha/mecha_construction_paths.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/mecha/mecha_construction_paths.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Update code/game/mecha/mecha_construction_paths.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Update code/game/mecha/mecha_parts.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Removed mech core from RDs there is now only one. Fixed some grammar things
* Update code/game/mecha/mecha_parts.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Update code/game/mecha/mecha_construction_paths.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Grammar review
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Forgot one
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2022-10-12 16:07:25 +01:00
Vi3trice
9e90c81282
Defining Part 1 - Code cleanup toward defines ( #19262 )
...
* This is only the beginning
* Update stack.dm
2022-10-10 20:50:29 +02:00
ElorgRHG
e843567671
Clothing (jumpsuit) DMI split, unused jumpsuit sprite purge along the way ( #19092 )
...
* Medical and RnD DMI files split
* Cargo DMI split
* Security DMI split
* Engineering DMI split
* Captain DMI split
* Civilian/service DMI split
This one hurt
* Forgot about this one
* Color DMI split
* Purges everything that was delted up until this point
... with a blindfold and a shotgun
* Dress and suit DMI split
* Pants and shorts DMI split
and merges pants and shorts files... shorts are pants, right?
* Donator/fluff jumpsuit clothing organisational relocation
* e
oops
* So this is used, repath bad
* Random commit
* Costumes DMI split and jumpsuits purge
* Some fixes
* pennywise
* Centcom DMI split
* SolGov DMI split
* Retro DMI split
* Syndicate DMI split
* Misc DMI split
* centcom officer
* Kills off uniform.dmi completely
* last fixes
* lastest fixes
* vox navy gold conflict
* civilian barber
* Tourist observers work now
* Hopefully working non-human humanoid clothing
* This being in suit.dmi is one of the reasons I made this PR
* This shouldn't be here
* Late night coding
* Pun Pun regains his drip
* Last fixes
* security/OFFICER
* Most important - clown fix
* working subtypes good
* Fixes chameleon jumpsuit
* Proper QM pathes
* Fixes jumpsuit rolling with the power of poor quality code
* Cargo tech character setup fix
* else instead
why didn't I do this in the first place
* PURP
* Fixes broken character setup job clothing
* CC suit fix
* Psychedelic jumpsuit proper path
* You must wear the jumpsuit to adjust it
2022-10-09 14:24:10 +01:00
Henri215
a44a9c764a
Linen bin/ashtrays/coin presser tweaks ( #19207 )
...
* tweaks for linen bin and ashtrays
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* deleted empty line
* coin presser can now be unfastened
* Update code/modules/mining/mint.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* suggestion
* rewind time
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2022-10-06 09:58:27 -05:00
S34N
ca3910aa21
Tableing 2022: bartender's delight edition ( #19202 )
...
* tableing 2022
* del u
* code
* oh i should commit this haha
* idb2 are you okay?
* namae wa
* DIO
2022-10-06 09:42:17 +01:00
Contrabang
8418997ed8
Moves most screwdriver checks to screwdriver_act ( #19024 )
...
* screwdriver_act my beloved
* convert to returns instead of . / lewcc review
* it will be done
* i'm a little bit stupid, but now time to test
* sometimes I get excited and press the commit
* The great test has been completed
* oh wow oh wow, lewc review
* found one last one
* Steel review
* Lewc review
* quick sirryan review
* removes stupid comments (old coders I blame)
* sirryan review two
* whoops...
* hal review
* the fix to the fix to the fix
* Revert "the fix to the fix to the fix"
FUCK I pushed to the wrong branch
This reverts commit a96fe98781 .
2022-10-06 09:30:33 +01:00
Contrabang
0766c5d2ae
fixruntime ( #19285 )
2022-10-05 22:35:54 +02:00
Luc
6e3b9de54d
Fixes icons maybe ( #19244 )
2022-10-03 11:14:01 +01:00
Vi3trice
e7e96ca391
Improve airlock and windoor assembly examine cases ( #19137 )
...
* Let's give some hints
* Update door_assembly.dm
2022-10-02 22:14:19 -05:00
Henri215
e56e10f31b
added captain rubber ducky ( #19131 )
2022-10-02 21:12:20 +01:00
DevanStrife
f3e6ef7d2d
Fixes #18882 and refactors for door assemblies ( #19128 )
2022-09-27 16:29:40 +01:00