Commit Graph

1404 Commits

Author SHA1 Message Date
Kyep
90bb294eea armory hardening, atmos trap, syndi sheets
- Changed west lvl2 door airlock to always be an airlock, so bot is more
likely to path through depot on red.
- Repositioned some syndie mobs so they won't spawn next to breakables.
- Added toxin tank and 2 possible falsewalls next to bathroom, to make
the plasma door trap significantly more dangerous.
- Moved one of the lockers in the comms console room so it cannot block
the other if both spawn.
- Moved turret in dorm room so it cannot end up shooting the lockers.
- Adds south-facing door to armory.
- Adds grenade launcher turret in armory.
- Adds passive vents connecting officer rooms in a cross pattern, such
that using explosives in officer rooms can result in the death of
multiple officers due to air loss.
- Made vault (armory) harder to break into. It now uses high security
airlocks. In addition, on peaceful mode, these are bolted.
- Reduced the self destruct countdown when robbing the depot on peaceful
mode. Still possible, but very risky.
- Fixed issue where admin deactivation of peaceful mode was reported in
logs as a robbery.
- Fixed syndi mobs yelling 'Intruder!' during delta.
- Tweaked bedrooms, beds now have syndi bedsheets and there's a separate
mini-bedroom for an officer.
- Tweaked comms room, now has better layout.
2018-01-08 18:19:00 -08:00
Kyep
83192c3678 peaceful mode, loot rework, hand tele respect areas, AI 2018-01-07 01:12:12 -08:00
Kyep
da710c363e fixes sentry bot issues, also mechs, mirrors, medibot and pod
- add: Forcing the sentry bot off the zlevel (via teleport gun, or
otherwise) will cause both it and the depot to self-destruct. TESTED
- add: Syndie redsuit is now a possible loot spawn. TESTED
- add: Deliberate self-destructs (e.g: releasing engine) now cause a
nuclear siren TESTED
- add: Door control console now gives feedback on use TESTED
- add: Bringing a mech to the depot now causes the alert level to
increase faster TESTED
- fix: misplaced bot laws poster TESTED
- fix: mirrors being draggable TESTED
- fix: bot leaving two corpses on death TESTED
- fix: syndie medbot not having syndicate faction, causing syndie mobs
to attack it TESTED
- fix: syndicate pod incorrectly showing up as civilian pod TESTED
- fix: sentry bot's shots missing their target TESTED
2018-01-06 05:36:32 -08:00
Kyep
e6911e7c55 better alert levels, more computer functionality, less cheese, powergrids, etc
- Adds 'toggle falsewall' functionality to door control computer TESTED
- Adds teleport control computer with 'toggle beacon' functionality
TESTED
- Converts structure/fusionreactor to use obj_integrity by request of
uraniummeltdown TESTED
- Makes bluespace_beacon a permanent map feature (can be turned on/off
with agent ID) rather than a random spawn TESTED
- Deletes all other invulnerable structures (e.g comms structures) from
the map TESTED
- Makes depot use BLUE/RED/DELTA alert level system with appropriate
lighting TESTED
- Refactors raise_alert so it always says WHY the alert was raised
TESTED
- Gives syndicate officers unique names TESTED
- Adds area powergrids - main grid can be turned off to allow easy
crowbarring of doors, external lights/etc are on different network from
internal grid TESTED
- Adds powergrid alarm - syndie commms computer losing power increases
alert level TESTED
- Sentry bot now raises alert level if destroyed, or cheesed TESTED
- Overloaded fusion reactor now emits massive AoE fire effect to scare
the pants off players TESTED
- Syndie computer consoles now use varied icons, instead of all the same
icons TESTED
- Depot now contains many contraband posters TESTED
- Added more turrets and mobs to the SE area TESTED
2018-01-05 22:38:40 -08:00
Kyep
623da07147 cleanup, syndipod 2018-01-05 03:46:55 -08:00
Kyep
20e2fc2db1 Merge remote-tracking branch 'ParadiseSS13/master' into depot 2018-01-05 03:25:18 -08:00
Kyep
6783158849 merge, closests, wipe old depot 2018-01-04 14:39:42 -08:00
tigercat2000
c1c4b08807 Merge pull request #8476 from uraniummeltdown/decon
deconstruct() at obj level + other changes
2018-01-02 10:28:17 -08:00
uraniummeltdown
1c9b3ed159 removes useless alter_health() unused proc 2018-01-02 20:49:28 +05:00
uraniummeltdown
75e177b7a9 renames receive_damage() for animations to receiving_damage()
renames take_damage() for organs to receive_damage()
renames Deconstruct() to deconstruct() for atmos objects
obj_integrity, max_integrity, integrity_failure vars moved to /obj level, obj_integrity = max_integrity on New()
2017-12-28 00:32:54 +05:00
uraniummeltdown
73d7af2675 moves var/can_deconstruct to obj level
moves proc/deconstruct() and proc/take_damage() to obj level, moves a few obj damage procs in with it to new obj_defense.dm
moves plastic flaps to new plasticflaps.dm
2017-12-26 18:16:42 +05:00
Tayyyyyyy
9ae483758a Add to medivends and remove from brig phys 2017-12-12 01:08:16 -06:00
Tayyyyyyy
5d8b45f20e Stay in medbay, CMO 2017-12-07 10:37:44 -06:00
Tayyyyyyy
791ff1a5d3 Give crew pinpointer to blueshield 2017-12-06 23:37:01 -06:00
Tayyyyyyy
8f0bb38284 Put crew pinpointer in brig phys, CMO, and paramedic lockers 2017-12-03 20:17:28 -06:00
tigercat2000
7902c26833 Merge pull request #8359 from uraniummeltdown/airlock
Airlock Code Update + Tweaks
2017-12-02 11:33:23 -08:00
uraniummeltdown
3dd6fcc040 moved emagged airlock message to examine()
highsec airlocks built with 4 plasteel too
adds science airlocks to metal recipes and RCD
adds hatch and maint hatch to RCD
improve door assembly construction messages
2017-11-29 21:21:20 +04:00
uraniummeltdown
e3f8960df6 small icon smoothing optimization
icon states for false walls
2017-11-29 10:17:49 +04:00
tigercat2000
3a759004f6 Merge pull request #8396 from Ty-Omaha/Log
Adds plasma ignitions to the atmos investigate logs
2017-11-26 13:04:13 -08:00
tigercat2000
77810081e7 Merge pull request #8331 from uraniummeltdown/effectfiles
Splits effect_system.dm into multiple files and cleans it up, OOP particle effects and effect systems
2017-11-26 12:35:01 -08:00
Ty-Omaha
9cb754ba57 gets rid of an unneeded ( 2017-11-25 12:17:36 -05:00
Ty-Omaha
e96ad102f9 investigate log stuff 2017-11-25 12:03:58 -05:00
uraniummeltdown
de08b914bb gave door assemblies names
added vault door assembly made with 4 plasteel sheets
centcom/ele airlocks have their own assembly
emagged airlock has a different desc
screwdrivering an airlock now displays a message
electronics go into assembly after do_after
2017-11-11 10:13:23 +04:00
tigercat2000
367f0f1ca2 Merge pull request #8155 from FalseIncarnate/windows
Windows Update
2017-11-10 22:00:19 -08:00
uraniummeltdown
b545359618 reordered vars, removed var/ and "as mob/obj" in proc args, removed src., removed unnecessary spacing, added ishelpers, removed unnecessary .0 2017-11-09 20:22:38 +04:00
uraniummeltdown
bca7b3602c renames assembly_type to assemblytype for parity with tg
moved a few door and airlock procs around to more sensible positions
removed useless vars on some airlocks in airlock_types.dm
lowercased all airlock/door objects
2017-11-09 15:23:15 +04:00
FalseIncarnate
49c65da656 Shuttle window health reduction 2017-11-07 21:20:09 -05:00
FalseIncarnate
6a941a8526 Message and spacing tweaks 2017-11-04 18:13:39 -04:00
uraniummeltdown
7ed2c68ea7 compiles, find and replace particle_effect and effect_system 2017-11-04 20:16:01 +04:00
FalseIncarnate
c1e1dc22d8 merge conflict fix 2017-10-28 18:38:20 -04:00
tigercat2000
13edd0a91d Merge pull request #8288 from FreeStylaLT/paramedics_anti_theft_movement
Moves Paramedic's key from his clothes-locker to his EVA locker, removes an extraneous helmet from Paramedic's EVA locker
2017-10-26 15:32:53 -07:00
FreeStylaLT
9bb03159f0 removes the extraneous helmet 2017-10-25 14:29:32 +09:00
Crazy Lemon
f0607410f9 Merge pull request #7268 from Allfd/syndiboots
Give nukeops magboots
2017-10-22 10:22:16 -07:00
FreeStylaLT
a9b4170a11 moves the key 2017-10-21 14:22:41 +09:00
FalseIncarnate
1a43297db6 merge conflict fix 2017-10-15 21:47:14 -04:00
Citinited
6d5560afbd Full-sized plasma windows are now fire-resistant; full-sized reinforced plasma windows are now fireproof 2017-10-15 23:02:58 +01:00
Fox McCloud
3ab149985d Merge pull request #8179 from TullyBurnalot/CrateFeex
Garbage Cans are now functional
2017-10-11 17:37:36 -04:00
TullyBurnalot
bb3415187a Identation Feex 2017-10-11 22:27:47 +01:00
TullyBurnalot
90fc6b4de2 Garbage Cans inherit full properties from crates 2017-10-10 16:30:08 +01:00
Ansari
08eefa937b Changed to /I instead of /W. Idk how to codespeech 2017-10-10 14:43:29 +08:00
Ansari
2dbd3d4e66 Let any item smash windows instead of just weapons. 2017-10-10 14:18:07 +08:00
TullyBurnalot
39be6a372d Removed needless "\the"s 2017-10-02 15:28:27 +01:00
TullyBurnalot
e7c5148e57 Garbage Cans are now functional 2017-10-01 23:16:38 +01:00
Jovaniph
c428edf39e Merge Conflict thingy 2017-09-29 19:09:01 -04:00
uraniummeltdown
bbe4c341f8 Merge branch 'master' into biodegrade
# Conflicts:
#	paradise.dme
2017-09-28 13:35:30 +04:00
FalseIncarnate
9018195366 Windows Update
Your computer will restart in-

No, not that kind of Windows Update!

Updates windows code (and not delete sys32) to be better in various
regards

Full windows now have double the health of their directional
counterparts. You spend twice the glass, you get twice the integrity!

You can now build one directional OR full windows on grilles, as well as
select the direction of the one directional window you are building on
the grille!
- This is largely quality of life, saves some time on the actual
repairing / building of windows.

🆑
tweak: Full windows are now 100% stronger than before, so you don't have
to pick strength over security.
tweak: Full windows now take longer to deconstruct so they offer
slightly better security against break-ins. Toolspeed does apply.
rscadd: Full and directional windows can be built on grilles now, and
you can even pick the direction! Technically both a tweak and an
addition...
/🆑
2017-09-28 02:31:52 -04:00
FalseIncarnate
693c9fde92 Merge from upstream master
CONFLICTS BEGONE!
2017-09-27 22:02:57 -04:00
Birdtalon
9008505997 crates will now forcemove mobs inside when opened 2017-09-27 15:36:47 +01:00
uraniummeltdown
caa41d5640 add changeling biodegrade power, move closet/crate/locker broken and locked vars up, re-add hivemind link to the dme 2017-09-23 19:04:22 +04:00
Jovaniph
cd7b49f770 remove comments 2017-09-20 00:14:50 -04:00