Commit Graph

1656 Commits

Author SHA1 Message Date
Burzah
18573ef254 Tgui v6 (#29342)
* [TGUI v6 Project] Remove `context` (#29086)

* [TGUI v6 Project] Remove `context`

* I forgot I had to do that.

* [TGUI v6 Project] Move to React (#29090)

* It compiles

* Last Inferno uses

* all works now

* Fixes

* [TGUI v6] Changes files extensions for interfaces from .js to .jsx, Deprecates Inferno State Hooks (#29094)

* Initial Commit

* Apply suggestions from code review

trust me bro

Co-authored-by: Aylong <69762909+AyIong@users.noreply.github.com>
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Aylong <69762909+AyIong@users.noreply.github.com>

* [TGUI v6] Replaces babel with swc, fixes realtive paths on a few files, new build (#29100)

* Initial commit

* Build

* webpack config and errors and rebuild

* export routingError, hopefully

* fix pda app routing

* pass current tab index to tab headers and content in nanobank

---------

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>

* fix dna modifier bluescreen and library computer tabs (#29108)

* TGUI parity with TG

Need to fix a bunch of things...

* Implement TGUI payload chunking backend

https://github.com/tgstation/tgstation/pull/90295

* Filx chan bottom scroll. Again

* Fix TGchat focus

* Fix rounding

* Fix inputs

* Upgrade deps

* More fixes

* Fix chat lineHeight

* Fix NanoMap

* Update `tgui-core`

* fix autolathe

* fix airlock electronics

* fix intercom

* fix compost bin height

* Fix chat preferences

* Move to TSX without types :clueless:

* test tiny meet your new brother test tgui

* Fix RCD

* fix stackcraft

* fix up beakercontents

* Fix MODsuits

* fix seed extractor

* Merge branch 'tgui-v6' of github.com:ParadiseSS13/Paradise into tgui-v6

* fix holodeck

* fix cookbook pda app

* fix remaining useState args

* Fix DNAModifier

* Fix Sleeper

* Fix SupermatterMonitor

* Remove `vitest`

* Update dev-server

* Fix `IconStack`

* Correct margin

* bundles, please don't break

* prettier

* Revert "Remove `vitest`"

This reverts commit 0609006abb.

* Re-add tests

* Prettier

* fix maplint for test_tgui

* TGchat shine effect

* TGUI Rebuildo

* Fix broken tabs, search boxes, sortable tables, and others (#29450)

* Replace KitchenSink theme state with a React context

* Remove last usage of useLocalState

* Rebind unbound useState calls

* Build and update /tg/ui

* Reformat /tg/ui

* [ci skip]

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>

* Ports #29217 to tgui v6. Added tgui-setup to CI builds (#29787)

* Add tgui-setup to build scripts

* Fix CORS issue

* Build and update /tg/ui

Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>

* Add one missing word to comment

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>

* fix law manager

* Removes dangling references to `context` (#29793)

* Removes dangling references to `context`

* Build and update /tg/ui (#25)

Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>

* fix messenger and atmos scanner

* swap out line break in examinate

* fix powermonitor

* Bump tgui-core from 3.1.5/3.1.4 to 4.3.4 (#29799)

* Bump tgui-core

* Build and update /tg/ui (#28)

Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>

* Fixes additional examine text

* oopsie

* Small tgui v6 fixes (#29801)

* Remove flow

* Miscellaneous fixes

* Miscellaneous fixes

* Moved properties placed on the wrong element

* Migrate removed CSS attributes in JSX

* Build and update /tg/ui (#27)

Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>

* fix carbon examine

* fix robot examine

* fix lint

* improve SMES appearance

* fix camera console name order

* more newline fixes

* fix boolean modal cancel not working

* fix random disabled access in RCD

* point tgui to correct passthrough verb names

* Fix missing 0 option for ERTs. (#29819)

* fix newlines in damage flavor

* Revert all changes related to newlines in DM

* fix the actual thing that was wrong with newlines

* fix ERT manager deny input

* [tgui-v6] Makes Agent Card UI more aesthethic, fixes input fields, fixes minimum age slider (#29832)

* agent card fixes and tweaks

* tgui bundle

* Reformat /tg/ui (#33) (#29838)

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>

* restore camera console list appearance

* fixed pai ui paths (#29867)

* /tg/ui fixes no. 3 (#29868)

* Remove IconStack styles that conflict with styles added in tgstation/tgui-core#203

* Fix minesweeper icon

* DNA Modifier fixes

* Fix alignment of icons in PDA games menu

* Expand chem dispenser

* Fix pAI interfaces

* Build and update /tg/ui

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Toastical <20125180+Toastical@users.noreply.github.com>

* teleporter fix, bundle changes, test

* /tg/ui fixes no.4 (#29877)

* Fix translucent buttons

* Remove stories already present in tgui-core

* Make voting choices not transparent

* Build and update /tg/ui

* Fix size of set ringtone in PDA messenger

* Fix crew monitor highlight colors

* Fix ReagentsEditor search. Small style fixes

* tgui-say radio prefix has special color again

* Expand chameleon mask a little

* Fix search in chameleon mask

* Make list input modal slightly taller

* [ci skip]

* Build /tg/ui

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>

---------

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Aylong <69762909+AyIong@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Aylong <alexanderkitsa@gmail.com>
Co-authored-by: Arthri <41360489+Arthri@users.noreply.github.com>
Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
Co-authored-by: Toastical <20125180+Toastical@users.noreply.github.com>
2025-07-27 23:23:20 +00:00
Contrabang
a57a8b8c40 Adds CI to error on unnecessary variable modification (#29861)
* begin the burndown? (y/n)

* okay update requirements?

* change the error name

* there we go

* tweak

* first bit of the burndown

* more

* burndown complete

* return the exit code!

* review

* Revert "first bit of the burndown"

This reverts commit 34155bd991.

* fix

* fixes

* last fix

* remove deprecated avulto stuff
2025-07-27 22:26:13 +00:00
Contrabang
1504ed98be massive burndown (#29894) 2025-07-27 20:52:39 +00:00
Charlie Nolan
6511979ce4 Better meteors, smoother rod movement (#29797)
* Better meteors

* Update move loop flags file references in comments.

* Adds MOVEMENT_LOOP_FORCE_MOVE, adds support for it to all movement types.

* Standardize meteor and rod movement.

* move_towards fixes

* Faster movement, fixed rod directions.

* Fix and simplify move_towards movement type.

* Bad comment.

* Oops.

* Revert requirements.txt change, doesn't belong in this PR.

* Apply suggestions from code review

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

---------

Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-07-24 19:51:58 +00:00
warriorstar-orion
9f5bf6f747 Assign different paycheck amounts to each job (#29682) 2025-07-23 17:28:07 +00:00
Charlie Nolan
e092466f69 Add logging for the splash screen selected. (#29836) 2025-07-22 07:56:09 +00:00
chuga-git
4882ffe053 Ports rust-g -> rustlibs: toast (#29379)
* moves rustg_toast to rustlibs_toast

* Build Rust library

* Build Rust library

* Update rust/Cargo.toml

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com>

* Build Rust library

* throw out old binaries

---------

Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com>
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2025-07-19 14:56:22 +00:00
PollardTheDragon
05791861b7 New PVE Major Midround: Demonic Incursion (#29053)
* Initial commit. Event.

* Started converting mobs to basic mobs. Migo and Creature. Needs aggressiveness AI

* Makes CI happy

* Fixes some file names

* Ticks files

* Fixes file again

* Update code/modules/events/demon_incursion.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Announcement sound, spawn adjustments

* Reduced spread when portals multiply

* Elite spawns when portal count gets high

* Fixes missing comma

* Converted migo, blank, and most of hellhounds to basic mobs. Added new controllers and behaviors

* Fixes

* Linters!

* Faithless moved to basic mob

* LINTERS

* Makes skeletons basic mobs

* Fixes, Ranged Attacks, Ranged variants of nether mobs

* Handles portal expansion chance

* Linters

* Fixes mobs not breaking shit

* Fixes ranged attacks

* Fixes ranged attacks

* oops

* Another oops. No config changes are needed here

* Twenty percent chance that a nether mob is a grappler

* Dimensional tear fixes

* Adjusts awaken distance for hostile mobs, makes variable melee attack rate for basic mobs

* Variable initial spawns, variable spread rates.

* Whole lot of fixes from merge, hellhound completion

* Updated lavaland winter biodome

* Makes basic mobs able to hurt other mobs

* Makes spawners properly rally basic mobs to beat up the attacker

* Extra line

* Removed comment

* Makes hellhounds stop resting when attacked or when they find a new target

* Fixed initial portal spawn amounts

* Borgs now affected by basic mobs

* Nerfs portal spawn rate, nerfs portal integrity, nerfs portal max mobs

* Grapplers now teleport to missed turfs

* Removes duplicate notices

* Buff portals a small bit

* Makes nether portals no longer RR - the body is now recoverable from the blank it became

* Makes portals layer above mobs

* Removed excess ranged attack var

* Changes list for determining start count to rely on mobs with client instead of all clients

* Nerfs portal max mobs

* Portals can no longer spread to within 3 tiles of another portal except on initial event start

* Adjusts target portal count for big mobs

* Spawners now properly remove nest values of basic mobs

* Portals now glow an evil red. When portals are destroyed, 50% chance per mob to slay the mob

* add prowling and return to home behaviors

* cut this down

* be a tiny bit smarter

* Some code cleanup

* Removes hostile base type, removing excess code

* Gives /obj/ a basic mob attack handler. Fixes turrets

* Gives basic mobs a HUD

* Fixes skeleton death flag

* Adjusted initial spawns

* Incursion portals now slowly convert turfs, up to range 3 of them, to hellish flooring

* Increases reward per destroyed portal

* Makes the final portal of an incursion play a sound on destruction, couple portal fixes

* Fixes basic mob xenobiology interactions

* Non-shit portal sprites

* Adds hostile machine element, mobs now actively target turrets and emitters

* Properly gibs things when they should gib

* Linter fix

* Portals now layer under living mobs but over dead ones

* Adds blackbox checking for demon incursion portal counts

* Increases mob sight range slightly to account for widescreen, adds alt-color for grappler, delays incursion announcement a bit more

* Portals now are more likely to spread the less there are

* Incursion portals now repair themselves after not being damaged for some time

* Grilles now shock basic mobs

* Portals will now clean up basic mob corpses near them by gibbing them

* Portal spread chance is now exponential regression

* Portal mob spawns now linearly scale in time

* Fixes some skeleton oversights in ruin mapping

* Demon incursions no longer can spread to tiles in a space area, such as near brig plating

* Moves corpse cleanup to mobs via component

* Portals now drop bodies that are being eaten when they're destroyed.

* Addresses code review

* Docs some vars

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-07-16 00:19:23 +00:00
warriorstar-orion
56c8594143 ensure space transit z levels receive comms (#29728)
* ensure space transit z levels receive comms

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* pass traits list when we first make the reservation z-level

* flesh out comment

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2025-07-07 20:19:08 +00:00
Amy
ac8c93e9ce Update SSpathfinder.dm (#29723)
Signed-off-by: Amy <3855802+amylizzle@users.noreply.github.com>
2025-07-04 20:13:29 +00:00
Contrabang
211633f2b5 Adds AI ventcrawling code, does not implement it (#29661)
* bam

* push

* im trolling myself

* code

* ok lets go

* fix

* improvements
2025-07-04 19:05:23 +00:00
warriorstar-orion
bc1a6be546 link varedited airlock controllers in latemapping (#29709) 2025-07-02 02:21:01 +00:00
warriorstar-orion
eb6f9c189b add VV button to event manager (#29679) 2025-06-30 04:24:21 +00:00
warriorstar-orion
52f31bcc7b tiny newsfeed refactor (#29690) 2025-06-30 04:23:08 +00:00
ike709
01572c939c Rename BYOND 516 var conflicts (#29658) 2025-06-23 10:51:06 +00:00
warriorstar-orion
5e17397a49 fix undesirable spacedrift behavior (#29521)
* fix undesirable spacedrift behavior

* may not need this
2025-06-13 20:56:12 +00:00
kyunkyunkyun
d477a881a8 fix null icon states (#29587) 2025-06-13 19:21:28 +00:00
AffectedArc07
11d527c819 READY - Rust HTTP Stuff (#28997)
* WIP AND BROKEN - Rust HTTP Stuff

* this mostly works

* TM ready???

* Build Rust library

* handle failed requests properly

* Build Rust library

* Build Rust library

* Remove TM stuff

---------

Co-authored-by: Chuga <98280110+chuga-git@users.noreply.github.com>
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
2025-06-06 16:51:05 +00:00
Contrabang
d0170a11c6 Adds buttons for admins/mentors to see amount of open adminhelp/mentorhelp tickets. (#29498)
* wham

* fix
2025-06-03 21:30:00 +00:00
warriorstar-orion
e0a5310795 prevent pressure overlay deletion (#29440) 2025-05-26 05:19:29 +00:00
Burzah
5297983578 Reduces log_debug message spam (#29381)
* Initial commit

* Warrior review
2025-05-21 23:16:56 +00:00
warriorstar-orion
45e88ffb71 refactor is_blocked_turf (#29324) 2025-05-21 00:43:45 +00:00
warriorstar-orion
29935d7db9 Datumize job assignment. (#28521)
* Datumize job assignment.

* fix arg

* correct argument type passing

* lewc review 1

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* microptimizations for iterations

* shit, not this one

* make logging more consistent

* copy over head/antag roll logic

* okay we're done with dumb boutique logging sinks

* this is the same proc

* this is the same proc

* fix build

* more logging and check command position availability

* tighten up some logic

* mostly tiny tweaks

* tweak logs

* add step type for latejoin

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2025-05-04 18:23:46 +00:00
AffectedArc07
7f07111742 Oneliner to make RSC CDN work. (#29217)
* Oneline fix to make assets CDN work

* Make this more bearable too why not
2025-05-04 16:39:55 +00:00
warriorstar-orion
8df841a209 blackbox various technical details (#29160) 2025-04-30 01:00:16 +00:00
Kyani
d2c761821a Lavaland weather types: Dying is Fun edition (#28600)
* ddsadsa

ddsadsa

* beginning

* more progress

* oops saved

* radar workin now

* bugfixing and tweaks

* working on volcano

* tweaking

* ill figure this out later

* testing still

* MORE testing

* gunna cry

* PROGRESS!!!

* volcano DONE

* starting the acid rain

* acid rain code complete

* starting windstorm

* more bugfixing...

* its finished! need to bugtest

* bugfixing

* bugfixing

* forgot prob values

* spacing fix for linter

* linter fix

* undefining things

* Update code/datums/weather/weather_types/lavaland_weather.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/datums/weather/weather_types/lavaland_weather.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/machinery/radar.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/datums/weather/weather_types/lavaland_weather.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/machinery/radar.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/machinery/radar.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* misc fixes/changes

* updated the doppler tower

* small tweaks

* still trying to get pods to work

* better support for sound transition to newly placed shelters

* minor fixes

* this didnt take oops

* nudged the probabilities

* deconflicting

* Update code/datums/weather/weather_types/lavaland_weather.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/machinery/radar.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/machinery/radar.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/machinery/radar.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* applied requested fixes

* master update

* updates

* this should be here

* Apply suggestions from code review

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* requested fixes

* sound tweaks

* remove debug message

* turned down ash storm sound

* fix gulag weather and attempt to fix sound overlap

* blackbox weather and title-case ash storms

* change up probabilities and bump acid rain melt chance

* another title case

* starting on issues

* revert some changes

* tiny tweak

* reworked acid rain a bit

* small tweaks to sleepers

* moderate again

* revert

* ups the rocks

* bug fixes

---------

Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-04-18 20:18:38 +00:00
warriorstar-orion
fa1faf6054 add 'get machines by type' to SSmachines (#28979) 2025-04-16 17:17:54 +00:00
chuga-git
5c8ba2ee4e Ports rust_g -> rustlibs: logging, toml, dmi, json, and noisegen (#28858)
* Rustlibs logging, toml, dmi, and dbpnoise

* missed one

* Hopefully fix logging utf-8 decode errors

* Fuck

* Build Rust library

* ports rust_g json validator

* rustlibs_file clippy lint

* Build Rust library

* fix merge conflict

---------

Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
2025-04-11 17:45:45 +00:00
warriorstar-orion
07a22cdb64 Enable multi-sector lavaland. (#28358)
* Enable multi-sector lavaland.

* fix exclude ci paths

* remove old lavaland

* Lewc review and other cleanups, add GPS stuff

* rebuild tgui

* fix ash storm no eligible areas

* update test config, don't skip out on test level creation

* unfuck example config

* whoops

* add north entrances to legion arena for easier traversal

* TM config -- REVERT BEFORE MERGE

* Make SSweather work on traits directly

* flip order of procgen/ruin placement

* fix GPS

* fix budget in code

* clobber prod config for lavaland ruin budget for TM

* add relay to gulag

* some more guards for procgen

* separate relays

* make gulag and base one ruin

* bridge improvements

* actually remove gulag map

* make linter happy

* harden ruin placement against failing

Config changes made. Bypassing code ownership.
2025-04-08 06:18:46 -07:00
warriorstar-orion
2d9ffe8ff9 more whiteship signaller features (#28896)
* more whiteship signaller features

* don't vanish anymore when out of dock quota
2025-04-08 13:10:57 +00:00
PollardTheDragon
315371c831 Adds Secondary Goals for the Smith (#28769)
* Adds smith secondary goals

* Trailing newlines for the linter gods

* Request Consoles

* How dare you betray me, autocomplete?

* Mapping error

* Better documentation

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Grammar is gooder

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* More gooder grammar

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Removed excess slash

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Typing var

* Adds debug errors if no valid rewards are detected

* Merge fixes

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2025-04-08 12:58:49 +00:00
warriorstar-orion
c820499f90 Basic mobs core implementation and cow migration. (#28667)
* Basic mobs core implementation and cow migration.

* fix whitespace

* uncomfortable fix for null weirdness

* update updatepaths script number

* lewc review 1

* fix delta

* Update code/datums/ai/basic_mobs/basic_ai_behaviors/tipped_reaction.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2025-04-05 11:35:42 +00:00
warriorstar-orion
a3280c6464 pull last attacker data to atom level (#28824) 2025-04-03 14:09:39 +00:00
warriorstar-orion
0524d91ea4 fix space sectors leading to lavaland (#28856)
Bypassing code owner review due to severity of bug.
2025-03-30 16:57:40 -07:00
warriorstar-orion
ff0c749f31 refactor: add commonly used investigate category defines (#28826) 2025-03-30 23:10:48 +00:00
warriorstar-orion
7cc718528d refactor SSmapping for fine-grained proc profiling (#28644)
* refactor SSmapping for fine-grained proc profiling

* make it actually build dumbass

* wrong rename
2025-03-30 18:39:19 +00:00
AffectedArc07
21d4a58dd1 [READY] Moves Redis to rustlibs (#28676)
* [WIP] Moves Redis to rustlibs

* Build Rust library

* Make it use BAPI lists

* Build Rust library

* sob

* Build Rust library

* Aggressive warnings

* Strip out the aggro warnings

* Build Rust library

---------

Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
2025-03-30 15:03:23 +00:00
warriorstar-orion
8e0e6c9305 Cleanup AI subsystem names (#28581) 2025-03-08 18:37:05 +00:00
Mira
a6e8f69c55 [PORT] Adds TG "busy" cogbar animation for players (#27932)
* looks like it works

* move to PREFTOGGLE_3 and add sneaky do_after

* linter

* param doc and some cleanup

* autodoc and comment signal

* fix wrong type in link_processing

* fix wrong var in preferences

* cover do_mob and do_after_once

* fix toggles total

* replace indent with space

* offset and helpers procs

* fix conditional statement

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>

* Update code/__HELPERS/mob_helpers.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>

* use SECONDS

* Update code/game/objects/items/weapons/weaponry.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>

---------

Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2025-03-06 16:04:51 +00:00
Migratingcocofruit
ebf7fdbfd2 Radiation Rework (#28320)
* initial changes

* Rad wave is working. now to implement the rest

* Makes the waves square

* Makes wave square

* multiplies the strength in all instances of radiation_pulse by 4 because each pulse makes one wave instead of 4 now

* Undef thing and apply suggestion

* Make radiation_pulse() not radiate the radiation source and implements contamination

* Adds contamination to uranium walls and meteors

* Fixes stuff

* Handle some contamination on attack still need to take care of meteors

* Fixed the meteor stuff

* Introduce emission types

* moves contaminate_touch to an atom proc and renames it to contaminate_atom

* deduplicates some contamination code

* Move inherent radioactivity to a component and signals from the atom vars and behaviour

* fix some things with the new component

* Update inherent_radioactivity.dm

* implement contaminating things that hit things that are inherently radioactive

* window things

* adds emission type to the rad_act call

* Changes radiation insulation values on a bunch of stuff

* fixes radioactive component radiating the wrong type

* more adjustments

* refactros rad_act

* adjustments to collector power production

* Adds plastitaniumglass windows and makes further adjustments

* Adds sprites to the shards and plastitanium directional window

* Update misc_cleanables.dm

* removes alpha rad insulation from floor turfs

* Fixes a bug with the starting tile of radiation waves

* More adjustments

* Adjusting singularity rad production

* reduces window half life a bit to make power smoother and buffs full window rad conversion

* Strengthens gamma and beta radiation effect on mobs.

* Makes radsuit block radiation completely

* Fixes Geiger Counters

* Fixes contamination not irradiating the contaminated thing

* Fixes inherent radioactivity not processing. Also makes it stop processing when a nuke core is contained

* Fixes ghost contamination

* Adds info to the collector

* Handles alpha radiation better on humans and changes some instances of rad_act to base_rad_act

* oops

* adjustments and fixes to alpha rad handling on mobs

* Make collector info more compact

* Core no longer radiates and contaminates from within the nuke until the plates are removed

* Contamination no longer counts as being inside a mob(it is supposed to be surface level)

* Adds inherent radioactivity to a bunch of uranium things. makes it all process.

* Nerf full windows

* Adjustments to collector and fulltile window radiation absorption

* Reduces passive contamination, especially while on the floor

* Adds different rad types to the geiger counter and fixes a runtime

* Makes full tile windows strong again and disallows building them on top of collectors

* adds emissive blockers to the rad blacklist and gives windows and collectors priority when irradiating for increased consistency

* Gives each contamination type it's own color.

* Gives each contamination type it's own color.  And makes the rad hud display them separately

* Changes how much the radiation wave affects the source tile, adds decay for performance reasons and adjusts collector parameters as well as SM and singulo rad production

* improves performance at very high rad amounts

* Fixes supermatter sliver box not containing radiation

* Restores supermatter sliver to old behaviour(not inherently radioactive)

* Slight nerf to fulltile windows and removes an unnecessary multiplication from rad wave processing

* Removes redundant line from window rad act

* Fixes radiation waves ignoring walls

* fixes it better

* more adjustments to collector stats

* Adjustment to collector gamma absorption

* increases grille beta blocking

* Review changes
2025-03-02 20:34:45 +00:00
Bm0n
8bec408c29 Adds Play Internet Sound (#28183)
* death to the OGG

* lint

* adresses issues

* nukes shells

* sounds should still stop even if you muted someone

* Update code/modules/admin/verbs/playsound.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>

* deconflict

* as mentioned

* minortypomoment

* i prefer this wording

* updates catches and moves admin logging.fixes span

* fixes another weird edge case with muting admins

* 516 support

* linters?

* further idiot proofing

* typescript player update

* more typescript player updates

---------

Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>
Co-authored-by: Bmon <no@email.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2025-02-27 21:57:30 +00:00
Contrabang
781c6e9aa3 Makes shuttles lazy load (#28315)
* update documentation + names

* shuttle 1

* shuttle 2

* thank god

* undef

* ci fix

* fix ci again

* Fallbacks and stuff

* fixes the lance
2025-02-26 22:46:27 +00:00
warriorstar-orion
c293dd3dd6 remove unnecessary proc get_roletext (#28520) 2025-02-24 16:04:41 +00:00
DGamerL
ec8d070b4d Adds linters (#28396) 2025-02-20 15:08:50 +00:00
Charlie Nolan
cb7c6586c9 Fix jetpacks and speedbikes (#28222)
* Fix jetpacks

* All mobs LONG_GLIDE

* Don't disturb the drift loop on Z level changes.

* Fix speedbikes
2025-02-13 02:08:43 +00:00
Charlie Nolan
194e851b8f SSair performance improvements (#28271) 2025-02-12 22:39:09 +00:00
warriorstar-orion
81b3a20130 /tg/ AI controllers, part 1: core implementation. (#28065)
* /tg/ AI controllers, part 1: core implementation.

* lewc review

* remove unused arg

* lewc review 2

* lint fix
2025-02-12 22:16:06 +00:00
Toastical
7518262c6e fixes blind rushers hallucination runtimes (#28084)
* adds a qdeleted check

* seems good enough

---------

Co-authored-by: Toastical <toastical@toaster.com>
Co-authored-by: Toastical <toast@toaster.com>
2025-02-10 03:34:30 +00:00
Vi3trice
aa6cb23636 Dynamic Mice: Let's populate maintenance randomly (#28178)
* oh sh- A RAT

* Add suggestions, and tweak mice number to round up
2025-02-10 03:06:04 +00:00
PopeDaveThe3th
3ace66e481 [LORE] Replaces all uses of the word "intergalactic" in code (#28203)
* begone

* Update SSshuttles.dm

* Update mail.dm
2025-02-10 03:02:09 +00:00