Markolie
266b4cb113
R&D UI rework
2014-12-22 17:38:22 +01:00
Markolie
47f4161fbb
Bug fixes, map fixes
2014-12-22 14:47:58 +01:00
Fox-McCloud
19e3da608b
AI Satellite
2014-12-21 20:31:40 -05:00
Markolie
56fd43a4bb
Gamma armory name
2014-12-21 13:35:13 +01:00
Markolie
138efdcec9
Xeno area
2014-12-20 23:10:24 +01:00
Fox-McCloud
b68c0536cc
Xenobotany
2014-12-19 05:07:36 -05:00
SamCroswell
691991e444
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
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r infinity"
This reverts commit 46d2000d8b .
Conflicts:
maps/cyberiad.dmm
2014-12-18 21:09:43 -05:00
SamCroswell
f0801b2416
Syndicate Depot, Turret Fixes, Telesci Proofing
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- Adds the Syndicate depot, an outpost heavily guarded by turrets, and
proofed against telescience.
- Fixes gun_turrets not ID'ing syndicate agents properly, adds support
for different bullets.
- Adds support to make an area un-accessible to telescience. I wish
there was a better way to handle that in the telescience computer, but
noone I consulted could seem to figure a way out. Simply set the area
tag in question's tele_proof to 1 to disable telescience in that area.
2014-12-18 19:16:07 -05:00
Markolie
5df11b77c2
Remove power requirement from Gamma shuttle
2014-12-18 13:50:50 +01:00
Markolie
19fde1c4a0
Bug fixes
2014-12-17 21:56:37 +01:00
Markolie
8c6339d853
Fix CentCom dock
2014-12-15 21:30:13 +01:00
Markolie
e648bb959e
Alien bugfixes
2014-12-15 12:04:30 +01:00
Markolie
22eb3e3c29
Bug fixes
2014-12-13 21:53:01 +01:00
Markolie
37b86cd8f1
Xenos gamemode rework
2014-12-13 02:08:22 +01:00
SamCroswell
a1959291b7
Coin Flipping! Also more map fixes.
2014-12-04 17:12:41 -05:00
SamCroswell
7a3f19d00f
Area Tag Fix, Bar Is No Longer Space
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The bar is no longer exposed to space via a tile under the booze-o-mat,
fix the area to be unpowered by default.
2014-12-03 19:41:33 -05:00
SamCroswell
f1b5476a85
Dance Bar Update
2014-12-03 19:18:00 -05:00
Markolie
0f42e96159
Adds some additional photocopiers
2014-12-03 03:03:02 +01:00
Markolie
bd11c78235
Replace every instance of NanoTrasen with Nanotrasen.
2014-11-29 21:01:29 +01:00
Markolie
0dc52900cc
Adds the service channel (:v)
2014-11-29 21:01:19 +01:00
Markolie
3a9d45c2d6
Adds podbay doors to the pods that can be opened using the button, or from within the pod. Also includes other map fixes.
2014-11-23 22:44:00 +01:00
Markolie
42dd08ff7d
Variable typo fix, add proper Unati/Tajaran hardsuit conversion from Baystation
2014-11-22 02:24:21 +01:00
Markolie
421c461705
Some more map fixes
2014-11-21 03:17:10 +01:00
Markolie
e9e3705e61
Minor map fixes, teleporter description fix
2014-11-21 01:18:41 +01:00
Markolie
e2e996fbbf
Glass now changes color when built based on the area, map fixes
2014-11-20 00:08:29 +01:00
Markolie
d490c939c0
Capitalization fix
2014-11-19 01:31:34 +01:00
Markolie
cbe2bee4c2
Crazy amount of map fixes.
2014-11-15 01:39:00 +01:00
Markolie
b2d0e26a6d
Add meson goggles to atmos lockers, add alert camera monitors to engineering
2014-11-14 15:55:38 +01:00
Markolie
fb34be5c28
Separate the Magistrate's Office from the IAA's Office
2014-11-14 15:09:05 +01:00
Markolie
0cd3223536
AI fixes, borg fixes, map fixes
2014-11-14 14:15:17 +01:00
Bone White
6f40f1ed3d
Gravity mega stun fix
2014-09-13 08:48:17 +01:00
Bone White
c23a8d3513
Adds traitor station z level
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also access via telescience with emag and z level set to 7
2014-08-28 14:58:17 +01:00
Bram961
4295c1b4fe
Map fixes
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-Telescience pad has atmospherics now
-LOTS of minor fixes like airlocks not having their respective
controllers, weird lights, etc etc etc.
2014-07-25 20:20:38 +02:00
Necaladun
61e8fc8117
Minor map tweaks
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Moved blueshield's laptop, added proper area tag for recruiter
2014-07-22 18:21:16 +09:30
Necaladun
9b5bb0c1dc
Area tags for embassies
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Area tags and fugly images
2014-06-24 12:01:05 +09:30
Giacomand
f32f2b329f
Mobs will now slowly bop up and down while in zero gravity.
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Conflicts:
code/game/area/areas.dm
code/game/turfs/turf.dm
code/modules/clothing/shoes/magboots.dm
code/modules/mob/living/carbon/human/human_movement.dm
code/modules/mob/living/living.dm
code/modules/mob/living/living_defines.dm
code/modules/mob/mob_movement.dm
code/modules/power/gravitygenerator.dm
2014-06-17 01:13:32 -04:00
ZomgPonies
8ad505e18c
Added abandoned drug lab to map.
2014-06-06 16:00:53 -04:00
Zuhayr
4f37a924fe
Replaces the derelict, modifies the DJ station, adds a shuttle bay to Engineering.
...
Conflicts:
baystation12.dme
maps/tgstation2.dmm
2014-06-04 15:30:09 -04:00
ZomgPonies
5f67943f8e
Revert "APC bugfix after someone messed with mah areas!"
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This reverts commit ceca0ddbe8 .
2014-05-27 21:22:53 -04:00
Ccomp5950
ceca0ddbe8
APC bugfix after someone messed with mah areas!
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This was probably bound to happen either way the previous version was based upon a faulty understanding of how the areas worked this is much more robust and only messes with the master areas
and master areas needing power updates call power updates for the each of it's child areas. Also added where messing with SMESes called for an update on all areas power consumption, probably
not required but doing so either way.
We also rebuild the active_areas list every 5 minutes, if you get a engineer that wants to build a new area off of the station with APC's set rebuild_all_areas in the master controller and it will
update instantly, otherwise wait 5 minutes. The only downside to this 5 minutes is you might get free energy until that area becomes active.
Conflicts:
code/controllers/master_controller.dm
code/modules/power/apc.dm
2014-05-27 00:28:31 -04:00
Mloc-Argent
1b2f83dee4
BS12 Hooks
2014-05-22 23:56:35 +02:00
ZomgPonies
f929f83883
Finished mechanic workshop
2014-05-18 05:47:22 -04:00
SamCroswell
666a953c6c
Requested Map Changes
2014-05-05 19:57:16 -04:00
thatprogrammerguy
ac100a8568
A more strict dynamic room selection code, and fixed an incorrect area definition for the dynamic lobby south of customs.
2014-05-02 17:27:57 -04:00
thatprogrammerguy
303fb1e476
Dynamic room balancing - added initial code for a more stricter selection process.
2014-05-02 14:22:39 -04:00
thatprogrammerguy
95dfb85675
Added dynamic areas, currently the only one sits under customs.
2014-05-02 02:52:08 -04:00
alex-gh
71151c0c57
Merge pull request #183 from alex-gh/event_area_rework
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Events can now strike all areas instead of few select ones
2014-04-20 14:07:27 +02:00
alex-gh
8a9130026a
Events can now strike all areas instead of few select ones
2014-04-20 14:04:15 +02:00
Necaladun
5e812fb047
Club needs power
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Club now needs power, APC is added
2014-04-20 12:27:53 +09:30
alex-gh
521ad31671
Revert the new lighting system.
2014-04-07 23:51:35 +02:00