Commit Graph

266 Commits

Author SHA1 Message Date
Charlie
bead47ea29 Adds crawling. (#17899)
* crawling?

* knockdown. CONTAINS CHANGES THAT NEED REVERTING

* plotting can_moves death

* CANMOVE IS DEAD

* mappers are insane

* removes todos as the are todone

* decreases crawling speed

* silly-con fixes

* surgery fixes

* fixes death

* pAI fixes

* removes var/lying

* runtime fix

* decreases default crawling speed

* correct crawling dir

* some more fixes

* stunbaton tweak, revert later

* rejuv fix

* restraint and incapacitated refactor

* crawling dir in line with TG

* fixes vehicle movement and grabs

* alien rest fixes

* antistun fixes

* fixed fall sounds

* forgor to stage this

* first review

* canmove zombie dispersal

* fix

* lots of fixes

* defines

* fixes the trait helper

* if you got no legs you can still crawl

* sillyconfix

* no reverty keepy

* jaunt fix

* hopefully fixes perma sleepy zzz

* admin rejuv temp fix

* rest canceling

* antistun chems now remove knockdown

* buckle offset fix

* fixes some stuff

* crawling delay = 4

* descuffs bed

* sleeping hotfix

* fixes simple mob resting

* V is the macro for resting

* projectiles no dodgy

* refines the projectile check

* god I hate strings

* MORE FIXES

* I hate buckling

* fixes capulettium plus

* winding down

* farie review

* bugs did stop showing up

* SEAN

* todo

* sean review

* ed209

* i HATE cyborgs

* steel review

* laaaaaast things

* reverts stun baton changes

* and done
2022-06-30 11:57:52 -05:00
Qwertytoforty
bb768876fb Fixes free illegals 4 every round (#17892) 2022-05-29 15:29:19 +01:00
Charlie
0f7a8707ef [Ready] Refactors stuns and status effects. (#17579)
* Fixes reviver runtime

* Confusion status effect

* Dizzy status effect

* Drowsiness status effect

* decaying -> transient

* Drunkenness status effect

* why use timer when SSfastprocessing work good

* stuns (mostly)

* weaken and immobalise

* stun/weaken times

* update_flags redundancies.

* Slowed()

* Silence + fixes transient decay

* Jittery

* sleeping

* Paralyze -> weaken

* Cult sluring

* paralyse

* Stammer

* slurring + projectile cleanups

* losebreath

* Hallucination

* forgor this

* eyeblurry

* eye blind

* Druggy

* affected didn't like my spacing

* review pass

* second review pass

* some cleanups

* documentation and signal framework

* confusion fix

* Fixes spec_stun

* rejuv fix

* removes a TODO

* conflicted myself

* fixes

* self review

* review

* removes TODOs

* adminfreeze

* TM fixes

* hallucination fix + others

* tones down alchol and runtime fixes

* confusion overlay suggestion

* more fixes

* runtime fix

* losebreath fix

* clamp => directional bounded sum

* steel review

* oops

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* reduces the dizziness cycle rate

* borg hotfix

* sanctified decursening

Co-authored-by: mochi <1496804+dearmochi@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-05-24 16:35:26 +01:00
Farie82
0716543f32 Makes the feral cat grenade not spawn the cats in nullspace (#17842) 2022-05-22 12:53:02 +01:00
Sirryan2002
ca2874dd6e removed bad clusterbusters (#17820) 2022-05-19 11:41:30 +01:00
SteelSlayer
e49b016df4 Updates the proximity monitor component (#15836)
* prox component update

* mochi review

* bug fix, makes proximity sensors always active

* GC fixes and removes an unused proc

* Disposal fixes from TM

* fixes runtimes when objects created in nullspace runtimes, fixes portable flasher

* a fresh perspective

* lewcc review

* adds comment about direct loc setting over forceMove
2022-04-30 15:50:36 +01:00
atteria
bcf90593ed Improves belt item overlay code, Adds new belt item overlay sprites (#17568)
* belt-improvements-and-sprites

* fixes my fix of botany belt allowed contents
2022-04-12 15:57:21 +01:00
Charlie
40222cdd6e Fixes some runtimes where mobs were spawned in nullspace (#17158) 2021-11-26 10:22:00 +01:00
SabreML
1c3c2c22ad Name Capitalisation Tweaks (Weapons) (#16906)
* Weapon names

* Assault rile

* More #coding_chat tweaks

Realistically changing the typepath here is out of the scope of this PR, but it's such a small change and I'm editing the item already so... probably not worth making an entire separate PR for.

* Missed these
2021-11-04 19:47:31 +01:00
Mieszko Jedrzejczak
559fa37756 add defines for damage flags 2021-08-20 21:09:21 +02:00
Qwertytoforty
92bdb8f159 Makes gluon grenades use ice instead of permafrost (#15577)
* Makes gluon grenades use ice instead of permafrost

* Makes it only select floor turfs
2021-07-08 22:58:44 +01:00
SabreML
0b375de42c Removes the the vast majority of 'The the' from the the code (#15597)
* The the

* Some more

* Review 1

* A couple more
2021-06-20 10:20:32 -04:00
Ryal
5395eafda0 Fixes syntax issue (#15763) 2021-03-29 20:06:41 +01:00
AffectedArc07
f2770ed6be Merge remote-tracking branch 'ParadiseSS13/master' into brutal-part1 2021-03-11 18:41:17 +00:00
Fox McCloud
75935ff876 Converts Eye Augments to Cybernetic Eyes (#15519)
* Converts Eye Augments to Cybernetic Eyes

* literally not used

* it helps when you properly include all the code

* flashlight eyes

* tweaks

* conflict resolution

* can't have two eyes

* order of operations matters here

* autosurgeon
2021-03-03 20:21:30 +00:00
Fox McCloud
02b9445b9b Refactors DNA Mutations; Refactors Mutations to use Traits (#15483)
* Refactors Mutations

* traits

* more work

* styling fix

* yet even more work

* oh hush

* almost there

* it continues yet further

* and that's genetics done

* and that's it folks

* last bit and golem fixup

* oof

* oops

* tweaks and fixes

* styling
2021-02-21 21:25:19 +00:00
AffectedArc07
f5f97882cf BRUTAL Part 1 - No proc var/ in procs 2021-02-01 14:10:08 +00:00
Fox McCloud
de795c4e31 Radiation Refactor (#15331)
* First Commit

* visible radiation and engine goggles

* correction

* t-ray fix

* further adjustments and fixups

* gieger addition and cleaning fixup

* yet more fixes

* styling fixes

* fixes

* human glowing fix

* do the merge conflict avoidance dance

* Update supermatter.dm

* supermatter rads

* mapping in

* radiation doors

* yeah yeah line endings

* clean up

* styling issues

* showers
2021-01-24 22:03:13 +00:00
AffectedArc07
2c37ae8fd0 The road to Initialize() stability - Enforcing parent call on New(), Initialize() and Destroy() (#14719)
* The road to Initialize() stability

* Fixes sanity, for now
2020-10-28 12:35:36 -04:00
Qwertytoforty
e596560604 Prevents flash / sonic powder from working on blob tiles again. (#14559)
* Prevents flash / sonic powder from working on blob tiles again.

* Update code/game/objects/items/weapons/grenades/flashbang.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

Co-authored-by: Qwertytoforty <qwertytoforty@gmail.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2020-10-14 23:43:03 -04:00
SteelSlayer
01da8413de Adds the proximity monitor component. Performance improvement for turf/Entered (#14196)
* proximity monitor

* Update code/__HELPERS/unsorted.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* farie review tweaks

* actually I need this

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2020-09-20 13:31:16 -04:00
AffectedArc07
90fd9a8fb8 Removes all relative heresy (#13969)
Removes all relative heresy
2020-09-16 12:52:20 -04:00
joep van der velden
0bfe9d994e Merge remote-tracking branch 'upstream/master' into bombing-logging-and-co 2020-09-16 15:26:19 +02:00
Certhic
070904dd7b smoke bomb runtime fix 2020-09-06 12:16:05 +02:00
mochi
1bf16ee40c Update flashbang FX and code clean-up 2020-08-03 19:50:58 +02:00
joep van der velden
b8ee98c2e7 fix 2020-06-09 00:00:12 +02:00
joep van der velden
d3743f83fa Improves bomb logging and replaces single attack log msges with actual logging 2020-06-08 23:44:06 +02:00
SteelSlayer
7088de6bab slippery component 2020-06-06 15:35:12 -05:00
AffectedArc07
210f8badf4 Makes all global variables handled by the GLOB controller (#13152)
* Handlers converted, now to fix 3532 compile errors

* 3532 compile fixes later, got runtimes on startup

* Well the server loads now atleast

* Take 2

* Oops
2020-03-20 21:56:37 -06:00
AffectedArc07
04ba5c1cc9 File standardisation (#13131)
* Adds the check components

* Adds in trailing newlines

* Converts all CRLF to LF

* Post merge EOF

* Post merge line endings

* Final commit
2020-03-17 18:08:51 -04:00
AffectedArc07
a1fa46f5a8 Merge branch 'master' into var/const-to-define 2020-03-03 22:44:07 +00:00
Fox McCloud
306fdd6629 Merge pull request #12934 from farie82/Item-armor-fix
Make every obj/.../New() call it's parents, Fixes things not burning on lava and causing runtimes
2020-02-24 19:42:19 -05:00
AffectedArc07
8671439f11 Merge branch 'master' into var/const-to-define 2020-02-22 16:30:01 +00:00
Citinited
fddff1049b [Testmerge ready] Ports tool behaviours; refactors all tools; adds functionality for self-filling reagent containers (#11700)
* Adds support for self-filling reagent containers

* Sets tool_behaviour on the default set of tools

* Fixing merge conflicts

* Refactors welder to use tool behaviour

* The refactor: part I

* The refactor: part II

* Tool Refactor Part III: Revenge of the Maint

* Tool Refactor Part IV: A New Hope

* Tool Refactor Part V: The Oldcoder Strikes Back

* Tool Refactor Part VI: Return of the Coder

* VII

* Holy shit, it compiles?!

* Nannek I completed your TODO, you owe me ice cream

* Tool helpers; telepad is compliant

* Bugtest, Round 1: Fight

Fuck refactoring disposals

* Buggfixing, Round 2: Electric Boogaloo

* Personal crafting uses tool behaviours now

* Construction datums use new tool behaviours; better way of handling fueltank refuelling; more bugfixing

* multitool_check_buffer change; removes some useless things in tool_helpers

* proc name change

* TRUE/FALSE changes

* Bugfixing, Round 3: A Good Day To Bugfix Hard

Fixes multiple issues raised by the testmerge

* Minor style changes
2020-02-15 13:31:08 -07:00
joep van der velden
fd913498bf Make every obj/.../New() call it's parents 2020-01-29 10:43:32 +01:00
AffectedArc07
c64bc93649 Replaces all var/const with #define 2020-01-28 21:25:20 +00:00
Fox McCloud
5170f3fbae the-strength-of-this-world-fades 2019-10-04 19:34:08 -04:00
Fox McCloud
9097dfcacf Merge remote-tracking branch 'upstream/master' into universal-damage
# Conflicts:
#	code/game/machinery/machinery.dm
#	code/game/objects/items.dm
#	code/game/objects/structures.dm
#	code/game/objects/structures/inflatable.dm
#	code/game/objects/structures/mirror.dm
#	code/modules/clothing/spacesuits/hardsuit.dm
#	code/modules/clothing/suits/wiz_robe.dm
#	code/modules/mob/living/carbon/alien/alien_defense.dm
#	code/modules/mob/living/carbon/slime/slime.dm
#	code/modules/mob/living/simple_animal/friendly/slime.dm
2019-09-28 00:16:11 -04:00
farie82
0e8ddb2afe Refactors the examine proc to return a list of strings (#12280) 2019-09-25 22:05:01 -07:00
Fox McCloud
aa49033844 nor-shall-our-souls-falter 2019-09-17 16:06:09 -04:00
Fox McCloud
788f1926fb though-our-bodies-be-ravaged 2019-09-15 19:49:52 -04:00
Fox McCloud
af92373d33 though-this-world-may-be-broken 2019-09-15 05:53:43 -04:00
variableundefined
9c88e72cc3 Merge pull request #12271 from AzuleUtama/nukeOpsItemTweaks
Nuclear Operative Item Tweaks
2019-09-12 19:49:34 -04:00
Fox McCloud
6f516d0303 Merge remote-tracking branch 'upstream/master' into ash-drake-rework 2019-09-12 00:42:34 -04:00
AzuleUtama
c6d846b6b6 Nuclear Operative Item Tweaks 2019-09-11 21:25:44 +01:00
variableundefined
69537dd60c Port TG hitby refactor and detonation of items by projectiles 2019-09-09 22:57:31 -04:00
Fox McCloud
a54cac4887 foxes are canines 2019-09-05 19:18:24 -04:00
Fox McCloud
dca6d98f5f Refactors Corgis 2019-09-04 18:40:34 -04:00
variableundefined
ae70cbfe41 Merge pull request #11606 from Markolie/ghostqol
Observer/hud improvements and fixes
2019-08-11 16:23:23 +08:00
Mark van Alphen
fd579015b1 Portal fixes - adds oldloc to Crossed() 2019-07-15 20:16:17 +02:00