TrashDoxx
e04e0132b6
Some Tweaks & Fixes For Chameleon Projector ( #17719 )
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* Minor Grammar Tweaks
* Fixes Some Exploits
* Code Style Tweaks
* Small Refactor
* Changes From Review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2022-05-03 12:31:39 +01:00
SteelSlayer
e49b016df4
Updates the proximity monitor component ( #15836 )
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* prox component update
* mochi review
* bug fix, makes proximity sensors always active
* GC fixes and removes an unused proc
* Disposal fixes from TM
* fixes runtimes when objects created in nullspace runtimes, fixes portable flasher
* a fresh perspective
* lewcc review
* adds comment about direct loc setting over forceMove
2022-04-30 15:50:36 +01:00
atteria
bcf90593ed
Improves belt item overlay code, Adds new belt item overlay sprites ( #17568 )
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* belt-improvements-and-sprites
* fixes my fix of botany belt allowed contents
2022-04-12 15:57:21 +01:00
S34N
487ae739cc
Adds missing floors to the floor painter ( #17210 )
2021-12-13 18:29:47 +01:00
AffectedArc07
caffb4601e
Fixes intercoms not working when in a comms blackouts ( #17208 )
2021-12-11 12:50:43 +01:00
AffectedArc07
2d5736a61c
Removes brig phys, adds another officer slot to compensate ( #17180 )
2021-12-06 15:00:43 +01:00
S34N
2797b60bc1
Adds support for more "[dir] bump" mapping ( #16908 )
2021-12-03 08:10:11 +01:00
Charlie
31b336da64
minor external organ refactor ( #16183 )
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Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com >
2021-12-01 22:17:44 +01:00
SteelSlayer
93908eefc8
Antag datum clean up/refactor ( #15084 )
2021-11-25 08:29:46 +01:00
Fox McCloud
06df88706f
Beginnings of Combat Changes: Ranged Weaponry ( #17075 )
2021-11-11 21:24:02 +01:00
variableundefined
62d0df33ea
Merge pull request #16998 from lewcc/med-scanner-rads
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Add radioactive message to health analyzer
2021-10-31 22:25:16 -05:00
lewcc
bbf92a4d1a
to_char -> to_chat
2021-10-27 10:05:13 -04:00
lewcc
812b58acd7
Add note for user rad contamination
2021-10-27 01:40:41 -04:00
SabreML
945e00e497
IAA locker, spare headsets, and general locker cleanup ( #16440 )
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* Locker + Bookcase tweaks
* HoS flask
2021-10-26 23:09:45 +01:00
Qwertytoforty
40eb870732
Polishes up and fixes bugs with the syndicate teleporter ( #16844 )
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* Polishes up and fixes bugs with the syndicate teleporter
* snake case
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2021-10-07 16:38:23 +01:00
Farie82
2d13c33906
Makes laser pointers not go through walls ( #16871 )
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* Makes laser pointers not go through walls
* Add comment
* Use the laserpointer instead as center
2021-10-04 20:15:10 +01:00
variableundefined
b44432b8b8
Merge pull request #16667 from Fox-McCloud/secborg-purge-borg-tweaks
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Removes Secborg, Tweaks Borgs: Combat Rework Edition
2021-09-21 08:41:22 -05:00
Stokes52
119385057b
Apply changes from AffectedArc's code review
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Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2021-09-19 07:43:00 -07:00
Stokes52
6c3675ad0c
Add voice modulator mask for crafting and traitor uplink
2021-09-19 07:42:21 -07:00
Fox McCloud
2119063805
Removes Secborg, Tweaks Borgs, Adds Peacekeepers
2021-09-09 14:18:16 -04:00
AffectedArc07
fce2828724
Moves mutes to a GLOB
2021-09-07 15:09:37 +01:00
variableundefined
2354619f17
Merge pull request #16525 from S34NW/glass_floors_2
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Glass floors attempt 2
2021-09-06 19:10:44 -05:00
variableundefined
dd17035c1f
Merge pull request #16567 from SabreML/fluorescent-lights
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Adds a short warm-up time when turning on a light
2021-09-05 16:05:21 -05:00
SabreML
6648d3131f
Clothing Organisation V1
2021-08-24 18:37:48 +01:00
SabreML
1c14cf733b
Light delay V1
2021-08-19 01:19:24 +01:00
S34NW
6234346ff0
Revert "Revert "Adds glass floors" ( #16524 )"
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This reverts commit 517f5e8304 .
2021-08-11 21:29:00 +01:00
variableundefined
517f5e8304
Revert "Adds glass floors" ( #16524 )
2021-08-11 21:18:49 +01:00
variableundefined
d8bfbe307a
Merge pull request #15929 from S34NW/tgglassfloors
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Adds glass floors
2021-08-11 16:08:09 -04:00
S34NW
fa88d21ae4
Merge branch 'master' into solgov_ERT
2021-08-06 15:47:40 +01:00
S34NW
ea87e351a2
Merge branch 'master' into tgglassfloors
2021-08-05 15:17:09 +01:00
hal9000PR
b2d46ba7bc
fix ( #16485 )
2021-08-05 14:42:33 +01:00
S34N
e75d8357eb
i touched the intercoms ( #16483 )
2021-08-05 10:55:17 +01:00
E-MonaRhg
4814d4b29a
Fixes the floor painter icon state ( #16473 )
2021-08-03 00:25:08 +01:00
hal9000PR
7906e66871
Adds feedback for defibbing and scanning husked people ( #16357 )
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* husk
* extra space
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
2021-07-26 18:08:37 +01:00
dearmochi
3938f6d0ad
Fix floor painters being able to paint non-floor ( #16404 )
2021-07-21 08:30:57 +00:00
S34NW
6d312f3a4b
floor painter thingybob
2021-07-20 17:35:46 +01:00
SabreML
150e7e3f60
Painter Item Refactor ( #15828 )
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* Modular Painter V1
* Improved Suicide
* Type & Text
Also `item_state` just goes from `icon_state` so it's not needed.
* Modular Painter V2
Big refactor of everything to use datums rather than separate objects.
* Steel airlock stuff
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Vile Heresy
Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com >
2021-07-20 15:25:45 +01:00
S34NW
59938c00e5
Merge branch 'master' into solgov_ERT
2021-07-10 15:43:33 +01:00
Qwertytoforty
1b1f49ac81
Adds the Emergency Extraction Flare ( #16220 )
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* Adds the Emergency Extraction Flare
* removes extra message
* Apply suggestions from code review
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: dearmochi <shenesis@gmail.com >
* All I ever get, is a pain in the ash... 🎵
* Affecteds requests part 1
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Use populate_contents
* Update code/modules/mining/equipment/wormhole_jaunter.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: dearmochi <shenesis@gmail.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2021-07-02 21:32:45 +01:00
Qwertytoforty
15b7a76c91
Fixes syndicate teleporter saving throw bug ( #16287 )
2021-07-02 19:39:58 +01:00
S34N
6080189ea3
Fixes powersink not giving you a beacon on purchase. ( #16255 )
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* powersink gives you a beacon, as described
* no longer a bomb subtype
* Update code/game/objects/items/devices/radio/beacon.dm
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com >
* Update code/game/objects/items/devices/radio/beacon.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2021-06-26 21:34:08 +01:00
S34N
7c6e19850a
Merge branch 'master' into solgov_ERT
2021-06-22 10:37:32 +01:00
SabreML
0b375de42c
Removes the the vast majority of 'The the' from the the code ( #15597 )
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* The the
* Some more
* Review 1
* A couple more
2021-06-20 10:20:32 -04:00
S34NW
277b14275d
hardsuit pass 1
2021-06-15 00:55:42 +01:00
SabreML
9d10cf4260
Fixes soulstones ignoring DNR or AntagHUD settings ( #16117 )
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* DNR/AntagHUD soulstoning
* Update code/game/gamemodes/wizard/soulstone.dm
Co-authored-by: dearmochi <shenesis@gmail.com >
* Revive rune
Co-authored-by: dearmochi <shenesis@gmail.com >
2021-06-06 12:43:28 +01:00
SteelSlayer
e4bbd94d6a
Robot_module and cyborg stack refactor ( #13527 )
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* robot_module refactor
* some fixes
1. adds medical stacks of 25 for the syndi medical borg
2. fixes various construction steps that weren't using `use()` or `get_amount()`
* review tweaks + other stuff
1. Makes a bunch of for loops into istypeless loops
2. Adds a readout of the current out of stacks a borg has, in the status panel
3. Slightly reorganizes the medical, syndi medical, engineering and syndi engineering cyborgs items
* fixes after upstream merge
* blank line for travis
* fixes and improvements
1. Fixed welder icon's not updating periodically if you were charging in a borg recharger
2. Fixes solar panels dropping /cyborg type glass when they were deconstructed.
3. Band-aid fix (incase #2 doesn't fix this) for cyborg stack's `source` var being null which resulted in tons of "cannot read null.energy" runtimes
* more fixes + constructable frame runtime fix
* removes toy sword placeholder
remove comment
* remove these as well
* .amount to .get_amount(), really should have done this before
* refactors robot_upgrades to work with the new system
- more cleanup
- adds documentation
- fixed a bug I made where you could delete your robot stack via crafting
* moves some unemag logic to the module file, makes more loops typless
* farie review
* fox review
* affected review and more TM bugfixes
* fixes comment
Co-authored-by: SteelSlayer <SteelSlayer@users.noreply.github.com >
2021-05-24 16:24:25 +01:00
AffectedArc07
663eff7b5e
MAP ROTATION PART 2 ( #12345 )
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* MAP ROTATION
* Tweaks + New additions
* Apply suggestions from code review
Co-authored-by: dearmochi <shenesis@gmail.com >
* Fixes improper naming
* Fixes map vote
Co-authored-by: dearmochi <shenesis@gmail.com >
2021-05-24 08:25:18 -06:00
SabreML
02164ad0f0
Operator typos ( #16048 )
2021-05-18 20:55:41 +01:00
S34N
509c1d5638
Fixes rogue characters on strip menu ( #16009 )
2021-05-16 09:35:00 +01:00
SabreML
6481a50506
'Do Not Revive' verb for Ghosts ( #15934 )
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* DNR
* Review things
Bound to be something I missed, but testing all seems to work fine.
* Aliven't
2021-05-02 15:42:56 +01:00