Commit Graph

282 Commits

Author SHA1 Message Date
Qwertytoforty
459ab2d565 moves ai upgrades to new attack chain, fixes bugs (#28668)
* ai upgrade fix

* duplicate icon and icon state
2025-03-15 08:15:19 +00:00
Toastical
202249a137 migrates /obj/effect to the new attack chain (#28066)
* the great migration

* pleasing the linter

* whoops

* smol fixes

* review

* hallucination attack proc

---------

Co-authored-by: Toastical <toast@toaster.com>
Co-authored-by: Toastical <toastical@toaster.com>
2025-02-26 09:45:18 +00:00
CRUNCH
fdc37eae63 Modernizes and Enhances the Ancient Space Station (#27878)
* Update oldstation.dmm

* Update oldstation.dmm

* Fixing some minor typos for cyborg upgrade flavour text

Throws in some missing apostrophes, capitalisation, and the letter "s."

* Briefcase Full of Cash buff

Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr

* Reverts double-feature PR

* Reverts a broken revert

* Reverting again because Ebba told me to

* And reverting yet again

* Update robot_upgrades.dm

* Update oldstation.dmm

* Update oldstation.dmm

* Machines

* it works

* Fixing some minor typos for cyborg upgrade flavour text

Throws in some missing apostrophes, capitalisation, and the letter "s."

* Briefcase Full of Cash buff

Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr

* Reverts double-feature PR

* Reverts a broken revert

* Reverting again because Ebba told me to

* And reverting yet again

* Update robot_upgrades.dm

* Update oldstation.dmm

* Update oldstation.dmm

* Update oldstation.dmm

* Update oldstation.dmm

* CI

* CI (again)

* Adds diamonds (from minecraft)

* Wow that's a lot of mould, that stuff can't be good for you...

* Remove diamond, add more ore rock

* Very minor polish

Adds missing firelocks, removes an unwanted access helper, adds a floor clutter decal.

* Update oldstation.dmm

* Update oldstation.dmm

* Update oldstation.dmm

* Update oldstation.dmm

* Update oldstation.dmm
2025-02-05 20:29:36 +00:00
warriorstar-orion
5b516c3166 Scatter depot loot to the solar winds. (#27954)
* Scatter depot loot to the solar winds.

* make zoo spawners guaranteed

* INFINITY also used for spawn_all_loot, whoops

* move abandoned sec shuttle spawner to locked crate

* Can't use spawn_all_loot and nested lists together

* Reduce pixel offset on mech transport spawn scatter

* set updatepaths script number

* incorporate changes from #27398 and remove old spawners

* some numbers tweaking

* pct -> %

* move briefcase from common to rare for ruins

* lower loot budget from 1800 -> 1700
2025-01-23 07:41:04 +00:00
PopeDaveThe3th
4bdd8a06ba [LORE] Bluespace Lore Pass Pt. 1 (#27809)
* when the space is blue

* Update bio_chip_fluff.dm

* Update wormhole_jaunter.dm

* Update magazines.dm

* Update bags.dm

* Update magazines.dm

* Update dance_machine.dm

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>

* Update closets.dm

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>

---------

Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
2025-01-23 05:21:16 +00:00
warriorstar-orion
157276d6cb Port /tg/ move manager, drift and jetpack components. (#27698)
* Port /tg/ move manager, drift and jetpack components.

* don't add go through newtonian movement if not moved to a turf

* various cleans for blood drifts and mob speed

* fix slow meteors

* why on fuck's earth aren't speedbikes vehicles

* style lint

* also wtf

* okay i'm an idiot

* fix meaty ore speed and blood decal double stepping

* fix not unbuckling pulled object occupants

* don't bother dealing with immovable rods just yet

* exclude bubblegum and vetus from move manager for now

* fix issues related to null weightless blood icons

* reset blood icon state properly

* fuck it, we'll deal with mobs when basic mobs happen

* break infinite loop in decal splat
2025-01-22 22:49:58 +00:00
warriorstar-orion
79bad427c8 Movement cross/uncross implementation. (#26762)
* refactor: Movement cross/uncross implementation.

* wrong var name

* fix unit tests dropping PDAs into nowhere

* Add documentation.

* remove unused constants

* say which procs are off limits

* fix simpleanimal z change runtime

* helps not to leave merge conflicts

* kill me

* fix typecast

* fix projectile/table collision

* treadmills don't cause MC to crash anymore

* connect_loc is appropriate here

* fix windoors and teleporters

* fix bonfires and clarify docs

* fix proximity sensors

Tested with sensors in crates, sensors in modsuits
Tested new proximity component with firing projectiles at singularity
Tested new proximity component with portable flashes
Tested new proximity component with facehuggers

* lint

* fix: polarized access helper false positives

* Revert "fix: polarized access helper false positives"

This reverts commit 9814f98cf6.

* hopefully the right change for mindflayer steam

* Changes following cameras

* fix glass table collision

* appears to fix doorspam

* fix ore bags not picking up ore

* fix signatures of /Exited

* remove debug log

* remove duplicate signal registrar

* fix emptying bags into locations

* I don't trust these nested Move calls

* use connect_loc for upgraded resonator fields

* use moveToNullspace

* fix spiderweb crossing

* fix pass checking for windows from a tile off

* fix bluespace closet/transparency issues

* fix mechs not interacting with doors and probably other things

* fix debug

* fix telepete

* add some docs

* stop trying to shoehorn prox monitor into cards

* I should make sure things build

* kill override signal warning

* undef signal

* not many prox monitors survive going off like this

* small fixes to storage

* make moving wormholes respect signals

* use correct signals for pulse demon

* fix pulse heart too

* fix smoke signals

* may have fucked singulo projectile swerve

* fix singulo projectile arcing

* remove duplicate define

* just look at it

* hopefully last cleanups of incorrect signal usage

* fix squeaking

* may god have mercy on my soul

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* lewc review

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* burza review

* fix bad args for grenade assemblies

* Update code/__DEFINES/is_helpers.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: DGamerL <daan.lyklema@gmail.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-12-21 08:07:44 +00:00
warriorstar-orion
af2a3daf22 Migrate /obj/effect/spawner/lootdrop to /obj/effect/spawner/random. (#27445)
* refactor: Migrate /obj/effect/spawner/lootdrop to /obj/effect/spawner/random.

* set script PR number

* fix broken updatepaths for three course meal

* make filenames unique

* goddamnit

* redirect incorrect icon states

* ugh

* fix typepath fixes
2024-12-06 15:05:38 +00:00
AffectedArc07
d663dfc3fb [READY FOR TM] R&D Rework Part 2 - Death to the experimentor (#27472)
* PT1 - Death to experimentor

* I cant fail CI this fast come on

* PT2 - DA -> SA

* CRLF to LF

* Strange icons in the SA now

* Lets give this a go

* AGH

* Dirt

* WORK

* Oops - cere was missing the RD locker

* Map fixes

* Adds delivery chute back

* Warrior review

* Also removes magnetics

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-12-04 17:55:39 +00:00
warriorstar-orion
525c68d617 Attack chain, initial setup. (pull *immediately* for *any* TM issues) (#26834)
* refactor: Attack chain, initial setup.

* migrate curtain to make dreamchecker happy

* update thurible

* don't call attacked_by separately for legacy attack chain

* remove duplicate proc

* condense similar code, put allowances for legacy code in new procs

* update docs, include diagram source

* add comment on how to update diagram

* fix admonition

* mindflayer updates

* remove commented out code

* clarify all steps

* after_attack should be overridable

* whoops

* retrofit recent changes

* duh, can't restrict this yet because of tool_acts

* i hate ore bags with the fire of a thousand suns

* return correct value for object attack logic

* Various cleanups.

We don't want to attempt to pull stuff out of `/obj/item/attackby`,
because those pieces are part of the related objects' migrations, not
`/obj/item` itself. Attempting to do this causes knockon effects where
things expected to call e.g. `/obj/item/storage/attackby` in the call
chain were not ferried over to the new item interaction code, because
the related objects hadn't actually been migrated over yet.

I've used refactoring /obj/vehicle as the example for migrating
`attackby` methods instead.

* simplify some argument names

* fuck it

* make it do the thing

* Rename CI module call

* Prove that CI works

* improve test output

* aaand fix it again

* fix curtain tool interactions

* fix compile error

* fix compile error

* Better docs, introduce migration plan tool.
2024-12-02 23:36:36 +00:00
warriorstar-orion
0ffa8303a7 Rename all non-snake_case types. (#27268)
* refactor: Rename all non-snake_case types (not procs or vars (yet)).

* completely dynamic update script

* might help to include the data

* update aa's scuffed python

* oh

* set script PR number

* run updatepaths again

* Add other table updates with JSON columns

* bump SQL version

* just fucking end my life

* move JSON data
2024-11-30 19:08:45 +00:00
warriorstar-orion
586805a318 refactor: Migrate more random_spawners to random/spawners and mapping helpers. (#27017)
* refactor: Migrate more random_spawners to random/spawners and mapping helpers.

* set script PR number

* maybe using a reserved keyword isn't a great idea

* oh i guess we're done

* whoops

* make code actually work

* gnarg

* rerun updatepaths for recent changes

* rerun updatepaths for recent changes

* fix build
2024-11-23 14:23:24 +00:00
kyunkyunkyun
e333cd98f5 fix (#27420) 2024-11-22 13:10:44 +00:00
Hayden Redacted
f56c5dfbdf Adds Space Ruin: Voidhopper of Nexus (#26809)
* added Russian Nians

* adds a new space ruin Voidhopper of Nexus aka freighter

* forgot a quotation mark

* Convert maps to TGM

new         : _maps/map_files/RandomRuins/SpaceRuins/freighter.dmm
new         : code/modules/unit_tests/atmos/test_ventcrawl.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* fixed file format of the ruin

* renamed Russian Nians to Soviet Nians

* see above

* down with russian nians, long live soviet nians

* added a ruin paper per Warriorstar's request

* the name russiannian just will not be fully replaced

* forgetting commas and adding a new subtype of paper for the shipping manifest

* I think using quotation marks is causing me issues

* further removal of the term "russian" in preperation of a PR removing lots of referrals to russia

* added some new Poly voice lines

* accidentally commited the wrong PR...

Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com>

* made the shipping manifest ticked

* worked on the perspective of some stairs

* made changes requested by warriorstar

* changed formatting of the sovietnian's loot

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com>

* forgot to add a new line

* i think this is causing the tests to fail perchance

* purging the term russian to be in line with a recent PR doing the same

Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com>

* fixed sovietnian to snake_case

Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com>

* i may forget snake case exists

* second time's the charm like a snake's two fangs

* added warriorstar's suggestions

* reverted a file that was accidentally converted

* fixed merge issues

* added an extra line

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/nian_freighter.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/nian_freighter.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com>

---------

Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-11-19 21:17:11 +00:00
Henri215
b38c4bbd4c A few description grammar fixes (#27134)
* Double spaces

* more space and misspelling

* Fixing punctuations

* Not now

* double dots

* Apply suggestions from code review

Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-11-10 13:38:28 +00:00
Qwertytoforty
36379419d4 Dvorak submaps! (#27206)
* cabinet man

* Kubrick and the Beast (Doomba Track)

* all the people rest by the maintainers request when the sun goes down

* Dvorak Demon - Ambient

god I need Adderall I cranked this whole thing out faster than my fucking lab report

* Hot-Honed Holophone

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* changes for ebba

* listen I can only make so many music jokes in commits

* adds a little more

* Update space_areas.dm

* I'm very stupid

* adds cameras to dvorak

* jesus no almost forgot that

* better cameras from EBBA

* Update code/game/machinery/camera/camera_presets.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/machinery/camera/camera_presets.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-11-07 18:11:04 +00:00
Contrabang
0f717d660a Adds CI to forbid some istype(src) checks. (#26980)
* first set of changes

* the last checks

* actually builds

* Update code/modules/surgery/organs/subtypes/standard_organs.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update tools/ci/check_grep2.py

Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* 1 fix (cigarettes) and better encapsulation in files

* yeeep

---------

Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-11-06 12:56:36 +00:00
warriorstar-orion
9465b565b8 refactor/ci: enforce mapload in Initialize args (#26878)
* refactor/ci: enforce mapload in Initialize args

* add new missing mapload arg

* add yet another missing mapload arg

* Update code/modules/power/engines/singularity/particle_accelerator/particle.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-10-23 19:07:46 +00:00
DGamerL
89796a055b Makes RemoveComponent more sane (#26877)
* Makes RemoveComponent more sane

* An even better wrapper

* Update code/datums/components/surgery_initiator.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/datums/components/_component.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/datums/components/_component.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/datums/components/_component.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/datums/components/_component.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-10-09 18:46:04 +00:00
warriorstar-orion
c340f22125 blackbox: Record ghost role spawns. (#26906) 2024-10-02 15:17:37 +00:00
Kano
1896ed9fd8 Tweaks Derelict Facility ruin loot and adds a new item (#26517)
* part 1

* no you don't

* Update code/modules/mining/equipment/wormhole_jaunter.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/game/objects/items/devices/radio/beacon.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* spawner update

* Update code/modules/mining/equipment/wormhole_jaunter.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/mining/equipment/wormhole_jaunter.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/mining/equipment/wormhole_jaunter.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/mining/equipment/wormhole_jaunter.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Forgotten main reward

* many things were forgotten

---------

Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-09-26 10:04:41 +00:00
warriorstar-orion
5a1588dcbd refactor: syndie depot spawners and icons. (#26861)
* refactor: syndie depot spawners and icons.

* set script PR number

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-09-24 02:57:42 +00:00
Qwertytoforty
ed535ad342 Update telecomns.dm (#26799) 2024-09-22 22:57:03 +00:00
Kyani
32719e2f99 Adds map: EmeraldStation (NSS Diagoras) (#26438)
* fleshed out engi and asteroid

* command work

* more department fleshing out: sec

* sec work

* perma work

* Update EmeraldStation.dmm

* Update EmeraldStation.dmm

* Update EmeraldStation.dmm

* Update EmeraldStation.dmm

* med and dorms fleshing out

* sci and service fleshing out

* Update EmeraldStation.dmm

* APCs done + detailing

* Update EmeraldStation.dmm

* wire work

* more wire work

* wires and LIGHTS

* ATMOS DONE now onto DECOR

* AI/status monitors

* intercoms and newscasters

* Wall items and cameras!

* Update EmeraldStation.dmm

* Update EmeraldStation.dmm

* Update EmeraldStation.dmm

* Update EmeraldStation.dmm

* Update EmeraldStation.dmm

* moved the file to the correct area

* bugfixes, starting up the map

* refining the asteroid

* merge fixes

* logs of bugstomping

* more bugfixing

* bugfixing

* bugfixin

* trying to make the stupid lava work

* adds plasma vent for test

* more testing

* swapped file places

* vents work now!

* Update paradise.dme

* vent sprite update

* file corrections

* Asteroid MILLA changes

* adds a new MILLA atmos  type

* Build MILLA

* oopsie

* fixes

* removed testing code

* reverts map start

* reverts the atmos change

* respriting geyser

* comments

* Update code/__DEFINES/atmospherics_defines.dm

Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update geyser.dmi

* Update paradise.dme

* fixing past merges

* adds some missing items from merges

* reverting

* reverts changes again

* deleted unused file

* oops forgot nearspace areas

* Update code/game/objects/structures/plasma_geyser.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/turfs/simulated/floor/lava.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/area/ss13_areas/engineering_areas.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/objects/structures/plasma_geyser.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/turfs/simulated/floor/lava.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/objects/structures/plasma_geyser.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Lots of map fixes

* Update EmeraldStation.dmm

* trying to unfuck the milla merge

* removed station from dme

* fixes/small tweaks/suggested changes

* removed errant turret

* redid telecomms

* Update EmeraldStation.dmm

* rebuilding everything

* redoing security

* more sec work

* perma shaped up + more items

* renamed properly this time

* resetting atmos code

* more secwork and move papers off varedits

* more secwork + dorms + funeral services

* added new areas + pipe/wires/floors

* security electrified windows/wires/alarms/lights

* cameras, dorms pipes/ires/alarms/apcs

* merged

* disposals

* lots of wall things + added map datum for testing

* pipe fix for linter

* fiddled with maints

* minor maint edits

* fixes + maint work

* more bugfix

* even more bugfixing

* MORE nearspace fixing

* dumb nearspace fix

* Update code/game/objects/structures/plasma_geyser.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* a LOT of fixes + door access

* disposal pipe update  script

* oops linter fixes

* fixed viro button runtime

* finished maints + space decor

* removed hall light switches

* fixed solars areas

* removed errant lattice

* remove agent B from asteroid

* wall bump placement refining

* apc fix

* bugfixing

* minor maint change

* bugfixing

* burn tile on node fix

* changed official name

* bugfixing

* added genetics locker+figures

* bug hunting (buttons mostly)

* added firelocks. oops

* added temp webmap + bugfix

* Update emeraldstation.dmm

* new webmap. again

* added the perma tools

* nanomaps

* bug fixes, fixes, and more fixes

* more tweaks

* cable fix

* more bugfixing

* Update emeraldstation.dmm

* tiny fix

* fix AI sat turrets

* more bugfixing

* MORE bugfixing

* bugfix + ruins soundfile

* pipe bugfix

* fixed toxins pipes. junctions bad?

* swimwear :)

* remove errant QM gps

* rnd shutter button missing

* potato layering fix

* add bridge request console

* fix window tint in interrogation

* added some clothes

* nanomaps2, asset boogaloo

* modified an empty hall, added some perma cams, minor fixed

* forgot to save before push oops

* widens sci maint hall + bugfix

* gives theatre its autodrobe back!

* moved borg spawns

* moves nuke op default spot

* new asteroid mix + botany tweak

* adds cremator button

* new sign + moved pod + bugfixing

* cable fix

* engine, sci chem, and surgery tweaks

* more bugfixes and tweaks

* more tweaks

* adds a few windows back to robotics

* bar was missing pun pun!

* corrected misplaced atmos machines

* re-added the bathroom

* fixes atmos waste disposal injector

* modified mr potato

* changed bathroom area

* minor toxins tweak

* small wall decor tweaks

* removes errant lights

* removes errant opier

* LOTS of fixes/tweaks + adds CO2 to asteroid

* gave maint some boxes + cable fix

* duped brig lock

* adds masks to medbay storage

* adds missing gues passes

* cleanup from kitchen rework

* gives solars enough glass to complete it

* adds another defib to cryo pods

* makes asteroid sign fireproof

* perma maint now opens with virus + bugfixs

* bugfixing + adds missing holopads

* more holopads + bugfix

* adds some smoke vendors

* kitchen area tweak

* fixed errant rack

* rearranged/spread out cig vendors

* moved a cig machine again

* added RD tint button

* undid a brig area change

* removed errant posters

* added filing cabinets + bugfix

* maint morgue tray fix

* adjusted chapel + bugfix

* fixed palms + minor sec floor tweak

* adds forgotten magi and clown starts

* gave engi a shower

* reworked robotics + atmos bugfix

* geysers now work at 1/10 capacity when overpressure

* bugfixing + tweaked overrides/variables

* rework warden office

* bugfixes + adds some holopads

* added missing bio shutter

* more small tweaks

* adds RnD rework + gives mag some things

* fixed fabricators

* tweaked robo + added rnd server board

* added rnd backup circuit

* bugfixing

* bugfixing again

* bugfixing

* fabricator fix

---------

Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-09-13 18:18:25 +00:00
AffectedArc07
03bc64ad13 R&D Rework PT1 - The network refactor (#26420)
* R&D Rework PT1

* Give robotics access too

* Run prettier

* More lints

* This is INCREDIBLY ironic

* Re-add blacklisting

* Oops

* Review changes

* Some fixes

* Fix outstanding issues

* Warriorstar fixes

* Tiny tweak
2024-09-08 16:38:17 +00:00
warriorstar-orion
a2a1aa0489 fix: Standardize abandoned engi sat lockers. (#26654) 2024-09-03 13:18:46 +00:00
Qwertytoforty
3c7c9cacf0 Tweaks to Dvoraks telecomns sat ruin (#26429) 2024-08-30 13:22:16 +00:00
chuga-git
bef66785ce Makes various things return qdel hints on initialization (#26607)
* makes apcs destroy properly with a null area

* starts cleanup of initialize failures and hint returns

* Revert "makes apcs destroy properly with a null area"

This reverts commit 9a9175cd37.

* narsie returns qdel hint now

* make lightgeists clean up hud on destroy

* use the proper hud removal proc, but this still fails somehow. god help me.

* missed one

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com>

---------

Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-08-28 23:57:15 +00:00
chuga-git
47b77f664e duplicate var definitions begone (#26612) 2024-08-28 23:54:32 +00:00
Burzah
c434f08f4f Replaces info class with notice and purges info (#26421) 2024-08-13 09:46:58 +00:00
Kano
9a69130da3 Space Ruin Rework: deepstorage (#25906)
* things were attempted

* take two

* take three

* i meant to add this bit

* no linear loot

* hopefully this will make things less thingamabob than they are

* added indents in deepstorage_award spawner

* Sirryan2002's review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* removed an unnecessary var and documented them

* these too

* these should've been removed too

* added indents to line 53 and 54

* rest of the requested changes

* remapped some parts of the ruin, added a few more notes and made ruin monsters not to randomly wander into depths of chasm

* changes in chasm.dm
+ chasm no longer eats lightbulb machinery
+ made a new subtype of chasm that actually teleports people to a random place instead of dropping them in corner of station z-level

* requested changes

* commit commit

* everything is in shambles

* comma

* Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* warriorstar-orion review

* Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Somewhere, a heavy door has opened.

+ gateopener and fleshling now notifies players about a blast door has been opened

* area changes
+ Floating rock bits now has area
+ Some lights inside the ruin is now under space/powered area which aligns rest of the chasm lights

* little adjustments
+ changed some floors
+ replaced some polarized windows with tinted ones (oops)

* how did these get in here

* Update code/game/turfs/simulated/floor/chasm.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* check if it's space

* Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* changes in turf check
+ Added two procs that will ping-pong on each other and provide a valid turf

* atoms

* there can be only one
+ apparently airless variation of this was introduced in a PR that was merged before this one.

* fix
+ renamed crematorium as incinerator.
+ removed a rogue morgue tray in incinerator room.
+ added access to an accessless airlock.
+ changed improper tags of two blastdoors to relevant ones.

---------

Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2024-07-30 16:16:05 +00:00
DGamerL
098b13bb33 Removes the empty type of /snacks (#26010)
* Aaaaa it works

* Add updatepaths

* Add unsaved files

* MATTTTT

* Fixes casino

* Fix

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-07-29 14:46:04 +00:00
Qwertytoforty
26f28cb7e7 A new space ruin, the telecommunications satellite? [100% done, ready for final review] (#25820)
* THE WORK, IT GOES AND SO IT GOES

* darker yet darker

* more changes

* Almost done, let's post the pr and have some dev people test it out.

* update comment

* small change

* pushing , then we address changes

* Apply suggestions from code review

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* more progress

* final bar lines

* aditional tweaks

* Update telecomns_returns.dmm

* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* sirian changes

* emp weakness, light changes

* no runtimes, shoot borgs

* sorry for all the commits just update to master thanks

* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* fixes

* fixes pathing. Voices

* removes always spawn

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* more changes

* requested string change

* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* lewcs final changes

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-07-25 18:26:14 +00:00
Qwertytoforty
e4ed1b1db3 Radiation fixes. (#26113) 2024-07-25 17:15:12 +00:00
warriorstar-orion
0dc3f30c32 fix: set area poweredness for many ruins. (#26101)
* Fix area poweredness for many ruins.

* hivebot mothership too

* and druglab, argh

* give it a bump
2024-07-03 03:56:11 +00:00
SchrodingersWolf
fba88fb9b5 Adds the Everfull Mug ito tendril loot and also the wizard space ruins (#25924)
* Chaplains in shambles

* Applies suggestion from Sirryan

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: SchrodingersWolf <108938550+SchrodingersWolf@users.noreply.github.com>

* Replaces Inferno clusterbang with Everfull

* Removes unnecessary whitespace

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: SchrodingersWolf <108938550+SchrodingersWolf@users.noreply.github.com>

---------

Signed-off-by: SchrodingersWolf <108938550+SchrodingersWolf@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-07-01 18:55:44 +00:00
warriorstar-orion
5f2b7d7cd0 refactor: remove many unused areas. (#25893)
* refactor: remove many unused areas.

* correct pod number
2024-06-20 11:38:33 +00:00
warriorstar-orion
4697b01241 ID-lock Theta equipment in indestructible crates. (#25660)
* ID-lock Theta equipment in indestructible crates.

* Update code/modules/awaymissions/mission_code/ruins/oldstation.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* Update code/modules/power/cables/cable_coil.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-06-12 18:22:46 +00:00
Charlie Nolan
d3584b1d1c LINDA -> MILLA (#25328)
* LINDA -> MILLA

* Tiles now change their atmos mode properly.

* Fixed a bug that made walls generate supercold air when deconstructed/destroyed.

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Begone, var!

* MILLA -> milla

* Lint.

* More lint.

* Prevent negative/NaN atmos from spreading.

* Made fires start more reliably.

* Undef what the rest should not see.

* Enums are nice.

* Match LINDA better.

* Debugging verbs.

* Debug verb fixes.

* Labelled more lavaland stuff with ATMOS_MODE_LAVALAND

* Block superconductivity on a couple more things for Lavaland.

* Updated milla.dll

* Lavaland map fixes.

* Missed a spot.

* Begone, var! (again)

* Add libmilla_ci.so for continuous integration tests.

* Install/contributing instructions for MILLA.

* Directional plasmaglass windows on shuttles shouldn't stop protecting from heat after moving.

* Banish bad naming.

* Better naming and debug stats for SSair.

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Magic numbers and formatting.

* Don't screw up the temperature during reactions.

* Efficiency and readability.

* Fix hotspots.

* Removed redundant safety (MILLA will already output an error)

* Optimizations.

* oops

* TGS build script update.

* Change API of gas_mixture and how you get one from a turf.

* Get in there.

* so many vars

* MILLA binary updates.

* Lint

* Made MT cost more honest.

* Gave MILLA a read-only mode.

* More read-only vs synchronized mode work.

* Even more.

* Synchronize disposals.

* Updated a bunch of stuff to use SSair.synchronize or GM.synchronize.

* MILLA <3 Tracy

* lint

* cargo fmt

* more lint

* Test needed MILLA sync.

* Silence atmos machinery that's behaving as intended, but continue objecting to other potential failures to synchronize.

* Push new MILLA DLL

* Build MILLA

* Update PR instructions for MILLA.

* Add some fancy plasmaglass windows to the Lifebringers' ship.

* The golems remembered that they should insulate *all* their engines.

* First round of TM bugfixes.

* Build MILLA

* fix two lavaland ruin turf types

* bunch more maps

* fixes milla ci and makes the interesting turf verb better

* Solid turfs can no longer conduct heat (for now...)

* Made indoor tiles in beach and winter biodomes not lavaland air.

* Re-added random IT teleport, adjusted warning message

* Fixed a tinted window on Lavaland to be a plasglass window instead.

* Made firelocks and holofans heatproof

* Made RPD auto-wrench pipes if you have a wrench in your offhand.

* Runtime fixes.

* Made visuals update more reliably.

* Lint

* Update .github/CONTRIBUTING.md

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Build MILLA

* The Syndicate have installed tiny fans on their research base.

* The syndicate have figured out how to make plastitanium windows heatproof.

* This is getting out of hand. Now there are two of them.

* Un-break the auto-wrenching that I broke before committing.

* Build MILLA

* Build MILLA

* Massive MILLA refactor, assorted bugfixes.

* Build MILLA

* Explicit typing.

* Less sleeping/blocking.

* Build MILLA

* Yes, yes, this part can sleep.

* Build MILLA

* SSair reporting improvements.

* Build MILLA

* Please do not dock twice and splat yourself.

* Build MILLA

* Pls to not make SM go nuts.

* Build MILLA

* Build MILLA

* Added stricter lower bounds on plasmafire, fixing perpetually-burning SM.

* Build MILLA

* Lint

* Temporary logging, begone.

* Build MILLA

* Prevent hotspot strobing.

* Add in radiate_to_spess behavior.

* Build MILLA

* progress

* Compiling is good.

* bugfixes

* Progress.

* Ruins update.

* This one exists.

* Fixup temporary hotspots to last longer than one tick.

* Add/fix comments.

* Cut the slash.

* Fix test.

* No sleep for you.

* Build MILLA

* Prevent nested MILLA safety from runtiming.

* Build MILLA

* Runtime fix.

* Build MILLA

* Fix canisters not updating icon when gas contents change.

* Build MILLA

* Build MILLA

* Fixed an issue that made mechs very cold on environment air.

* Build MILLA

* oops

* Build MILLA

* Walls can make loud noises again.

* Build MILLA

* Fixes a rare runtime.

* Build MILLA

* Update .github/DOWNLOADING.md

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Review suggestions

* Lint

* Build MILLA

* bound_mixtures now only contains mixtures that can be written

* Build MILLA

* Apply suggestions from code review

Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Build MILLA

* Restore the original async behavior of pyro anomalies.

* Build MILLA

* Build MILLA

* Make the safety assertion in /datum/milla_safe safer.

* Build MILLA

---------

Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: GDN <Roanrichards1@Gmail.com>
2024-06-09 07:18:11 +00:00
CRUNCH
38e393aff3 Extended Descriptions: Energy Weapons - Reloaded! (#25262)
* The Revival

* Added the BSG and disabler SMG

* Minor spelling mistake >::(

* Theta exists.

* Update oldstation.dm

* Maiman Photonics

* Apply suggestions from code review

Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update code/modules/projectiles/guns/energy/energy.dm

Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update code/modules/projectiles/guns/energy/special_eguns.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update code/modules/projectiles/gun.dm

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* improper nouns

* refactor descriptions

* Documentation + minor refactor

* Refactor descriptions.

* aaaaaaaa

---------

Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-05-30 17:53:45 +00:00
larentoun
ecabb8f7e6 Fix planetary_atmos working correctly only for lavaland + use defines for lavaland atmos (#25296)
* planetary atmos is not only lavaland

* use defines for lavaland temperature

* use defines for lavaland air

* temperature is initial
2024-05-17 12:57:45 +00:00
Qwertytoforty
2ce4c20515 Adds the Lance emergency shuttle (#24806)
* WIP: Adds the Lance emergency shuttle

* untodo

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* c-c-c-changes

* Apply suggestions from code review

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* Update code/datums/shuttles.dm

Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
2024-05-15 14:13:51 +00:00
Qwertytoforty
88af37bfcf Adds the NTSS Shadow (#24778)
* WIP

* change this

* the rest of the fucking owl

* removes QWERTODO

* let us fix the CC beacons too

* makes it look better

* makes CI work on everything but shadow, asking warriorstar

* exclude ntss shadow from window spawner checks

* final changes hopefully

* moved around parts of the shuttle

* Update code/modules/atmospherics/machinery/components/trinary_devices/filter.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* moves it moves it to it's own file

* move it move it

* bobby_drop_tables

* oops

* fuck

---------

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-04-26 22:31:09 +00:00
Qwertytoforty
af5d187014 Adds magic tarot cards [SERIOUS DO NOT CLOSE AFTER AFD] (#24933)
* starts it

* Update magic_tarot.dm

* MORE PROGRESS

* So many thanks to Cloudbucket, for sprites

* The Work, the Art, continues.

* more changes

* pushes the Work foward. All cards done.

* and more thanks github

* adds to BSH

* tochat

* Finishes QWERTYTODO. Magic key. World smoke

* Isaac and his mother lived alone in a small house on a hill.  Isaac kept to himself, drawing pictures and playing with his toys as his mom watched Christian broadcasts on the television.  Life was simple, and they were both happy. That was, until the day Isaac’s mom heard a voice from above.  “Your son has become corrupted by sin. He needs to be saved.”  “I will do my best to save him, my Lord,” Isaac’s mother replied, rushing into Isaac’s room, removing all that was evil from his life.  Again the voice called to her, "Isaac’s soul is still corrupt. He needs to be cut off from all that is evil in this world and confess his sins."  “I will follow your instructions, Lord. I have faith in thee,” Isaac’s mother replied, as she locked Isaac in his room, away from the evils of the world.  One last time, Isaac’s mom heard the voice of God calling to her.  “You've done as I've asked, but I still question your devotion to me. To prove your faith, I will ask one more thing of you."  "Yes Lord, anything!” Isaac’s mother begged.  "To prove your love and devotion, I require a sacrifice. Your son, Isaac, will be this sacrifice. Go into his room and end his life, as an offering to me to prove you love me above all else."  "Yes Lord", she replied, grabbing a butcher’s knife from the kitchen.  Isaac, watching through a crack in his door, trembled in fear.  Scrambling around his room to find a hiding place, he noticed a trap door to the basement hidden under his rug.  Without hesitation, he flung open the hatch, just as his mother burst through his door, and threw himself down into the unknown depths below.

* nanny bag it before I forget

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* returns early

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* RE-RE-RE-REVIEW

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: synthtee <127706731+SynthTwo@users.noreply.github.com>

* requested changes and such

* duh

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* returns early

* Update code/datums/status_effects/buffs.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* new hrefs here to troll CI :trollface:

* Update code/game/gamemodes/wizard/magic_tarot.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: synthtee <127706731+SynthTwo@users.noreply.github.com>
2024-04-24 23:10:46 +00:00
GDN
2d38ce91e6 improves robobrain spawning (#24858)
* improves robobrain spawning

* Update code/modules/mob/living/brain/robotic_brain.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-04-12 18:35:42 +00:00
Qwertytoforty
464d53ecdc Fixes multitile doors and multitile engines on shuttles. Gives raven it's big engines back (#24781)
* 7 year old fix ™️

* whiteship multi

* Apply suggestions from code review

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>

* Update shuttle_rotate.dm

* Update code/modules/shuttle/shuttle_rotate.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/shuttle/shuttle_rotate.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-04-01 15:18:23 +00:00
GDN
eee8878024 Datumizes spells (#24242)
* datumized spells

* finished

* last changes

* conflict

* Update code/datums/spells/alien_spells/transfer_plasma.dm

* conflicts

* shitty runtime fix until i get to this tomorrow

* Update code/datums/spell.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spell_handler/alien_spell_handler.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/alien_spells/regurgitate.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/alien_spells/regurgitate.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/bloodcrawl.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/bloodcrawl.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/antagonists/vampire/vampire_powers/vampire_powers.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/wizardcrash.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/research/xenobiology/xenobiology.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/carbon/superheroes.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/conjure.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/ethereal_jaunt.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/emplosion.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/turf_teleport.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/dna/mutations/mutation_powers.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/dna/mutations/mutation_powers.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/revenant/revenant_abilities.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* guess who just rework the entire malf ai actionsf ai

* gc better

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-04-01 07:42:21 +00:00
Charlie Nolan
589f1e8ee7 Updated the ancient space station awakening text (#24760)
* Charlie knows the current year now.

* This change is apparent.
2024-03-26 09:55:25 +00:00
Octus
da979a5fd8 Makes Lavaland Actually... Hot 🔥 and some other tweaks for said heat. (#23325)
* d

* Revert "d"

This reverts commit 8a4bf06f5c.

* hot hot HOT

* Makes Unathi natrually heat resistant

* unathi can breath superheat, also bone bracers

* hecksuit heat resist

* hot

* hermit tweak

* fresh jays

* SPICYYYYYYY HOT HOT ARIBA ARIBA

* oooo wee pressure fix

* lavaland stuff by SabreML

* Update lava.dm

* fixes temps

* Update asteroid_floors.dm

* Update minerals.dm

* Sabres edits

* holy shit atmos is so painful

* ITS NOT DEAD YET SPRITES INCOMING

* A PULSE

* Update lavaland_surface_althland_excavation.dmm

* Update lavaland_surface_hermit.dmm

* mapping shit

* sprites

* no hood

* Update lung_datum.dm

* heatproofs lavaland xenos, and fixes ancient robot

* mine bots are heat resistant

* Update explorer_gear.dm

* adds heat resist to lavaland items
2024-03-10 17:34:46 +00:00
Charlie Nolan
20096f3592 [s] Make on_mob_movement work on all mob movement (#24491)
* Updated on_mob_move to be called on all mob movement.

* Call parent in mob/living/Moved
2024-03-07 17:55:06 +00:00