Commit Graph

87 Commits

Author SHA1 Message Date
AffectedArc07
04ba5c1cc9 File standardisation (#13131)
* Adds the check components

* Adds in trailing newlines

* Converts all CRLF to LF

* Post merge EOF

* Post merge line endings

* Final commit
2020-03-17 18:08:51 -04:00
Aquilar
faa221c36b Makes personal crafting for all recipes work again. (#13032)
* allows personal crafting check tools to use paths again while preserving tool behaviours
converted all recipes from tools to tool behaviours.

Signed-off-by: Aquilar <20759278+Aquilar@users.noreply.github.com>

* changes it to be a lot cleaner.

Signed-off-by: Aquilar <20759278+Aquilar@users.noreply.github.com>

* more changes, like new proc and making so lists are separated properly

* efficiency things

Signed-off-by: Aquilar <20759278+Aquilar@users.noreply.github.com>
2020-03-01 14:57:06 -07:00
Citinited
fddff1049b [Testmerge ready] Ports tool behaviours; refactors all tools; adds functionality for self-filling reagent containers (#11700)
* Adds support for self-filling reagent containers

* Sets tool_behaviour on the default set of tools

* Fixing merge conflicts

* Refactors welder to use tool behaviour

* The refactor: part I

* The refactor: part II

* Tool Refactor Part III: Revenge of the Maint

* Tool Refactor Part IV: A New Hope

* Tool Refactor Part V: The Oldcoder Strikes Back

* Tool Refactor Part VI: Return of the Coder

* VII

* Holy shit, it compiles?!

* Nannek I completed your TODO, you owe me ice cream

* Tool helpers; telepad is compliant

* Bugtest, Round 1: Fight

Fuck refactoring disposals

* Buggfixing, Round 2: Electric Boogaloo

* Personal crafting uses tool behaviours now

* Construction datums use new tool behaviours; better way of handling fueltank refuelling; more bugfixing

* multitool_check_buffer change; removes some useless things in tool_helpers

* proc name change

* TRUE/FALSE changes

* Bugfixing, Round 3: A Good Day To Bugfix Hard

Fixes multiple issues raised by the testmerge

* Minor style changes
2020-02-15 13:31:08 -07:00
Darkmight9
19a29319de Decorations galore part 1! (#12615) 2019-10-27 00:30:05 -04:00
Fox McCloud
9097dfcacf Merge remote-tracking branch 'upstream/master' into universal-damage
# Conflicts:
#	code/game/machinery/machinery.dm
#	code/game/objects/items.dm
#	code/game/objects/structures.dm
#	code/game/objects/structures/inflatable.dm
#	code/game/objects/structures/mirror.dm
#	code/modules/clothing/spacesuits/hardsuit.dm
#	code/modules/clothing/suits/wiz_robe.dm
#	code/modules/mob/living/carbon/alien/alien_defense.dm
#	code/modules/mob/living/carbon/slime/slime.dm
#	code/modules/mob/living/simple_animal/friendly/slime.dm
2019-09-28 00:16:11 -04:00
AzuleUtama
61a899b5d1 Fixes improvised shotgun showing up as an ammo recipe 2019-09-25 18:18:50 +01:00
Fox McCloud
62226851d9 Merge remote-tracking branch 'upstream/master' into universal-damage 2019-09-23 12:53:52 -04:00
Fox McCloud
c87389a595 TG Buckle Update (#12375) 2019-09-22 18:22:57 -07:00
Fox McCloud
238ea19d09 Merge remote-tracking branch 'upstream/master' into universal-damage
# Conflicts:
#	code/modules/clothing/suits/labcoat.dm
#	code/modules/clothing/under/miscellaneous.dm
#	code/modules/mob/living/carbon/human/species/golem.dm
#	code/modules/mob/living/simple_animal/bot/ed209bot.dm
2019-09-21 12:40:07 -04:00
Fox McCloud
d5759a0db5 Rebalances Golems, Refactors Species Based Equipping (#12358) 2019-09-21 06:10:37 -07:00
Fox McCloud
177ac43f23 next-we-melt-the-memories-that-are 2019-09-09 16:20:04 -04:00
Fox McCloud
91fffcc076 Updates/Refactors Personal Crafting 2019-09-03 17:58:33 -04:00
Fox McCloud
eef0bc919d Implements Tailoring 2019-08-26 17:41:39 -04:00
Fox McCloud
3667557b60 More Lavaland Updates: Primal and Bayonets 2019-08-19 20:02:53 -04:00
Mark van Alphen
37f5947d27 Sinew instead of leather 2019-06-07 04:12:01 +02:00
Mark van Alphen
e0a21759fb Add tribal splints 2019-06-07 04:06:12 +02:00
Mark van Alphen
ba0f6abb02 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into turfs
# Conflicts:
#	code/game/objects/items.dm
#	code/modules/power/cable.dm
#	icons/mob/inhands/items_lefthand.dmi
#	icons/mob/inhands/items_righthand.dmi
#	icons/obj/lighting.dmi
#	paradise.dme
2019-04-30 19:26:17 +02:00
Arkatos1
3c4bccff18 Adds Floorbot color variants, minor refactors 2019-04-17 19:56:29 +02:00
Mark van Alphen
f75de97c6e Port over Corn and affected's work on Lavaland
Co-authored-by: AffectedArc07 <josephcase55@hotmail.com>
Co-authored-by: CornMyCob <xxxxbarryscottxxxx@gmail.com>
2019-04-01 23:41:32 +02:00
variableundefined
4521747046 Merge pull request #10750 from Nicaragua1/General_Griefsky
General Griefsky
2019-02-16 18:41:35 +08:00
Nicaragua
7cc13f6206 E-dagger version removed, now it's inheriting from secbots. Balance changes
This saved 200lines of code.
2019-02-10 18:56:36 -03:00
Nicaragua
2457fca12a added toy version removed crafting recipe for griefsky aprenttice 2019-01-27 05:16:44 -03:00
Nicaragua
c4e3438833 oops forgot the ) and , . 2019-01-27 02:31:19 -03:00
Nicaragua
15f7f2a125 added crafting recipe for both jgriefsky and griefsky 2019-01-27 02:27:08 -03:00
Fox McCloud
ad6fc45f74 Fixes Null Crafting Recipes 2019-01-22 18:45:54 -05:00
Nicaragua
8175d67b2e honk_bot from V2
Originaly from PULL

https://github.com/ParadiseSS13/Paradise/pull/10656
2019-01-21 12:31:47 -03:00
Citinited
48f37473d7 proper path for built snowmen 2018-12-30 02:25:34 +00:00
Citinited
abe99ba8ad Snowman construction time tweak 2018-12-30 02:15:57 +00:00
Citinited
ccb61518ae You can now build snowmen at Christmastime; removes commented out code 2018-12-30 02:15:05 +00:00
Improvedname
cdc5ae5017 push 2018-12-25 19:50:44 +01:00
Mitchell
0855bd3f82 Lowers craft cost of mat. 2018-12-12 00:32:35 -06:00
Mitchell
54c4325c46 Adds Sushi Mat and Sushi Makiroll
Makes sushi 100% more efficient and viable to make a restaurant out of.
2018-12-07 13:28:10 -06:00
warior4356
9be0a83269 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into Drill 2018-11-08 01:58:53 -08:00
datlo
383a331f46 Adds the toxins payload casing to crafting
Adds a new type of bomb payload : The toxins payload. Crafted with a
matter bin, metal, and a remote signaller, it must be loaded with a tank
transfer valve and put into a plasteel bomb casing in order to do
anything. Once the bomb detonates, the toxins payload will open the TTV
(causing an explosion if the mix is correct).

As with syndicate bombs, a bomb with a toxin payload has a minimum 90
second timer, and will beep loudly to warn nearby crew to evacuate the
area.
It can be defused (or accidentally detonated early) in the same way a
syndicate bomb can.

This allows scientists a secure way to test their bombs (less chances of
accidental detonations with this method, although it adds extra steps),
and antagonists a way to craft their own syndicate bomb, which is better
than a simple tank transfer valve if your objective is not killing crew
but making sure a specific area is wiped off the station map with little
to no casualties.
2018-11-06 20:01:19 +00:00
warior4356
0ee51bdcc2 Reverts maps. Fixes conflict. 2018-10-31 19:13:22 -07:00
warior4356
5f74e61731 Map changes, bug fixes 2018-10-29 03:21:52 -07:00
warior4356
13d927c10e Drills implimented 2018-10-29 01:10:10 -07:00
variableundefined
65c246c1c9 TG container_type refactor 2018-10-13 08:20:52 +08:00
Desolate
c974e29a3c global lists global defined 2018-10-02 15:52:46 -05:00
Fox McCloud
319a6cd500 Removes Explosive Lances 2018-07-03 18:13:51 -04:00
Fox McCloud
b238dfc581 Ports Guillotine 2018-04-27 18:58:23 -04:00
Fox McCloud
8c7b543415 The Great Conflictening 2.0: Removes /obj/item/device 2018-04-25 23:07:35 -04:00
Fox McCloud
0382afcb33 Ports TG Components 2018-04-21 01:22:50 -04:00
Fox McCloud
b3fa91030b oops 2018-04-15 22:41:42 -04:00
Fox McCloud
5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
Fox McCloud
5701ea7c75 Ports Nano UI to Subsystems 2018-03-26 23:59:52 -04:00
Fox-McCloud
5f918ceb07 Buffs IEDs 2017-12-05 02:19:17 -05:00
Fox-McCloud
b664f73a68 chemical bombs 2017-06-29 20:02:27 -04:00
tigercat2000
b419782526 Luxury Bluespace Capsule & More
tgstation/tgstation#27881

There is now a second bluespace shelter capsule, which is much more
fancy & expensive. Note, this still does not make them generally available.

Changes Summary:
 - Added "Shelter Beta" - It comes with a built in kitchen, toilet, shower, three
 course meal, and an artifact™️! There are plenty of secrets to
 behold..
 - Added black carpeting. This can be created by the personal crafting
 menu and having any crayon + a carpet with you.
 - Added fancy wooden and fancy black wooden tables. These are craftable
 by hitting wooden table parts with regular and black carpet,
 respectively.
 - You can now unanchor, deconstruct and color shower curtains. Use any kind of
 crayon to color them, and screwdriver to unanchor them. Once they are
 unanchored, you may use wirecutters to change them back into materials-
 All of which are used in a new crafting recipe for creating them.
 - Display cases moderately refactored.
 - Added survival pod windows/windoors for the new luxury pod.
2017-06-07 11:17:44 -07:00
Crazy Lemon
f60dd39a9d Merge pull request #6705 from davipatury/crafting-ui
Personal Crafting Nano-UI-ification
2017-03-21 18:00:34 -07:00