Commit Graph
151 Commits
Author SHA1 Message Date
Tastyfish ec2e80ea65 Fixed airless floor being plasteel airless floor 2016-01-23 08:43:03 -05:00
TheDZD a4c9219dd6 Merge pull request #3220 from Fox-McCloud/startup-fix
Fixes Server Startup Times
2016-01-13 20:00:54 -05:00
Fox-McCloud 8f280b38c8 Fixes Server Startup Times 2016-01-13 19:49:48 -05:00
Fox-McCloud eb5fcba6c5 Explosion Overhaul 2016-01-12 18:46:10 -05:00
Tigercat2000 88332b2bbc Code: Fix stupid fucking space update_visuals runtime
Fixes #3142
In a stupid fucking way
2016-01-08 10:25:54 -08:00
Tigercat2000 986c687d27 Merge remote-tracking branch 'upstream/master' into lighttiles
Conflicts:
	code/game/objects/items/stacks/tiles/tile_types.dm
2016-01-05 18:49:36 -08:00
Tigercat2000 a10d7d1bd2 fix lightfloors 2016-01-05 18:46:39 -08:00
Fox-McCloud 4221d033ab Slipping Refactor and Floors 2016-01-04 21:22:59 -05:00
Tigercat2000 31aab5452b -tg- smoothing/floor refactor
Squashed:

Add plasteel goonplaque turf

Builtin_tile nulling

Levelupdate()

Fix falsewalls, update smoothing.dmm

fixes rwall decon
2016-01-03 19:24:13 -08:00
Tastyfish 7aa9ac2000 fixes drilling bent pipes into walls 2015-12-23 03:03:13 -05:00
Tigercat2000 42aa800393 Merge remote-tracking branch 'upstream/master' into I_WILL_FUCKING_NUKE_THIS_GODDDDAMMMNIIITTT
Conflicts:
	code/game/supplyshuttle.dm
	code/modules/mining/laborcamp/laborshuttle.dm
2015-12-09 10:08:28 -08:00
TheDZD a541d11913 Merge pull request #2448 from tigercat2000/footsteps_are_good_iunno
Footstep sounds
2015-12-08 20:37:49 -05:00
Certh 591daf04d2 Corrected the capitalization of a large amount of machines and items. This will also cause BYOND to use the correct articles (a/an).
Also corrected some periods, spelling errors etc. along the way.

If this PR seems familiar, a part of this is of an earlier PR that I messed up.
2015-12-07 16:14:26 +01:00
Tigercat2000 c3f476f62c Supply shuttle, initial_move() fixes, dock fixes
Supply has been almost completely replaced by -tg-'s system.

No fancy UI, unfortunately, but modifying bay's directly was not possible.
2015-12-04 21:48:40 -08:00
Tastyfish 85d651b781 refactored datum/effect/system because it was a complete mess 2015-11-22 19:43:01 -05:00
Fox McCloud 8c1f11fb0b Merge pull request #2566 from Robertha89/master
Fixes invisible wrapping paper, sonic jackhammer not breaking walls and field surgery kit not fitting its own content
2015-11-18 21:26:23 -05:00
Robertha89 51d3724abf Typos, fixes and whatnot 2015-11-19 00:36:56 +01:00
Tigercat2000 46572359fa Merge remote-tracking branch 'upstream/master' into footsteps_are_good_iunno
Conflicts:
	code/modules/mob/living/carbon/human/human_movement.dm
2015-11-17 17:40:08 -08:00
Tastyfish 2694646a7e Fixed placing down bent pipes, unfastening HE pipes, fastening uncoupled junction pipe 2015-11-17 11:39:21 -05:00
Robertha89 3936231e53 Fixes Sonic Jackhammer 2015-11-15 21:53:21 +01:00
Tigercat2000 79f3a18de1 Merge remote-tracking branch 'upstream/master' into footsteps_are_good_iunno
Conflicts:
	code/modules/mob/living/carbon/human/human_movement.dm
2015-11-14 08:55:51 -08:00
Fox-McCloud e2772fb45b wall refactor 2015-11-04 19:41:00 -05:00
Tigercat2000 bda1572b30 Footstep sounds
This adds a system for footstep sounds
 - Only xenomorphs and humans currently use it, could expand to robutts
   and simple_animals easily, but haven't.
 - Only enabled for three turf types currently:
  - Plating (ala Maintnance)
  - Carpets
  - Wooden floors
2015-11-01 13:58:28 -08:00
Fox-McCloud 695cc58165 Makes built in floor tiles pass through the GC 2015-10-14 17:32:04 -04:00
Tigercat2000 ccdae149bb -tg- pull refactor
This commit does the following:
 - Overhauls how pull works. It is now based on a mob verb,
   mob/verb/pulled()
 - Makes the pull icon much more responsive. It is now updated whenever a
   mob starts or stops pulling an object, and instantly updates.
   - This required HUD changes. God help me.
2015-10-10 11:15:52 -07:00
Fox-McCloud e17c6bde22 Another del->qdel pass 2015-10-08 16:49:10 -04:00
Fox-McCloud b312ff41db More Destroying Tweaks 2015-10-06 23:29:51 -04:00
Tigercat2000 c4fa813331 Remove remaining arbitrary restrictions on has_fine_manip
This commit removes all (most) of the remaining code limiting xenomorphs
that have has_fine_manipulation on an entirely arbitrary basis. Xenomorphs
with has_fine_manipulation may now interact with NanoUI, and will only
break computers on non-help intent. The can also tear down walls, since
walls used an ishuman check in place of an isAdvancedToolUser check as
they should have.

Minor refactor to machinery.dm as well; Instead of the slightly
(completely) insane attack_hand restriction to humans and silicons (it was
a multi-line IF, why), it now checks user.IsAdvancedToolUser(); This means
restrictions on monkies will actually function properly now.
2015-09-30 10:50:10 -07:00
Markolie df8209afe6 Atmos fixes 2015-09-22 05:15:05 +02:00
Tigercat2000 0603f73232 Bay12 examine overhaul.
This commit overhauls the examine system to baystation's latest system,
including a more efficient verb approach, and a new status panel tab,
which shows more information for pre-defined objects.
2015-09-14 11:51:40 -07:00
Tigercat2000 7f4ac72910 Progress bars + Wall Rationalization
This commit does the following:
 - Ports progress bars from -tg- (tgstation/-tg-station#9921)
 - Refactors wall attackby code to make it 100% less insane; Instead of
   manually checking every little thing, it uses do_after,
   consequentially, making the new progress bars affect dealing with walls
   as well.

Wall code makes a tiger sad.
2015-08-31 13:38:51 -07:00
Markolie 5eee617063 Consolidate ?/FLW links under key_name_admin 2015-08-17 00:13:53 +02:00
Markolie a397c730b5 Admin jump overhaul, add watchlist functionality, other admin updates 2015-08-16 23:28:02 +02:00
Fox-McCloud 050e111157 Merge pull request #1603 from TheDZD/shadowling
Shadowling Updates
2015-08-05 20:26:25 -04:00
DZD 7637fe9582 Finalizes Changes
- Adds action buttons for Shadowling spells
- Fixes bugs and runtimes found while testing.
- Remove stupid snowflake check that allowed mobs with environment_smash
>= 2 to smash reinforced walls, but not regular walls (what the actual
fuck?).
2015-08-05 18:22:01 -04:00
Mark van Alphen 027686ba52 Buff scrubbers and add widenet 3x3 scrubbing 2015-08-03 23:22:25 +02:00
DZD ba82f03d7c Drill and drone fixes
- Fixes mining drones having access to a plasma cutter energy weapon,
replaced with a diamond drill. Functionality is almost identical to what
it was with old plasma cutters.
- Pathing fixes for diamond drills.
2015-08-01 10:13:54 -04:00
DZD 66688f4dbb Fixes conflicts in icons/obj/gun.dmi. 2015-07-24 15:29:20 -04:00
Fox-McCloud 04511d3f0b Blob Mode Major Overhaul 2015-07-12 02:45:40 -04:00
DZD 412443dbf1 Fix non-icon merge conflicts 2015-07-10 19:57:59 -04:00
Fox-McCloud 54f59b9899 Pass II 2015-07-09 19:51:40 -04:00
DZD 916f9bf4bb Sort of compiles
Time to fix xenoarch, and then the map.
2015-07-09 15:55:36 -04:00
Fox-McCloud 0dbea7621f The Great Del() Cull of 2015 2015-07-09 02:48:34 -04:00
Fox-McCloud 561e0c2268 pass 3 and cleanup 2015-07-07 01:32:40 -04:00
Tigercat2000 7c9139d6e0 Bay/-tg- Meteor port
Meteors now have different types, properly integrated.
Meteoract has been removed, meteors now just call ex_act.
2015-06-21 18:39:39 -07:00
Fox-McCloud 8e450f99c8 tweaks and optimization 2015-06-21 02:16:18 -04:00
Fox-McCloud 2ad1c74457 Singularity Refactor 2015-06-10 20:04:28 -04:00
Tigercat2000 f7ccb2ef79 Colored Light Tiles
Light tiles (item) can now have their color changed by attacking them with a
multitool. These colors have special sprites and glow a color similar to
their sprite.
2015-05-28 16:52:06 -07:00
ZomgPonies e056abfb82 3/3 port done 2015-05-25 20:16:34 -04:00
Krausus 2e8cbb3e1d Fixes catwalk deconstruction and a runtime
Crowbaring them would runtime because they lack a floor tile type
2015-05-25 06:44:33 -04:00