Mira
dac57002ff
[PORT] Add mantis blades (new traitor item) ( #27594 )
...
* add mantis blades
* fix nuclear only
* fix .dme edit
* fix linter
* new attack chain
* maybe fix linter
* add NT mantis blade to syndicate 6
* newline
* add list
* fix nested types
* ability to pry open doors with two blades
* Update code/game/machinery/doors/airlock.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com >
* requested changes
* remove transform
* replace sleep with addtimer
* Update code/datums/uplink_items/uplink_general.dm
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com >
* Update code/datums/uplink_items/uplink_general.dm
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/uplink_kits.dm
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com >
* Update code/modules/research/designs/weapon_designs.dm
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com >
* Update code/modules/research/designs/weapon_designs.dm
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com >
* Update code/modules/surgery/organs/augments_arms.dm
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com >
* Update code/modules/surgery/organs/augments_arms.dm
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com >
* Update code/modules/surgery/organs/augments_arms.dm
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com >
* Update code/modules/surgery/organs/augments_arms.dm
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com >
* Update code/modules/surgery/organs/augments_arms.dm
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com >
* Update code/modules/surgery/organs/augments_arms.dm
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com >
* add safetys and some cleanup
* return parry sound
* snake case and replace CALLBACK with VARSET_CALLBACK
* move attacking logic and update item and uplink description
* cleanup
* first attempt
* fix conditional statement
* update paradise.dme
* edit whitespace
* signal interceptors
* improve some logic
* oops
* use COMSIG_INTERACTING
* return one whitespace
* subtype for mantis blades
* replace .GetComponent() with signal
* fix typo
* better naming
* attempt_cancel_message and some logic
* split logic
---------
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
2025-01-17 18:16:59 +00:00
Toastical
6f77bf1f8a
Attack Chain Migration: Wirecutters ( #27567 )
...
* wire cutting
* change item interact signal
* typo
* unneeded thingy mcbob
---------
Co-authored-by: Toastical <toastical@toaster.com >
Co-authored-by: Toastical <toast@toaster.com >
2025-01-17 18:14:40 +00:00
Charlie Nolan
471383bcc1
Improved Meteor Shields ( #27937 )
...
* Improved meteor shield sat control and coverage calculation.
* Cheaper shield satellites.
* Register completion as it happens.
* Corrected a horrible, terrible mistake.
* Update code/game/objects/effects/meteors.dm
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
---------
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
2025-01-15 19:48:59 +00:00
DGamerL
f682d8d5bf
New fire colors ( #27911 )
2025-01-15 14:45:23 +00:00
Burzah
584ff75c8d
Fix attempt ( #27983 )
2025-01-15 12:28:27 +00:00
Burzah
e16cb7421f
Fixes locker breakout message showing the wrong time ( #27942 )
...
* Fixes Locker breakout message
* Update code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/structures/crates_lockers/closets.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Apply suggestions from code review
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2025-01-14 18:16:52 +00:00
Luc
c6e1dd6387
[PTBF] Adds hallucination effects to medical and reagent scanners ( #27616 )
...
* finally revenge on all those evil doctors
* Adds medical machinery to the hallucination list
* forgor
* spacing
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* bbetter docs
* Improved health shuffle, add some other silly things for being dead
---------
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-01-14 16:08:27 +00:00
Burzah
56f78b9377
[TM FIRST] 516 Prep/Fixes regarding hrefs ( #27960 )
...
* To be TM'd
* mob dropdown fix
* Converts the remaining missing hrefs
2025-01-13 21:04:46 +00:00
kyunkyunkyun
5337cc1b52
Adjust depot loot a little and remove some irrelevant items. ( #27398 )
...
* depot spawner variety
* del: north star gloves (i forgot to), agent id
* remove autosurgeons
2025-01-13 13:44:54 +00:00
Tojo
7f49c57b55
Resprites Mirrors, by ATPEngineer ( #27927 )
...
* New Mirror Sprites by ATPEngineer
* Mirror Breaking code edits
* Update code/game/objects/structures/mirror.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
---------
Signed-off-by: Tojo <32783144+Alecksohs@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2025-01-12 19:30:06 +00:00
Adri
a23f2dfb74
Adds surgical tray crafting recipe, renames and increases cost for the wheeled one ( #27897 )
...
* Adds surgical tray crafting recipe, renames and increases cost for the wheeled one
* Changes cost
2025-01-12 19:22:44 +00:00
DGamerL
a2bc6e1d32
Fixes his grace nodrop ( #27935 )
2025-01-12 19:20:24 +00:00
warriorstar-orion
3d2d73048e
fix fusion gauntlets failing to deploy ( #27946 )
2025-01-12 19:20:00 +00:00
Bm0n
f47f39e8a9
Stethoscope Cracking Sounds Fix ( #27823 )
...
* stethosco
* Update code/game/objects/structures/safe.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com >
* Update code/game/objects/structures/safe.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com >
---------
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com >
Co-authored-by: Bmon <no@email.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2025-01-12 19:13:45 +00:00
DGamerL
848eea75c5
Borg RCD nerf + migration to new attack chain ( #27857 )
...
* RCD nerf + migration
* Warrior review
* Fixes weird behaviour
2025-01-12 19:09:46 +00:00
Drsmail
41889d05a8
[TWEAK] Optional laws for AI and Cyborgs on Death Squad spawn. ( #27663 )
...
* Admins can change AI laws in Death Squad spawn event
* Refactored some text
* Adds ERT coms to an ai and cyborgs
* Spelling
Thanks Christasmurf
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com >
* high-importance style text on laws update
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com >
* Laws uppdate + sound
* Update sound to much much bette one, made by dj-34
* Removed old comment
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com >
---------
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com >
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-01-12 18:47:41 +00:00
DGamerL
a8a17134eb
Makes some loops use GLOB.ai_list instead of other various lists ( #27916 )
...
* Thngy
* Update code/modules/mob/living/silicon/ai/ai_mob.dm
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-01-12 10:09:30 +00:00
CRUNCH
5e6629c12b
Borg Plushies Have Selectable Modules, Adds Missing Species Plushies to Plush Spawner ( #27843 )
...
* Creation
* pluuushie
* Update toys.dm
* Apply suggestions from code review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/game/objects/items/toys.dm
Co-authored-by: Piesuu <109899867+Piesuu@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update toys.dm
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Piesuu <109899867+Piesuu@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-01-10 21:17:13 +00:00
warriorstar-orion
3db86c80ac
Attack Chain Migration: /turf ( #27530 )
...
* Attack Chain Migration: /turf
* don't clobber component/signal vars when copying holodeck turfs
* Attack Chain Migration: /turf
* don't clobber component/signal vars when copying holodeck turfs
* Fixes from first round of testing
* rename signals, add afterattack skip
* Update code/game/turfs/simulated/minerals.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* Add some tests.
* Update code/game/turfs/simulated/minerals.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* fix TM issues
* make soap instantaneous and remove hardcoded sleep
* add sentinel value for obj placement direction choice
* fix tests
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-01-10 21:15:19 +00:00
DGamerL
27db7ad209
Adds one farragus submap and remaps a part of the rage cage ( #27683 )
...
* First two submaps
* More small changes
* Last
* Silly mistake
* Final touches
* Candles
* Lots of fixes
* aaaaaaa
* Bat spawner removal laser
* Fixed
* Removes one submap
* Fix
* Forgor this one
* aaaaaaa
* One day I will get it right the first time
* Warrior review
* Fixes
* Status varedit
2025-01-10 20:41:55 +00:00
Bm0n
43e242a6ef
Adds Chameleon Tie ( #27840 )
...
* the tie
* colour change
---------
Co-authored-by: Bmon <no@email.com >
2025-01-10 19:34:59 +00:00
Qwertytoforty
60c00ce0d5
adds the proteon orb. (heretic requirement) ( #27705 )
...
* adds the proteon orb.
* oops
* Update code/datums/components/ghost_direct_control.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* revert that
* Update code/game/objects/structures/monster_spawner.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* lewcs stuff
* Update code/game/objects/structures/monster_spawner.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Update monster_spawner.dm
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-01-10 19:11:53 +00:00
Hayden Redacted
da3c4babd3
Rocky Motel Submap: Drunk Driving Edition ( #27577 )
...
* made a new submap for the space ruin, rocky motel
* adds more edge markers for better visibility
* fixed a bottle of beer that just doesn't exist in paracode
2025-01-10 02:53:14 +00:00
ExusA
d724ced7b2
Resprites Disks ( #27804 )
...
* Resprites disks
Resprites all normal disks, excluding the holodisk used by megafauna hardmode and DVORAK.
* Add feedback for other disk types
* Disks come in more colors
* Restored old nuke disk screen
2025-01-10 02:15:48 +00:00
Tojo
9779e473a9
Resprites Comfy Chairs ( #27846 )
...
* New Comfy Chairs + Resprite
* Fixes back gap
* Adds gaps in chairs
* Updated Armrest
2025-01-10 02:11:37 +00:00
Tojo
f3a692b3a7
Resprites Grimey Flooring into Grimey Carpets, with smoothing. ( #27882 )
...
* Adds new Grimey Carpets to replace old ones.
* PR time
* Moves typescript into updatepaths folder
* Remove duplicate
2025-01-10 02:09:40 +00:00
warriorstar-orion
0eafad8475
Refactor /mob/unEquip. ( #27720 )
...
* Refactor /mob/unEquip.
* fix things found in testing
* more fixes from testing
* fix removal of hooded suits
* fix flayers inability to deploy swarmprod
* fix changeling blade activation
* unnecessary parens
* pass default unequip args to proc overrides
* fix belts being able to forceMove into full hands
2025-01-10 01:58:35 +00:00
DGamerL
8e5d67ef2c
Removes bump teleporters ( #27848 )
2025-01-08 14:23:36 +00:00
Bm0n
2fd9200036
adds new camera inhands ( #27841 )
...
Co-authored-by: Bmon <no@email.com >
2025-01-06 20:09:21 +00:00
Charlie Nolan
8e60888659
Dragging storage bags now drops items around the mouse pointer ( #27790 )
...
* Standardize attom scatter and make bag drops offset it based on mouse position
* Init sanity
* Update code/game/atoms_movable.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-01-06 18:02:09 +00:00
CRUNCH
a387c18e16
Adds a New Ruin - Abandoned Clockwork Monastery ( #27636 )
...
* Construction
* tick
* tock
* ting
* Update clockwork_cult_site.dmm
* Update clockwork_cult_site.dmm
* clockwork construct
* Update paradise.dme
* Update clockwork_constructs
* continuation
* Update clockwork_cult_site.dmm
* finalization phase
* Update clockwork_constructs.dm
* update
* Update config.toml
* Send the dmm to prison for being illegal
* Update space_ruins.dm
* Update space_ruins.dm
* Update space_ruins.dm
* Update code/modules/mob/living/simple_animal/clockwork_constructs.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/clockwork_constructs.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* update based on code review
* Update config.toml
* Coggers
* New shiny lava
* Update clockwork_monastery.dmm
* Update lights.dm
* Update clockwork_monastery.dmm
* Update clockwork_monastery.dmm
* Update clockwork_monastery.dmm
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-01-06 17:45:08 +00:00
1080pCat
f740a7771a
Makes the power biochip more normal to use, and makes it use TG cool downs. ( #27781 )
...
* Makes the shock implant more normal to use, and makes it use TG cooldowns
* i forgot uplink descriptions
* contrabang review
* comment clean
2025-01-06 16:30:26 +00:00
Bm0n
b1b8cc8056
Removes accidental smoke greande buff ( #27787 )
...
* the fix
* this also needs to be changed
---------
Co-authored-by: Bmon <no@email.com >
2025-01-06 16:29:51 +00:00
PollardTheDragon
1c1eb2d3f7
Bluespace Harvester: Loot changes, Events, and more ( #27438 )
...
* Description, vars
* Lootpools and item spawning
* Automatic spawning, Motherlode
* PBJ Bag, Proper dirty probability
* Added more items to organic lootpool
* BSH Events
* Event condensing, product var fix
* Spawn location condensing
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Postclean
* Event list relocation, some announcement changes.
* Motherlode announcement over radio instead of announcement
* Created parent type for engineering events
* Motherlode spawn location optimization and turf selection
* More efficient rarity picking
* Adjusted lootpool
* Adjusted ruins that use BSH loot pools
* Excess Spacing
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Comment Format
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Comment Format
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Lootpool comments
* Made syndie donk rare
* Migrated lootpools
* Map fixes
* fix up maps
* Repaths a couple map things
* Engineering event documentation and cleanup
* Product documentation, tap location, formatting
* Nulled var on destroy, documentation
* Handles not finding a valid spawn location
* Error fixes
* Fixes runtime if no NAD spawn points.
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-01-05 11:29:05 +00:00
Bm0n
6a63097109
Converts a bunch of items into using neck slot ( #27474 )
...
* woe upon me
* update
* few changes
* critters
* critters
* THIS IS A CERTIFIED VOX CLASSIC
* removes comment from sql script
* i think i have a skill issue
* fuck
* TGUI Bundle Rebuild
* furcape
* attackby update
* cerefix
* buildstgui
* ajust size of loadout menu again
* tie layering toggle
* renames layer
* fucking map conflicts
* woe
* deconflict
* tgui
* conflicts again
* conflicts
* manual deconflict again
* oops
* TGUI Bundle Rebuild
* TGUI Bundle Rebuild
* give this one more try
* Update code/modules/clothing/neck/necklace.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com >
* Update code/modules/clothing/neck/necklace.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com >
* Update code/modules/clothing/neck/necklace.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com >
* Update code/modules/clothing/neck/necklace.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com >
* Update code/modules/clothing/neck/necklace.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com >
* Update code/modules/clothing/neck/necklace.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com >
* review
* scarffixforemerald
* tgui rebuild
---------
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com >
Co-authored-by: Bmon <no@email.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-01-02 22:47:50 +00:00
datlo
2bc03880db
Lets you wear emag on your ID slot and tweaks quick equip ( #27573 )
...
* Allow wearing emag and cmag on id slot
* remove cmag
* tweak quick equip
2025-01-02 10:04:16 +00:00
Qwertytoforty
7bbebbb23f
Ports Anti-magic from TG. ( #27560 )
...
* the rest of the fucking owl
* OK hands need work but otherwise good
* fuck time out fix vampire after
* temporary codersprite do not merge this lmao
* codersprite up
* pause, time out
* deploy the antimagic
* Update code/__HELPERS/trait_helpers.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Update code/datums/status_effects/buffs.dm
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/gamemodes/wizard/magic_tarot.dm
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-01-02 08:36:07 +00:00
1080pCat
62c2a05138
Various his grace buffs. ( #27581 )
...
* His grace damage buffs
* attack chain migration. mostly warrior and toastical's help
* 5 les, 25 was a bit much
* i am NOT A MORON
* whoops
* Update code/game/objects/items/his_grace.dm
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
* Update code/game/objects/items/his_grace.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
* DGL review
* Update code/game/objects/items/his_grace.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
---------
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-01-02 08:02:27 +00:00
Charlie Nolan
e6f99049f6
MILLA phase 2 ( #27659 )
...
* MILLA phase 2
* Lint.
* Build Rust library
* Assorted bugfixes and tweaks
* Simplify fire mechanics and make hotspot sending to DM more reliable.
* Assorted tweaks, fixed an issue in the core engine and removed the softcap it made necesary.
* SM fixes, slower plasmafire, less overpowered pyro anomalies, and air alarm improvements.
* Review fixes.
* Build Rust library
* Unbalanced icon.
* Rebalance immovable rods.
* Unbalanced has alerts, can fight airflow (but get slowed)
* Build Rust library
* Stronger space cooling, slower temperature flow, faster burns, burnt floors, and a hotspot display fix.
* Build Rust library
* Tweaks to avoid merge conflict
* Oops.
* Build Rust library
* Rebalance wind.
* Rebalance temperature flow and space cooling.
* Fix gas flamethrower.
* Build Rust library
* Make air push slowdown directional, so you don't get slowed while moving with the air.
* Variable name cleanup.
* Reduce the speed of wind pushes.
* Prevent wind pushes from breaking your pull.
* Prevent swaps during wind push.
* Made supermatter crytals reliably run last in atmos machinery.
* Sped up plasmafire burning, but dropped the minimum burn amount.
* Rebalanced SM heat output.
* Rebalanced pyro anomaly.
* Build Rust library
* Lint
* Build Rust library
* Uncap fuel burnt readout.
* Added Custom air alarm mode, dropped Refill cap to ONE_ATMOSPHERE.
* Updated air alarm modes to use pressure settings instead of ONE_ATMOSPHERE
* Added a list of areas not in Filtering to atmos alert computer.
* Increase pressure gradient and vent output, especially at low distro pressure.
* Changed Immovable Rod from Moderate to Major.
* Lint
* Build Rust library
* More lint!
* Build Rust library
* Magboots, scaled slowdown, and nukie borg immunity
* Wind image
* Wind v2
* Wind v3
* pngcrush
* pngcrush again
* Moved hotspot removal into SSair, add wind effect.
* Lint
* Build Rust library
* Fix hotspots.
* Hotspot visual based on gas burnt
* Build Rust library
* Scaled wind to gas amount, stopped first wind push while moving.
* Made Rust panic logging safer.
* Made MILLA full tick and sleep timers more honest.
* Pressure overlay, ghost mode, atmos goggles.
* Build Rust library
* Lint
* Build Rust library
* More lint-y stuff.
* Build Rust library
* Repair pressure overlay if it loses its loc.
* Bind pressure overlays to their tile better.
* Build Rust library
* Make the pressure overlay work on z=1 and not proliferate effects.
* Don't block the supply shuttle.
* Don't fine for special effects.
* Maybe don't fine for ghosts, either.
* Build Rust library
* Make pressure overlay play nice with shuttles.
* Build Rust library
* Pressure scanning for borgs.
* Build Rust library
* Lint
* Build Rust library
* Made explosions not generate so much wind.
* Removed an old and non-functional proc.
* Clientless mobs can get pushed again.
* Build Rust library
* cargo fmt
* Build Rust library
* Don't divide by zero.
* Plasmafire generator for the Shadow
* Update shadow to use plasmafire generators
* Fix shadow's plasmafire generators going out on depart.
* Prevent heat2color from runtiming at absolute zero.
* Better nanofrost
* Build Rust library
* Singularity immunity
* Build Rust library
* Add back meson mode to atmospheric scanner goggles, so they don't stare deeply into the SM
* Build Rust library
* Dump panic outputs into data/ instead.
* Build Rust library
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Saner handling of MILLA crash.
* Build Rust library
---------
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-01-01 20:12:05 +00:00
Qwertytoforty
d1409caaf2
Adds 2 item traits (heretic requirements) ( #27680 )
...
* skipping out on some work later
* update comment
2025-01-01 04:38:44 +00:00
ExusA
a7bcbd22ba
Hand Tele resprite V2 ( #27673 )
...
* Resprites the Hand Tele
Updates the Hand Tele sprite.
* Iterates on the hand tele design
Made some changes to the hand tele according to feedback.
* Fix icon import error
Fixes a change in animation delay
* Third hand tele iteration
Converts the hand tele to an alternate perspective on request
* Single pixel spot edit
* Updated hand tele resprite
* Minor hand tele edit
2025-01-01 04:37:33 +00:00
1080pCat
9cb9392551
Removes the fake fake trick revolver, and the weird old (cursed)russian one ( #27435 )
...
* Removes the fake fake trick revolver, and the weird russian one
* ARRGUH
* Update code/game/objects/items/toys.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
* Update code/game/objects/items/toys.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
* i hate merge conflicts
* AAAAAAAAAAAAAGHu
---------
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-01-01 04:01:55 +00:00
Pedro
06bbd7768b
Hotfix ( #27780 )
2024-12-31 01:58:55 +00:00
Pedro
b55bef2ed2
Nanotrasen Career Trainer - REVIVAL (PT1) ( #26512 )
...
* Nct ID
* Preferences, job creation, access and other stuff
* Sprites, defines, hidden job pref and other stuff!
* Missed a comma
* Sprites updated, clothing code, outfit and id
* Fix a small oops
* Data chip + Sechud icon
* Offstation, access, datachip code, ticket autoresponse and a lot of other stuff.
* Typo, spritesheet fixingg and icon color
* Telebaton removed, not allowed to scan ERT IDs, blacklisted some access
* Applies suggestion
Co-authored-by: Aylong <69762909+AyIong@users.noreply.github.com >
Signed-off-by: Pedro <79126660+LetXxx@users.noreply.github.com >
* Applying Suggestions!
* Forgot to increase the number of slots, oops
* Added a few items that I forgot, applying suggestions.
* Fix check fail?
* Mapping Tools/Icons.
* Office added to all maps, a few modifications to fit.
* Adds ACCESS_TRAINER to who needs it.
* Fixing check fails.
* NCT Beret obj are now where they're supposed to be
* Suggestion
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Pedro <79126660+LetXxx@users.noreply.github.com >
* Sprites fix + NCT flag
* Code Suggestion
* Sprite update
* Suggestions
* Diagoras Office, conflict fix.
* Day 1 fixes, suggestions.
* bundle rebuild
* Fixing a few issues.
* Mapping review + Suggestions
* Fixed check fail.
* Conflict fix + You shouldn't be able to insert the NCT chip into an id console
* Fix map conflicts
* Plasmaman icons and Kidan icon fix
* Conflict fix?
* A few changes following feedback.
* Small description changed, as per requested feedback.
* Suggestions/Fix
* Forgot some mapping issues
* Suggestions
* Fixed?
* Fix linters
* More fixes
* aaaaaaaaaaa
* Christa's reviews
* Naming stuff
---------
Signed-off-by: Pedro <79126660+LetXxx@users.noreply.github.com >
Co-authored-by: Aylong <69762909+AyIong@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-12-30 21:13:52 +00:00
warriorstar-orion
2559287298
Create a map template for tests and use an empty space level for placing it. ( #27728 )
...
* Create a dedicated area on Z-1 for tests.
* Place landmarks in testing area, with a 1-tile margin against walls.
* Consolidate map testing behavior and use a clean z-level.
* lint map
* undo SDMM var sanitization on centcomm
2024-12-30 18:25:10 +00:00
Qwertytoforty
a3508e066e
fix magic touch spells false deleting, fix spelling, allow escape ( #27736 )
...
* fix magic touch spells false deleting, fix spelling, allow escape
* leaps out of
2024-12-30 18:23:51 +00:00
PollardTheDragon
3888b35b40
Removed Wedding Clothes from Chaplain Garments ( #27544 )
2024-12-30 18:22:34 +00:00
warriorstar-orion
c6ec62f73a
Remove ancient random spawners. ( #27682 )
...
* Remove ancient random spawners.
* set script PR number
* rest of updatepaths
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-12-30 18:20:41 +00:00
ExusA
45f6c68d63
Adds some new Paradise-themed band posters ( #27741 )
...
* Added a few new posters.
Adds 9 new posters to the standard poster pool.
* Add band poster descriptions
Adds more detail to the band poster descriptions
* Spot edit
* Two more posters
Adds vox and skulk themed posters.
* Typo fix
Fixed a typo and reworded a part
2024-12-30 18:20:02 +00:00
warriorstar-orion
6bf673dbb4
fix borg gripper held item self-activation ( #27740 )
2024-12-30 14:43:18 +00:00