Commit Graph

1231 Commits

Author SHA1 Message Date
Fox McCloud
f821749086 Merge pull request #6777 from uraniummeltdown/tesla
Tesla Grilles
2017-03-30 21:24:21 -04:00
Sam
54de887b6c Removing superfluous override 2017-03-27 09:14:24 +01:00
Sam
8bdd31c4c2 Latest batch of fixes - bad ❄️ 2017-03-27 09:01:36 +01:00
Sam
8965ba9872 Misc grammatical fixes
Adds message to let people know when you're trying to yank out objects
from them
2017-03-27 06:16:24 +01:00
Sam
7dc3b9388b Resolves Fox's concerns (Hopefully) 2017-03-27 04:10:57 +01:00
Sam
0b7a95933c Refactors bed/chair/stool deconstruction + more
Add psych bed... fixes typos... fixes inconsistent deconstruction
amounts
2017-03-26 15:50:49 +01:00
Sam
fbd7edd7f3 Comment following discussion 2017-03-26 06:59:50 +01:00
Sam
4987aac15c Wooden chairs break into wood not metal 2017-03-25 02:29:58 +00:00
Fox McCloud
2844a024ab Merge pull request #6853 from KasparoVy/stuff
Fixes #6842, #6840 and #6839
2017-03-22 17:17:32 -04:00
KasparoVy
1cbe9d0bb6 Beds now return 2 metal when deconstructed.
Removes unnecessary src.
2017-03-21 16:45:55 -04:00
Fox McCloud
9444666c18 Merge pull request #6818 from KasparoVy/deadlier-nuke
Nuke kills everybody (On the station Z-level).
2017-03-21 15:08:54 -04:00
Fox McCloud
472bd7b887 Merge pull request #6813 from SamHPurp/fixes-vent-text
Fixes
2017-03-20 16:39:10 -04:00
Sam
e43cb810a8 More bits wew. 2017-03-20 06:37:56 +00:00
KasparoVy
1c556648c6 Keeping up with the Jones.
Nukeproof fridges.
2017-03-19 05:49:07 -04:00
Sam
3b166bcb97 Fixes formatting issue ( Thanks @Tigercat2000 ) 2017-03-19 04:29:18 +00:00
Sam
4f4e749b83 Fixes infinite production of cable coil 2017-03-19 04:25:41 +00:00
Sam
d5d3fdfc84 Fixes typos, and changes a name to bring it inline with the rest of the assemblies 2017-03-19 03:54:45 +00:00
uraniummeltdown
cd6b6a61d7 added dog beds craftable from 10 wood planks 2017-03-17 17:46:04 +04:00
uraniummeltdown
dbdf42d3e3 grilles have 50% chance to tesla_zap when objects thrown at it 2017-03-15 17:28:07 +04:00
uraniummeltdown
0fc0aac229 remove target argument from ex_act() 2017-03-14 15:20:33 +04:00
uraniummeltdown
70c2a27d16 Merge branch 'master' into grilles 2017-03-12 16:52:13 +04:00
uraniummeltdown
2af6b1de23 grille code updates from tg, removed attack_self() from rods they now use recipes, refactored grille (de)construction, added broken grille object for mapping, grilles can be damaged by throwing objs or mobs at them, also general code cleanup 2017-03-12 16:35:24 +04:00
Markolie
5c20a29b1d Fix statue welding, fix firedoor message spam, fix slaughter candidate pick 2017-03-11 18:25:23 +01:00
uraniummeltdown
9eb7eea1e9 removes fourth argument air_group of CanPass() as it's not used and is a leftover from FEA 2017-03-10 22:46:02 +04:00
Markolie
a6a7cf9d36 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into zefix
# Conflicts:
#	_maps/map_files/cyberiad/cyberiad.dmm
#	code/game/jobs/job/job.dm
2017-03-10 12:42:37 +01:00
Fox McCloud
9510fa9f6c Merge pull request #6711 from Crazylemon64/playercreation_assembly_line
Streamlines the ghost-to-player creation process
2017-03-09 21:30:22 -05:00
Mark van Alphen
93470e3570 Merge branch 'master' into zefix 2017-03-09 17:20:31 +01:00
Crazylemon64
38dc304e54 Adds nitpick and allows for transformer rotation
No actual sprites for the latter, so it's kind of doofy, but oops
2017-03-08 19:04:19 -08:00
Crazylemon64
869c9b76c4 Streamlines the ghost-to-player creation process
Also refactors ERT equipment to be actual outfits instead of hardcoded
2017-03-08 05:49:49 -08:00
Markolie
acab5d5170 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into toolz
# Conflicts:
#	code/game/objects/items/weapons/storage/bags.dm
#	code/game/objects/items/weapons/storage/uplink_kits.dm
#	code/game/objects/items/weapons/storage/wallets.dm
2017-03-08 10:45:16 +01:00
Fox McCloud
f96c335d1f Merge pull request #6704 from uraniummeltdown/hardsuit
Rename all "rigs" (hardsuits) to hardsuits
2017-03-07 23:35:07 -05:00
uraniummeltdown
dc6f9f5506 rename all hardsuits (called rig in multiple places) to hardsuit, rename rig.dm to hardsuit.dm, adjust icon states from rig to hardsuit, move paranormal hardsuit mob sprites out of own file, add wiz hardsuit helm and suit inhands 2017-03-07 20:55:43 +04:00
Markolie
3aa1399995 Implement usesound/toolspeed 2017-03-07 16:46:28 +01:00
Markolie
ceb14ef15d Fix NODROP interaction with secure closets 2017-03-06 13:34:05 +01:00
Fox-McCloud
41d4c83f17 Refactors Money 2017-03-06 04:52:03 -05:00
Markolie
02c4cd26f4 Final fixes 2017-03-05 16:42:14 +01:00
Markolie
b787b8f8e4 Refactor mineral door code 2017-03-05 15:02:17 +01:00
Markolie
e6b39c3185 Fixes 2017-03-05 14:31:26 +01:00
Crazy Lemon
5e1bd050f8 Merge branch 'master' into adminin 2017-03-03 23:23:40 -08:00
davipatury
d78d800d8a Tank dispenser nano-ui. 2017-02-27 19:14:20 -03:00
uraniummeltdown
d0d2c63f30 remove trailing returns, alter checks, setdir, light_range 2017-02-27 15:03:28 +04:00
uraniummeltdown
0c7ec9d330 Merge remote-tracking branch 'remotes/upstream/master' into statues
# Conflicts:
#	_maps/map_files/cyberiad/cyberiad.dmm
2017-02-27 14:27:24 +04:00
Fox McCloud
fbed82b080 Merge pull request #6570 from SamHPurp/no-ghost-spin
Refactors the Chair Rotate verb
2017-02-25 06:51:57 -05:00
Sam
83e616d8d8 Removes a superfluous return
Hopefully the final change..
2017-02-25 09:08:41 +00:00
Sam
e1abe58da7 Fixes indentation 2017-02-24 20:09:17 +00:00
Sam
79d5d7dc0c Removes an unnecessary 'else' statement
Tidies the code up a bit more
2017-02-24 20:05:59 +00:00
Sam
d376c1a5da Now uses setDir
Tested, and didn't break anything.
2017-02-22 23:38:43 +00:00
Sam
cde421e0eb Refactoring of the Rotate verb
removes a few unnecessary checks. Still not using setDir yet, as I have
yet to work out how it works. To come!
2017-02-22 23:07:18 +00:00
Sam
5bc8c45e82 Stops ghosts from interacting with chairs
Removes the ability for ghosts to spin chairs.
2017-02-22 13:41:29 +00:00
Markolie
481083dfca Variable fix 2017-02-21 13:49:00 +01:00