Rob Nelson
f44ff1d7aa
Standardize FAT
...
Conflicts:
code/modules/client/preferences.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/living/simple_animal/constructs.dm
code/modules/mob/mob.dm
code/modules/mob/mob_grab.dm
2014-01-21 22:57:10 -05:00
Rob Nelson
d49e6d3bf4
Standardize CLUMSY
...
Conflicts:
code/game/jobs/job/civilian.dm
code/game/objects/items/weapons/defib.dm
code/game/objects/items/weapons/stunbaton.dm
code/modules/mob/living/silicon/robot/component.dm
code/modules/reagents/reagent_containers/syringes.dm
2014-01-21 22:49:22 -05:00
Rob Nelson
22a2df1115
Standardize HULK.
...
Conflicts:
code/game/mecha/mecha.dm
code/game/objects/items/weapons/swords_axes_etc.dm
2014-01-21 22:45:40 -05:00
Rob Nelson
dd8c8c12ab
Standardize XRAY.
...
Conflicts:
code/modules/mob/living/carbon/human/life.dm
maps/RandomZLevels/wildwest.dm
2014-01-21 22:37:37 -05:00
ZomgPonies
cb5367ed96
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
Razharas
8f71ea55e3
Added tools and time handling
...
Well yeah
2014-01-21 21:05:50 -05:00
Razharas
56e56b31a6
Implemented crude crafting
...
Debug messages are still inside, pushing only cozx pete asked me to
Conflicts:
code/_globalvars/lists/objects.dm
code/game/objects/structures/tables_racks.dm
2014-01-21 21:05:42 -05:00
Rob Nelson
57dc0ddd50
Implement toxic farts.
...
Conflicts:
code/game/objects/effects/effect_system.dm
code/modules/mob/living/carbon/human/human_defines.dm
2014-01-21 14:35:15 -05:00
ZomgPonies
bb853093c1
Intercom runtime fix
2014-01-20 04:05:29 -05:00
Rob Nelson
a04324baef
Fix more by-ref issues in DNA
...
Conflicts:
code/game/machinery/hydroponics.dm
2014-01-20 01:54:33 -05:00
Rob Nelson
c349f761d9
Fixes for DNA2, again,
2014-01-20 01:50:56 -05:00
Rob Nelson
20bc568131
Fix DNA injectors breaking shit.
...
Conflicts:
code/game/dna/dna2_helpers.dm
2014-01-20 01:49:49 -05:00
Rob Nelson
6fe47cfc51
Standardize buffers on all DNA machines in an attempt to fix DNA modifiers. WILL BREAK SHIT
...
Conflicts:
code/game/machinery/computer/cloning.dm
code/game/objects/items/weapons/dna_injector.dm
2014-01-20 01:48:57 -05:00
Rob Nelson
fd6cc3e458
HA HA NEW GENE HANDLING
...
Also fixed block injector crash.
Conflicts:
code/game/dna.dm
code/modules/mob/living/carbon/monkey/monkey.dm
html/changelog.html
2014-01-20 01:41:03 -05:00
Rob Nelson
dc60cc1726
DNA modifiers work now.
...
Conflicts:
code/defines/obj/hydro.dm
code/game/machinery/cloning.dm
code/game/machinery/hydroponics.dm
code/modules/mob/living/carbon/zombie/zombie.dm
code/modules/mob/transform_procs.dm
2014-01-20 00:54:46 -05:00
Rob Nelson
4a8ca0a7d4
Now tested up to character join.
2014-01-20 00:44:10 -05:00
Rob Nelson
db21525feb
SAY HELO TO DNA2, N3X15'S AWFUL FUCKING RECODE OF DNA
...
Conflicts:
baystation12.dme
code/game/gamemodes/setupgame.dm
code/game/objects/items/weapons/dna_injector.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_defines.dm
code/modules/mob/new_player/new_player.dm
2014-01-20 00:43:19 -05:00
d3athrow
266c80a764
sanity checking to resolve runtimes
2014-01-19 23:59:26 -05:00
Pete Goodfellow
331cf1df95
Updated all suicide_act()s to use a new span class, 'suicide'.
...
Conflicts:
code/game/objects/items/stacks/sheets/glass.dm
code/game/objects/items/weapons/melee/energy.dm
code/game/objects/items/weapons/melee/misc.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/objects/items/weapons/weaponry.dm
code/modules/hydroponics/growninedible.dm
code/modules/hydroponics/hydroitemdefines.dm
code/modules/surgery/tools.dm
code/stylesheet.dm
2014-01-19 21:25:47 -05:00
ZomgPonies
11f32fba24
Nerfed amount of spiders
2014-01-19 21:01:07 -05:00
ZomgPonies
65d023dd93
Facehugger to Full alien, all player controlled
2014-01-19 16:45:20 -05:00
ZomgPonies
90496be20a
Standardized intent names so it's all harm. Fuck you hurt.
2014-01-19 08:30:50 -05:00
Glloyd
085de1b71c
Resolves #2213 Fixes the back icons for the scythe and the Roman shield.
...
Conflicts:
icons/mob/back.dmi
2014-01-19 05:32:34 -05:00
SamCroswell
d498adb324
Ninja / CentComm changes
2014-01-18 00:34:24 -05:00
Aranclanos
eb76256f04
Adds the captain's medal to the medal's lockbox.
...
Fixes issue 2358
Conflicts:
code/game/objects/items/weapons/storage/lockbox.dm
2014-01-16 21:55:00 -05:00
ZomgPonies
b80552169c
Stupid type
2014-01-15 13:13:13 -05:00
Mark Aherne (Faerdan)
c1c49fe6d8
Canister, Tank & Tank Transfer Value NanoUIs.
...
* Added Canister, Tank & Tank Transfer Value NanoUIs.
Conflicts:
code/game/machinery/atmoalter/canister.dm
nano/css/shared.css
2014-01-15 01:53:51 -05:00
ZomgPonies
acb3f37c1b
vg's likely superior bot code.
2014-01-13 04:24:16 -05:00
Rob Nelson
55e918cc6a
Wire hacking recode from /tg/.
...
Conflicts:
baystation12.dme
code/__HELPERS/mobs.dm
code/defines/obj/weapon.dm
code/game/machinery/alarm.dm
code/game/machinery/doors/airlock.dm
code/game/machinery/machinery.dm
code/game/machinery/vending.dm
code/game/objects/items/devices/paicard.dm
code/game/objects/items/weapons/explosives.dm
code/global.dm
code/modules/assembly/signaler.dm
code/modules/mob/living/silicon/mommi/life.dm
code/modules/mob/living/silicon/mommi/mommi.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/living/silicon/robot/wires.dm
2014-01-12 22:37:55 -05:00
Rob Nelson
d3c4f0a5e7
New posters from BS12, plus custom poster-loading system that allows dynamic loading.
...
Conflicts:
baystation12.dme
code/game/objects/effects/decals/contraband.dm
html/changelog.html
icons/obj/contraband.dmi
2014-01-12 03:45:32 -05:00
Ccomp5950
f217cae518
NanoUI PDA optimizations no more sortAtom every tick on every PDA.
...
Should be noticably better on large population servers.
Conflicts:
code/game/objects/items/devices/PDA/PDA.dm
2014-01-11 21:50:53 -05:00
ZomgPonies
24dceac4ef
Compile fix
2014-01-11 21:07:13 -05:00
Rob Nelson
92722efe15
Fixed #395 : Cut down posters can't be replaced.
...
Conflicts:
code/game/objects/effects/decals/contraband.dm
2014-01-11 20:46:29 -05:00
Rob Nelson
8a6ea1d5c9
Fix multiple bugs with catwalks.
...
* Fixes catwalks not having space underneath them
* Fixes not being able to build catwalks
* Catwalks destructible with screwdriver
* Catwalks autoupdate icons with neighbors
Conflicts:
code/game/turfs/simulated/floor.dm
code/game/turfs/simulated/floor_types.dm
html/changelog.html
2014-01-11 20:43:31 -05:00
JJRcop
3d34a12066
Minor nuke toy edit
...
Moved the user.visible_message call out of spawn()
Removed the now obsolete sleep() call and put the delay in spawn()
2014-01-11 12:45:45 -05:00
JJRcop
24e29deeaf
Adds "surround" arg to playsound, which enables 3D sound
...
Defaulted to on
Also changes the toy nuke to use it
Conflicts:
code/game/sound.dm
2014-01-11 12:45:32 -05:00
JJRcop
7b678241e4
Adds a visible_message to the nuke toy when it is used
2014-01-11 12:40:53 -05:00
JJRcop
e235bc94e6
Adds new nuke toy, plays nuke sound when attack_self'd
...
Cooldown of 5 minutes
Conflicts:
code/game/machinery/computer/arcade.dm
code/game/objects/items/toys.dm
icons/obj/toy.dmi
2014-01-11 12:40:19 -05:00
ZomgPonies
ab8422f5aa
More hull resistance tuning
2014-01-11 06:01:30 -05:00
Rob Nelson
5a061d770f
Fix #381 - Poster duping
2014-01-10 02:04:20 -05:00
Rob Nelson
2b1e308e31
Fix #384 - Fridges can be opened while welded shut. Also discovered this extended to secure lockers.
...
Conflicts:
code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
html/changelog.html
2014-01-10 02:03:51 -05:00
Rob Nelson
ea5784a4aa
Fix for #382 - Bombs not deleting themselves and the fridge they're in.
...
Conflicts:
code/game/objects/structures/crates_lockers/closets/secure/freezer.dm
2014-01-10 02:02:34 -05:00
Rob Nelson
dbe20f8216
Fix for #383 - C4 deleting fridges full of corpses.
2014-01-10 02:01:19 -05:00
Rob Nelson
5b6648a2c9
Fix #384 (possibly): Welding a fridge/freezer does nothing.
2014-01-10 02:00:51 -05:00
Rob Nelson
9fdde1eec7
Fix #388 : Incorrect C4 timing checks.
...
Conflicts:
code/game/objects/items/weapons/explosives.dm
2014-01-10 01:59:07 -05:00
Rob Nelson
da6b615e44
Adjacent didn't work, back to using get_dist.
2014-01-10 01:56:45 -05:00
SkyMarshal
e2bbbb7e39
Mining fixes as it was annoying as fuck. Also a random object with nothing in it removed.
...
Conflicts:
code/modules/mining/mine_turfs.dm
2014-01-09 20:56:38 -05:00
SkyMarshal
d101e5c111
RCDs no longer create plating with air on it.
...
Fixes #3545
2014-01-09 20:26:28 -05:00
Rob Nelson
9bdae9ff75
Fix fire extinguishers bluespacing their contents afar when dumping.
...
Also use Adjacent so we can't dump through windows.
Conflicts:
code/game/objects/items/weapons/extinguisher.dm
2014-01-09 05:09:51 -05:00
Cheridan
2b87fcf581
Upgradeable Laser Pointers!
...
Laser pointers can be upgraded with laser stock parts, which increases the odds of hitting a target.
Whee!
Conflicts:
code/game/objects/items/devices/laserpointer.dm
2014-01-09 04:20:08 -05:00