645 Commits

Author SHA1 Message Date
Spookerton 978f4511a5 examine signature changed to include distance
- distance is INFINITE, 0, or a positive integer based on get_dist() between
the examiner and examinee's turfs when they are on the same Z. When the
examiner is dead or a ghost, distance is always 0.
- also updates /examine( implementations to use it!
- adds w_class_to_name proc for reusing "It is a X item." examine behavior.
2024-01-31 13:49:52 +00:00
MistakeNot4892 00bed6e326 Reworking bonfire fuel logic. 2024-01-18 19:45:58 +11:00
Frenjo 3fcedc07bc Adds a missing webbing to the head of security locker
Adds a missing standard issue black webbing vest to the head of security's locker.
2023-12-07 03:12:12 +00:00
Frenjo a2423dd692 Renames some head of security items
Renames the head of security's hat to the head of security's cap for consistency.

Updates the path of the head of security's cap to /obj/item/clothing/head/helmet/HoS/cap.

Lowercases many item names.

Adds some missing 's to a couple of items.
2023-12-06 18:30:19 +00:00
Frenjo d676655dac Updates head of security locker contents
Removes:
- The standard riot shield.
- The standard security winter coat.
from the head of security's locker.

Replaces the standard security winter coat in the cynosure variant of the locker with the specific head of security variant.
2023-12-06 18:22:51 +00:00
Spookerton 6d51b836a7 Merge pull request #9212 from MistakeNot4892/thepit
Digging update.
2023-08-30 10:52:55 +01:00
Frenjo c252216fe4 Renames/re-paths HoP hat, adjusts locker contents
Re-paths the head of personnel's cap from /obj/item/clothing/head/caphat/hop to /obj/item/clothing/head/hop.

Lowers the amount of spare ID boxes in the head of personnel's locker from 2 to 1, since the additional is just mostly clutter.

Renames the "crew resource's hat" to the "head of personnel's cap" for consistency with the rest of the HoP equipment.
2023-08-14 08:46:39 +01:00
MistakeNot4892 e05ffd5a67 Tidies spans in coffin.dm, qdels graves if they are empty. 2023-08-10 19:29:21 +10:00
MistakeNot4892 f192cfd812 Xenofauna map update. (#9135)
* Repaths badges, ribbons, pins and permits to /medal.

* Drakes can now wear pride pins.

* Updates xenofauna map, repaths some accessories.

* Added fence door interaction for drakes (open but not close)

* Adds stasis cages to the Xenofauna lab.

* Corrects some Cynosure badge paths.

* Allows mobs to climb into stasis cages themselves.

* Added lower temperature sensor alarms to xenofauna.
2023-07-08 17:51:00 -08:00
klorpa f445ffde0a Spelling Fixes (#8973)
* SpellingFixes

* OtherTypos

* OtherTypos
2023-04-08 21:39:28 -08:00
Frenjo 20cdc4b676 Converts move intents to /decl/move_intent (#8993)
* Converts move intents to /decl/move_intent

Adds /decl/move_intent/walk and /decl/move_intent/run.

Switches all move intent checks to use the new IS_RUNNING and IS_WALKING macros.

Renames and refactors /mob/living/proc/set_m_intent() to /mob/living/proc/set_move_intent(decl/move_intent/intent).

Removes the unnecessary /mob/var/m_int and associated code.

Updates all move intent setters to use set_move_intent().

* Swaps incorrect config values

Swaps incorrect move delays since I got them backwards somehow, oopsies.

* Adds suggested ?. operator

Compactifies two if statements using the ?. operator instead.
2023-03-04 14:28:10 -08:00
Doctress 66f42bd4ae Swaps Air Tanks for Oxygen Tanks
New Perri-Air
Canned in Druidia
Naturally Sparkling
Salt Free Air
All Natural Druidia-- okay I'm done with this bit now.
2023-02-21 23:32:51 +10:30
Cerebulon 70d3e185ed Basic Uniform Polish: Cargo 2022-11-06 02:58:15 +00:00
spookerton cd25cb4b3a correct mixed case QDEL_NULL/qdel_null + behavior 2022-11-03 12:38:03 +00:00
Cerebulon e5f251b02c Adds a bunch of halloween costumes, costumes in loadout, costume file sorting 2022-10-25 03:42:19 +01:00
Cerebulon dc6b9751bc Basic Uniform Resprite: Civilian 2022-10-24 22:32:03 +01:00
Cerebulon a1498026ff Conflict Resolution 2022-10-16 20:31:15 +01:00
Cerebulon b1536ca2dd Basic Uniform Resprite: Engineering 2022-10-11 00:28:14 +01:00
Cerebulon da8126552e map repaths 2022-10-09 20:26:50 +01:00
Cerebulon 575a27edcb Firefighting gear 2022-10-09 20:02:54 +01:00
Ketrai edb54f137d Cooking QOL V2 (#8644)
* cooking_qol

* fixes

* fixesconflictindiner
2022-06-05 16:16:50 -08:00
Greenjoe12345 3165f0d5a9 rucksack in explo locker, dust mask in jani and engi lockers 2022-05-12 22:36:00 +01:00
spookerton afe8554c50 repath /tape to /cassette_tape & map/list updates 2022-05-06 19:38:45 +01:00
Cerebulon b0b77ed84e Adds job winter coats to job lockers 2022-05-03 20:21:29 +01:00
spookerton a0813040f5 rewrite gun cabinet overlay building
not a fix, just preferable to build a list first
2022-04-30 08:50:01 +01:00
spookerton 1ccb2df2de trivial 1:1 overlays -> overlay proc changes
NB. In some cases we go from a more complex image() to a single icon_state string and I assume this works for every case but do not care to check because of the sheer scale of extra fiddly effort. Buyer beware, not my code.
2022-04-24 07:50:21 +01:00
atermonera 9d71839ac6 Removes devices 2022-04-17 19:14:43 -08:00
atermonera 7a9806d9b4 Removes weapons 2022-04-17 19:14:32 -08:00
Spookerton 201c3cb220 Merge pull request #8441 from Cerebulon/hairnets
Adds Hairnets
2022-04-01 18:32:33 +01:00
atermonera c7f1880394 Revert "What was supposed to be another straightforward major system overhaul that once again spiraled out of control (#8220)"
This reverts commit 4d8c43f106.
2022-03-29 16:01:32 -08:00
Cerebulon 1ff390003e Merge branch 'master' of https://github.com/PolarisSS13/Polaris into hairnets 2022-03-22 01:39:59 +00:00
Cerebulon cafac92ada Map Tweaks March 2022 + Locker Equipment (#8439)
* Map and Locker Tweaks

* skybridge window tile switch

* additional changes
2022-03-20 11:16:17 -08:00
Cerebulon 75c7a03a7c Adds Hairnets 2022-03-17 18:48:43 +00:00
Cerebulon c2f4d10b8b Mech and Locker Sounds 2022-01-17 13:22:33 +00:00
Atermonera 4d8c43f106 What was supposed to be another straightforward major system overhaul that once again spiraled out of control (#8220)
* get_tool_quality has numerical meaning

* Basic tools set tool quality

* Toolspeed is replaced by tool quality checks

* Addresses assorted results from live test

* Extra cleanup
2022-01-16 15:52:55 -08:00
Atermonera 0232be9531 Repaths obj/effect/effect, datum/effect/effect [MDB_IGNORE] (#8312)
* Repaths obj/effect/effect, datum/effect/effect

* linter fixes

* No new

Co-authored-by: Atermonera <forslandm@gmail.com>
2022-01-16 00:14:39 -08:00
MistakeNot4892 2f0a618d45 /atom New() => Initialize() [MDB IGNORE] (#8298)
* Find and replace argless atom New() to Initialize().

* Manual replacement of no-arg New() to Initialize().

* Manually replacing remaining New() overrides.

* Fixing linter issues with now-removed New() args.

* Tidying area init overrides.

* Porting Neb's atom subsystem.

* Trying to isolate init problems.

* Adjusting Init code post-test.

* Merging duplicate Initialize() procs.

* Merge resolution.
2021-11-14 00:09:14 -08:00
Ghost Actual 12b1a29efe Donk-Soft! (#8305)
* Initial port

* Various fixes

* Doomguy Costume Addition

Halloween just around the corner, I wanted to add a costume that uses the new toy guns.

* Merge conflict, fixes
2021-10-04 22:14:46 -08:00
Cerebulon 71d0689435 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into swimlock 2021-09-01 01:46:41 +01:00
Cerebulon f5fb5d4a3c New Labcoat Sprites 2021-08-22 19:52:20 +01:00
Cerebulon d4fd5f0208 Separates Swimsuit and Athletic Lockers, Adds Wetsuits 2021-08-22 17:33:41 +01:00
MistakeNot4892 93ce4a49e6 Merge pull request #8205 from Cerebulon/lockeranims
Locker Opening Animations Port
2021-08-19 15:10:23 +10:00
Cerebulon 61217e039a Locker Opening Animations Port 2021-08-10 04:14:46 +01:00
klaasjared a7f6460766 Base Commit 2021-08-06 01:47:24 -04:00
Atermonera 671b5e7ea4 Closet appearance decls correctly use the repository (#8154)
* Closet appearance decls correctly use the repository

* GET_DECL
2021-06-27 20:45:23 -09:00
Atermonera beaf109060 Refactors posters to use decls (#8128)
* poster

* Moves decls_repo init forward

* Moves decl_repository init even further forwards
2021-06-18 19:14:49 -07:00
Neerti fdabe51ee8 Linter Introduction + Cleanup (#8085)
* Adds linter defines to repo.

* Uncomments linter defines already in the code.

* Resolves unreachable code linter errors.

* Nukes decade+ old syndie specops code except for computer since that's mapped in?????

* Resolves procs has no parent linter error.

* Proc signature fixes

* Bad comments

* "In" danger

* Type safety

* Implied nested list abuse

* Top level ..() usage

* Sleepy coder typos

* Invalid kwargs calls

* Pointless returns

* Linter hacks (see full message)

Byond doesn't care and it has no effect but linter doesn't like var/proc
for holding references to procs, despite that it's valid byond code.

Also, the linter seems to have serious issues figuring out relative
proc names. This commit is a sort of take-it-or-leave-it thing. It's not
required, it just cuts down on warnings, but this code is valid DM code.

* WHATEVER THIS IS

* Trick dreamchecker linter into ignoring this file's sins in it's weird use of vars

* Fix list decoration syntax - Its a list, not list of lists

- To declare that a var is a list you can `var/list/blah = list()` syntax or the `var/blah[0]` syntax.  Both do exactly the same thing. But if you do `var/list/blah[0]` that is just like doing `var/list/list/blah = list()`

* Hopefully stops the ai holder subtype folder from going quantum and sometimes changes capitalization over time, and incidentally causing 20+ linter errors.

* Fixes unwrapped negated object in list linter error.

* Resolves colon-like list accessing linter error.

* Turns linter on in linter config.

* Fixes closet indentation properly and cleans up suit storage unit switch.

Co-authored-by: Aronai Sieyes <arokha@arokha.com>
Co-authored-by: Leshana <Leshana@users.noreply.github.com>
2021-05-25 18:17:26 -09:00
Killian 041dc2ab98 Wall Locker Adjustments (#8093)
* more spawner tweaks

* Update misc.dm

* Update walllocker.dm
2021-05-23 10:36:10 -09:00
Novacat e4962d9f9f Fixes Global and Fixes Eyes (#7976)
* Fixes Custom Species Global lists

Basically changing it to a GLOB just had it add all the species into one global variable instead of a proper list.

* Update global_lists.dm

* Fixes Eyes Stuff

* Removes extraneous Vorestation Edits

* Fixes compile issue
2021-03-17 23:50:37 -09:00
MistakeNot4892 b22a0568a3 Sideports a couple of init unit tests from Neb. (#7893)
* Sideports a couple of init unit tests from Neb.

* Trying to unfuck initialize logic.

* Removing del()s.

* Adjusting return values to Initialize().

* Moving some dangerous object logic from obj onto the two types that use it.

* Rolling back some init changes and commenting out initialized atom unit test.

* this comment formatting is a minor war crime

* Removed sleep() from signaler circuit Initialize().

* Additional Init fixes post-rebase.

* Uncomments subsystem test since that's passing.
2021-02-21 12:03:34 -09:00