Commit Graph

20307 Commits

Author SHA1 Message Date
Atermonera
3160e891b0 Merge pull request #7774 from Shadow-Quill/patch-1
Prevents infinite money
2020-12-07 16:09:02 -09:00
Atermonera
1e1d927046 Merge pull request #7773 from Verkister/patch-56
Fixes unreachable landmarks breaking spacetravel
2020-12-07 16:07:03 -09:00
Atermonera
2a68a38c9d Merge pull request #7771 from Runa-Dacino/trauma_modtaketwo
Creates framework for species to experience traumatic shock at different rates
2020-12-07 16:06:42 -09:00
Atermonera
997b440093 Merge pull request #7765 from Mechoid/PointDefense
Adds Point Defense turrets.
2020-12-07 16:03:31 -09:00
Mechoid
91aacb3f0f Plainleather & Tobacco (#7762)
* Rebrands leather to plainleather. Add tobacco and red-caps, redwood tallcaps.

* Seedpacket

* Sinks are wet.

* User
2020-12-07 15:48:49 -09:00
KasparoVv
f4798b4113 Adds & Upgrades a Bunch of Teshari Clothing (#7760)
* Adds Orange Teshari-Goggles, Species-fits some sprites, Updates Undercoats

Backports orange Teshari goggles
Species-fits rings for Teshari
Fixes captain glove sprites for Teshari
Species-fits hudpatches & white blindfold for Teshari
Species-fits some jacket accessories for Teshari (tan, charcoal, navy, burgundy, checkered)
Updates all Teshari undercoats so the leg portion fits better (like smocks)

* Adds Goggles to Loadout & Changelog

Missed a spot

* Woops, forgot job undercoats

Fix fix fix.

* Alright Y'all Asked for it

Replaces undercoats & cloaks with upgraded downstream versions

Adds hooded & belted cloaks

Adds white/recolourable blindfold

* Adds Worksuits, Adjusts Blindfold Loadout, Reduces Icon Size

Makes _s (object) states unidirectional
Adds Teshari worksuits (the icons were already here wtf)
Renames the recolourable blindfold in loadout selection

* Update the CL Noob

* Sort out Restrictions & Fix Typo
2020-12-01 23:29:12 -08:00
Atermonera
7ee6465b4f Merge pull request #7757 from Jwguy/FoodAdds
Porting Food Additions
2020-12-01 23:28:47 -08:00
Mechoid
09ec6d43a0 Matter Matters (#7756)
* Begins work on maintaining equivalent exchange.

* Oopsie woopsie I made a fucky wucky.
2020-12-01 23:28:13 -08:00
Mechoid
cb919cdfbc Facial-hair nanites are no longer only vomiting toner. 2020-12-01 19:35:35 -08:00
Shadow-Quill
705e76187a Prevents infinite money 2020-12-01 15:57:31 -06:00
Verkister
fa5aa67610 Fixes unreachable landmarks breaking spacetravel
Adds a sanity check to prevent overmap spacetravel locking onto unreachable landmarks (such as other shuttles and such that are docked inside other landmarks and thus not on the overmap itself) and getting killed by a runtime.
2020-12-01 22:12:22 +02:00
Runa Dacino
c46af4cf41 Creates framework for species to react differently to traumatic shock
* Adds new var called "trauma_mod" for downstream

Will not affect anything on Polaris unless someone elects to add traits that can change this, or to use it for species defines.

Makes it that you basically go into paincrit faster or slower.

* Makes use of trauma_mod var from species.dm. 

Will not affect anything on Polaris unless someone elects to add traits that can change the variable in a mob, or to use it for species defines.

Makes it that you basically go into paincrit faster or slower.

* Adds changelog for trauma_mod variable addition

* Fixes differences between VOREstation and Polaris

I was dumb and just copy from downstream to upstream, thinking there'd be no differences in the file.
2020-12-01 01:35:04 +01:00
Atermonera
4ecc80f499 Move away from Travis CI to GitHub Actions (#7768)
# Conflicts:
#	.github/CONTRIBUTING.md
#	.travis.yml
#	code/modules/awaymissions/zlevel.dm
#	code/modules/ventcrawl/ventcrawl.dm
#	guides/Guide to Map Folders.md
#	maps/submaps/engine_submaps_vr/tether/_engine_submaps.dm
#	maps/submaps/space_submaps/debrisfield/debrisfield.dm
#	maps/tether/submaps/_tether_submaps.dm

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2020-11-29 23:35:15 -08:00
Atermonera
c6dd93cd5c Merge pull request #7766 from Greenjoe12345/teshname
Teshari name generation fix
2020-11-26 11:32:20 -08:00
Atermonera
077a72bd96 Merge pull request #7761 from Mechoid/ArmLaserUniquify
Arm-Laser rebranding.
2020-11-26 11:27:20 -08:00
Atermonera
e75a3a5071 Merge pull request #7755 from BlackMajor/patch-2
Fixes pointing going under mobs.
2020-11-26 10:53:59 -08:00
Mechoid
8b730e3a90 Allows mobs to ventcrawl with any item in their allowed items list, even if it's worn or carried. 2020-11-25 01:47:44 -08:00
Greenjoe12345
6eb6129cd0 Changes randomly generated Teshari names so they generate according to Tesh lore 2020-11-25 01:08:17 +00:00
Mechoid
8fa749fbe5 Adds Point Defense turrets. 2020-11-24 03:36:59 -08:00
Mechoid
1fb1cda70b Makes the arm-laser distinguishable from the laser carbine in name and mobstate. The arm-laser also has reduced one-handed penalty, given it is literally your arm, and you can probably point at something with your fore-arm. 2020-11-21 03:51:14 -08:00
Mechoid
576d0657ce Kaleidoscope 2: The Retabbening (#7697)
* Begins the Project

* Move things to where they belong, if viable.

* Merge and move those files.

* Finish filenames, fix Taj ears.

* Tweak to Ater's Requests

* The Great Mergening with 03_body.

* Per Requests

* Continue per request. Plot nefarious plans to make Saviks usable as battlemounts.

* Smarter Proc Use

* Tweaken
2020-11-19 10:04:09 -08:00
Atermonera
6c8ed1e8d5 Merge pull request #7759 from Mechoid/FixOrgansSimplemob
Fix Simplemob+ Organs
2020-11-18 13:56:59 -08:00
Mechoid
b411c75a19 Self-Surgery (#7671)
* Allows organics to self-surgery after standing still for 5 seconds. It follows the same rules as normal surgery.

* Confirm-by-delay for self-surgery steps.

* Verb to toggle self-surgery.

* Add log.
2020-11-18 13:55:33 -08:00
Mechoid
50251d36c6 Fix a Fuckup, simplemobs no longer actually CONTAIN the organs before butchering or gibbing. 2020-11-14 23:51:53 -08:00
Silver
e2773216c9 Porting Food Additions
Adds the Following Foods:
Gigapuddi
Happy Gigapuddi
Angry Gigapuddi
Omurice
Heart Omurice
Face Omurice
Suppermatter
Suppermatter Slice
Exciting Suppermatter
Exciting Suppermatter Slice
Cinnamon Bun

Also adds the following Festive Foods:
Buche de Noel
Turkey

Comment:
Not sure why, but I attempted to have Buche De Noel and Turkey as Oven recipes, but it was producing baked items rather than the intended recipe. It all tests out fine locally, as is, though.

All of the foods besides the Cinnamon Bun (which is original) are ported from /vg/station,  with minor modifications (missing Living Puddi code and some recipe alterations to make them play nice with existing ones), per their license.
2020-11-14 05:20:37 -06:00
BlackMajor
391f35eb5b Fixes pointing going under mobs.
See title.
2020-11-11 14:58:54 +13:00
Atermonera
499c248712 Merge pull request #7751 from Greenjoe12345/clothesporting
Ports some clothing from uristcode
2020-11-07 12:30:31 -08:00
Atermonera
f2c5078ad3 Merge pull request #7701 from Mechoid/Frostbelle
Adds the Frostbelle
2020-11-07 12:20:23 -08:00
Mechoid
68b370be8a Fresh Meat, Leatherworking (#7629)
* Make Butchering more modular. Don't tell the demon lords.

* No guts no glory. That was far more work than expected to get organs to just process and work for butchering holy shit.

* Chitin and hides oh my.

* squeak. ..Why did this not fire on local?

* Squelch.

* Seven cubed livers, for the doctors in their sterile halls.

* Changeling

* Prep for Datums

* Fix Broken Broken Guns

* Redundancy

* F l a g s
2020-11-07 12:06:35 -08:00
Greenjoe12345
84a03f9050 Ports some clothing from uristcode 2020-10-29 03:46:32 +00:00
greggbot
59d7f9f3dd Stops slime securitrons from going ballistic when they get scratched (#7738)
* Stops slime securitrons from going ballistic when they get scratched so they can actually discipline properly

* Stops slime ed-209 from retaliating
2020-10-24 01:17:18 -07:00
Atermonera
3b80f704bd Merge pull request #7744 from ShadowLarkens/chatlog_rustg_improve
13x Performance for Export chatlog, update rust_g to 0.4.6-vorestation
2020-10-24 00:32:46 -07:00
ShadowLarkens
dad9020f9a TGUI Engineering... and a bunch of other random things 2020-10-21 13:02:19 -07:00
Greenjoe12345
aebfc19991 Adds the ability to choose your default unarmed attack (#7731)
* Adds the ability to choose your default unarmed attack

* define things, names on the attack defines itself now

* changes the teshari default attack to claws, rather then bite.

* Fixed a duplicated thing?

* now hopefully fixed
2020-10-20 18:19:58 -07:00
ShadowLarkens
594afacb89 13x Performance for Export chatlog, update rust_g to 0.4.6-vorestation 2020-10-20 09:57:54 -07:00
Meghan-Rossi
bd3a9b9223 Fixes a runtime when alien syringes are spawned during map loading (#7734)
Fixes a runtime when alien syringes are spawned during map loading
2020-10-19 19:22:55 -07:00
Schnayy
8e50dc82be 5 new clothes & 1 headdress (#7733) 2020-10-17 03:14:34 -07:00
Meghan-Rossi
c8dd5f48e3 Makes the recipe dump take catalysts into account (#7732)
Makes the recipe dump provide information on catalysts needed for food and drink recipes.
2020-10-17 03:13:39 -07:00
KasparoVv
b6dca2876f I Wear my Heart on My Sleeve(s) (#7729)
Both of them.
2020-10-17 03:09:04 -07:00
FenodyreeAv
fbcb499cd7 Fixes suit blood overlays on mobs not displaying. (#7728)
* Fixes suit blood overlays on mobs not displaying.

* Assigns the correct blood overlays to security armour.
2020-10-17 03:08:30 -07:00
KasparoVv
0fbcaf7a45 Fixes Only One Accessory Equipped at Spawn & in Character Preview (#7727)
Ported from https://github.com/Aurorastation/Aurora.3/pull/10205, credit to fernerr

Now you can see all the accessories (within standard equipping logic) you've selected in the character preview.

Addditionally, these accessories will now all be equipped when you spawn instead of filling your backpack unless it's actually necessary.
2020-10-17 03:07:08 -07:00
Verkister
38677a66ee Fixes FBP heatsink not working for teshari (#7725)
* Fixes FBP heatsink not working for teshari

The heatsink organ was using a species var that hadn't been defined for teshari so their thermostat was just using human values.

* Also fixes tajara temperature levels.

what a mess
2020-10-17 03:04:36 -07:00
Meghan-Rossi
2fd390cbdb Makes the recipe dump take coatings into account (#7723)
Makes the recipe dump provide information on coatings needed for food recipes.
2020-10-16 23:10:25 -07:00
Runa Dacino
2f783b1158 Changes exosuit gripper to be able to handle mecha components (#7720)
* Adds internal components to exosuit gripper

* Create Runa Dacino -  Exosuit gripper tweak.yml
2020-10-16 23:09:41 -07:00
Killian
a503f127be [FIX] Magboot & RIG Contamination/PHORONGUARD Usage (#7718)
* Update robotics.dm

* Update scanner.dm

* Update snacks.dm

* rig contamination prevention
2020-10-16 23:08:50 -07:00
Meghan-Rossi
151bafc768 fix infinite ratburgers (#7711)
fixes https://github.com/PolarisSS13/Polaris/issues/7709 (mice used in mouse burgers not being used up)
2020-10-16 23:05:13 -07:00
Meghan-Rossi
f365aa4e98 Fix solar trackers sometimes vanishing when deconstructed (#7710)
Fix solar trackers sometimes vanishing, without leaving an assembly behind, when deconstructed.  Also refactor solar code a little.
2020-10-16 23:03:03 -07:00
Meghan-Rossi
9611ae902e Makes wall-mounted machines layer above windows (#7708)
Makes wall-mounted machines layer above windows so that they are clickable if placed on windows
2020-10-16 23:01:39 -07:00
Meghan-Rossi
366f9fd989 Fix blood from artifacts breaking the pathogenic isolator (#7705)
Prevents blood not drawn from a humanmob (such as blood from artifact replenishing bowls or blood spawned in in reagent cartridges) from breaking the pathogenic isolator's interface.
2020-10-15 02:43:07 -07:00
Meghan-Rossi
3c0fd9d6d7 Make the tesla ball eventually run out of energy (#7703)
Currently the tesla ball only loses energy until it runs out of orbiting mini-balls, then sticks around forever.  This makes it keep losing energy until it dissipates.
2020-10-15 02:41:34 -07:00