elly1989@rocketmail.com
b8cb37af2a
Fixed the mob-spawning panel which is accessible via the game-panel. Credits to BurZeZ
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5033 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-10 21:26:27 +00:00
Mloc
4fd90875bc
Merge pull request #1904 from RawrTaicho/master
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Issue #1818 - Freeform Module Broken Again
2012-11-10 09:27:37 -08:00
Mloc
35132b3036
Merge pull request #1901 from AterIgnis/hud_intent_better
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all-intents-intent-button
2012-11-10 08:58:39 -08:00
Connor Reynolds
2f5621fedb
Issue #1818 - Freeform Module broken again
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-Think- I fixed it. It shouldn't just stop the user after they enter the
law priority number now. Should work properly.
2012-11-10 16:53:39 +00:00
Ater Ignis
20bdba6c67
all-intents-intent-button
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shows all possible intents on intent button and allows choosing needed one directly, without scrolling them all
2012-11-10 14:19:02 +04:00
Ater Ignis
8b71b7d106
updated DNA code to have more mutations
2012-11-10 14:12:25 +04:00
Mloc
6bfdbdd606
Merge pull request #1898 from SniperYeti/master
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Security Belt Modifications (Added the stuff I missed)
2012-11-10 01:15:26 -08:00
SkyMarshal
1eb2ceb643
Removed the /TG/ "feature" which has explosions insta-gib dead people. THIS IS WHY I HATE THE MERGE.
2012-11-09 22:30:38 -07:00
MrYeti
9f16527552
Update code/game/objects/items/weapons/storage/belt.dm
2012-11-09 19:36:12 -05:00
MrYeti
ea1d27a6a2
Update code/game/objects/items/weapons/storage/belt.dm
2012-11-09 19:26:47 -05:00
elly1989@rocketmail.com
35cac8aefc
Moved one or two bits out of +FUN and into a +SPAWN flag. The spawn flag allows mob transformations, spawning of items etc.
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Moved fun (admin-event stuff) up to badmin rank.
deadchat visibility defaults to on
removed update_admin()
fixed associate so it won't accidentally add people to the admins list multiple times.
toggling ooc on/off is now available to any admin regardless of rights.
mass deletion is now restricted to DEBUG or SERVER flags
ADMIN, SERVER, DEBUG can all use the delete verb
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5032 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-09 21:58:10 +00:00
giacomand@gmail.com
d71cc8f3d6
-Advance diseases were given a good bug fixing based on reports and runtimes. Including the diseases spreading correctly.
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=Proposals=
-Cyborgs can now beep and ping.
-Hulks will now talk in all upper-case and will spurt out random hulk phrases and flex.
=Sprites=
-Improved APC sprite by TankNut.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5031 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-09 21:12:59 +00:00
Ater Ignis
af0593e07b
Chemistry on child reagents and in mobs
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Ethanol childs (most drinks in general) are treated as ethanol in reactions
Reactions are going inside mobs, but not make bubbling effect
2012-11-09 20:53:20 +04:00
Chinsky
f45855078b
Admin revive now fixes beheaded peps.
2012-11-09 20:29:03 +04:00
Ater Ignis
116b17e2be
internal explosions
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if some explosive reaction occurs - it firstly tries to explode container, next the surroundings
if container is alive - it cuts half of explosion power, if it is dead in process - cut an half again
2012-11-09 20:24:44 +04:00
Chinsky
73ebc5c248
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2012-11-09 20:13:09 +04:00
Chinsky
a134327512
Merge remote-tracking branch 'remotes/origin/revive'
2012-11-09 20:12:31 +04:00
Hawk-v3
3cfb201846
Merge pull request #1839 from AterIgnis/ed209
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ED209 not showing on remote-control chip of security PDA
2012-11-09 07:42:09 -08:00
Hawk-v3
a114c79aca
Merge pull request #1894 from comma/master
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Limb surgery
2012-11-09 06:52:49 -08:00
Hawk-v3
86f3622d1c
Merge pull request #1893 from SniperYeti/master
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Security Belt Modifications
2012-11-09 06:50:25 -08:00
Hawk-v3
c4c065dfba
Merge pull request #1885 from caelaislinn/bs12_with_tgport
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remaining map updates, plus misc
2012-11-09 06:49:39 -08:00
Chinsky
a2f4c91e4a
Made limbs prepeared for replacement stop hurt.
2012-11-09 18:07:02 +04:00
Chinsky
7a8899cf42
Updated admin revive to work with organs and bloodloss
2012-11-09 18:03:57 +04:00
Chinsky
18f56f4a38
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2012-11-09 14:32:49 +04:00
Chinsky
2bf2d11730
Merge branch 'limbsurgery'
2012-11-09 14:32:22 +04:00
Chinsky
5043147cfc
Added prothesis instll surgery.
2012-11-09 13:22:55 +04:00
MrYeti
6a129ea312
Update code/game/objects/items/weapons/storage/belt.dm
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Added tasers and stun baton to the security belt and now has 7 slots.
2012-11-08 22:31:32 -05:00
johnsonmt88@gmail.com
4746f20f35
A couple of runtime fixes:
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Runtime fix for Poly searching for items (runtime error: Cannot read null.w_class)
Runtime fix for safe lock-picking (runtime error: Cannot read null.len)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5030 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-08 23:25:41 +00:00
SkyMarshal
9b3389145e
Fixed some runtimes with mulebots, the security computer, and the medical computer, as well as readded the nice prompt the cloner gives to ghosts when they are being cloned. Fixed an odd compile error.
2012-11-08 14:49:01 -07:00
elly1989@rocketmail.com
8a3e9ab885
Secrets panel is now available to all admin-datum holders. Each subsection is restricted to specific permissions however.
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Adminhelp now loops through all clients in var/list/admins rather than every client in the world.
Both SERVER and FUN can toggle random events on/off.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5029 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-08 17:08:18 +00:00
Cael_Aislinn
6f77899396
should invert SSD to apply to normal disconnects, but not ghosting admins
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-11-08 22:20:34 +10:00
Chinsky
ef6d50b5c4
Added logging of status screen text change.
2012-11-08 15:44:34 +04:00
aranclanos@hotmail.com
0b3ca8d0a6
Fixes Issue 1082 - 'Orange' shoes dyed still being chained by handcuffs.
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Washing machine code makes me cry, I will rewrite that... Soon(TM)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5028 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-08 05:51:20 +00:00
baloh.matevz
c870d5e158
- Prayer visibility now starts on, as it should.
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- Fixed pulse rifle, energy sword, blackhole and mob spawning
- Fixed 'reload admins' not properly updating the 'admins' list, which made adminwho fail, along with some other things.
- Fixed a bug, which prevented admin from even being loaded properly in some circumstances, in the database admin system.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5027 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-07 23:49:54 +00:00
elly1989@rocketmail.com
11ced13b3d
Reverts r5012
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5026 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-07 23:00:38 +00:00
aranclanos@hotmail.com
437841d8b4
Fixes Issue 1081 - Not being able to analyze tanks with PDA/analyzers. The tank attackby proc was overridden by the one tank bombs.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5025 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-07 21:08:03 +00:00
Chinsky
c55e290d4b
updated configs on MLoc's request.
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Swapped loading mods and loading admins in places during worldstart, so former mods will properly adminned.
Fixed paths for custom items.
2012-11-07 20:35:02 +04:00
Chinsky
47db4eded3
Can attach limbs now. No preparations needed yet.
2012-11-07 20:01:55 +04:00
Kreastr
2e8b305ac3
Now gliding_size for pulled objects and mobs is also changed.
2012-11-07 13:13:45 +02:00
Kreastr
484351a200
Adapting glide size formula
2012-11-07 11:51:44 +02:00
aranclanos@hotmail.com
0e589d575c
Fixes Issue 1066 - Suits having a wrong blood overlay.
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I added a new var for suits, blood_overlay_type.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5024 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-07 09:29:40 +00:00
Kreastr
cf01509f8e
Split speed from actual delay time
2012-11-07 11:23:45 +02:00
Kreastr
2a80909a94
Making it work
2012-11-07 11:16:28 +02:00
Kreastr
bd6a7ec86b
Merge fixes part2
2012-11-07 11:13:27 +02:00
giacomand@gmail.com
5868952ce0
-Added a check to see if you're on turf before trying to spread a disease to someone.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5023 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-07 08:37:46 +00:00
giacomand@gmail.com
0162968399
-Lot of runtime fixes for advance diseases.
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-Added two new symptoms, fever and itching.
-Changed some stats on existing symptoms.
-Emotes sucks so I used visible_message if there was no preset emote.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5021 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-07 08:21:36 +00:00
Cael_Aislinn
d6b249b945
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
2012-11-07 15:48:10 +10:00
Kreastr
f82952d347
Fixes
2012-11-07 01:39:56 +02:00
Kreastr
001ea33ce0
Merge branch 'animation'
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Merging animation fixes
Conflicts:
baystation12.dme
code/defines/obj.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_movement.dm
config/admins.txt
2012-11-07 01:38:28 +02:00
d_h2005@yahoo.com
698f86152c
Shield generator walls will no longer vanish when blown up. Instead, the walls will persist and the shield generators will take a hit to their stored power. Fixes issue 1070.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5020 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-06 22:24:54 +00:00