51 Commits

Author SHA1 Message Date
ShadowLarkens
6b72c09810 Convert all of the lobby gifs to either png or webp (#17623) 2025-04-28 22:29:03 +02:00
ShadowLarkens
8f2f1f80df Overhaul title screens to be more compatible with TGUI (#17617) 2025-04-27 21:19:49 +02:00
Kashargul
2556102719 only tab indentation (#17408)
* only tab indentation

* .
2025-03-23 15:28:15 +01:00
Kashargul
f881d54dbf Panel port test [IDB IGNORE] (#17350)
* no more self callbacks on update fullness

* fix missing code

* Belly test

* import type

* full partiy

* .

* fix preview

* in belly to late join

* robot nutri

* .

* .

* update export

* finish open todos

* code cleanup

* fix some old slacking

* move this to a define

* fixing

* ,

* .

* Creates a Consume Belly Reagents pref (#10)

* Creates a Consume Belly Reagents pref

Added a Consume Belly Reagents pref that blocks the consumption of all reagents produced by a belly via reagent containers such as food, drink, beakers, pills, syringes and hyposprays. Seems to work well as intended.

* These changes at least do not cause any problems

* Missed this one

* Reverts reagent_names

* _BELLY versions

* Fixed typo

* .

* fix admin spawn mobs bellies

* also fix that bug

* hints

* fix that

* .

* initial

* should be all

* that is no longer needed

* fluids into hand items

I was convinced this was broken until it was pointed out that the item has to be ON THE GROUND to fill it...Instead of in your hand. That seems so convoluted.

ARC = active-hand reagent container. IRC = inactive-hand reagent container.

* some stuff

---------

Co-authored-by: SatinIsle <98125273+SatinIsle@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-03-16 17:08:47 -04:00
Drathek
196bbd28e9 Refactor hardcoded lateloaded map define zs (#17290)
* Refactor hardcoded lateloaded map define zs to use a GLOB list instead

* Refactor groundbase wilds loading

* new to init docking codes

* fix space whales excessive deleting

* update comment

* Forgot some aliases

* How is this now a missing turf
Remove duplicate turf
2025-03-09 14:06:25 -04:00
Drathek
3e46e16e8c Simultaneous map definitions (#16924)
* initial

* Update file pathing

* Fix dup vars

* Move shuttle datums around

* Why am I fixing pdas

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-03-03 17:25:45 -05:00
ShadowLarkens
a8affbd4ae Add bapi-dmm to reduce startup time by... a lot (#16148)
* Add bapi-dmm, a rust maploader that goes BRRRRRRR

* A few more maps switched away from file paths

* Update to include 48f4879d8704cb057a (better path error handling)
2024-10-26 13:32:41 +02:00
SatinIsle
9c8420f31b Facility Redgate Map (#16024)
* Quick fix to map rotation

Puts the SD back on for this week.

* Facility Redgate Map

Added Facility Redgate Map from the recent facility event.
2024-06-04 05:13:55 +10:00
SatinIsle
8b71cf692f Jungle Redgate and New Vore Mobs (#15889)
* [WIP] New Vore Mobs

Added new vore mob: Cave Stalker, a 6 legged canine/feline like creature that charges at prey from a distance to pounce them. It immediately stops on the spot if spotted and then retreats quickly if stared down.

* Fixed missing file

* More mobs, still WIP

* More stuff! [Still WIP]

Added another mob called the sonadile that works based on sound similar to the lurker.

Added a bunch of mobs to the maint pred list, including the kururak because that's a cool one.

* Update vorestation.dme

* Update sonadile.dm

* Another mob and stalker tweaks, still WIP, need to add flavour text for all mobs

* Update devil.dm

* Update stalker.dm

* Even more maint pred options

* More Capture crystal mobs

* Finishing touches, no longer WIP!

* Update vore_raptor.dmi

* Added the jungle map redgate

Also resolves a runtime with the scrubble.

Forces jungle redgate only for the first few days at least.

* Update jungle.dmm

* Update jungle_underground.dmm

* Update paint.dm

Fixes paint runtime
2024-04-07 10:34:24 +10:00
Burrito Justice
48f62de94b delete atoll, move falls to redgate 2024-01-18 13:15:54 -08:00
Killian
075e3a9510 redgate laserdome 2023-09-26 09:33:08 +01:00
SatinIsle
0c39b8b7d8 Fantasy redgate map
Added a new fantasy redgate map that consists of a fantasy town and a large dungeon beneath it.

Added a selection of fantasy props.

Added a variety of "magic" resprites of existing items. These are intended to be tech disguised as magic and have descriptions to hint at it, along with some papers on the map.

Added an alchemy system that creates potions in an alembic out of an ingredient and a base. If the ingredient and base match, an interesting potion is created, if they don't, a poor quality potion is created.

Added a new reagent that polymorphs the drinker into a random creature.

Added a chest version of crates.

Added wooden wall lockers.

Added random spawners for fantasy items, potions, ingredients and bases for mapping.

Added hedge and wooden fences.

Added an old fashioned resprite of the oven.

Added a cooking pot resprite of the microwave.

Added wall torches.

Added barrel version of water tanks, beer tanks, wine tanks, blood tanks and a kettle resprite of a coffee dispenser.

Added a wooden tub bath.

Added 19 new vore mobs: 2 Catslugs, 6 succubi, 1 cryptdrake, 4 vampires 5 peasants and a bat.
2023-09-22 21:44:22 +01:00
SatinIsle
9d7a1329e0 Redgate train map
Adds a new redgate map: A moving train. A long, linear map with two levels, all aboard a moving train. Has a few things to find and mobs to eat/get eaten by. lots of different rooms, mostly to vibe in. Very very deadly to fall off of, but has railings everywhere except one roof section.

Adds a new death step_trigger, which deletes the body of the person who steps on it and gives them a message about how they died. Also logs and messages the admins so that it can be tracked easily.

Adds a new subtype of ticket printer, which prints permits instead, only little pink tickets. Idea is for them to be used for train tickets if someone wanted to RP a train conductor, but made them broad so that they can be used for anything. Does not add the message to the end of round report, but does notify the staff when a ticket is produced to prevent abuse.
2023-09-05 13:25:10 +01:00
SatinIsle
ee1baecdba New redgate Islands map
Added a new redgate islands map. This consists of two Z-levels: An ocean with a few islands to visit, many with vore mobs on them. An underwater Z-level with lots of things to find hidden around the ocean floor, a little more sparse on vore mobs.

Added a new underwater turf. Standing on this turf feeds you CO2 instead of air, suffocating you. It is a subset of water turfs, and therefore interacts with aquatic, which also allows you to breathe on these turfs. This does mean that you can use the "dive" ability of aquatic under the water too, but it can be treated as though you are swimming up above the sea floor.

Added a "diving" subset of the ocean turf, which allows you to dive down to the turf beneath it, or to swim up from below. Uses normal move up/down verbs.

Added a bunch of underwater flora.

Added a collapsed ships mast prop.

Added a new variation of Fake_Sun that applies a new underwater weather effect and has only one option for the colour and brightness.

Added a new "vorny" variation of the great white carp. This one is very hard to escape from and digests quickly, but is stunned if you manage to do so to give you a chance to flee.

Added a new water resistant and friendly hiveless hivebot called Harry.

Added a couple of creative commons 0 sound effects for the ocean and underwater areas.
2023-08-30 14:51:00 +01:00
SatinIsle
34c9953d75 Rain City
Adds a new redgate map: Rain City. This map is a single Z-level, but very very dense, with close to 70 buildinds, most of which are unique (about 18 of them are homes, the rest are all different). It has a LOT of randomly generated loot. Alley ways have random vore mobs, whilst buildings and streets have a variety of preset ones. Makes use of the new fake_sun weather feature to have it raining outside.

In addition to this, it also adds a whole bunch of neon signs, and coloured bulbs to go with them.

It also adds a new darker pavement type called City Slab, a new road turf and dashed line decals to mark the road.
2023-08-22 21:53:41 +01:00
VerySoft
b486a6d3bc Offmap housecleaning
Tweaks a couple things relating to gateway and redgate maps

Renames all of the map templates to have Gateway or Redgate prefixes, that way it's more clear what they are intended for when referred to in game

Removes 'Abandoned Island' from the redgate rotation pending a redesign. Also touches up a couple things with it.

Makes a 140x140 compatible version of the zoo gateway map. Does not add this to rotation for now, I would like to further revamp this later.
2023-08-15 19:48:02 -04:00
SatinIsle
efb1ceff09 hotsprings
Adds a new redgate map: Hotsprings! It's a large snowy map, most of which is a fairly empty snowfield. However, there are a few buildings dotted around, and in the top corner, there are some cosy hotsprings to enjoy. There are few fun hidden things to find too, along with some toys. Be warned, the place is pretty cold.

Also adds warm rocks! These are just simple rocks that do not allow atmos to pass through, like a atmos retention field. They're basically just for mapping to separate warm areas from cold ones without atmos messing it up, and they're used here to make the hotsprings work.

Also, just a warning, this removes the commenting out of the other redgate maps from the stellar delight defines file, bringing them all back into rotation. I assume this will be happening when this map is merged, so I thought it'd be easier to just do it here.
2023-08-04 23:54:21 +01:00
VerySoft
308f928321 1600 2023-08-02 16:01:02 -04:00
VerySoft
c21b635222 2223 2023-07-28 22:23:28 -04:00
VerySoft
866a58a11f wow 2023-06-25 23:16:45 -04:00
VerySoft
f12e8fc129 yeah! 2023-06-25 22:20:21 -04:00
VerySoft
b3b2670b55 c: 2023-06-25 20:27:20 -04:00
Killian
a805288faa fix gb shuttle messages 2023-06-09 02:23:18 +01:00
VerySoft
84eea67201 RP art
for when you want to RP
2023-02-26 13:51:56 -05:00
VerySoft
ed03ce8262 Yeah! 2022-12-22 01:27:29 -05:00
Heroman
03256a4499 Nerfs mining yields for SD and RP 2022-08-13 15:14:34 +10:00
ItsSelis
2a07a98cd1 /area/groundbase/civilian/bar/upper in exemption
Its only really that one open part
2022-07-02 21:16:35 +02:00
ItsSelis
9dbb6fdd66 Testing Wires, Coordinates & Fixed Science Wall Area 2022-07-02 21:02:13 +02:00
ItsSelis
eba33dfeaf More exemptions of open areas 2022-07-02 17:18:14 +02:00
ItsSelis
b9ba37429a Enables Multi-Z Testing 2022-07-02 16:44:21 +02:00
Heroman
758a0e31d6 Some minor maptweaks 2022-06-30 07:21:03 +10:00
Heroman
2e62949e99 Adds PoI loader landmarks 2022-04-27 06:07:04 +10:00
VerySoft
2ba9b1ef8f Yeah! 2022-04-24 20:52:45 -04:00
VerySoft
bf254e134b New and delicious 2022-04-24 18:24:32 -04:00
VerySoft
f5e97ea3c1 GBWilds
Wild!
2022-04-23 20:25:19 -04:00
VerySoft
c152b43c41 T WEAK UWU 2022-04-09 00:28:07 -04:00
VerySoft
02c3565f46 T W E A K S 2022-04-07 16:58:27 -04:00
VerySoft
a7c68270a5 YEAH 2022-04-04 04:18:35 -04:00
VerySoft
40379d01d8 I did it 2022-04-04 03:36:08 -04:00
VerySoft
acf0c1e26a Yet more map tweaks 2022-04-04 00:19:34 -04:00
VerySoft
9230920ffe Wow! 2022-04-03 03:39:06 -04:00
VerySoft
36dee6cdcf More GB Tweaks 2022-04-03 01:37:49 -04:00
VerySoft
b6422ee753 Normal Map Tweaks
More forgotten stuff, some fixes, and some tweaks

should make night time bright enough to see in maybe hopefully, and makes it so mining's air isn't messed up. Also fixes the stairs to mining.
2022-04-02 07:54:02 -04:00
VerySoft
1f6277e370 Some things that were forgotten 2022-04-01 19:11:47 -04:00
VerySoft
ffb06bb3c8 The last one hopefully 2022-04-01 12:44:05 -04:00
VerySoft
e011b05110 Almost 2022-04-01 11:26:42 -04:00
VerySoft
201b05d61d YEAH 2022-04-01 10:55:57 -04:00
VerySoft
65434b62e9 I am so sleepy 2022-04-01 09:39:47 -04:00
VerySoft
814b2188c1 Going to slep 2022-03-31 09:02:22 -04:00
VerySoft
539f5c0ded goin' to bed 2022-03-29 07:06:30 -04:00