Commit Graph

192 Commits

Author SHA1 Message Date
Cameron Lennox 0c6db8dd6e Prevents crash from movement (#19287)
Prevents crashing when moving while restrained
2026-03-16 21:50:58 +01:00
Will fd60bee1cb Relaymove Moved To Remote Views (#18714)
* Remote view setting datums

* remote view handles relayed move

* setting up checks

* many fixes

* small fixes

* default relay behavior

* use camera settings

* coordinated for overmap shuttle

* lock this down

* not needed

* not needed

* inaccurate doc

* small fixes

* various set machine calls no longer needed

* runtime

* health hud moved to signal controls

* overriding huds

* allow signal based huds entirely

* uav health icon

* fix

* oops that's important

* more return types

* mmis view fix

* not needed

* protect against instantly deleted ghosts

* all of these need remote on enter

* these too

* order
2025-11-05 17:47:58 -05:00
Will 1dfae07494 Machine var shim (#18644)
* removal of machine var

* shimsham

* deprecation warnings

* COMSIG_LIVING_HANDLE_VISION signal

* improved

* more cleanup

* more fixes

* this is fine

* fixed radios

* notices for now, tgui fix

* cleaned up hud and vision parent calls, adds COMSIG_LIVING_HANDLE_HUD

* radios use tgui now

* guestpass does not need machine anymore

* cloning machine doesn't use it

* this arcade machine is tgui too

* autolathe does not need machine

* remaining cleanup

* doc fix

* fix

* logout handling

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-10-27 02:06:29 -04:00
Will 2194b87de0 Fixing client eye (#18577)
* signal foundation

* reset_perspective implemented

* you too

* setting mob

* no

* fix

* tweak

* remote view element

* these too

* use element

* cleanup more manual code

* fix element

* mutation signal

* handle being dropped from holders, and fix pai hud

* handle qdel

* it's a component now

* ugly holder fix

* another fix

* follow view target

* item remote view

* doc update

* unneeded

* this needs a recode to work better

* many fixes

* these are all unneeded

* almost working viewerlist remotes

* this uses component too

* this needs to die to it's item

* don't allow spamming tgui menus

* tg style args

* fixing behaviors

* fuk

* working view release from holders

* only final matters

* comment order and disposal fix

* cryotube loc fix

* no mob should reset its view every life tick

* major improvements

* still forbid z level change even if we allow moving

* this too

* don't doubledip

* qdel on self is unneeded

* wipe remote views on logout

* vore bellies need to manually clear views

* fixAI hud

* belly release fixes

* cannot use binoculars in a vore belly

* pai card can be picked up and dropped correctly

* ventcrawl fix and distracted fix

* this is better

* forcemove

* vr console fix

* use flag for this

* belly stuff

* various cleanups

* oops

* fixes statue spell

* unneeded perspective clear

* automatic instead

* continued cleanup

* that was dumb

* needed

* none of this works

* are these even needed

* lets lock down to these

* lets try to make this work

* extremely close to working

* needs to solve final pai issues

* mob eye change signal

* Revert "mob eye change signal"

This reverts commit eedd5da934.

* significant progress

* safety

* expected to be not null

* likely not needed

* don't spam component changes

* endview on logout

* accessors

* egg fixing

* Revert "egg fixing"

This reverts commit 6a54049c69.

* getting closer

* even closer

* needs type

* close...

* extremely close to working

* fixing pai stuff

* this too

* promising fixes

* docs

* this is recursive move's responsibility tbh

* unneeded now

* oops

* better decouple

* topmost check

* cleanup

* holder released from egg fix

* pai fix for reset view

* debug info

* some better pai ejection code

* better way

* unneeded

* needs to be null

* better vision restore

* use correct handling

* no longer needed

* required

* handle decouple on mecha too

* name clarity

* do not allow double dipping zoom items

* ethereal jaunt needs a full cleanup later

* fix blackscreen flicker

* remove set machine from pda

* Update code/game/objects/items.dm

* Update code/game/objects/items.dm

* Update code/game/objects/items.dm

* Update code/game/objects/items.dm

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-10-12 22:18:08 -04:00
Selis b0f0f4685f JSON Logging Refactor (#18252)
* First pass

* fixes

* more fixes

* num2hex length changes

* pass 2

* fixed warning

* looc log fix

* .

* update tgui

* .

* .

* .

* .

* perttier

* cleanup

* .

* .

* fix token

* no

* .

* .

* .

* ,

* modsay eventsay

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-09-11 17:28:20 +02:00
Selis f4bf017921 Unit Test rework & Master/Ticker update (#17912)
* Unit Test rework & Master/Ticker update

* Fixes and working unit testing

* Fixes

* Test fixes and FA update

* Fixed runtimes

* Radio subsystem

* move that glob wherever later

* ident

* CIBUILDING compile option

* Fixed runtimes

* Some changes to the workflow

* CI Split

* More split

* Pathing

* Linters and Annotators

* ci dir fix

* Missing undef fixed

* Enable grep checks

* More test conversions

* More split

* Correct file

* Removes unneeded inputs

* oop

* More dependency changes

* More conversions

* Conversion fixes

* Fixes

* Some assert fixes

* Corrects start gate

* Converted some README.dms to README.mds

* Removes duplicate proc

* Removes unused defines

* Example configs

* fix dll access viol by double calling

* Post-rebase fixes

* Cleans up names global list

* Undef restart counter

* More code/game/ cleanup

* Statpanel update

* Skybox

* add

* Fix ticker

* Roundend fix

* Persistence dependency update

* Reordering

* Reordering

* Reordering

* Initstage fix

* .

* .

* Reorder

* Reorder

* Circle

* Mobs

* Air

* Test fix

* CI Script Fix

* Configs

* More ticker stuff

* This is now in 'reboot world'

* Restart world announcements

* no glob in PreInit

* to define

* Update

* Removed old include

* Make this file normal again

* moved

* test

* shared unit testing objects

* Updates batched_spritesheets and universal_icon

* .

* job data debug

* rm that

* init order

* show us

* .

* i wonder

* .

* .

* urg

* do we not have a job ID?

* .

* rm sleep for now

* updated rust-g linux binaries

* binaries update 2

* binaries update 3

* testing something

* change that

* test something

* .

* .

* .

* locavar

* test

* move that

* .

* debug

* don't run this test

* strack trace it

* cleaner

* .

* .

* cras again

* also comment this out

* return to official rust g

* Update robot_icons.dm

* monitor the generation

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-08-10 01:37:23 +02:00
Kashargul 1890a567f1 mass refactor of holder checks (#17967)
* mass refactor of holder checks

* don't touch them

* fix

* .
2025-07-08 00:52:50 +02:00
Cameron Lennox d0787362cd Kitchen Sink PR (#17515)
* insanity

- Crawling
- Recursive Listeners
- Global Conversion to GLOB.
- Sound channels (and sound (but not looping sound yet))
- Species and gender specific sounds
- Admin proc to enable vore antag on a target
- Dying by being crushed inside of shoes now enables your vore_death flag
- *pain emote
- RNG Spaceslipping removed
- Selecting the groin with help intent will do a bellyrub on the target
- Xenochimera get lick wounds
- Wolves now get stomachs (and stomach overlays)
- Proper vantag handling
- Staff exiting will now notify staff
- Modular computers get a power on sound now

GET IN THERE

* whoops forgot to give it to mobs

* Bellyrubbing is now an emote

* Update vorestation.dme

* some small edits

actually gives voice freq a valid starting selection
makes the default voice less jarring

* Update atoms_movable.dm

* Update atoms_movable.dm
2025-04-25 16:21:35 -04:00
Selis 28e969778c code/global.dm => code/_global_vars/ (#17244)
* 1

* Full conversion

* .

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-21 05:55:25 -04:00
Cameron Lennox c42610c5ae Have you bingled that (#17407)
* Initial wiki system

* wiki organization and spoilers

* hide belly chems

* move ads to tgui

* add search

* .

* load screen

* error screen

* 8

* center

* .

* .

* make this more realistic

* tgui errro col

* move search to top

* .

* non NT theme

* logo to common

* base custom theme

* .

* wip refactor

* almost halfway

* reworked wiki data

* easy fix

* get data fix

* Material Page in tgui

* catch null supply points

* .

* forward crash

* reset pages

* .

* canvas prep

* fix icon stacking

* .

* colored outlined images

* fix sm datum

* fix material names

* subType prep

* only on crash

* fix null crash

* .

* fix solgov

* clean hiding

* .

* implement catalog page

* .

* particle smasher page

* I'm lazy

* unfuck some sins

* ore page

* botany page

* allergen list

* allergen returns null too

* slime injection var

* slime core data

* fixed warning

* wip

* proper data list for chems

* pass is_slime as null

* chems

* split that

* .

* .

* .

* .

* donation for bingle, some cleanup

* return types

* partially colord icons for chemistry

* .

* more sillies

* donation page

* thaler

* needs some variation

* .

* this will crash until implemented

* handle it

* fix that

* dismiss donation banner button

* .

* fix that

* donating procs

* donation stuff for comp

* -

* drink glass for drinks

* illegal iconstate pass

* fixes

* .

* nuke drink fix

* .

* .

* .

* Drink reagent fix

* more cleanup

* adjust

* .

* simple food

* .

* food list

* sending nulls, removed flavor from recipes

* .

* .

* get_donation_current added

* .

* missing key

* .

* duped recipes fixed

* .

* .

* wiki food reagent recipes

* double list add

* properly forbid remaining bad reagent

* hide this too

* stacky

* enable eslint const

* fix typing

* update that

* use proper donation proc

* printing fixes

* grinding

* .

* beaker fill volume

* plant ore and mat grinding results

* duped recipes fixed, unit test tweak

* yes this is terrible

* .

* .

* .

* chem analyzer tgui mode, some subsystem changes to support it

* redoce

* .

* ,

* .

* small fixes, missing reagent volume

* push

* sort

* catalog entries unlocked by explo

* new chem stuff

* .

* fix byond code

* fix scroll tracking

* comment

* alphabetical

* also this

* .

* fallback icon

* .

* ...

* rel path

* that too

* to defines

* organ to define

* .

* .

* .

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-03-28 19:00:50 +01:00
Kashargul 55a61bc38f up ports incorp and proximity handling (#17106)
* up ports inCorp and proximity handling

* anim size

* bullets no longer hit shadekin

* fix throwing and clicking

* use the proc

* and add the proc

* .

* No moving when you can't move

* fixes portal runtime

* No bonk when throwing at incorporeal entities

* MAR

- I coded in picking yourself up years ago and someone broke it (by adding a lying check). This unbreaks it. Additionally, picking yourself up was made immediate instead of a 0.5 delay since before hitting the U key was slow and doing it this way was quicker. That's not the case anymore.

- Makes attack_hand not happen if the person is incorporeal
- Makes you not  contract touch spread viruses when you click one someone and don't do an interaction (you will now always do an interaction)
- Makes it so you can't mousedrop items while phased.

* no more spreading viruses while phased  / to phased

* F

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-03-01 12:09:35 -05:00
Kashargul b037bb9b36 mmi holder init (#17100)
* mmi holder init

* who changed that

* .

* .

* .

* fixing

* .

* -

* .

* add this
2025-02-08 23:03:47 -05:00
Kashargul 59b9802628 some istype to macros (#16826) 2025-01-06 06:45:02 +10:00
Kashargul 3094e65b71 intent cleanup (#16825) 2025-01-03 08:14:28 +01:00
Kashargul f348a108e2 prvents ghosts from leaving / getting tossed out bellies in areas with BLOCK ghosts flag (#16726)
* prevents ghosts from getting instantly removed form a belly or leaving it in no ghost areas

* add belly leave popup

* .

* .
2024-12-18 20:26:29 +10:00
Kashargul 3083f0b730 Adds a new ghost vis blocking area flag (#16696)
* Adds a new ghost vis blocking area flag

* .

* .

* .

* .

* .,

* .

* .

* .

* .

* .

* .

* .

* .

* .

* .

* some more

* add admin verbs to add and remove areas

* .
2024-12-16 10:02:07 +10:00
Kashargul ead0180057 converts area vars to flags 2024-12-04 22:21:38 +01:00
Kashargul 458f28fd1b Ports RS 658, 661 2024-11-20 09:52:28 +01:00
Selis 242fa3a66b Ports over configuration controller (#16484)
* Ports over configuration controller

* Fixes

* Manual path fix

* patch (#16490)

* patch

* .

* SQL Fix

* Post-rebase fix

* Added missing examples

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2024-10-22 19:26:44 +02:00
Kashargul b594520a74 next set of spans (#16434)
* next set of spans

* some more

* next

* next

* next

* .

* text...

* next... rest soon

* .

* .

* ok last set for the night

* .

* .

* .

* .

* some more

* next

* next

* all for now

* .

* some more easy ones

* some more easy ones

* .

* .

* some more bolds

* oups auto complete moment

* add the remaining spans

* this as well

* this as well

* .

* .,

* resync them properly
2024-10-16 23:37:27 +02:00
Heroman3003 f3f790815e Merge pull request #16418 from Darlantanis/GravityFix
Fixes space drift, renames has_gravity()
2024-10-05 06:17:53 +10:00
Nadyr 21be7feb0c has_gravity() rename + fixes 2024-10-03 18:35:00 -04:00
Kashargul a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
Drathek 7c8bb85de3 Whitespace Standardization [MDB IGNORE] (#15748)
* Update settings

* Whitespace changes

* Comment out merger hooks in gitattributes

Corrupt maps would have to be resolved in repo before hooks could be updated

* Revert "Whitespace changes"

This reverts commit afbdd1d844.

* Whitespace again minus example

* Gitignore example changelog

* Restore changelog merge setting

* Keep older dmi hook attribute until hooks can be updated

* update vscode settings too

* Renormalize remaining

* Revert "Gitignore example changelog"

This reverts commit de22ad375d.

* Attempt to normalize example.yml (and another file I guess)

* Try again
2024-02-20 11:28:51 +01:00
Kashargul e4b62dfa35 remove static chat colour tags 2024-01-21 12:34:53 +01:00
C.L f5ab03753a Update mob_movement.dm 2022-10-08 19:15:28 -04:00
C.L 01ac433942 Update mob_movement.dm 2022-10-08 19:09:17 -04:00
Cerebulon e99eba7945 Ports Diagonal Movement 2022-10-08 03:36:57 -04:00
Verkister 4e21145c89 Fixes corpses spamming empty ghosts
Fixes movement based ghosting from a dead body spamming ghostize proc without any cooldown, resulting in a crapton of empty ghosts lingering around.
2021-07-13 21:30:40 +03:00
Leshana f87c9d7490 Fix problems that happen when you do Move(direct=0) 2021-07-06 20:37:19 -04:00
Leshana 0acd01049c Implement SSInput subsystem and Diagonal Movement
- SSInput subsystem for running movement inside the tick.
- Switch skin.dmf to use KeyUp/KeyDown procs for movement keys.
- Logic to do responsive diagonal movement.
2021-07-06 20:37:19 -04:00
Novacat 21b5b96b6f Merge pull request #8912 from ShadowLarkens/clientdirmovement
Fix view spinning reversing movement controls
2021-05-06 12:40:19 -04:00
Unknown 3ee7fedc66 Overlooked something 2021-02-28 16:50:57 -05:00
Mechoid 6a07b667f1 Blob Genesis 2021-01-10 01:40:06 -05:00
Cyantime 99009e6266 Jetpack cleanup, don't use fuel when unneeded 2020-08-31 21:13:04 -04:00
ShadowLarkens 8aca3534fe Fix view spinning reversing movement controls 2020-08-29 20:09:16 -07:00
Atermonera 109fc5259c Merge pull request #7565 from Cyantime/patch-1
Fix ventcrawling while in 0 gravity
2020-08-27 20:36:48 -04:00
Atermonera 93e0f90479 Merge pull request #7401 from Verkister/patch-44
Fixes null grab runtime breaking mob movement
2020-08-02 00:21:35 -04:00
Kates 6437f7aee4 Attempt to fix mech and fighter movement issues within space. (#7376)
* Attempt to fix mech and fighter movement issues within space.

Here is the issue in question: https://github.com/VOREStation/VOREStation/issues/8438

* Update Mecha.dm to fix #7376 request
2020-08-01 01:15:51 -04:00
Atermonera 0d1443b06f Grab movement sped up (#7223)
Wheelchairs are less hilariously buggy
2020-05-24 17:25:48 -04:00
Aronai Sieyes d64a922437 Refactor spacemoves 2020-05-18 22:30:27 -04:00
Aronai Sieyes 8bf7178d61 Just remove on_loc_moved entirely 2020-05-18 15:13:20 -04:00
Aronai Sieyes d56980bf01 Add some un-push helpers 2020-05-06 20:28:10 -04:00
Aronai Sieyes b2fa5ec136 Move all mob movement cooldowns into one proc 2020-05-06 20:27:22 -04:00
Aronai Sieyes 9acf643828 Make DS2NEARESTTICK macro 2020-05-06 20:26:51 -04:00
Aronai Sieyes 0b18d17a07 Further tweak smooth movement 2020-05-02 19:20:54 -04:00
Aronai Sieyes 750ecd6ee3 No wheelchair drifting 2020-05-01 10:14:41 -04:00
Aronai Sieyes e59aeb02b5 Avoid div/0 in this. I'm not sure when that would happen. 2020-04-30 21:44:10 -04:00
Aronai Sieyes 62e5d5a413 Refactor client/Move 2020-04-30 15:46:51 -04:00