ESwordTheCat
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4e5efb712e
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Refactor powered and use_power procs.
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2014-05-24 05:04:07 -08:00 |
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ESwordTheCat
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30e26fc157
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Remove this too.
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2014-05-22 23:56:21 -08:00 |
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ESwordTheCat
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3d8b5eca02
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Remove debug again.
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2014-05-22 23:55:15 -08:00 |
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ESwordTheCat
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54ce623b3b
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Object pool fixed.
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2014-05-22 23:54:22 -08:00 |
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ESwordTheCat
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0b7785c526
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Remove debug.
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2014-05-22 23:09:02 -08:00 |
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ESwordTheCat
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52a2b514d8
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Eh, fix compile error.
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2014-05-22 23:06:21 -08:00 |
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ESwordTheCat
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7449b896e4
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Tweak object pool.
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2014-05-22 23:01:29 -08:00 |
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ESwordTheCat
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ea793feb9a
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Remove debug.
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2014-05-04 11:27:33 -08:00 |
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ESwordTheCat
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fbf0e87113
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Little changes to object pool system.
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2014-05-04 10:20:11 -08:00 |
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ESwordTheCat
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58c9a417af
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I'm seeing a bug here when the object is created on initialization of the game. So hand by hand the nulling of loc.
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2014-05-04 01:23:02 -08:00 |
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ESwordTheCat
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56ba934fbe
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This is what I mean.
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2014-05-04 01:20:26 -08:00 |
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ESwordTheCat
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36a823bfb2
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Fix compiler errors.
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2014-05-04 01:18:03 -08:00 |
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ESwordTheCat
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1287254e13
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New way to turn on/off the debug.
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2014-05-04 01:15:59 -08:00 |
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ESwordTheCat
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ea919abec7
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There's no need for Copy proc, - returns a new list anyway.
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2014-05-04 01:13:36 -08:00 |
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ESwordTheCat
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dd8c046494
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I always forgot to turn this to 0.
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2014-05-04 01:00:18 -08:00 |
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ESwordTheCat
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ec51aa5977
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Heh forgot these.
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2014-05-04 00:56:51 -08:00 |
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ESwordTheCat
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48e63e950e
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Tweak object pool system.
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2014-05-04 00:52:27 -08:00 |
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ESwordTheCat
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24ac4ba2f9
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Remove debugging.
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2014-04-29 10:27:01 -08:00 |
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ESwordTheCat
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5c705c3758
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Fixed all the runtimes.
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2014-04-29 10:25:28 -08:00 |
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ESwordTheCat
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b3d0f22358
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Disable object pool debug.
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2014-04-29 07:29:34 -08:00 |
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ESwordTheCat
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ba817d819f
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Some optimization at object pooling, tinkering at beams.dm and reverting useless code.
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2014-04-29 07:21:29 -08:00 |
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ESwordTheCat
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5446f21a1f
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Moar object pool.
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2014-04-29 05:59:43 -08:00 |
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ESwordTheCat
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e3f6270bb3
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Object pool for beam projectile, minor changes to object pool.
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2014-04-29 05:21:50 -08:00 |
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ESwordTheCat
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eedb8b8904
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Object pool the sparks.
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2014-04-27 13:58:04 -08:00 |
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ESwordTheCat
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f2d917ba35
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experimental getArea() proc.
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2014-04-20 08:59:36 +08:00 |
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ESwordTheCat
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76a91975d3
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Turn off debugging.
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2014-04-09 07:15:09 +08:00 |
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ESwordTheCat
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b01bf71445
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Initialization fix.
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2014-04-09 07:13:55 +08:00 |
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ESwordTheCat
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be7ea3adbb
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HONK!
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2014-04-07 23:10:46 +08:00 |
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ESwordTheCat
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e246d567e4
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Dynamic initialization.
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2014-04-07 23:02:02 +08:00 |
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ESwordTheCat
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92dba6de37
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...it's a type too ;_;.
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2014-04-07 22:41:44 +08:00 |
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ESwordTheCat
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9b0de35a27
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Turn off debugging and we wait for feedback.
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2014-04-07 22:38:48 +08:00 |
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ESwordTheCat
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3867ea97f0
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Why I forgot this small things.
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2014-04-07 22:37:25 +08:00 |
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ESwordTheCat
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e77bae9dad
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And this too.
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2014-04-07 22:36:02 +08:00 |
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ESwordTheCat
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5b05cf5dba
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It should be a type.
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2014-04-07 22:25:07 +08:00 |
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ESwordTheCat
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69c4e57050
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Introduce resetVariables proc.
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2014-04-07 22:16:56 +08:00 |
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ESwordTheCat
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cb5d2bd7af
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Modify implementatio based on feedback.
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2014-04-07 21:48:27 +08:00 |
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ESwordTheCat
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b80885a24f
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Okay shards converted to pool usage now.
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2014-04-07 10:59:32 +08:00 |
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ESwordTheCat
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d21ef9529f
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Move up the directives.
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2014-04-07 10:04:54 +08:00 |
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ESwordTheCat
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1436d87533
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Null the loc.
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2014-04-07 09:59:47 +08:00 |
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ESwordTheCat
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8b245a12ea
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Little improvement to debug messages.
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2014-04-07 09:54:12 +08:00 |
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ESwordTheCat
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3931bda1b2
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Add debug directives.
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2014-04-07 09:50:06 +08:00 |
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ESwordTheCat
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122ff45910
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Early load the pool.
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2014-04-07 09:40:18 +08:00 |
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ESwordTheCat
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025925321a
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Add reminder.
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2014-04-07 08:52:55 +08:00 |
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ESwordTheCat
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c7ee3d46ad
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Forgot these variables to reset.
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2014-04-07 08:34:38 +08:00 |
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ESwordTheCat
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982555dce3
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Grille complete pooling.
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2014-04-07 08:20:52 +08:00 |
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ESwordTheCat
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47c989ffad
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We object pool grille now.
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2014-04-07 08:03:42 +08:00 |
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ESwordTheCat
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56b727b1b3
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Fix runtime error.
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2014-04-07 07:46:44 +08:00 |
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ESwordTheCat
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a4ab765b2d
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Object pooling immature implementation.
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2014-04-07 06:49:09 +08:00 |
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ESwordTheCat
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1f481c3242
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Herpy derp.
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2014-03-24 07:24:16 +08:00 |
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ESwordTheCat
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36035eeef7
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Update experimental.dm
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2014-03-24 07:13:07 +08:00 |
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