Merge branch 'master' into upstream-merge-26140
This commit is contained in:
@@ -210,6 +210,8 @@ This prevents nesting levels from getting deeper then they need to be.
|
||||
|
||||
* Do not divide when you can easily convert it to a multiplication. (ie `4/2` should be done as `4*0.5`)
|
||||
|
||||
* Do not use the shorthand sql insert format (where no column names are specified) because it unnecessarily breaks all queries on minor column changes and prevents using these tables for tracking outside related info such as in a connected site/forum.
|
||||
|
||||
#### Enforced not enforced
|
||||
The following different coding styles are not only not enforced, but it is generally frowned upon to change them over from one to the other for little reason:
|
||||
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
[Note]: # (Please enter the commit hash and active testmerge numbers from the "Show Server Revision" verb if you can. If you believe the issue to be caused by a testmerge, please report it in its relative PR thread. State what the issue is from a "whats wrong" prospective. Issue reports should clearly allow maintainers to understand whats wrong and how to test/reproduce if that is not obvious. Avoid ambiguity. Start your issue report below both of these lines (or remove them))
|
||||
[Note]: # (State what the issue is from a "whats wrong" perspective. Issue reports should clearly allow maintainers to understand whats wrong and how to test/reproduce if that is not obvious. Avoid ambiguity. Please enter the commit hash from the "Show Server Revision" verb if you can. Remove these notes before submitting your report.)
|
||||
|
||||
[Admins]: # (If you are reporting a bug that occured AFTER you used varedit/admin buttons to alter an object out of normal operating conditions, please verify that you can re-create the bug without the varedit usage/admin buttons before reporting the issue.)
|
||||
[GameAdmins]: # (If you are reporting a bug that occurred AFTER you used varedit/admin buttons to alter an object out of normal operating conditions, please verify that you can re-create the bug without the varedit usage/admin buttons before reporting the issue.)
|
||||
|
||||
@@ -1,3 +1,13 @@
|
||||
21 April 2017, by Jordie0608
|
||||
|
||||
Modified table 'player', adding the column 'accountjoindate', removing the column 'id' and making the column 'ckey' the primary key.
|
||||
|
||||
ALTER TABLE `feedback`.`player` DROP COLUMN `id`, ADD COLUMN `accountjoindate` DATE NULL AFTER `lastadminrank`, DROP PRIMARY KEY, ADD PRIMARY KEY (`ckey`), DROP INDEX `ckey`;
|
||||
|
||||
Remember to add a prefix to the table name if you use them.
|
||||
|
||||
----------------------------------------------------
|
||||
|
||||
10 March 2017, by Jordie0608
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||||
|
||||
Modified table 'death', adding the columns 'toxloss', 'cloneloss', and 'staminaloss' and table 'legacy_population', adding the columns 'server_ip' and 'server_port'.
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||||
|
||||
@@ -261,15 +261,14 @@ DROP TABLE IF EXISTS `player`;
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||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `player` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`ckey` varchar(32) NOT NULL,
|
||||
`firstseen` datetime NOT NULL,
|
||||
`lastseen` datetime NOT NULL,
|
||||
`ip` int(10) unsigned NOT NULL,
|
||||
`computerid` varchar(32) NOT NULL,
|
||||
`lastadminrank` varchar(32) NOT NULL DEFAULT 'Player',
|
||||
PRIMARY KEY (`id`),
|
||||
UNIQUE KEY `ckey` (`ckey`),
|
||||
`accountjoindate` DATE DEFAULT NULL,
|
||||
PRIMARY KEY (`ckey`),
|
||||
KEY `idx_player_cid_ckey` (`computerid`,`ckey`),
|
||||
KEY `idx_player_ip_ckey` (`ip`,`ckey`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
|
||||
@@ -261,15 +261,14 @@ DROP TABLE IF EXISTS `SS13_player`;
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||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `SS13_player` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`ckey` varchar(32) NOT NULL,
|
||||
`firstseen` datetime NOT NULL,
|
||||
`lastseen` datetime NOT NULL,
|
||||
`ip` int(10) unsigned NOT NULL,
|
||||
`computerid` varchar(32) NOT NULL,
|
||||
`lastadminrank` varchar(32) NOT NULL DEFAULT 'Player',
|
||||
PRIMARY KEY (`id`),
|
||||
UNIQUE KEY `ckey` (`ckey`),
|
||||
`accountjoindate` DATE DEFAULT NULL,
|
||||
PRIMARY KEY (`ckey`),
|
||||
KEY `idx_player_cid_ckey` (`computerid`,`ckey`),
|
||||
KEY `idx_player_ip_ckey` (`ip`,`ckey`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
|
||||
@@ -7034,8 +7034,8 @@
|
||||
"anI" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
dir = 1;
|
||||
id = "pod_asteroid1";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland1";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -8103,7 +8103,7 @@
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_x = -32;
|
||||
pixel_y = 0;
|
||||
possible_destinations = "pod_asteroid1";
|
||||
possible_destinations = "pod_lavaland1";
|
||||
shuttleId = "pod1"
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
@@ -40738,7 +40738,7 @@
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_x = 0;
|
||||
pixel_y = 32;
|
||||
possible_destinations = "pod_asteroid3";
|
||||
possible_destinations = "pod_lavaland3";
|
||||
shuttleId = "pod3"
|
||||
},
|
||||
/obj/item/device/radio/intercom{
|
||||
@@ -40760,8 +40760,8 @@
|
||||
"btw" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
dir = 4;
|
||||
id = "pod_asteroid3";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland3";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -68963,8 +68963,8 @@
|
||||
"crd" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
dir = 8;
|
||||
id = "pod_asteroid2";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland2";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -68979,7 +68979,7 @@
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_x = 0;
|
||||
pixel_y = -32;
|
||||
possible_destinations = "pod_asteroid2";
|
||||
possible_destinations = "pod_lavaland2";
|
||||
shuttleId = "pod2"
|
||||
},
|
||||
/obj/structure/chair{
|
||||
|
||||
@@ -1361,7 +1361,7 @@
|
||||
"aAi" = (/obj/structure/table/wood,/obj/item/weapon/folder,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/library)
|
||||
"aAj" = (/obj/machinery/power/apc{dir = 8;name = "Library APC";pixel_x = -25},/obj/structure/cable{icon_state = "0-4";d2 = 4},/turf/open/floor/wood,/area/library)
|
||||
"aAk" = (/obj/structure/cable{d1 = 2;d2 = 8;icon_state = "2-8"},/turf/open/floor/wood,/area/library)
|
||||
"aAl" = (/obj/effect/landmark/start{name = "Librarian"},/turf/open/floor/wood,/area/library)
|
||||
"aAl" = (/obj/effect/landmark/start{name = "Curator"},/turf/open/floor/wood,/area/library)
|
||||
"aAm" = (/obj/machinery/light/small{dir = 4},/turf/open/floor/wood,/area/library)
|
||||
"aAn" = (/obj/machinery/light/small/built{tag = "icon-bulb1 (WEST)";icon_state = "bulb1";dir = 8},/obj/machinery/airalarm{frequency = 1439;locked = 0;pixel_y = 23},/turf/open/floor/wood,/area/crew_quarters/cafeteria{name = "Cafe"})
|
||||
"aAo" = (/turf/open/floor/wood,/area/crew_quarters/cafeteria{name = "Cafe"})
|
||||
@@ -1393,7 +1393,7 @@
|
||||
"aAO" = (/obj/machinery/light/small{dir = 8},/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/maintenance/fore)
|
||||
"aAP" = (/obj/structure/chair/stool,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/maintenance/fore)
|
||||
"aAQ" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/open/floor/noslip,/area/construction/hallway{name = "Secure Workstations Hallway"})
|
||||
"aAR" = (/obj/structure/closet/cabinet,/obj/item/toy/figure/assistant,/obj/item/toy/figure/atmos,/obj/item/toy/figure/bartender,/obj/item/toy/figure/borg,/obj/item/toy/figure/botanist,/obj/item/toy/figure/captain,/obj/item/toy/figure/cargotech,/obj/item/toy/figure/ce,/obj/item/toy/figure/chaplain,/obj/item/toy/figure/chef,/obj/item/toy/figure/chemist,/obj/item/toy/figure/clown,/obj/item/toy/figure/cmo,/obj/item/toy/figure/detective,/obj/item/toy/figure/dsquad,/obj/item/toy/figure/engineer,/obj/item/toy/figure/geneticist,/obj/item/toy/figure/hop,/obj/item/toy/figure/hos,/obj/item/toy/figure/ian,/obj/item/toy/figure/janitor,/obj/item/toy/figure/lawyer,/obj/item/toy/figure/librarian,/obj/item/toy/figure/md,/obj/item/toy/figure/mime,/obj/item/toy/figure/miner,/obj/item/toy/figure/ninja,/obj/item/toy/figure/qm,/obj/item/toy/figure/rd,/obj/item/toy/figure/roboticist,/obj/item/toy/figure/scientist,/obj/item/toy/figure/secofficer,/obj/item/toy/figure/syndie,/obj/item/toy/figure/virologist,/obj/item/toy/figure/warden,/obj/item/toy/figure/wizard,/obj/item/toy/minimeteor,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/library)
|
||||
"aAR" = (/obj/structure/closet/cabinet,/obj/item/toy/figure/assistant,/obj/item/toy/figure/atmos,/obj/item/toy/figure/bartender,/obj/item/toy/figure/borg,/obj/item/toy/figure/botanist,/obj/item/toy/figure/captain,/obj/item/toy/figure/cargotech,/obj/item/toy/figure/ce,/obj/item/toy/figure/chaplain,/obj/item/toy/figure/chef,/obj/item/toy/figure/chemist,/obj/item/toy/figure/clown,/obj/item/toy/figure/cmo,/obj/item/toy/figure/detective,/obj/item/toy/figure/dsquad,/obj/item/toy/figure/engineer,/obj/item/toy/figure/geneticist,/obj/item/toy/figure/hop,/obj/item/toy/figure/hos,/obj/item/toy/figure/ian,/obj/item/toy/figure/janitor,/obj/item/toy/figure/lawyer,/obj/item/toy/figure/curator,/obj/item/toy/figure/md,/obj/item/toy/figure/mime,/obj/item/toy/figure/miner,/obj/item/toy/figure/ninja,/obj/item/toy/figure/qm,/obj/item/toy/figure/rd,/obj/item/toy/figure/roboticist,/obj/item/toy/figure/scientist,/obj/item/toy/figure/secofficer,/obj/item/toy/figure/syndie,/obj/item/toy/figure/virologist,/obj/item/toy/figure/warden,/obj/item/toy/figure/wizard,/obj/item/toy/minimeteor,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/library)
|
||||
"aAS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/library)
|
||||
"aAT" = (/obj/item/device/radio/intercom{dir = 4;name = "Station Intercom (General)";pixel_x = 0;pixel_y = -27},/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/library)
|
||||
"aAU" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8;initialize_directions = 11},/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/library)
|
||||
|
||||
@@ -142,15 +142,15 @@
|
||||
/area/solar/auxstarboard)
|
||||
"aap" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
id = "pod_asteroid1";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland1";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
"aaq" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
id = "pod_asteroid2";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland2";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -203,7 +203,7 @@
|
||||
},
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_x = -32;
|
||||
possible_destinations = "pod_asteroid1";
|
||||
possible_destinations = "pod_lavaland1";
|
||||
shuttleId = "pod1"
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -226,7 +226,7 @@
|
||||
},
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_x = -32;
|
||||
possible_destinations = "pod_asteroid2";
|
||||
possible_destinations = "pod_lavaland2";
|
||||
shuttleId = "pod2"
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -10753,7 +10753,7 @@
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/plasteel/loadingarea{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
baseturf = /turf/open/space;
|
||||
dir = 8
|
||||
},
|
||||
/area/quartermaster/storage)
|
||||
@@ -11240,7 +11240,7 @@
|
||||
/area/quartermaster/storage)
|
||||
"awJ" = (
|
||||
/turf/open/floor/plasteel/loadingarea{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
baseturf = /turf/open/space;
|
||||
dir = 8
|
||||
},
|
||||
/area/quartermaster/storage)
|
||||
@@ -25977,7 +25977,7 @@
|
||||
},
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_y = -32;
|
||||
possible_destinations = "pod_asteroid3";
|
||||
possible_destinations = "pod_lavaland3";
|
||||
shuttleId = "pod3"
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -25996,8 +25996,8 @@
|
||||
"aXK" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
dir = 4;
|
||||
id = "pod_asteroid4";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland4";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -31236,7 +31236,7 @@
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/turf/open/floor/plasteel/loadingarea{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
baseturf = /turf/open/space;
|
||||
dir = 8
|
||||
},
|
||||
/area/quartermaster/miningdock{
|
||||
@@ -34793,7 +34793,6 @@
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
desc = "";
|
||||
icon_state = "L14"
|
||||
},
|
||||
/area/hallway/primary/central)
|
||||
@@ -44697,9 +44696,7 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 2
|
||||
},
|
||||
/turf/open/floor/plating{
|
||||
icon_state = "plating_warn_side"
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/starboard)
|
||||
"bGN" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
@@ -52478,7 +52475,7 @@
|
||||
name = "Queue Shutters"
|
||||
},
|
||||
/turf/open/floor/plasteel/loadingarea{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
baseturf = /turf/open/space;
|
||||
dir = 8
|
||||
},
|
||||
/area/hallway/primary/central)
|
||||
@@ -62920,7 +62917,7 @@
|
||||
"cpl" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/weapon/clipboard,
|
||||
/obj/item/toy/figure/librarian,
|
||||
/obj/item/toy/figure/curator,
|
||||
/obj/machinery/airalarm{
|
||||
dir = 8;
|
||||
icon_state = "alarm0";
|
||||
@@ -63738,7 +63735,7 @@
|
||||
/area/library)
|
||||
"cqF" = (
|
||||
/obj/machinery/door/morgue{
|
||||
name = "Librarian's Study";
|
||||
name = "Curator's Study";
|
||||
req_access_txt = "37"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
@@ -64358,10 +64355,12 @@
|
||||
/turf/open/floor/plasteel/black,
|
||||
/area/library)
|
||||
"crP" = (
|
||||
/obj/structure/dresser,
|
||||
/obj/machinery/computer/security/telescreen/entertainment{
|
||||
pixel_x = -32
|
||||
},
|
||||
/obj/structure/closet/crate,
|
||||
/obj/item/clothing/shoes/workboots/mining,
|
||||
/obj/item/clothing/under/rank/curator/treasure_hunter,
|
||||
/obj/item/clothing/suit/curator,
|
||||
/obj/item/clothing/head/curator,
|
||||
/obj/item/weapon/storage/backpack/satchel/explorer,
|
||||
/turf/open/floor/plasteel/black,
|
||||
/area/library)
|
||||
"crQ" = (
|
||||
@@ -67500,7 +67499,7 @@
|
||||
desc = "This looks awfully familiar...";
|
||||
icon_state = "curator"
|
||||
},
|
||||
/obj/item/clothing/under/rank/librarian/curator,
|
||||
/obj/item/clothing/under/rank/curator/treasure_hunter,
|
||||
/turf/open/floor/carpet,
|
||||
/area/crew_quarters/sleep)
|
||||
"cxC" = (
|
||||
@@ -70988,7 +70987,6 @@
|
||||
"cDW" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
|
||||
/turf/open/floor/plasteel{
|
||||
desc = "";
|
||||
icon_state = "L13";
|
||||
name = "floor"
|
||||
},
|
||||
@@ -79514,8 +79512,13 @@
|
||||
name = "Medbay Central"
|
||||
})
|
||||
"cUf" = (
|
||||
/obj/machinery/smartfridge/chemistry,
|
||||
/turf/closed/wall,
|
||||
/obj/structure/grille,
|
||||
/obj/machinery/door/poddoor/shutters/preopen{
|
||||
id = "chemisttop";
|
||||
name = "Chemisty Lobby Shutters"
|
||||
},
|
||||
/obj/structure/window/reinforced/fulltile,
|
||||
/turf/open/floor/plating,
|
||||
/area/medical/medbay{
|
||||
name = "Medbay Central"
|
||||
})
|
||||
@@ -79538,14 +79541,9 @@
|
||||
name = "Medbay Central"
|
||||
})
|
||||
"cUh" = (
|
||||
/obj/structure/grille,
|
||||
/obj/structure/window/reinforced/fulltile,
|
||||
/obj/machinery/door/poddoor/shutters/preopen{
|
||||
id = "chemisttop";
|
||||
name = "Chemisty Lobby Shutters"
|
||||
},
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/turf/open/floor/plating,
|
||||
/obj/machinery/smartfridge/chemistry,
|
||||
/turf/closed/wall,
|
||||
/area/medical/medbay{
|
||||
name = "Medbay Central"
|
||||
})
|
||||
@@ -82191,6 +82189,7 @@
|
||||
/obj/item/weapon/grenade/chem_grenade,
|
||||
/obj/item/weapon/grenade/chem_grenade,
|
||||
/obj/item/weapon/grenade/chem_grenade,
|
||||
/obj/item/weapon/screwdriver,
|
||||
/turf/open/floor/plasteel/whiteyellow/corner{
|
||||
icon_state = "whiteyellowcorner";
|
||||
dir = 8
|
||||
@@ -96355,7 +96354,6 @@
|
||||
},
|
||||
/area/medical/morgue)
|
||||
"dAn" = (
|
||||
/turf/open/floor/plating,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
icon_state = "manifold";
|
||||
@@ -104162,7 +104160,7 @@
|
||||
name = "emergency shower"
|
||||
},
|
||||
/turf/open/floor/plasteel/whiteblue/side{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
baseturf = /turf/open/space;
|
||||
dir = 4
|
||||
},
|
||||
/area/shuttle/escape)
|
||||
@@ -105518,7 +105516,7 @@
|
||||
/area/library/abandoned_library)
|
||||
"dSu" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/clothing/under/rank/librarian,
|
||||
/obj/item/clothing/under/rank/curator,
|
||||
/obj/effect/spawner/lootdrop/maintenance{
|
||||
lootcount = 2;
|
||||
name = "2maintenance loot spawner"
|
||||
@@ -108178,7 +108176,7 @@
|
||||
/area/maintenance/fpmaint2/aft_port_maintenance)
|
||||
"dXu" = (
|
||||
/obj/structure/table/wood/fancy,
|
||||
/obj/item/weapon/spellbook/oneuse/smoke,
|
||||
/obj/item/weapon/spellbook/oneuse/smoke/lesser,
|
||||
/obj/item/weapon/nullrod,
|
||||
/obj/item/organ/heart,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater,
|
||||
@@ -112313,6 +112311,22 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/neutral,
|
||||
/area/atmos)
|
||||
"ehO" = (
|
||||
/obj/structure/displaycase/trophy,
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
"ehP" = (
|
||||
/obj/structure/displaycase/trophy,
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
"ehQ" = (
|
||||
/obj/structure/displaycase/trophy,
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
"ehR" = (
|
||||
/obj/structure/displaycase/trophy,
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaa
|
||||
@@ -143546,7 +143560,7 @@ cbA
|
||||
cdn
|
||||
ceS
|
||||
cgp
|
||||
chQ
|
||||
ehO
|
||||
cjl
|
||||
ckP
|
||||
cjl
|
||||
@@ -143803,7 +143817,7 @@ cbB
|
||||
cdo
|
||||
ceS
|
||||
cgq
|
||||
chQ
|
||||
ehO
|
||||
cjl
|
||||
ckP
|
||||
cjl
|
||||
@@ -144317,7 +144331,7 @@ bWi
|
||||
cdq
|
||||
ceS
|
||||
cgp
|
||||
chQ
|
||||
ehO
|
||||
cjm
|
||||
ckP
|
||||
cmk
|
||||
@@ -144574,7 +144588,7 @@ cbC
|
||||
cdr
|
||||
ceT
|
||||
cgp
|
||||
chQ
|
||||
ehO
|
||||
cjn
|
||||
ckP
|
||||
cmk
|
||||
|
||||
@@ -1910,8 +1910,8 @@
|
||||
/area/shuttle/pod_3)
|
||||
"adG" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
id = "pod_asteroid2";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland2";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -1927,7 +1927,7 @@
|
||||
},
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_x = -32;
|
||||
possible_destinations = "pod_asteroid2";
|
||||
possible_destinations = "pod_lavaland2";
|
||||
shuttleId = "pod2"
|
||||
},
|
||||
/turf/open/floor/mineral/titanium/blue,
|
||||
@@ -23696,7 +23696,7 @@
|
||||
},
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_y = -32;
|
||||
possible_destinations = "pod_asteroid3";
|
||||
possible_destinations = "pod_lavaland3";
|
||||
shuttleId = "pod3"
|
||||
},
|
||||
/turf/open/floor/mineral/titanium/blue,
|
||||
@@ -27963,7 +27963,6 @@
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
desc = "";
|
||||
icon_state = "L13";
|
||||
name = "floor"
|
||||
},
|
||||
@@ -28813,7 +28812,6 @@
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
desc = "";
|
||||
icon_state = "L14"
|
||||
},
|
||||
/area/hallway/primary/central)
|
||||
@@ -34140,8 +34138,8 @@
|
||||
"bii" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
dir = 4;
|
||||
id = "pod_asteroid3";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland3";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -45372,12 +45370,12 @@
|
||||
name = "Port Maintenance"
|
||||
})
|
||||
"bBr" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/machinery/airalarm{
|
||||
dir = 4;
|
||||
pixel_x = -23;
|
||||
pixel_y = 0
|
||||
},
|
||||
/obj/structure/displaycase/trophy,
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
"bBs" = (
|
||||
@@ -47035,7 +47033,6 @@
|
||||
name = "\improper Auxiliary Restrooms"
|
||||
})
|
||||
"bEw" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/machinery/computer/security/telescreen/entertainment{
|
||||
pixel_x = -32;
|
||||
pixel_y = 0
|
||||
@@ -47044,6 +47041,7 @@
|
||||
dir = 4;
|
||||
network = list("SS13")
|
||||
},
|
||||
/obj/structure/displaycase/trophy,
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
"bEx" = (
|
||||
@@ -53664,6 +53662,12 @@
|
||||
pixel_x = 30;
|
||||
pixel_y = 0
|
||||
},
|
||||
/obj/structure/closet/crate,
|
||||
/obj/item/clothing/shoes/workboots/mining,
|
||||
/obj/item/clothing/under/rank/curator/treasure_hunter,
|
||||
/obj/item/clothing/suit/curator,
|
||||
/obj/item/clothing/head/curator,
|
||||
/obj/item/weapon/storage/backpack/satchel/explorer,
|
||||
/turf/open/floor/engine/cult,
|
||||
/area/library)
|
||||
"bPY" = (
|
||||
@@ -82483,7 +82487,7 @@
|
||||
/area/chapel/office)
|
||||
"cMa" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/weapon/spellbook/oneuse/smoke{
|
||||
/obj/item/weapon/spellbook/oneuse/smoke/lesser{
|
||||
name = "mysterious old book of "
|
||||
},
|
||||
/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater{
|
||||
@@ -86084,8 +86088,8 @@
|
||||
/area/toxins/xenobiology)
|
||||
"cSP" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
id = "pod_asteroid1";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland1";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -86175,7 +86179,7 @@
|
||||
},
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_x = -32;
|
||||
possible_destinations = "pod_asteroid1";
|
||||
possible_destinations = "pod_lavaland1";
|
||||
shuttleId = "pod1"
|
||||
},
|
||||
/turf/open/floor/mineral/titanium/blue,
|
||||
@@ -86368,7 +86372,7 @@
|
||||
},
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_y = -32;
|
||||
possible_destinations = "pod_asteroid4";
|
||||
possible_destinations = "pod_lavaland4";
|
||||
shuttleId = "pod4"
|
||||
},
|
||||
/turf/open/floor/mineral/titanium/blue,
|
||||
@@ -87162,8 +87166,8 @@
|
||||
"cUL" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
dir = 4;
|
||||
id = "pod_asteroid4";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland4";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -95333,6 +95337,14 @@
|
||||
icon_state = "xenomaint";
|
||||
name = "Xeno Maintenance"
|
||||
})
|
||||
"dmD" = (
|
||||
/obj/structure/displaycase/trophy,
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
"dmE" = (
|
||||
/obj/structure/displaycase/trophy,
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaa
|
||||
@@ -114481,7 +114493,7 @@ bwa
|
||||
bxU
|
||||
bzD
|
||||
bBr
|
||||
bCT
|
||||
bSx
|
||||
bEw
|
||||
bzE
|
||||
bHR
|
||||
@@ -114737,9 +114749,9 @@ bue
|
||||
bwb
|
||||
bxV
|
||||
bzE
|
||||
bBs
|
||||
bCU
|
||||
bBs
|
||||
dmD
|
||||
bzE
|
||||
dmD
|
||||
bzE
|
||||
bHR
|
||||
bJz
|
||||
@@ -128192,7 +128204,7 @@ cRi
|
||||
cRi
|
||||
daP
|
||||
cLE
|
||||
cRi
|
||||
dlV
|
||||
aaa
|
||||
aaa
|
||||
aaf
|
||||
@@ -128448,7 +128460,7 @@ daF
|
||||
daJ
|
||||
cRi
|
||||
bvT
|
||||
dlV
|
||||
cRi
|
||||
cRi
|
||||
cRi
|
||||
cRi
|
||||
@@ -128705,7 +128717,7 @@ cSn
|
||||
cSn
|
||||
cRi
|
||||
dmq
|
||||
dlV
|
||||
cRi
|
||||
cZv
|
||||
cZv
|
||||
cRi
|
||||
@@ -129733,7 +129745,7 @@ cSn
|
||||
daN
|
||||
cRi
|
||||
dmr
|
||||
dlV
|
||||
cRi
|
||||
cZv
|
||||
dbw
|
||||
cRi
|
||||
@@ -129990,7 +130002,7 @@ daI
|
||||
daM
|
||||
cRi
|
||||
cTA
|
||||
dlV
|
||||
cRi
|
||||
cRi
|
||||
cRi
|
||||
cRi
|
||||
|
||||
@@ -513,7 +513,7 @@
|
||||
/obj/structure/cable{
|
||||
d1 = 1;
|
||||
d2 = 4;
|
||||
icon_state = "1-4";
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
d1 = 1;
|
||||
@@ -1040,7 +1040,7 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plasteel/brown{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 1;
|
||||
dir = 1
|
||||
},
|
||||
/area/mine/living_quarters)
|
||||
"cg" = (
|
||||
@@ -1074,7 +1074,7 @@
|
||||
/obj/structure/cable{
|
||||
d1 = 1;
|
||||
d2 = 4;
|
||||
icon_state = "1-4";
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface
|
||||
@@ -1497,10 +1497,21 @@
|
||||
/area/mine/living_quarters)
|
||||
"dd" = (
|
||||
/obj/structure/table,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/beer,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/beer{
|
||||
pixel_x = 7;
|
||||
pixel_y = 5
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 5
|
||||
},
|
||||
/obj/item/weapon/reagent_containers/food/drinks/beer{
|
||||
pixel_x = -1;
|
||||
pixel_y = 9
|
||||
},
|
||||
/obj/item/weapon/reagent_containers/food/drinks/beer{
|
||||
pixel_x = -8;
|
||||
pixel_y = 0
|
||||
},
|
||||
/turf/open/floor/plasteel/bar{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface
|
||||
},
|
||||
@@ -1772,6 +1783,9 @@
|
||||
pixel_x = -5;
|
||||
pixel_y = 30
|
||||
},
|
||||
/obj/machinery/shower{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/purple/corner{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface
|
||||
},
|
||||
@@ -2192,7 +2206,7 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/vault{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 8;
|
||||
dir = 8
|
||||
},
|
||||
/area/mine/maintenance)
|
||||
"ez" = (
|
||||
@@ -2214,13 +2228,13 @@
|
||||
/obj/machinery/iv_drip,
|
||||
/turf/open/floor/plasteel/whiteblue/side{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 1;
|
||||
dir = 1
|
||||
},
|
||||
/area/mine/living_quarters)
|
||||
"eB" = (
|
||||
/turf/open/floor/plasteel/whiteblue/side{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 1;
|
||||
dir = 1
|
||||
},
|
||||
/area/mine/living_quarters)
|
||||
"eC" = (
|
||||
@@ -2231,7 +2245,7 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/whiteblue/side{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 5;
|
||||
dir = 5
|
||||
},
|
||||
/area/mine/living_quarters)
|
||||
"eD" = (
|
||||
@@ -2398,7 +2412,7 @@
|
||||
/obj/item/weapon/storage/firstaid/regular,
|
||||
/turf/open/floor/plasteel/whiteblue/side{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 4;
|
||||
dir = 4
|
||||
},
|
||||
/area/mine/living_quarters)
|
||||
"eU" = (
|
||||
@@ -2512,6 +2526,7 @@
|
||||
dir = 2;
|
||||
network = list("MINE")
|
||||
},
|
||||
/obj/structure/reagent_dispensers/watertank,
|
||||
/turf/open/floor/plasteel/brown{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 5
|
||||
@@ -2520,7 +2535,7 @@
|
||||
"fe" = (
|
||||
/turf/open/floor/plasteel/brown/corner{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 1;
|
||||
dir = 1
|
||||
},
|
||||
/area/mine/production)
|
||||
"ff" = (
|
||||
@@ -2578,7 +2593,7 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/brown{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 1;
|
||||
dir = 1
|
||||
},
|
||||
/area/mine/living_quarters)
|
||||
"fm" = (
|
||||
@@ -2600,7 +2615,7 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plasteel/brown{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 1;
|
||||
dir = 1
|
||||
},
|
||||
/area/mine/living_quarters)
|
||||
"fp" = (
|
||||
@@ -2674,7 +2689,7 @@
|
||||
/obj/structure/cable{
|
||||
d1 = 1;
|
||||
d2 = 4;
|
||||
icon_state = "1-4";
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface
|
||||
@@ -2712,6 +2727,10 @@
|
||||
/obj/machinery/light/small{
|
||||
dir = 1
|
||||
},
|
||||
/obj/structure/extinguisher_cabinet{
|
||||
pixel_x = -5;
|
||||
pixel_y = 30
|
||||
},
|
||||
/turf/open/floor/plasteel/purple/corner{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 4
|
||||
@@ -2794,6 +2813,41 @@
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/turf/closed/indestructible/riveted,
|
||||
/area/space)
|
||||
"fQ" = (
|
||||
/obj/machinery/shower{
|
||||
dir = 8
|
||||
},
|
||||
/obj/effect/turf_decal/delivery,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/mine/laborcamp)
|
||||
"fR" = (
|
||||
/obj/structure/sink/kitchen{
|
||||
dir = 4;
|
||||
icon_state = "sink_alt";
|
||||
pixel_x = -13;
|
||||
tag = "icon-sink_alt (EAST)"
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface
|
||||
},
|
||||
/area/mine/laborcamp)
|
||||
"fS" = (
|
||||
/obj/structure/reagent_dispensers/watertank,
|
||||
/turf/open/floor/plasteel/purple/corner{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface
|
||||
},
|
||||
/area/mine/production)
|
||||
"fT" = (
|
||||
/obj/structure/sink{
|
||||
dir = 4;
|
||||
icon_state = "sink";
|
||||
pixel_x = 11;
|
||||
tag = "icon-sink (EAST)"
|
||||
},
|
||||
/turf/open/floor/plasteel/bar{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface
|
||||
},
|
||||
/area/mine/living_quarters)
|
||||
|
||||
(1,1,1) = {"
|
||||
aa
|
||||
@@ -8919,7 +8973,7 @@ aA
|
||||
at
|
||||
at
|
||||
at
|
||||
at
|
||||
fR
|
||||
at
|
||||
au
|
||||
fH
|
||||
@@ -9175,7 +9229,7 @@ an
|
||||
an
|
||||
at
|
||||
at
|
||||
at
|
||||
fQ
|
||||
at
|
||||
dr
|
||||
an
|
||||
@@ -14594,8 +14648,8 @@ fj
|
||||
ee
|
||||
cT
|
||||
cZ
|
||||
dg
|
||||
dk
|
||||
fT
|
||||
ee
|
||||
al
|
||||
al
|
||||
@@ -18433,7 +18487,7 @@ af
|
||||
ab
|
||||
ab
|
||||
dx
|
||||
dC
|
||||
fS
|
||||
dK
|
||||
bI
|
||||
bS
|
||||
|
||||
@@ -7303,7 +7303,6 @@
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
desc = "";
|
||||
icon_state = "L14"
|
||||
},
|
||||
/area/hallway/primary/central{
|
||||
@@ -9155,7 +9154,7 @@
|
||||
},
|
||||
/obj/effect/landmark/start/shaft_miner,
|
||||
/turf/open/floor/plasteel/loadingarea{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
baseturf = /turf/open/space;
|
||||
dir = 8
|
||||
},
|
||||
/area/quartermaster/miningdock)
|
||||
@@ -16523,6 +16522,9 @@
|
||||
/obj/machinery/status_display{
|
||||
pixel_x = -32
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/mineral/plastitanium/brig,
|
||||
/area/shuttle/escape)
|
||||
"aAb" = (
|
||||
@@ -16558,6 +16560,9 @@
|
||||
"aAf" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/weapon/storage/fancy/donut_box,
|
||||
/obj/machinery/light{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/vault{
|
||||
dir = 8
|
||||
},
|
||||
@@ -24133,6 +24138,9 @@
|
||||
},
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/effect/turf_decal/delivery,
|
||||
/obj/machinery/light{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/shuttle/escape)
|
||||
"aME" = (
|
||||
@@ -24187,6 +24195,9 @@
|
||||
/obj/machinery/status_display{
|
||||
pixel_x = 32
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/whiteblue/side{
|
||||
dir = 5
|
||||
},
|
||||
@@ -25964,7 +25975,6 @@
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
desc = "";
|
||||
icon_state = "L13";
|
||||
name = "floor"
|
||||
},
|
||||
@@ -30548,7 +30558,7 @@
|
||||
/area/maintenance/starboard)
|
||||
"aXL" = (
|
||||
/obj/machinery/door/morgue{
|
||||
name = "Librarian's Study";
|
||||
name = "Curator's Study";
|
||||
req_access_txt = "37"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
@@ -41920,6 +41930,294 @@
|
||||
/area/ruin/unpowered{
|
||||
name = "Asteroid"
|
||||
})
|
||||
"bvO" = (
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel/neutral/side{
|
||||
dir = 1
|
||||
},
|
||||
/area/shuttle/escape)
|
||||
"bvP" = (
|
||||
/obj/structure/chair{
|
||||
dir = 8
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
/obj/machinery/light/small{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/shuttle/escape)
|
||||
"bvQ" = (
|
||||
/obj/structure/chair{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
/obj/machinery/light/small{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/shuttle/escape)
|
||||
"bvR" = (
|
||||
/obj/machinery/light,
|
||||
/turf/open/floor/plasteel/neutral/side,
|
||||
/area/shuttle/escape)
|
||||
"bvS" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bvT" = (
|
||||
/obj/structure/grille,
|
||||
/obj/structure/window/shuttle,
|
||||
/turf/open/floor/plating,
|
||||
/area/shuttle/transport)
|
||||
"bvU" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bvV" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bvW" = (
|
||||
/obj/machinery/door/airlock/external,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/shuttle/transport)
|
||||
"bvX" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bvY" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bvZ" = (
|
||||
/obj/structure/grille,
|
||||
/obj/structure/window/shuttle,
|
||||
/turf/open/floor/plating,
|
||||
/area/shuttle/transport)
|
||||
"bwa" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bwb" = (
|
||||
/obj/structure/shuttle/engine/propulsion{
|
||||
dir = 8;
|
||||
icon_state = "propulsion_l"
|
||||
},
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/shuttle/transport)
|
||||
"bwc" = (
|
||||
/obj/structure/shuttle/engine/heater{
|
||||
icon_state = "heater";
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/window/reinforced,
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/shuttle/transport)
|
||||
"bwd" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bwe" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bwf" = (
|
||||
/obj/structure/chair,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/shuttle/transport)
|
||||
"bwg" = (
|
||||
/obj/structure/chair,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/shuttle/transport)
|
||||
"bwh" = (
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwi" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwj" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwk" = (
|
||||
/obj/structure/chair,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/shuttle/transport)
|
||||
"bwl" = (
|
||||
/obj/structure/chair,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/shuttle/transport)
|
||||
"bwm" = (
|
||||
/obj/structure/grille,
|
||||
/obj/structure/window/shuttle,
|
||||
/turf/open/floor/plating,
|
||||
/area/shuttle/transport)
|
||||
"bwn" = (
|
||||
/obj/structure/shuttle/engine/propulsion{
|
||||
dir = 8;
|
||||
icon_state = "propulsion_l"
|
||||
},
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/shuttle/transport)
|
||||
"bwo" = (
|
||||
/obj/structure/shuttle/engine/heater{
|
||||
icon_state = "heater";
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 4;
|
||||
pixel_x = 0
|
||||
},
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/shuttle/transport)
|
||||
"bwp" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwq" = (
|
||||
/obj/machinery/light/small,
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwr" = (
|
||||
/obj/machinery/door/airlock/titanium,
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bws" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwt" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwu" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwv" = (
|
||||
/obj/machinery/computer/shuttle/ferry/request,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/shuttle/transport)
|
||||
"bww" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwx" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwy" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwz" = (
|
||||
/obj/machinery/door/airlock/titanium,
|
||||
/obj/docking_port/mobile{
|
||||
dir = 8;
|
||||
dwidth = 2;
|
||||
height = 13;
|
||||
id = "ferry";
|
||||
name = "ferry shuttle";
|
||||
port_angle = 0;
|
||||
preferred_direction = 4;
|
||||
roundstart_move = "ferry_away";
|
||||
width = 5
|
||||
},
|
||||
/obj/docking_port/stationary{
|
||||
dir = 8;
|
||||
dwidth = 2;
|
||||
height = 13;
|
||||
id = "ferry_home";
|
||||
name = "port bay 2";
|
||||
turf_type = /turf/open/space;
|
||||
width = 5
|
||||
},
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwA" = (
|
||||
/obj/structure/shuttle/engine/propulsion{
|
||||
dir = 8;
|
||||
icon_state = "propulsion_l"
|
||||
},
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/shuttle/transport)
|
||||
"bwB" = (
|
||||
/obj/structure/shuttle/engine/heater{
|
||||
icon_state = "heater";
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 1;
|
||||
pixel_y = 1
|
||||
},
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/shuttle/transport)
|
||||
"bwC" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bwD" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bwE" = (
|
||||
/obj/structure/chair{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/shuttle/transport)
|
||||
"bwF" = (
|
||||
/obj/structure/chair{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/shuttle/transport)
|
||||
"bwG" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwH" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwI" = (
|
||||
/obj/machinery/light,
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwJ" = (
|
||||
/obj/structure/chair{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/shuttle/transport)
|
||||
"bwK" = (
|
||||
/obj/structure/chair{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/shuttle/transport)
|
||||
"bwL" = (
|
||||
/obj/structure/grille,
|
||||
/obj/structure/window/shuttle,
|
||||
/turf/open/floor/plating,
|
||||
/area/shuttle/transport)
|
||||
"bwM" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bwN" = (
|
||||
/obj/structure/grille,
|
||||
/obj/structure/window/shuttle,
|
||||
/turf/open/floor/plating,
|
||||
/area/shuttle/transport)
|
||||
"bwO" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bwP" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bwQ" = (
|
||||
/obj/machinery/door/airlock/external,
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwR" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bwS" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bwT" = (
|
||||
/obj/structure/grille,
|
||||
/obj/structure/window/shuttle,
|
||||
/turf/open/floor/plating,
|
||||
/area/shuttle/transport)
|
||||
"bwU" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaa
|
||||
@@ -72622,11 +72920,11 @@ aHl
|
||||
aIi
|
||||
aJs
|
||||
aKz
|
||||
buW
|
||||
buX
|
||||
aMR
|
||||
buZ
|
||||
buZ
|
||||
buW
|
||||
bva
|
||||
bvb
|
||||
aQL
|
||||
aRI
|
||||
aSS
|
||||
@@ -72883,7 +73181,7 @@ aLP
|
||||
aMS
|
||||
aMS
|
||||
aOC
|
||||
buW
|
||||
bvc
|
||||
aQM
|
||||
aRJ
|
||||
aST
|
||||
@@ -73911,7 +74209,7 @@ aLT
|
||||
aMW
|
||||
aMW
|
||||
aOD
|
||||
buW
|
||||
bve
|
||||
aQQ
|
||||
aRN
|
||||
aSX
|
||||
@@ -74164,11 +74462,11 @@ aHr
|
||||
aIo
|
||||
aJw
|
||||
aKE
|
||||
buW
|
||||
buY
|
||||
aMX
|
||||
aMX
|
||||
aMX
|
||||
buW
|
||||
bvf
|
||||
aQR
|
||||
aRO
|
||||
aSY
|
||||
@@ -77290,7 +77588,7 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bwn
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -77546,9 +77844,9 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bwb
|
||||
bwo
|
||||
bwA
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -77803,9 +78101,9 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bwc
|
||||
bwp
|
||||
bwB
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -78060,9 +78358,9 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bwd
|
||||
bwq
|
||||
bwC
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -78316,11 +78614,11 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bvS
|
||||
bwe
|
||||
bwr
|
||||
bwD
|
||||
bwM
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -78573,11 +78871,11 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bvT
|
||||
bwf
|
||||
bws
|
||||
bwE
|
||||
bwN
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -78830,11 +79128,11 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bvU
|
||||
bwg
|
||||
bwt
|
||||
bwF
|
||||
bwO
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -79087,11 +79385,11 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bvV
|
||||
bwh
|
||||
bwu
|
||||
bwG
|
||||
bwP
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -79344,11 +79642,11 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bvW
|
||||
bwi
|
||||
bwv
|
||||
bwH
|
||||
bwQ
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -79601,11 +79899,11 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bvX
|
||||
bwj
|
||||
bww
|
||||
bwI
|
||||
bwR
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -79858,11 +80156,11 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bvY
|
||||
bwk
|
||||
bwx
|
||||
bwJ
|
||||
bwS
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -80115,11 +80413,11 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bvZ
|
||||
bwl
|
||||
bwy
|
||||
bwK
|
||||
bwT
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -80372,11 +80670,11 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bwa
|
||||
bwm
|
||||
bwz
|
||||
bwL
|
||||
bwU
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -94203,7 +94501,7 @@ aAb
|
||||
axY
|
||||
aDl
|
||||
aEi
|
||||
aEi
|
||||
bvP
|
||||
aEi
|
||||
aEi
|
||||
aEi
|
||||
@@ -94715,13 +95013,13 @@ axY
|
||||
aAc
|
||||
axY
|
||||
aCp
|
||||
aDl
|
||||
bvO
|
||||
aEk
|
||||
aEj
|
||||
aGd
|
||||
aEl
|
||||
aEk
|
||||
aJf
|
||||
bvR
|
||||
aKn
|
||||
aLz
|
||||
axY
|
||||
@@ -95231,7 +95529,7 @@ aAd
|
||||
aCq
|
||||
aDl
|
||||
aEm
|
||||
aEm
|
||||
bvQ
|
||||
aEm
|
||||
aEm
|
||||
aEm
|
||||
|
||||
@@ -15105,7 +15105,7 @@
|
||||
/area/maintenance/apmaint)
|
||||
"aEl" = (
|
||||
/obj/structure/closet/coffin,
|
||||
/obj/item/toy/figure/librarian,
|
||||
/obj/item/toy/figure/curator,
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/apmaint)
|
||||
"aEm" = (
|
||||
@@ -32850,10 +32850,6 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/toxins/xenobiology)
|
||||
"bnU" = (
|
||||
/obj/machinery/door/airlock/research{
|
||||
name = "Kill Room Access";
|
||||
req_access_txt = "55"
|
||||
},
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 4
|
||||
},
|
||||
|
||||
@@ -18,5 +18,5 @@
|
||||
access += GLOB.access_crematorium
|
||||
minimal_access += GLOB.access_crematorium
|
||||
|
||||
MAP_REMOVE_JOB(librarian)
|
||||
MAP_REMOVE_JOB(curator)
|
||||
MAP_REMOVE_JOB(lawyer)
|
||||
@@ -2501,7 +2501,7 @@
|
||||
"afq" = (
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_y = -32;
|
||||
possible_destinations = "pod_asteroid3";
|
||||
possible_destinations = "pod_lavaland3";
|
||||
shuttleId = "pod3"
|
||||
},
|
||||
/obj/structure/chair{
|
||||
@@ -7787,8 +7787,8 @@
|
||||
"aqG" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
dir = 4;
|
||||
id = "pod_asteroid3";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland3";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -17330,7 +17330,6 @@
|
||||
/area/hallway/primary/central)
|
||||
"aMf" = (
|
||||
/turf/open/floor/plasteel{
|
||||
desc = "";
|
||||
icon_state = "L13";
|
||||
name = "floor"
|
||||
},
|
||||
@@ -17836,7 +17835,6 @@
|
||||
/area/hallway/primary/central)
|
||||
"aNB" = (
|
||||
/turf/open/floor/plasteel{
|
||||
desc = "";
|
||||
icon_state = "L14"
|
||||
},
|
||||
/area/hallway/primary/central)
|
||||
@@ -19015,6 +19013,12 @@
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
"aQr" = (
|
||||
/obj/structure/closet/crate,
|
||||
/obj/item/clothing/shoes/workboots/mining,
|
||||
/obj/item/clothing/under/rank/curator/treasure_hunter,
|
||||
/obj/item/clothing/suit/curator,
|
||||
/obj/item/clothing/head/curator,
|
||||
/obj/item/weapon/storage/backpack/satchel/explorer,
|
||||
/obj/machinery/light/small,
|
||||
/turf/open/floor/engine/cult,
|
||||
/area/library)
|
||||
@@ -19510,7 +19514,7 @@
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
"aRO" = (
|
||||
/obj/structure/bookcase/random/nonfiction,
|
||||
/obj/structure/displaycase/trophy,
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
"aRP" = (
|
||||
@@ -53823,8 +53827,8 @@
|
||||
"cpe" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
dir = 8;
|
||||
id = "pod_asteroid2";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland2";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -54079,7 +54083,7 @@
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_x = 0;
|
||||
pixel_y = -32;
|
||||
possible_destinations = "pod_asteroid2";
|
||||
possible_destinations = "pod_lavaland2";
|
||||
shuttleId = "pod2"
|
||||
},
|
||||
/obj/structure/chair{
|
||||
@@ -57394,8 +57398,8 @@
|
||||
"cwV" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
dir = 8;
|
||||
id = "pod_asteroid1";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland1";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -57508,7 +57512,7 @@
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_x = 0;
|
||||
pixel_y = -32;
|
||||
possible_destinations = "pod_asteroid1";
|
||||
possible_destinations = "pod_lavaland1";
|
||||
shuttleId = "pod1"
|
||||
},
|
||||
/obj/structure/chair{
|
||||
@@ -58424,7 +58428,7 @@
|
||||
"czL" = (
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_y = -32;
|
||||
possible_destinations = "pod_asteroid4";
|
||||
possible_destinations = "pod_lavaland4";
|
||||
shuttleId = "pod4"
|
||||
},
|
||||
/obj/structure/chair{
|
||||
@@ -58455,8 +58459,8 @@
|
||||
"czN" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
dir = 4;
|
||||
id = "pod_asteroid4";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland4";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -106507,7 +106511,7 @@ aIt
|
||||
aPd
|
||||
aIt
|
||||
aRO
|
||||
aIt
|
||||
aRO
|
||||
aUC
|
||||
aVP
|
||||
aXu
|
||||
@@ -106764,7 +106768,7 @@ aNV
|
||||
aPd
|
||||
aIt
|
||||
aRO
|
||||
aIt
|
||||
aRO
|
||||
aIt
|
||||
aVQ
|
||||
aXu
|
||||
|
||||
@@ -5586,7 +5586,7 @@
|
||||
/area/centcom/ferry)
|
||||
"ot" = (
|
||||
/obj/structure/closet/secure_closet/personal/cabinet,
|
||||
/obj/item/clothing/under/rank/librarian/curator,
|
||||
/obj/item/clothing/under/rank/curator/treasure_hunter,
|
||||
/obj/item/clothing/under/skirt/black,
|
||||
/obj/item/clothing/under/shorts/black,
|
||||
/obj/item/clothing/under/pants/track,
|
||||
@@ -14883,6 +14883,20 @@
|
||||
/obj/machinery/computer/emergency_shuttle,
|
||||
/turf/open/floor/mineral/titanium,
|
||||
/area/shuttle/escape)
|
||||
"Me" = (
|
||||
/obj/machinery/light{
|
||||
icon_state = "tube1";
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/mineral/titanium,
|
||||
/area/shuttle/escape)
|
||||
"Mf" = (
|
||||
/obj/machinery/light{
|
||||
icon_state = "tube1";
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/mineral/titanium,
|
||||
/area/shuttle/escape)
|
||||
|
||||
(1,1,1) = {"
|
||||
aa
|
||||
@@ -64444,7 +64458,7 @@ Fa
|
||||
Fh
|
||||
Fh
|
||||
Fh
|
||||
Fh
|
||||
Me
|
||||
Fh
|
||||
Fh
|
||||
Fa
|
||||
@@ -65729,7 +65743,7 @@ Fa
|
||||
Md
|
||||
Fp
|
||||
FC
|
||||
Fh
|
||||
Mf
|
||||
Fh
|
||||
Fh
|
||||
Fa
|
||||
|
||||
@@ -37,15 +37,15 @@ GLOBAL_LIST_EMPTY(all_scripture) //a list containing scripture instances; not us
|
||||
#define JUDGEMENT_CV_REQ 300
|
||||
|
||||
//general component/cooldown things
|
||||
#define SLAB_PRODUCTION_TIME 900 //how long(deciseconds) slabs require to produce a single component; defaults to 1 minute 30 seconds
|
||||
#define SLAB_PRODUCTION_TIME 450 //how long(deciseconds) slabs require to produce a single component; defaults to 45 seconds
|
||||
|
||||
#define SLAB_SERVANT_SLOWDOWN 300 //how much each servant above 5 slows down slab-based generation; defaults to 30 seconds per sevant
|
||||
#define SLAB_SERVANT_SLOWDOWN 150 //how much each servant above 5 slows down slab-based generation; defaults to 15 seconds per sevant
|
||||
|
||||
#define SLAB_SLOWDOWN_MAXIMUM 2700 //maximum slowdown from additional servants; defaults to 4 minutes 30 seconds
|
||||
#define SLAB_SLOWDOWN_MAXIMUM 1350 //maximum slowdown from additional servants; defaults to 2 minutes 15 seconds
|
||||
|
||||
#define CACHE_PRODUCTION_TIME 600 //how long(deciseconds) caches require to produce a component; defaults to 1 minute
|
||||
#define CACHE_PRODUCTION_TIME 300 //how long(deciseconds) caches require to produce a component; defaults to 30 seconds
|
||||
|
||||
#define ACTIVE_CACHE_SLOWDOWN 100 //how many additional deciseconds caches take to produce a component for each linked cache; defaults to 10 seconds
|
||||
#define ACTIVE_CACHE_SLOWDOWN 50 //how many additional deciseconds caches take to produce a component for each linked cache; defaults to 5 seconds
|
||||
|
||||
#define LOWER_PROB_PER_COMPONENT 10 //how much each component in the cache reduces the weight of getting another of that component type
|
||||
|
||||
@@ -87,9 +87,9 @@ GLOBAL_LIST_EMPTY(all_scripture) //a list containing scripture instances; not us
|
||||
|
||||
#define GATEWAY_RATVAR_ARRIVAL 300 //when progress is at or above this, game over ratvar's here everybody go home
|
||||
|
||||
#define ARK_SUMMON_COST 3 //how many of each component an Ark costs to summon
|
||||
#define ARK_SUMMON_COST 5 //how many of each component an Ark costs to summon
|
||||
|
||||
#define ARK_CONSUME_COST 7 //how many of each component an Ark needs to consume to activate
|
||||
#define ARK_CONSUME_COST 15 //how many of each component an Ark needs to consume to activate
|
||||
|
||||
//Objective text define
|
||||
#define CLOCKCULT_OBJECTIVE "Construct the Ark of the Clockwork Justicar and free Ratvar."
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
#define BOTANIST (1<<2)
|
||||
#define COOK (1<<3)
|
||||
#define JANITOR (1<<4)
|
||||
#define LIBRARIAN (1<<5)
|
||||
#define CURATOR (1<<5)
|
||||
#define QUARTERMASTER (1<<6)
|
||||
#define CARGOTECH (1<<7)
|
||||
#define MINER (1<<8)
|
||||
|
||||
@@ -16,10 +16,10 @@
|
||||
#define LIGHTING_BASE_MATRIX \
|
||||
list \
|
||||
( \
|
||||
LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, 0, \
|
||||
LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, 0, \
|
||||
LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, 0, \
|
||||
LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, 0, \
|
||||
1, 1, 1, 0, \
|
||||
1, 1, 1, 0, \
|
||||
1, 1, 1, 0, \
|
||||
1, 1, 1, 0, \
|
||||
0, 0, 0, 1 \
|
||||
) \
|
||||
|
||||
@@ -78,4 +78,11 @@
|
||||
#define DYNAMIC_LIGHTING_ENABLED 1 //dynamic lighting enabled
|
||||
#define DYNAMIC_LIGHTING_FORCED 2 //dynamic lighting enabled even if the area doesn't require power
|
||||
#define DYNAMIC_LIGHTING_IFSTARLIGHT 3 //dynamic lighting enabled only if starlight is.
|
||||
#define IS_DYNAMIC_LIGHTING(A) A.dynamic_lighting
|
||||
#define IS_DYNAMIC_LIGHTING(A) A.dynamic_lighting
|
||||
|
||||
|
||||
//code assumes higher numbers override lower numbers.
|
||||
#define LIGHTING_NO_UPDATE 0
|
||||
#define LIGHTING_VIS_UPDATE 1
|
||||
#define LIGHTING_CHECK_UPDATE 2
|
||||
#define LIGHTING_FORCE_UPDATE 3
|
||||
@@ -0,0 +1,3 @@
|
||||
#define CHECKBOX_NONE 0
|
||||
#define CHECKBOX_GROUP 1
|
||||
#define CHECKBOX_TOGGLE 2
|
||||
@@ -201,6 +201,21 @@ GLOBAL_LIST_EMPTY(bloody_footprints_cache)
|
||||
#define BLOOD_STATE_XENO "xeno"
|
||||
#define BLOOD_STATE_OIL "oil"
|
||||
#define BLOOD_STATE_NOT_BLOODY "no blood whatsoever"
|
||||
|
||||
//suit sensors: sensor_mode defines
|
||||
|
||||
#define SENSOR_OFF 0
|
||||
#define SENSOR_LIVING 1
|
||||
#define SENSOR_VITALS 2
|
||||
#define SENSOR_COORDS 3
|
||||
|
||||
//suit sensors: has_sensor defines
|
||||
|
||||
#define BROKEN_SENSORS -1
|
||||
#define NO_SENSORS 0
|
||||
#define HAS_SENSORS 1
|
||||
#define LOCKED_SENSORS 2
|
||||
|
||||
//Turf wet states
|
||||
#define TURF_DRY 0
|
||||
#define TURF_WET_WATER 1
|
||||
|
||||
@@ -31,5 +31,6 @@
|
||||
/////////////
|
||||
|
||||
#define STATUS_EFFECT_SIGILMARK /datum/status_effect/sigil_mark
|
||||
#define STATUS_EFFECT_BELLIGERENT /datum/status_effect/belligerent //forces the affected to walk, doing damage if they try to run
|
||||
|
||||
#define STATUS_EFFECT_HISWRATH /datum/status_effect/his_wrath //His Wrath.
|
||||
|
||||
@@ -1,18 +0,0 @@
|
||||
diff a/code/__DEFINES/subsystems.dm b/code/__DEFINES/subsystems.dm (rejected hunks)
|
||||
@@ -26,4 +26,13 @@
|
||||
|
||||
#define INITIALIZE_HINT_NORMAL 0 //Nothing happens
|
||||
#define INITIALIZE_HINT_LATELOAD 1 //Call LateInitialize
|
||||
-#define INITIALIZE_HINT_QDEL 2 //Call qdel on the atom
|
||||
\ No newline at end of file
|
||||
+#define INITIALIZE_HINT_QDEL 2 //Call qdel on the atom
|
||||
+
|
||||
+//type and all subtypes should always call Initialize in New()
|
||||
+#define INITIALIZE_IMMEDIATE(X) ##X/New(loc, ...){\
|
||||
+ ..();\
|
||||
+ if(!initialized) {\
|
||||
+ args[1] = TRUE;\
|
||||
+ SSatoms.InitAtom(src, args);\
|
||||
+ }\
|
||||
+}
|
||||
\ No newline at end of file
|
||||
@@ -457,6 +457,7 @@
|
||||
#define LAZYACCESS(L, I) (L ? (isnum(I) ? (I > 0 && I <= L.len ? L[I] : null) : L[I]) : null)
|
||||
#define LAZYLEN(L) length(L)
|
||||
#define LAZYCLEARLIST(L) if(L) L.Cut()
|
||||
#define SANITIZE_LIST(L) ( islist(L) ? L : list() )
|
||||
|
||||
/* Definining a counter as a series of key -> numeric value entries
|
||||
|
||||
|
||||
+17
-20
@@ -20,13 +20,13 @@
|
||||
/proc/log_admin(text)
|
||||
GLOB.admin_log.Add(text)
|
||||
if (config.log_admin)
|
||||
GLOB.diary << "\[[time_stamp()]]ADMIN: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]ADMIN: [text]"
|
||||
|
||||
//Items using this proc are stripped from public logs - use with caution
|
||||
/proc/log_admin_private(text)
|
||||
GLOB.admin_log.Add(text)
|
||||
if (config.log_admin)
|
||||
GLOB.diary << "\[[time_stamp()]]ADMINPRIVATE: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]ADMINPRIVATE: [text]"
|
||||
|
||||
/proc/log_adminsay(text)
|
||||
if (config.log_adminchat)
|
||||
@@ -38,67 +38,64 @@
|
||||
|
||||
/proc/log_game(text)
|
||||
if (config.log_game)
|
||||
GLOB.diary << "\[[time_stamp()]]GAME: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]GAME: [text]"
|
||||
|
||||
/proc/log_vote(text)
|
||||
if (config.log_vote)
|
||||
GLOB.diary << "\[[time_stamp()]]VOTE: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]VOTE: [text]"
|
||||
|
||||
/proc/log_access(text)
|
||||
if (config.log_access)
|
||||
GLOB.diary << "\[[time_stamp()]]ACCESS: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]ACCESS: [text]"
|
||||
|
||||
/proc/log_say(text)
|
||||
if (config.log_say)
|
||||
GLOB.diary << "\[[time_stamp()]]SAY: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]SAY: [text]"
|
||||
|
||||
/proc/log_prayer(text)
|
||||
if (config.log_prayer)
|
||||
GLOB.diary << "\[[time_stamp()]]PRAY: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]PRAY: [text]"
|
||||
|
||||
/proc/log_law(text)
|
||||
if (config.log_law)
|
||||
GLOB.diary << "\[[time_stamp()]]LAW: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]LAW: [text]"
|
||||
|
||||
/proc/log_ooc(text)
|
||||
if (config.log_ooc)
|
||||
GLOB.diary << "\[[time_stamp()]]OOC: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]OOC: [text]"
|
||||
|
||||
/proc/log_whisper(text)
|
||||
if (config.log_whisper)
|
||||
GLOB.diary << "\[[time_stamp()]]WHISPER: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]WHISPER: [text]"
|
||||
|
||||
/proc/log_emote(text)
|
||||
if (config.log_emote)
|
||||
GLOB.diary << "\[[time_stamp()]]EMOTE: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]EMOTE: [text]"
|
||||
|
||||
/proc/log_attack(text)
|
||||
if (config.log_attack)
|
||||
GLOB.diaryofmeanpeople << "\[[time_stamp()]]ATTACK: [text]"
|
||||
GLOB.world_attack_log << "\[[time_stamp()]]ATTACK: [text]"
|
||||
|
||||
/proc/log_pda(text)
|
||||
if (config.log_pda)
|
||||
GLOB.diary << "\[[time_stamp()]]PDA: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]PDA: [text]"
|
||||
|
||||
/proc/log_comment(text)
|
||||
if (config.log_pda)
|
||||
//reusing the PDA option because I really don't think news comments are worth a config option
|
||||
GLOB.diary << "\[[time_stamp()]]COMMENT: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]COMMENT: [text]"
|
||||
|
||||
/proc/log_chat(text)
|
||||
if (config.log_pda)
|
||||
GLOB.diary << "\[[time_stamp()]]CHAT: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]CHAT: [text]"
|
||||
|
||||
/proc/log_sql(text)
|
||||
if(config.sql_enabled)
|
||||
GLOB.diary << "\[[time_stamp()]]SQL: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]SQL: [text]"
|
||||
|
||||
//This replaces world.log so it displays both in DD and the file
|
||||
/proc/log_world(text)
|
||||
if(config && config.log_runtimes)
|
||||
world.log = GLOB.runtime_diary
|
||||
world.log << text
|
||||
world.log = null
|
||||
GLOB.world_runtime_log << text
|
||||
world.log << text
|
||||
|
||||
// Helper procs for building detailed log lines
|
||||
|
||||
@@ -1,37 +0,0 @@
|
||||
#define YOUNG 4
|
||||
|
||||
|
||||
/client/proc/join_date_check(y,m,d)
|
||||
var/datum/DBQuery/query_datediff = SSdbcore.NewQuery("SELECT DATEDIFF(Now(),'[y]-[m]-[d]')")
|
||||
|
||||
if(!query_datediff.Execute())
|
||||
return FALSE
|
||||
|
||||
if(query_datediff.NextRow())
|
||||
var/diff = text2num(query_datediff.item[1])
|
||||
if(config.use_account_age_for_jobs)
|
||||
player_age = max(0,diff) //So job code soesn't freak out if they are time traveling.
|
||||
if(diff < YOUNG)
|
||||
var/msg = "(IP: [address], ID: [computer_id]) is a new BYOND account made on [y]-[m]-[d]."
|
||||
if(diff < 0)
|
||||
msg += " They are also apparently from the future."
|
||||
message_admins("[key_name_admin(src)] [msg]")
|
||||
return TRUE
|
||||
#undef YOUNG
|
||||
|
||||
|
||||
/client/proc/findJoinDate()
|
||||
var/http[] = world.Export("http://byond.com/members/[src.ckey]?format=text")
|
||||
if(!http)
|
||||
log_world("Failed to connect to byond age check for [src.ckey]")
|
||||
return FALSE
|
||||
|
||||
var/F = file2text(http["CONTENT"])
|
||||
if(F)
|
||||
var/regex/R = regex("joined = \"(\\d{4})-(\\d{2})-(\\d{2})\"")
|
||||
if(!R.Find(F))
|
||||
CRASH("Age check regex failed")
|
||||
var/y = R.group[1]
|
||||
var/m = R.group[2]
|
||||
var/d = R.group[3]
|
||||
return join_date_check(y,m,d)
|
||||
@@ -513,7 +513,7 @@
|
||||
winset(C, "mainwindow", "flash=5")
|
||||
|
||||
/proc/AnnounceArrival(var/mob/living/carbon/human/character, var/rank)
|
||||
if(SSticker.current_state != GAME_STATE_PLAYING || !character)
|
||||
if(!SSticker.IsRoundInProgress() || !character)
|
||||
return
|
||||
var/area/A = get_area(character)
|
||||
var/message = "<span class='game deadsay'><span class='name'>\
|
||||
|
||||
@@ -24,4 +24,4 @@ GLOBAL_LIST_EMPTY(whitelisted_species_list)
|
||||
|
||||
/proc/log_mentor(text)
|
||||
GLOB.mentor_log.Add(text)
|
||||
GLOB.diary << "\[[time_stamp()]]MENTOR: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]MENTOR: [text]"
|
||||
@@ -1342,6 +1342,7 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
|
||||
//This prevents RCEs from badmins
|
||||
//kevinz000 if you touch this I will hunt you down
|
||||
GLOBAL_VAR_INIT(valid_HTTPSGet, FALSE)
|
||||
GLOBAL_PROTECT(valid_HTTPSGet)
|
||||
/proc/HTTPSGet(url)
|
||||
if(findtext(url, "\""))
|
||||
GLOB.valid_HTTPSGet = FALSE
|
||||
|
||||
@@ -29,6 +29,7 @@ GLOBAL_LIST_EMPTY(zombie_infection_list) // A list of all zombie_infection org
|
||||
GLOBAL_LIST_EMPTY(meteor_list) // List of all meteors.
|
||||
GLOBAL_LIST_EMPTY(active_jammers) // List of active radio jammers
|
||||
GLOBAL_LIST_EMPTY(ladders)
|
||||
GLOBAL_LIST_EMPTY(trophy_cases)
|
||||
|
||||
GLOBAL_LIST_EMPTY(wire_color_directory)
|
||||
GLOBAL_LIST_EMPTY(wire_name_directory)
|
||||
@@ -5,5 +5,6 @@
|
||||
#define POLL_IGNORE_POSSESSED_BLADE "possessed_blade"
|
||||
#define POLL_IGNORE_ALIEN_LARVA "alien_larva"
|
||||
#define POLL_IGNORE_CLOCKWORK_MARAUDER "clockwork_marauder"
|
||||
#define POLL_IGNORE_SYNDICATE "syndicate"
|
||||
|
||||
GLOBAL_LIST_EMPTY(poll_ignore)
|
||||
|
||||
+33
-27
@@ -1,28 +1,34 @@
|
||||
GLOBAL_VAR(diary)
|
||||
GLOBAL_PROTECT(diary)
|
||||
GLOBAL_VAR(runtime_diary)
|
||||
GLOBAL_PROTECT(runtime_diary)
|
||||
GLOBAL_VAR(diaryofmeanpeople)
|
||||
GLOBAL_PROTECT(diaryofmeanpeople)
|
||||
GLOBAL_VAR(href_logfile)
|
||||
GLOBAL_PROTECT(href_logfile)
|
||||
|
||||
GLOBAL_LIST_EMPTY(bombers)
|
||||
GLOBAL_PROTECT(bombers)
|
||||
GLOBAL_LIST_EMPTY(admin_log)
|
||||
GLOBAL_PROTECT(admin_log)
|
||||
GLOBAL_LIST_EMPTY(lastsignalers) //keeps last 100 signals here in format: "[src] used \ref[src] @ location [src.loc]: [freq]/[code]"
|
||||
GLOBAL_PROTECT(lastsignalers)
|
||||
GLOBAL_LIST_EMPTY(lawchanges) //Stores who uploaded laws to which silicon-based lifeform, and what the law was
|
||||
GLOBAL_PROTECT(lawchanges)
|
||||
|
||||
GLOBAL_LIST_EMPTY(combatlog)
|
||||
GLOBAL_PROTECT(combatlog)
|
||||
GLOBAL_LIST_EMPTY(IClog)
|
||||
GLOBAL_PROTECT(IClog)
|
||||
GLOBAL_LIST_EMPTY(OOClog)
|
||||
GLOBAL_PROTECT(OOClog)
|
||||
GLOBAL_LIST_EMPTY(adminlog)
|
||||
GLOBAL_PROTECT(adminlog)
|
||||
|
||||
GLOBAL_VAR(log_directory)
|
||||
GLOBAL_PROTECT(log_directory)
|
||||
GLOBAL_VAR(world_game_log)
|
||||
GLOBAL_PROTECT(world_game_log)
|
||||
GLOBAL_VAR(world_runtime_log)
|
||||
GLOBAL_PROTECT(world_runtime_log)
|
||||
GLOBAL_VAR(world_attack_log)
|
||||
GLOBAL_PROTECT(world_attack_log)
|
||||
GLOBAL_VAR(world_href_log)
|
||||
GLOBAL_PROTECT(world_href_log)
|
||||
GLOBAL_VAR(round_id)
|
||||
GLOBAL_PROTECT(round_id)
|
||||
GLOBAL_VAR(config_error_log)
|
||||
GLOBAL_PROTECT(config_error_log)
|
||||
|
||||
GLOBAL_LIST_EMPTY(bombers)
|
||||
GLOBAL_PROTECT(bombers)
|
||||
GLOBAL_LIST_EMPTY(admin_log)
|
||||
GLOBAL_PROTECT(admin_log)
|
||||
GLOBAL_LIST_EMPTY(lastsignalers) //keeps last 100 signals here in format: "[src] used \ref[src] @ location [src.loc]: [freq]/[code]"
|
||||
GLOBAL_PROTECT(lastsignalers)
|
||||
GLOBAL_LIST_EMPTY(lawchanges) //Stores who uploaded laws to which silicon-based lifeform, and what the law was
|
||||
GLOBAL_PROTECT(lawchanges)
|
||||
|
||||
GLOBAL_LIST_EMPTY(combatlog)
|
||||
GLOBAL_PROTECT(combatlog)
|
||||
GLOBAL_LIST_EMPTY(IClog)
|
||||
GLOBAL_PROTECT(IClog)
|
||||
GLOBAL_LIST_EMPTY(OOClog)
|
||||
GLOBAL_PROTECT(OOClog)
|
||||
GLOBAL_LIST_EMPTY(adminlog)
|
||||
GLOBAL_PROTECT(adminlog)
|
||||
|
||||
GLOBAL_LIST_EMPTY(active_turfs_startlist)
|
||||
@@ -21,7 +21,7 @@
|
||||
#define ui_inventory "WEST:6,SOUTH:5"
|
||||
|
||||
//Middle left indicators
|
||||
#define ui_lingchemdisplay "WEST:6,CENTER-1:15"
|
||||
#define ui_lingchemdisplay "WEST,CENTER-1:15"
|
||||
#define ui_lingstingdisplay "WEST:6,CENTER-3:11"
|
||||
#define ui_crafting "12:-10,1:5"
|
||||
#define ui_building "12:-10,1:21"
|
||||
@@ -104,12 +104,17 @@
|
||||
#define ui_health "EAST-1:28,CENTER-1:15"
|
||||
#define ui_internal "EAST-1:28,CENTER:17"
|
||||
|
||||
//borgs and aliens
|
||||
#define ui_alien_nightvision "EAST-1:28,CENTER:17"
|
||||
//borgs
|
||||
#define ui_borg_health "EAST-1:28,CENTER-1:15" //borgs have the health display where humans have the pressure damage indicator.
|
||||
#define ui_alien_health "EAST-1:28,CENTER-1:15" //aliens have the health display where humans have the pressure damage indicator.
|
||||
#define ui_alienplasmadisplay "EAST-1:28,CENTER-2:15"
|
||||
#define ui_alien_queen_finder "EAST-1:28,CENTER-3:15"
|
||||
|
||||
//aliens
|
||||
#define ui_alien_health "EAST,CENTER-1:15" //aliens have the health display where humans have the pressure damage indicator.
|
||||
#define ui_alienplasmadisplay "EAST,CENTER-2:15"
|
||||
#define ui_alien_queen_finder "EAST,CENTER-3:15"
|
||||
|
||||
//constructs
|
||||
#define ui_construct_pull "EAST,CENTER-2:15"
|
||||
#define ui_construct_health "EAST,CENTER:15" //same as borgs and humans
|
||||
|
||||
// AI
|
||||
|
||||
|
||||
@@ -393,6 +393,7 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
|
||||
textlist += "<br>"
|
||||
else
|
||||
textlist += "Seconds until Ratvar's arrival: <b>[G.get_arrival_text(TRUE)]</b><br>"
|
||||
break
|
||||
if(unconverted_ais_exist)
|
||||
if(unconverted_ais_exist > 1)
|
||||
textlist += "<b>[unconverted_ais_exist] unconverted AIs exist!</b><br>"
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
|
||||
/datum/hud/construct
|
||||
ui_style_icon = 'icons/mob/screen_construct.dmi'
|
||||
|
||||
/datum/hud/construct/New(mob/owner)
|
||||
..()
|
||||
pull_icon = new /obj/screen/pull()
|
||||
pull_icon.icon = ui_style_icon
|
||||
pull_icon.update_icon(mymob)
|
||||
pull_icon.screen_loc = ui_pull_resist
|
||||
static_inventory += pull_icon
|
||||
|
||||
healths = new /obj/screen/healths/construct()
|
||||
infodisplay += healths
|
||||
|
||||
/mob/living/simple_animal/hostile/construct/create_mob_hud()
|
||||
if(client && !hud_used)
|
||||
hud_used = new /datum/hud/construct(src)
|
||||
@@ -208,7 +208,6 @@
|
||||
mymob.reload_fullscreen()
|
||||
update_parallax_pref(screenmob)
|
||||
|
||||
|
||||
/datum/hud/human/show_hud(version = 0,mob/viewmob)
|
||||
..()
|
||||
hidden_inventory_update(viewmob)
|
||||
@@ -266,3 +265,6 @@
|
||||
E.screen_loc = ui_equip_position(mymob)
|
||||
if(mymob.hud_used)
|
||||
show_hud(HUD_STYLE_STANDARD,mymob)
|
||||
|
||||
/datum/hud/proc/update_locked_slots()
|
||||
return
|
||||
+12
-14
@@ -124,7 +124,6 @@
|
||||
inv_box.icon = ui_style
|
||||
inv_box.slot_id = slot_w_uniform
|
||||
inv_box.icon_state = "uniform"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_iclothing
|
||||
toggleable_inventory += inv_box
|
||||
|
||||
@@ -133,7 +132,6 @@
|
||||
inv_box.icon = ui_style
|
||||
inv_box.slot_id = slot_wear_suit
|
||||
inv_box.icon_state = "suit"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_oclothing
|
||||
toggleable_inventory += inv_box
|
||||
|
||||
@@ -155,7 +153,6 @@
|
||||
inv_box.name = "id"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "id"
|
||||
// inv_box.icon_full = "template_small"
|
||||
inv_box.screen_loc = ui_id
|
||||
inv_box.slot_id = slot_wear_id
|
||||
static_inventory += inv_box
|
||||
@@ -164,7 +161,6 @@
|
||||
inv_box.name = "mask"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "mask"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_mask
|
||||
inv_box.slot_id = slot_wear_mask
|
||||
toggleable_inventory += inv_box
|
||||
@@ -173,7 +169,6 @@
|
||||
inv_box.name = "neck"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "neck"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_neck
|
||||
inv_box.slot_id = slot_neck
|
||||
toggleable_inventory += inv_box
|
||||
@@ -182,7 +177,6 @@
|
||||
inv_box.name = "back"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "back"
|
||||
// inv_box.icon_full = "template_small"
|
||||
inv_box.screen_loc = ui_back
|
||||
inv_box.slot_id = slot_back
|
||||
static_inventory += inv_box
|
||||
@@ -191,7 +185,6 @@
|
||||
inv_box.name = "storage1"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "pocket"
|
||||
// inv_box.icon_full = "template_small"
|
||||
inv_box.screen_loc = ui_storage1
|
||||
inv_box.slot_id = slot_l_store
|
||||
static_inventory += inv_box
|
||||
@@ -200,7 +193,6 @@
|
||||
inv_box.name = "storage2"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "pocket"
|
||||
// inv_box.icon_full = "template_small"
|
||||
inv_box.screen_loc = ui_storage2
|
||||
inv_box.slot_id = slot_r_store
|
||||
static_inventory += inv_box
|
||||
@@ -209,7 +201,6 @@
|
||||
inv_box.name = "suit storage"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "suit_storage"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_sstore1
|
||||
inv_box.slot_id = slot_s_store
|
||||
static_inventory += inv_box
|
||||
@@ -233,7 +224,6 @@
|
||||
inv_box.name = "gloves"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "gloves"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_gloves
|
||||
inv_box.slot_id = slot_gloves
|
||||
toggleable_inventory += inv_box
|
||||
@@ -242,7 +232,6 @@
|
||||
inv_box.name = "eyes"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "glasses"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_glasses
|
||||
inv_box.slot_id = slot_glasses
|
||||
toggleable_inventory += inv_box
|
||||
@@ -251,7 +240,6 @@
|
||||
inv_box.name = "ears"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "ears"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_ears
|
||||
inv_box.slot_id = slot_ears
|
||||
toggleable_inventory += inv_box
|
||||
@@ -260,7 +248,6 @@
|
||||
inv_box.name = "head"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "head"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_head
|
||||
inv_box.slot_id = slot_head
|
||||
toggleable_inventory += inv_box
|
||||
@@ -269,7 +256,6 @@
|
||||
inv_box.name = "shoes"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "shoes"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_shoes
|
||||
inv_box.slot_id = slot_shoes
|
||||
toggleable_inventory += inv_box
|
||||
@@ -327,6 +313,18 @@
|
||||
inv_slots[inv.slot_id] = inv
|
||||
inv.update_icon()
|
||||
|
||||
/datum/hud/human/update_locked_slots()
|
||||
if(!mymob)
|
||||
return
|
||||
var/mob/living/carbon/human/H = mymob
|
||||
var/datum/species/S = H.dna.species
|
||||
for(var/obj/screen/inventory/inv in (static_inventory + toggleable_inventory))
|
||||
if(inv.slot_id)
|
||||
if(inv.slot_id in S.no_equip)
|
||||
inv.alpha = 128
|
||||
else
|
||||
inv.alpha = initial(inv.alpha)
|
||||
|
||||
/datum/hud/human/hidden_inventory_update(mob/viewer)
|
||||
if(!mymob)
|
||||
return
|
||||
|
||||
@@ -532,6 +532,12 @@
|
||||
screen_loc = ui_health
|
||||
mouse_opacity = 0
|
||||
|
||||
/obj/screen/healths/construct
|
||||
icon = 'icons/mob/screen_construct.dmi'
|
||||
icon_state = "artificer_health0"
|
||||
screen_loc = ui_construct_health
|
||||
mouse_opacity = 0
|
||||
|
||||
/obj/screen/healthdoll
|
||||
name = "health doll"
|
||||
screen_loc = ui_healthdoll
|
||||
|
||||
@@ -117,7 +117,7 @@ GLOBAL_VAR_INIT(dlooc_allowed, 1)
|
||||
prefs.chat_toggles ^= CHAT_LOOC
|
||||
prefs.save_preferences()
|
||||
src << "You will [(prefs.chat_toggles & CHAT_LOOC) ? "now" : "no longer"] see messages on the LOOC channel."
|
||||
feedback_add_details("admin_verb","TLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
SSblackbox.add_details("admin_verb","TLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/datum/admins/proc/togglelooc()
|
||||
set category = "Server"
|
||||
@@ -126,7 +126,7 @@ GLOBAL_VAR_INIT(dlooc_allowed, 1)
|
||||
toggle_looc()
|
||||
log_admin("[key_name(usr)] toggled LOOC.")
|
||||
message_admins("[key_name_admin(usr)] toggled LOOC.")
|
||||
feedback_add_details("admin_verb","TLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
SSblackbox.add_details("admin_verb","TLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/proc/toggle_looc(toggle = null)
|
||||
if(toggle != null) //if we're specifically en/disabling ooc
|
||||
@@ -146,7 +146,7 @@ GLOBAL_VAR_INIT(dlooc_allowed, 1)
|
||||
|
||||
log_admin("[key_name(usr)] toggled Dead LOOC.")
|
||||
message_admins("[key_name_admin(usr)] toggled Dead LOOC.")
|
||||
feedback_add_details("admin_verb","TDLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
SSblackbox.add_details("admin_verb","TDLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
|
||||
/mob/living/carbon/proc/has_penis()
|
||||
|
||||
@@ -45,9 +45,9 @@ INITIALIZE_IMMEDIATE(/obj/effect/statclick)
|
||||
switch(controller)
|
||||
if("Master")
|
||||
Recreate_MC()
|
||||
feedback_add_details("admin_verb","Restart Master Controller")
|
||||
SSblackbox.add_details("admin_verb","Restart Master Controller")
|
||||
if("Failsafe")
|
||||
new /datum/controller/failsafe()
|
||||
feedback_add_details("admin_verb","Restart Failsafe Controller")
|
||||
SSblackbox.add_details("admin_verb","Restart Failsafe Controller")
|
||||
|
||||
message_admins("Admin [key_name_admin(usr)] has restarted the [controller] controller.")
|
||||
|
||||
@@ -43,10 +43,8 @@
|
||||
var/log_attack = 0 // log attack messages
|
||||
var/log_adminchat = 0 // log admin chat messages
|
||||
var/log_pda = 0 // log pda messages
|
||||
var/log_hrefs = 0 // log all links clicked in-game. Could be used for debugging and tracking down exploits
|
||||
var/log_twitter = 0 // log certain expliotable parrots and other such fun things in a JSON file of twitter valid phrases.
|
||||
var/log_world_topic = 0 // log all world.Topic() calls
|
||||
var/log_runtimes = FALSE // log runtimes into a file
|
||||
var/sql_enabled = 0 // for sql switching
|
||||
var/allow_admin_ooccolor = 0 // Allows admins with relevant permissions to have their own ooc colour
|
||||
var/allow_vote_restart = 0 // allow votes to restart
|
||||
@@ -66,9 +64,9 @@
|
||||
var/respawn = 1
|
||||
var/guest_jobban = 1
|
||||
var/usewhitelist = 0
|
||||
var/inactivity_period = 3000 //time in ds until a player is considered inactive
|
||||
var/afk_period = 6000 //time in ds until a player is considered afk and kickable
|
||||
var/kick_inactive = FALSE //force disconnect for inactive players
|
||||
var/inactivity_period = 3000 //time in ds until a player is considered inactive
|
||||
var/afk_period = 6000 //time in ds until a player is considered afk and kickable
|
||||
var/kick_inactive = FALSE //force disconnect for inactive players
|
||||
var/load_jobs_from_txt = 0
|
||||
var/automute_on = 0 //enables automuting/spam prevention
|
||||
var/minimal_access_threshold = 0 //If the number of players is larger than this threshold, minimal access will be turned on.
|
||||
@@ -129,6 +127,7 @@
|
||||
var/forbid_peaceborg = 0
|
||||
var/panic_bunker = 0 // prevents new people it hasn't seen before from connecting
|
||||
var/notify_new_player_age = 0 // how long do we notify admins of a new player
|
||||
var/notify_new_player_account_age = 0 // how long do we notify admins of a new byond account
|
||||
var/irc_first_connection_alert = 0 // do we notify the irc channel when somebody is connecting for the first time?
|
||||
|
||||
var/traitor_scaling_coeff = 6 //how much does the amount of players get divided by to determine traitors
|
||||
@@ -269,7 +268,7 @@
|
||||
|
||||
if(M.config_tag)
|
||||
if(!(M.config_tag in modes)) // ensure each mode is added only once
|
||||
GLOB.diary << "Adding game mode [M.name] ([M.config_tag]) to configuration."
|
||||
GLOB.config_error_log << "Adding game mode [M.name] ([M.config_tag]) to configuration."
|
||||
modes += M.config_tag
|
||||
mode_names[M.config_tag] = M.name
|
||||
probabilities[M.config_tag] = M.probability
|
||||
@@ -291,7 +290,7 @@
|
||||
GLOB.abandon_allowed = respawn
|
||||
|
||||
/datum/configuration/proc/load(filename, type = "config") //the type can also be game_options, in which case it uses a different switch. not making it separate to not copypaste code - Urist
|
||||
var/list/Lines = world.file2list(filename)
|
||||
var/list/Lines = world.file2list(filename)
|
||||
|
||||
for(var/t in Lines)
|
||||
if(!t)
|
||||
@@ -358,8 +357,6 @@
|
||||
log_adminchat = 1
|
||||
if("log_pda")
|
||||
log_pda = 1
|
||||
if("log_hrefs")
|
||||
log_hrefs = 1
|
||||
if("log_twitter")
|
||||
log_twitter = 1
|
||||
if("log_world_topic")
|
||||
@@ -410,12 +407,12 @@
|
||||
usewhitelist = TRUE
|
||||
if("allow_metadata")
|
||||
allow_Metadata = 1
|
||||
if("inactivity_period")
|
||||
inactivity_period = text2num(value) * 10 //documented as seconds in config.txt
|
||||
if("afk_period")
|
||||
afk_period = text2num(value) * 10 // ^^^
|
||||
if("inactivity_period")
|
||||
inactivity_period = text2num(value) * 10 //documented as seconds in config.txt
|
||||
if("afk_period")
|
||||
afk_period = text2num(value) * 10 // ^^^
|
||||
if("kick_inactive")
|
||||
kick_inactive = TRUE
|
||||
kick_inactive = TRUE
|
||||
if("load_jobs_from_txt")
|
||||
load_jobs_from_txt = 1
|
||||
if("forbid_singulo_possession")
|
||||
@@ -476,6 +473,8 @@
|
||||
panic_bunker = 1
|
||||
if("notify_new_player_age")
|
||||
notify_new_player_age = text2num(value)
|
||||
if("notify_new_player_account_age")
|
||||
notify_new_player_account_age = text2num(value)
|
||||
if("irc_first_connection_alert")
|
||||
irc_first_connection_alert = 1
|
||||
if("check_randomizer")
|
||||
@@ -493,12 +492,6 @@
|
||||
ipintel_save_bad = text2num(value)
|
||||
if("aggressive_changelog")
|
||||
aggressive_changelog = 1
|
||||
if("log_runtimes")
|
||||
log_runtimes = TRUE
|
||||
var/newlog = file("data/logs/runtimes/runtime-[time2text(world.realtime, "YYYY-MM-DD")].log")
|
||||
if(GLOB.runtime_diary != newlog)
|
||||
world.log << "Now logging runtimes to data/logs/runtimes/runtime-[time2text(world.realtime, "YYYY-MM-DD")].log"
|
||||
GLOB.runtime_diary = newlog
|
||||
if("autoconvert_notes")
|
||||
autoconvert_notes = 1
|
||||
if("allow_webclient")
|
||||
@@ -542,7 +535,7 @@
|
||||
if("error_msg_delay")
|
||||
error_msg_delay = text2num(value)
|
||||
else
|
||||
GLOB.diary << "Unknown setting in configuration: '[name]'"
|
||||
GLOB.config_error_log << "Unknown setting in configuration: '[name]'"
|
||||
|
||||
else if(type == "game_options")
|
||||
switch(name)
|
||||
@@ -605,13 +598,13 @@
|
||||
if(mode_name in modes)
|
||||
continuous[mode_name] = 1
|
||||
else
|
||||
GLOB.diary << "Unknown continuous configuration definition: [mode_name]."
|
||||
GLOB.config_error_log << "Unknown continuous configuration definition: [mode_name]."
|
||||
if("midround_antag")
|
||||
var/mode_name = lowertext(value)
|
||||
if(mode_name in modes)
|
||||
midround_antag[mode_name] = 1
|
||||
else
|
||||
GLOB.diary << "Unknown midround antagonist configuration definition: [mode_name]."
|
||||
GLOB.config_error_log << "Unknown midround antagonist configuration definition: [mode_name]."
|
||||
if("midround_antag_time_check")
|
||||
midround_antag_time_check = text2num(value)
|
||||
if("midround_antag_life_check")
|
||||
@@ -627,9 +620,9 @@
|
||||
if(mode_name in modes)
|
||||
min_pop[mode_name] = text2num(mode_value)
|
||||
else
|
||||
GLOB.diary << "Unknown minimum population configuration definition: [mode_name]."
|
||||
GLOB.config_error_log << "Unknown minimum population configuration definition: [mode_name]."
|
||||
else
|
||||
GLOB.diary << "Incorrect minimum population configuration definition: [mode_name] [mode_value]."
|
||||
GLOB.config_error_log << "Incorrect minimum population configuration definition: [mode_name] [mode_value]."
|
||||
if("max_pop")
|
||||
var/pop_pos = findtext(value, " ")
|
||||
var/mode_name = null
|
||||
@@ -641,9 +634,9 @@
|
||||
if(mode_name in modes)
|
||||
max_pop[mode_name] = text2num(mode_value)
|
||||
else
|
||||
GLOB.diary << "Unknown maximum population configuration definition: [mode_name]."
|
||||
GLOB.config_error_log << "Unknown maximum population configuration definition: [mode_name]."
|
||||
else
|
||||
GLOB.diary << "Incorrect maximum population configuration definition: [mode_name] [mode_value]."
|
||||
GLOB.config_error_log << "Incorrect maximum population configuration definition: [mode_name] [mode_value]."
|
||||
if("shuttle_refuel_delay")
|
||||
shuttle_refuel_delay = text2num(value)
|
||||
if("show_game_type_odds")
|
||||
@@ -671,9 +664,9 @@
|
||||
if(prob_name in modes)
|
||||
probabilities[prob_name] = text2num(prob_value)
|
||||
else
|
||||
GLOB.diary << "Unknown game mode probability configuration definition: [prob_name]."
|
||||
GLOB.config_error_log << "Unknown game mode probability configuration definition: [prob_name]."
|
||||
else
|
||||
GLOB.diary << "Incorrect probability configuration definition: [prob_name] [prob_value]."
|
||||
GLOB.config_error_log << "Incorrect probability configuration definition: [prob_name] [prob_value]."
|
||||
|
||||
if("protect_roles_from_antagonist")
|
||||
protect_roles_from_antagonist = 1
|
||||
@@ -720,7 +713,7 @@
|
||||
// Value is in the form "LAWID,NUMBER"
|
||||
var/list/L = splittext(value, ",")
|
||||
if(L.len != 2)
|
||||
GLOB.diary << "Invalid LAW_WEIGHT: " + t
|
||||
GLOB.config_error_log << "Invalid LAW_WEIGHT: " + t
|
||||
continue
|
||||
var/lawid = L[1]
|
||||
var/weight = text2num(L[2])
|
||||
@@ -776,8 +769,8 @@
|
||||
mentors_mobname_only = 1
|
||||
if ("mentor_legacy_system")
|
||||
mentor_legacy_system = 1
|
||||
else
|
||||
GLOB.diary << "Unknown setting in configuration: '[name]'"
|
||||
// else
|
||||
// GLOB.config_error_log << "Adding game mode [M.name] ([M.config_tag]) to configuration."
|
||||
|
||||
fps = round(fps)
|
||||
if(fps <= 0)
|
||||
@@ -785,7 +778,7 @@
|
||||
|
||||
|
||||
/datum/configuration/proc/loadmaplist(filename)
|
||||
var/list/Lines = world.file2list(filename)
|
||||
var/list/Lines = world.file2list(filename)
|
||||
|
||||
var/datum/map_config/currentmap = null
|
||||
for(var/t in Lines)
|
||||
@@ -831,11 +824,11 @@
|
||||
maplist[currentmap.map_name] = currentmap
|
||||
currentmap = null
|
||||
else
|
||||
GLOB.diary << "Unknown command in map vote config: '[command]'"
|
||||
GLOB.config_error_log << "Unknown command in map vote config: '[command]'"
|
||||
|
||||
|
||||
/datum/configuration/proc/loadsql(filename)
|
||||
var/list/Lines = world.file2list(filename)
|
||||
var/list/Lines = world.file2list(filename)
|
||||
for(var/t in Lines)
|
||||
if(!t)
|
||||
continue
|
||||
@@ -875,7 +868,7 @@
|
||||
if("feedback_tableprefix")
|
||||
global.sqlfdbktableprefix = value
|
||||
else
|
||||
GLOB.diary << "Unknown setting in configuration: '[name]'"
|
||||
GLOB.config_error_log << "Unknown setting in configuration: '[name]'"
|
||||
|
||||
/datum/configuration/proc/pick_mode(mode_name)
|
||||
// I wish I didn't have to instance the game modes in order to look up
|
||||
|
||||
@@ -52,6 +52,12 @@ GLOBAL_REAL(GLOB, /datum/controller/global_vars)
|
||||
/datum/controller/global_vars/Initialize()
|
||||
gvars_datum_init_order = list()
|
||||
gvars_datum_protected_varlist = list("gvars_datum_protected_varlist")
|
||||
|
||||
//See https://github.com/tgstation/tgstation/issues/26954
|
||||
for(var/I in typesof(/datum/controller/global_vars/proc))
|
||||
var/CLEANBOT_RETURNS = "[I]"
|
||||
pass(CLEANBOT_RETURNS)
|
||||
|
||||
for(var/I in vars - gvars_datum_in_built_vars)
|
||||
var/start_tick = world.time
|
||||
call(src, "InitGlobal[I]")()
|
||||
|
||||
@@ -48,7 +48,7 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
|
||||
var/initializations_finished_with_no_players_logged_in //I wonder what this could be?
|
||||
// Has round started? (So we know what subsystems to run)
|
||||
var/round_started = 0
|
||||
var/local_round_started = FALSE //Don't read this var, use SSticker.HasRoundStarted() instead
|
||||
|
||||
// The type of the last subsystem to be process()'d.
|
||||
var/last_type_processed
|
||||
@@ -189,7 +189,7 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
|
||||
// Notify the MC that the round has started.
|
||||
/datum/controller/master/proc/RoundStart()
|
||||
round_started = 1
|
||||
local_round_started = TRUE
|
||||
var/timer = world.time
|
||||
for (var/datum/controller/subsystem/SS in subsystems)
|
||||
if (SS.flags & SS_FIRE_IN_LOBBY || SS.flags & SS_TICKER)
|
||||
@@ -222,7 +222,7 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
// local vars rock
|
||||
|
||||
// Schedule the first run of the Subsystems.
|
||||
round_started = world.has_round_started()
|
||||
local_round_started = world.has_round_started()
|
||||
//all this shit is here so that flag edits can be refreshed by restarting the MC. (and for speed)
|
||||
var/list/tickersubsystems = list()
|
||||
var/list/normalsubsystems = list()
|
||||
@@ -245,7 +245,7 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
lobbysubsystems += SS
|
||||
timer += world.tick_lag * rand(1, 5)
|
||||
SS.next_fire = timer
|
||||
else if (round_started)
|
||||
else if (local_round_started)
|
||||
timer += world.tick_lag * rand(1, 5)
|
||||
SS.next_fire = timer
|
||||
normalsubsystems += SS
|
||||
@@ -280,7 +280,7 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
// because sleeps are processed in the order received, so longer sleeps are more likely to run first
|
||||
if (world.tick_usage > TICK_LIMIT_MC)
|
||||
sleep_delta += 2
|
||||
GLOB.CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING - (TICK_LIMIT_RUNNING * 0.5)
|
||||
GLOB.CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING * 0.5
|
||||
sleep(world.tick_lag * (processing + sleep_delta))
|
||||
continue
|
||||
|
||||
@@ -296,7 +296,7 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
if (!Failsafe || (Failsafe.processing_interval > 0 && (Failsafe.lasttick+(Failsafe.processing_interval*5)) < world.time))
|
||||
new/datum/controller/failsafe() // (re)Start the failsafe.
|
||||
if (!queue_head || !(iteration % 3))
|
||||
if (round_started)
|
||||
if (local_round_started)
|
||||
subsystems_to_check = normalsubsystems
|
||||
else
|
||||
subsystems_to_check = lobbysubsystems
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
diff a/code/controllers/subsystem/atoms.dm b/code/controllers/subsystem/atoms.dm (rejected hunks)
|
||||
@@ -12,6 +12,7 @@ SUBSYSTEM_DEF(atoms)
|
||||
var/old_initialized
|
||||
|
||||
var/list/late_loaders
|
||||
+ var/list/created_atoms
|
||||
|
||||
var/list/BadInitializeCalls = list()
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
GLOBAL_DATUM_INIT(blackbox, /datum/feedback, new)
|
||||
|
||||
//the feedback datum; stores all feedback
|
||||
/datum/feedback
|
||||
var/list/messages = list()
|
||||
var/list/messages_admin = list()
|
||||
SUBSYSTEM_DEF(blackbox)
|
||||
name = "Blackbox"
|
||||
wait = 6000
|
||||
flags = SS_NO_TICK_CHECK
|
||||
|
||||
var/list/msg_common = list()
|
||||
var/list/msg_science = list()
|
||||
@@ -15,21 +13,48 @@ GLOBAL_DATUM_INIT(blackbox, /datum/feedback, new)
|
||||
var/list/msg_syndicate = list()
|
||||
var/list/msg_service = list()
|
||||
var/list/msg_cargo = list()
|
||||
var/list/msg_other = list()
|
||||
|
||||
var/list/datum/feedback_variable/feedback = new()
|
||||
var/list/feedback = list() //list of datum/feedback_variable
|
||||
|
||||
/datum/feedback/proc/find_feedback_datum(variable)
|
||||
for (var/datum/feedback_variable/FV in feedback)
|
||||
if (FV.get_variable() == variable)
|
||||
return FV
|
||||
var/datum/feedback_variable/FV = new(variable)
|
||||
feedback += FV
|
||||
return FV
|
||||
//poll population
|
||||
/datum/controller/subsystem/blackbox/fire()
|
||||
if(!SSdbcore.Connect())
|
||||
return
|
||||
var/playercount = 0
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(M.client)
|
||||
playercount += 1
|
||||
var/admincount = GLOB.admins.len
|
||||
var/datum/DBQuery/query_record_playercount = SSdbcore.NewQuery("INSERT INTO [format_table_name("legacy_population")] (playercount, admincount, time, server_ip, server_port) VALUES ([playercount], [admincount], '[SQLtime()]', INET_ATON('[world.internet_address]'), '[world.port]')")
|
||||
query_record_playercount.Execute()
|
||||
|
||||
/datum/feedback/proc/get_round_feedback()
|
||||
return feedback
|
||||
/datum/controller/subsystem/blackbox/Recover()
|
||||
msg_common = SSblackbox.msg_common
|
||||
msg_science = SSblackbox.msg_science
|
||||
msg_command = SSblackbox.msg_command
|
||||
msg_medical = SSblackbox.msg_medical
|
||||
msg_engineering = SSblackbox.msg_engineering
|
||||
msg_security = SSblackbox.msg_security
|
||||
msg_deathsquad = SSblackbox.msg_deathsquad
|
||||
msg_syndicate = SSblackbox.msg_syndicate
|
||||
msg_service = SSblackbox.msg_service
|
||||
msg_cargo = SSblackbox.msg_cargo
|
||||
msg_other = SSblackbox.msg_other
|
||||
|
||||
/datum/feedback/proc/round_end_data_gathering()
|
||||
|
||||
feedback = SSblackbox.feedback
|
||||
|
||||
//no touchie
|
||||
/datum/controller/subsystem/blackbox/can_vv_get(var_name)
|
||||
if(var_name == "feedback")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/blackbox/vv_edit_var(var_name, var_value)
|
||||
return FALSE
|
||||
|
||||
/datum/controller/subsystem/blackbox/Shutdown()
|
||||
var/pda_msg_amt = 0
|
||||
var/rc_msg_amt = 0
|
||||
|
||||
@@ -39,41 +64,26 @@ GLOBAL_DATUM_INIT(blackbox, /datum/feedback, new)
|
||||
if (MS.rc_msgs.len > rc_msg_amt)
|
||||
rc_msg_amt = MS.rc_msgs.len
|
||||
|
||||
feedback_set_details("radio_usage","")
|
||||
set_details("radio_usage","")
|
||||
|
||||
feedback_add_details("radio_usage","COM-[msg_common.len]")
|
||||
feedback_add_details("radio_usage","SCI-[msg_science.len]")
|
||||
feedback_add_details("radio_usage","HEA-[msg_command.len]")
|
||||
feedback_add_details("radio_usage","MED-[msg_medical.len]")
|
||||
feedback_add_details("radio_usage","ENG-[msg_engineering.len]")
|
||||
feedback_add_details("radio_usage","SEC-[msg_security.len]")
|
||||
feedback_add_details("radio_usage","DTH-[msg_deathsquad.len]")
|
||||
feedback_add_details("radio_usage","SYN-[msg_syndicate.len]")
|
||||
feedback_add_details("radio_usage","SRV-[msg_service.len]")
|
||||
feedback_add_details("radio_usage","CAR-[msg_cargo.len]")
|
||||
feedback_add_details("radio_usage","OTH-[messages.len]")
|
||||
feedback_add_details("radio_usage","PDA-[pda_msg_amt]")
|
||||
feedback_add_details("radio_usage","RC-[rc_msg_amt]")
|
||||
add_details("radio_usage","COM-[msg_common.len]")
|
||||
add_details("radio_usage","SCI-[msg_science.len]")
|
||||
add_details("radio_usage","HEA-[msg_command.len]")
|
||||
add_details("radio_usage","MED-[msg_medical.len]")
|
||||
add_details("radio_usage","ENG-[msg_engineering.len]")
|
||||
add_details("radio_usage","SEC-[msg_security.len]")
|
||||
add_details("radio_usage","DTH-[msg_deathsquad.len]")
|
||||
add_details("radio_usage","SYN-[msg_syndicate.len]")
|
||||
add_details("radio_usage","SRV-[msg_service.len]")
|
||||
add_details("radio_usage","CAR-[msg_cargo.len]")
|
||||
add_details("radio_usage","OTH-[msg_other.len]")
|
||||
add_details("radio_usage","PDA-[pda_msg_amt]")
|
||||
add_details("radio_usage","RC-[rc_msg_amt]")
|
||||
|
||||
feedback_set_details("round_end","[time2text(world.realtime)]") //This one MUST be the last one that gets set.
|
||||
set_details("round_end","[time2text(world.realtime)]") //This one MUST be the last one that gets set.
|
||||
|
||||
//This proc is only to be called at round end.
|
||||
/datum/feedback/proc/save_all_data_to_sql()
|
||||
if (!feedback) return
|
||||
|
||||
round_end_data_gathering() //round_end time logging and some other data processing
|
||||
if (!SSdbcore.Connect()) return
|
||||
var/round_id
|
||||
|
||||
var/datum/DBQuery/query_feedback_max_id = SSdbcore.NewQuery("SELECT MAX(round_id) AS round_id FROM [format_table_name("feedback")]")
|
||||
if(!query_feedback_max_id.Execute())
|
||||
if (!SSdbcore.Connect())
|
||||
return
|
||||
while (query_feedback_max_id.NextRow())
|
||||
round_id = query_feedback_max_id.item[1]
|
||||
|
||||
if (!isnum(round_id))
|
||||
round_id = text2num(round_id)
|
||||
round_id++
|
||||
|
||||
var/sqlrowlist = ""
|
||||
|
||||
@@ -81,7 +91,7 @@ GLOBAL_DATUM_INIT(blackbox, /datum/feedback, new)
|
||||
if (sqlrowlist != "")
|
||||
sqlrowlist += ", " //a comma (,) at the start of the first row to insert will trigger a SQL error
|
||||
|
||||
sqlrowlist += "(null, Now(), [round_id], \"[sanitizeSQL(FV.get_variable())]\", [FV.get_value()], \"[sanitizeSQL(FV.get_details())]\")"
|
||||
sqlrowlist += "(null, Now(), [GLOB.round_id], \"[sanitizeSQL(FV.get_variable())]\", [FV.get_value()], \"[sanitizeSQL(FV.get_details())]\")"
|
||||
|
||||
if (sqlrowlist == "")
|
||||
return
|
||||
@@ -89,69 +99,99 @@ GLOBAL_DATUM_INIT(blackbox, /datum/feedback, new)
|
||||
var/datum/DBQuery/query_feedback_save = SSdbcore.NewQuery("INSERT DELAYED IGNORE INTO [format_table_name("feedback")] VALUES " + sqlrowlist)
|
||||
query_feedback_save.Execute()
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/LogBroadcast(blackbox_msg, freq)
|
||||
switch(freq)
|
||||
if(1459)
|
||||
msg_common += blackbox_msg
|
||||
if(1351)
|
||||
msg_science += blackbox_msg
|
||||
if(1353)
|
||||
msg_command += blackbox_msg
|
||||
if(1355)
|
||||
msg_medical += blackbox_msg
|
||||
if(1357)
|
||||
msg_engineering += blackbox_msg
|
||||
if(1359)
|
||||
msg_security += blackbox_msg
|
||||
if(1441)
|
||||
msg_deathsquad += blackbox_msg
|
||||
if(1213)
|
||||
msg_syndicate += blackbox_msg
|
||||
if(1349)
|
||||
msg_service += blackbox_msg
|
||||
if(1347)
|
||||
msg_cargo += blackbox_msg
|
||||
else
|
||||
msg_other += blackbox_msg
|
||||
|
||||
/proc/feedback_set(variable,value)
|
||||
if(!GLOB.blackbox)
|
||||
return
|
||||
/datum/controller/subsystem/blackbox/proc/find_feedback_datum(variable)
|
||||
for(var/datum/feedback_variable/FV in feedback)
|
||||
if(FV.get_variable() == variable)
|
||||
return FV
|
||||
|
||||
var/datum/feedback_variable/FV = GLOB.blackbox.find_feedback_datum(variable)
|
||||
|
||||
if(!FV)
|
||||
return
|
||||
var/datum/feedback_variable/FV = new(variable)
|
||||
feedback += FV
|
||||
return FV
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/set_val(variable, value)
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(variable)
|
||||
FV.set_value(value)
|
||||
|
||||
/proc/feedback_inc(variable,value)
|
||||
if(!GLOB.blackbox)
|
||||
return
|
||||
|
||||
var/datum/feedback_variable/FV = GLOB.blackbox.find_feedback_datum(variable)
|
||||
|
||||
if(!FV)
|
||||
return
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/inc(variable, value)
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(variable)
|
||||
FV.inc(value)
|
||||
|
||||
/proc/feedback_dec(variable,value)
|
||||
if(!GLOB.blackbox)
|
||||
return
|
||||
|
||||
var/datum/feedback_variable/FV = GLOB.blackbox.find_feedback_datum(variable)
|
||||
|
||||
if(!FV)
|
||||
return
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/dec(variable,value)
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(variable)
|
||||
FV.dec(value)
|
||||
|
||||
/proc/feedback_set_details(variable,details)
|
||||
if(!GLOB.blackbox)
|
||||
return
|
||||
|
||||
var/datum/feedback_variable/FV = GLOB.blackbox.find_feedback_datum(variable)
|
||||
|
||||
if(!FV)
|
||||
return
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/set_details(variable,details)
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(variable)
|
||||
FV.set_details(details)
|
||||
|
||||
/proc/feedback_add_details(variable,details)
|
||||
if(!GLOB.blackbox)
|
||||
return
|
||||
|
||||
var/datum/feedback_variable/FV = GLOB.blackbox.find_feedback_datum(variable)
|
||||
|
||||
if(!FV)
|
||||
return
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/add_details(variable,details)
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(variable)
|
||||
FV.add_details(details)
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/ReportDeath(mob/living/L)
|
||||
if(!SSdbcore.Connect())
|
||||
return
|
||||
if(!L || !L.key || !L.mind)
|
||||
return
|
||||
var/turf/T = get_turf(L)
|
||||
var/area/placeofdeath = get_area(T.loc)
|
||||
var/sqlname = sanitizeSQL(L.real_name)
|
||||
var/sqlkey = sanitizeSQL(L.ckey)
|
||||
var/sqljob = sanitizeSQL(L.mind.assigned_role)
|
||||
var/sqlspecial = sanitizeSQL(L.mind.special_role)
|
||||
var/sqlpod = sanitizeSQL(placeofdeath.name)
|
||||
var/laname
|
||||
var/lakey
|
||||
if(L.lastattacker && ismob(L.lastattacker))
|
||||
var/mob/LA = L.lastattacker
|
||||
laname = sanitizeSQL(LA.real_name)
|
||||
lakey = sanitizeSQL(LA.key)
|
||||
var/sqlgender = sanitizeSQL(L.gender)
|
||||
var/sqlbrute = sanitizeSQL(L.getBruteLoss())
|
||||
var/sqlfire = sanitizeSQL(L.getFireLoss())
|
||||
var/sqlbrain = sanitizeSQL(L.getBrainLoss())
|
||||
var/sqloxy = sanitizeSQL(L.getOxyLoss())
|
||||
var/sqltox = sanitizeSQL(L.getStaminaLoss())
|
||||
var/sqlclone = sanitizeSQL(L.getStaminaLoss())
|
||||
var/sqlstamina = sanitizeSQL(L.getStaminaLoss())
|
||||
var/coord = sanitizeSQL("[L.x], [L.y], [L.z]")
|
||||
var/map = sanitizeSQL(SSmapping.config.map_name)
|
||||
var/datum/DBQuery/query_report_death = SSdbcore.NewQuery("INSERT INTO [format_table_name("death")] (name, byondkey, job, special, pod, tod, laname, lakey, gender, bruteloss, fireloss, brainloss, oxyloss, toxloss, cloneloss, staminaloss, coord, mapname, server_ip, server_port) VALUES ('[sqlname]', '[sqlkey]', '[sqljob]', '[sqlspecial]', '[sqlpod]', '[SQLtime()]', '[laname]', '[lakey]', '[sqlgender]', [sqlbrute], [sqlfire], [sqlbrain], [sqloxy], [sqltox], [sqlclone], [sqlstamina], '[coord]', '[map]', INET_ATON('[world.internet_address]'), '[world.port]')")
|
||||
query_report_death.Execute()
|
||||
|
||||
|
||||
//feedback variable datum, for storing all kinds of data
|
||||
/datum/feedback_variable
|
||||
var/variable
|
||||
var/value
|
||||
var/details
|
||||
|
||||
/datum/feedback_variable/New(var/param_variable,var/param_value = 0)
|
||||
/datum/feedback_variable/New(param_variable, param_value = 0)
|
||||
variable = param_variable
|
||||
value = param_value
|
||||
|
||||
@@ -204,50 +244,3 @@ GLOBAL_DATUM_INIT(blackbox, /datum/feedback, new)
|
||||
|
||||
/datum/feedback_variable/proc/get_parsed()
|
||||
return list(variable,value,details)
|
||||
|
||||
//sql reporting procs
|
||||
/proc/sql_poll_population()
|
||||
if(!config.sql_enabled)
|
||||
return
|
||||
if(!SSdbcore.Connect())
|
||||
return
|
||||
var/playercount = 0
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(M.client)
|
||||
playercount += 1
|
||||
var/admincount = GLOB.admins.len
|
||||
var/datum/DBQuery/query_record_playercount = SSdbcore.NewQuery("INSERT INTO [format_table_name("legacy_population")] (playercount, admincount, time, server_ip, server_port) VALUES ([playercount], [admincount], '[SQLtime()]', INET_ATON('[world.internet_address]'), '[world.port]')")
|
||||
query_record_playercount.Execute()
|
||||
|
||||
/proc/sql_report_death(mob/living/L)
|
||||
if(!config.sql_enabled)
|
||||
return
|
||||
if(!SSdbcore.Connect())
|
||||
return
|
||||
if(!L || !L.key || !L.mind)
|
||||
return
|
||||
var/turf/T = get_turf(L)
|
||||
var/area/placeofdeath = get_area(T.loc)
|
||||
var/sqlname = sanitizeSQL(L.real_name)
|
||||
var/sqlkey = sanitizeSQL(L.ckey)
|
||||
var/sqljob = sanitizeSQL(L.mind.assigned_role)
|
||||
var/sqlspecial = sanitizeSQL(L.mind.special_role)
|
||||
var/sqlpod = sanitizeSQL(placeofdeath.name)
|
||||
var/laname
|
||||
var/lakey
|
||||
if(L.lastattacker && ismob(L.lastattacker))
|
||||
var/mob/LA = L.lastattacker
|
||||
laname = sanitizeSQL(LA.real_name)
|
||||
lakey = sanitizeSQL(LA.key)
|
||||
var/sqlgender = sanitizeSQL(L.gender)
|
||||
var/sqlbrute = sanitizeSQL(L.getBruteLoss())
|
||||
var/sqlfire = sanitizeSQL(L.getFireLoss())
|
||||
var/sqlbrain = sanitizeSQL(L.getBrainLoss())
|
||||
var/sqloxy = sanitizeSQL(L.getOxyLoss())
|
||||
var/sqltox = sanitizeSQL(L.getStaminaLoss())
|
||||
var/sqlclone = sanitizeSQL(L.getStaminaLoss())
|
||||
var/sqlstamina = sanitizeSQL(L.getStaminaLoss())
|
||||
var/coord = sanitizeSQL("[L.x], [L.y], [L.z]")
|
||||
var/map = sanitizeSQL(SSmapping.config.map_name)
|
||||
var/datum/DBQuery/query_report_death = SSdbcore.NewQuery("INSERT INTO [format_table_name("death")] (name, byondkey, job, special, pod, tod, laname, lakey, gender, bruteloss, fireloss, brainloss, oxyloss, toxloss, cloneloss, staminaloss, coord, mapname, server_ip, server_port) VALUES ('[sqlname]', '[sqlkey]', '[sqljob]', '[sqlspecial]', '[sqlpod]', '[SQLtime()]', '[laname]', '[lakey]', '[sqlgender]', [sqlbrute], [sqlfire], [sqlbrain], [sqloxy], [sqltox], [sqlclone], [sqlstamina], '[coord]', '[map]', INET_ATON('[world.internet_address]'), '[world.port]')")
|
||||
query_report_death.Execute()
|
||||
@@ -483,7 +483,7 @@ SUBSYSTEM_DEF(job)
|
||||
else level4++ //not selected
|
||||
|
||||
tmp_str += "HIGH=[level1]|MEDIUM=[level2]|LOW=[level3]|NEVER=[level4]|BANNED=[level5]|YOUNG=[level6]|-"
|
||||
feedback_add_details("job_preferences",tmp_str)
|
||||
SSblackbox.add_details("job_preferences",tmp_str)
|
||||
|
||||
/datum/controller/subsystem/job/proc/PopcapReached()
|
||||
if(config.hard_popcap || config.extreme_popcap)
|
||||
|
||||
@@ -36,18 +36,10 @@ SUBSYSTEM_DEF(lighting)
|
||||
for (i in 1 to GLOB.lighting_update_lights.len)
|
||||
var/datum/light_source/L = GLOB.lighting_update_lights[i]
|
||||
|
||||
if (L.check() || QDELETED(L) || L.force_update)
|
||||
L.remove_lum()
|
||||
if (!QDELETED(L))
|
||||
L.apply_lum()
|
||||
L.update_corners()
|
||||
|
||||
else if (L.vis_update) //We smartly update only tiles that became (in) visible to use.
|
||||
L.smart_vis_update()
|
||||
L.needs_update = LIGHTING_NO_UPDATE
|
||||
|
||||
L.vis_update = FALSE
|
||||
L.force_update = FALSE
|
||||
L.needs_update = FALSE
|
||||
|
||||
if(init_tick_checks)
|
||||
CHECK_TICK
|
||||
else if (MC_TICK_CHECK)
|
||||
|
||||
@@ -119,7 +119,7 @@ SUBSYSTEM_DEF(mapping)
|
||||
INIT_ANNOUNCE("Loading [config.map_name]...")
|
||||
TryLoadZ(config.GetFullMapPath(), FailedZs, ZLEVEL_STATION)
|
||||
INIT_ANNOUNCE("Loaded station in [(REALTIMEOFDAY - start_time)/10]s!")
|
||||
feedback_add_details("map_name", config.map_name)
|
||||
SSblackbox.add_details("map_name", config.map_name)
|
||||
|
||||
if(config.minetype != "lavaland")
|
||||
INIT_ANNOUNCE("WARNING: A map without lavaland set as it's minetype was loaded! This is being ignored! Update the maploader code!")
|
||||
|
||||
@@ -150,7 +150,7 @@ SUBSYSTEM_DEF(pai)
|
||||
if(!(ROLE_PAI in G.client.prefs.be_special))
|
||||
continue
|
||||
//G << 'sound/misc/server-ready.ogg' //Alerting them to their consideration
|
||||
to_chat(G, "<span class='ghostalert'>Someone is requesting a pAI personality! Use the pAI button to submit yourself as one.</span>")
|
||||
to_chat(G, "<span class='ghostalert'>[user] is requesting a pAI personality! Use the pAI button to submit yourself as one.</span>")
|
||||
addtimer(CALLBACK(src, .proc/spam_again), spam_delay)
|
||||
var/list/available = list()
|
||||
for(var/datum/paiCandidate/c in SSpai.candidates)
|
||||
|
||||
@@ -11,10 +11,14 @@ SUBSYSTEM_DEF(persistence)
|
||||
var/list/saved_messages = list()
|
||||
var/savefile/chisel_messages_sav
|
||||
|
||||
var/savefile/trophy_sav
|
||||
var/list/saved_trophies = list()
|
||||
|
||||
/datum/controller/subsystem/persistence/Initialize()
|
||||
LoadSatchels()
|
||||
LoadPoly()
|
||||
LoadChiselMessages()
|
||||
LoadTrophies()
|
||||
..()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadSatchels()
|
||||
@@ -105,10 +109,52 @@ SUBSYSTEM_DEF(persistence)
|
||||
M.persists = FALSE
|
||||
qdel(M)
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadTrophies()
|
||||
trophy_sav = new /savefile("data/npc_saves/TrophyItems.sav")
|
||||
var/saved_json
|
||||
trophy_sav >> saved_json
|
||||
|
||||
if(!saved_json)
|
||||
return
|
||||
|
||||
var/decoded_json = json_decode(saved_json)
|
||||
|
||||
if(!islist(decoded_json))
|
||||
return
|
||||
|
||||
saved_trophies = decoded_json
|
||||
|
||||
SetUpTrophies(saved_trophies.Copy())
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SetUpTrophies(list/trophy_items)
|
||||
for(var/A in GLOB.trophy_cases)
|
||||
var/obj/structure/displaycase/trophy/T = A
|
||||
T.added_roundstart = TRUE
|
||||
|
||||
var/trophy_data = pick_n_take(trophy_items)
|
||||
|
||||
if(!islist(trophy_data))
|
||||
continue
|
||||
|
||||
var/list/chosen_trophy = trophy_data
|
||||
|
||||
if(!chosen_trophy || isemptylist(chosen_trophy)) //Malformed
|
||||
continue
|
||||
|
||||
var/path = text2path(chosen_trophy["path"]) //If the item no longer exist, this returns null
|
||||
if(!path)
|
||||
continue
|
||||
|
||||
T.showpiece = new /obj/item/showpiece_dummy(T, path)
|
||||
T.trophy_message = chosen_trophy["message"]
|
||||
T.placer_key = chosen_trophy["placer_key"]
|
||||
T.update_icon()
|
||||
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectData()
|
||||
CollectChiselMessages()
|
||||
CollectSecretSatchels()
|
||||
CollectTrophies()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectSecretSatchels()
|
||||
for(var/A in new_secret_satchels)
|
||||
@@ -135,4 +181,16 @@ SUBSYSTEM_DEF(persistence)
|
||||
chisel_messages_sav[SSmapping.config.map_name] << json_encode(saved_messages)
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SaveChiselMessage(obj/structure/chisel_message/M)
|
||||
saved_messages += list(M.pack()) // dm eats one list.
|
||||
saved_messages += list(M.pack()) // dm eats one list
|
||||
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectTrophies()
|
||||
trophy_sav << json_encode(saved_trophies)
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SaveTrophy(obj/structure/displaycase/trophy/T)
|
||||
if(!T.added_roundstart && T.showpiece)
|
||||
var/list/data = list()
|
||||
data["path"] = T.showpiece.type
|
||||
data["message"] = T.trophy_message
|
||||
data["placer_key"] = T.placer_key
|
||||
saved_trophies += list(data)
|
||||
@@ -3,14 +3,20 @@
|
||||
SUBSYSTEM_DEF(ping)
|
||||
name = "Ping"
|
||||
wait = 6
|
||||
flags = SS_NO_INIT|SS_POST_FIRE_TIMING|SS_FIRE_IN_LOBBY
|
||||
flags = SS_POST_FIRE_TIMING|SS_FIRE_IN_LOBBY
|
||||
priority = 10
|
||||
var/list/currentrun
|
||||
|
||||
/datum/controller/subsystem/ping/Initialize()
|
||||
if (config.hub)
|
||||
world.visibility = 1
|
||||
..()
|
||||
|
||||
/datum/controller/subsystem/ping/fire(resumed = FALSE)
|
||||
if (!resumed)
|
||||
src.currentrun = GLOB.clients.Copy()
|
||||
|
||||
var/round_started = Master.round_started
|
||||
var/list/currentrun = src.currentrun
|
||||
while (length(currentrun))
|
||||
var/client/C = currentrun[currentrun.len]
|
||||
@@ -19,7 +25,15 @@ SUBSYSTEM_DEF(ping)
|
||||
if (MC_TICK_CHECK)
|
||||
return
|
||||
continue
|
||||
|
||||
if(round_started && C.is_afk(INACTIVITY_KICK))
|
||||
if(!istype(C.mob, /mob/dead))
|
||||
log_access("AFK: [key_name(C)]")
|
||||
to_chat(C, "<span class='danger'>You have been inactive for more than 10 minutes and have been disconnected.</span>")
|
||||
qdel(C)
|
||||
|
||||
winset(C, null, "command=.update_ping+[world.time+world.tick_lag*world.tick_usage/100]")
|
||||
|
||||
if (MC_TICK_CHECK) //one day, when ss13 has 1000 people per server, you guys are gonna be glad I added this tick check
|
||||
return
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ PROCESSING_SUBSYSTEM_DEF(flightpacks)
|
||||
stat_tag = "FM"
|
||||
flags = SS_NO_INIT|SS_TICKER|SS_KEEP_TIMING
|
||||
|
||||
var/flightsuit_processing = FLIGHTSUIT_PROCESSING_FULL
|
||||
var/flightsuit_processing = FLIGHTSUIT_PROCESSING_NONE
|
||||
|
||||
/datum/controller/subsystem/processing/flightpacks/Initialize()
|
||||
sync_flightsuit_processing()
|
||||
|
||||
@@ -1,17 +1,28 @@
|
||||
#define PING_BUFFER_TIME 25
|
||||
|
||||
SUBSYSTEM_DEF(server_maint)
|
||||
name = "Server Tasks"
|
||||
wait = 6000
|
||||
flags = SS_NO_TICK_CHECK
|
||||
wait = 6
|
||||
flags = SS_POST_FIRE_TIMING|SS_FIRE_IN_LOBBY
|
||||
priority = 10
|
||||
var/list/currentrun
|
||||
|
||||
/datum/controller/subsystem/server_maint/Initialize(timeofday)
|
||||
if (config.hub)
|
||||
world.visibility = 1
|
||||
..()
|
||||
|
||||
/datum/controller/subsystem/server_maint/fire()
|
||||
//handle kicking inactive players
|
||||
if(config.kick_inactive)
|
||||
for(var/client/C in GLOB.clients)
|
||||
/datum/controller/subsystem/server_maint/fire(resumed = FALSE)
|
||||
if(!resumed)
|
||||
src.currentrun = GLOB.clients.Copy()
|
||||
|
||||
var/list/currentrun = src.currentrun
|
||||
var/round_started = SSticker.HasRoundStarted()
|
||||
|
||||
for(var/I in currentrun)
|
||||
var/client/C = I
|
||||
//handle kicking inactive players
|
||||
if(round_started && config.kick_inactive)
|
||||
if(C.is_afk(config.afk_period))
|
||||
var/cmob = C.mob
|
||||
if(!(istype(cmob, /mob/dead/observer) || (istype(cmob, /mob/dead) && C.holder)))
|
||||
@@ -19,5 +30,10 @@ SUBSYSTEM_DEF(server_maint)
|
||||
to_chat(C, "<span class='danger'>You have been inactive for more than [config.afk_period / 600] minutes and have been disconnected.</span>")
|
||||
qdel(C)
|
||||
|
||||
if(config.sql_enabled)
|
||||
sql_poll_population()
|
||||
if (!(!C || world.time - C.connection_time < PING_BUFFER_TIME || C.inactivity >= (wait-1)))
|
||||
winset(C, null, "command=.update_ping+[world.time+world.tick_lag*world.tick_usage/100]")
|
||||
|
||||
if (MC_TICK_CHECK) //one day, when ss13 has 1000 people per server, you guys are gonna be glad I added this tick check
|
||||
return
|
||||
|
||||
#undef PING_BUFFER_TIME
|
||||
|
||||
@@ -243,7 +243,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
send2irc("Server", "Round of [hide_mode ? "secret":"[mode.name]"] has started[allmins.len ? ".":" with no active admins online!"]")
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/OnRoundstart(datum/callback/cb)
|
||||
if(current_state < GAME_STATE_PLAYING)
|
||||
if(!HasRoundStarted())
|
||||
LAZYADD(round_start_events, cb)
|
||||
else
|
||||
cb.InvokeAsync()
|
||||
@@ -625,8 +625,8 @@ SUBSYSTEM_DEF(ticker)
|
||||
if(selected_tip)
|
||||
m = selected_tip
|
||||
else
|
||||
var/list/randomtips = world.file2list("config/tips.txt")
|
||||
var/list/memetips = world.file2list("config/sillytips.txt")
|
||||
var/list/randomtips = world.file2list("strings/tips.txt")
|
||||
var/list/memetips = world.file2list("strings/sillytips.txt")
|
||||
if(randomtips.len && prob(95))
|
||||
m = pick(randomtips)
|
||||
else if(memetips.len)
|
||||
@@ -672,15 +672,16 @@ SUBSYSTEM_DEF(ticker)
|
||||
return
|
||||
INVOKE_ASYNC(SSmapping, /datum/controller/subsystem/mapping/.proc/maprotate)
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/HasRoundStarted()
|
||||
return current_state >= GAME_STATE_PLAYING
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/IsRoundInProgress()
|
||||
return current_state == GAME_STATE_PLAYING
|
||||
|
||||
/proc/send_gamemode_vote()
|
||||
SSticker.modevoted = TRUE
|
||||
SSvote.initiate_vote("roundtype","server")
|
||||
|
||||
/world/proc/has_round_started()
|
||||
if (SSticker && SSticker.current_state >= GAME_STATE_PLAYING)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/controller/subsystem/ticker/Recover()
|
||||
current_state = SSticker.current_state
|
||||
force_ending = SSticker.force_ending
|
||||
|
||||
@@ -124,7 +124,7 @@ SUBSYSTEM_DEF(vote)
|
||||
if("gamemode")
|
||||
if(GLOB.master_mode != .)
|
||||
world.save_mode(.)
|
||||
if(SSticker && SSticker.mode)
|
||||
if(SSticker.HasRoundStarted())
|
||||
restart = 1
|
||||
else
|
||||
GLOB.master_mode = .
|
||||
|
||||
@@ -8,13 +8,26 @@
|
||||
var/can_coexist_with_others = TRUE //Whether or not the person will be able to have more than one datum
|
||||
var/list/typecache_datum_blacklist = list() //List of datums this type can't coexist with
|
||||
|
||||
|
||||
/datum/antagonist/New(datum/mind/new_owner)
|
||||
. = ..()
|
||||
typecache_datum_blacklist = typecacheof(typecache_datum_blacklist)
|
||||
if(new_owner)
|
||||
owner = new_owner
|
||||
|
||||
/datum/antagonist/Destroy()
|
||||
if(owner)
|
||||
LAZYREMOVE(owner.antag_datums, src)
|
||||
owner = null
|
||||
return ..()
|
||||
|
||||
/datum/antagonist/proc/can_be_owned(datum/mind/new_owner)
|
||||
. = TRUE
|
||||
if(owner.has_antag_datum(type))
|
||||
return FALSE
|
||||
for(var/i in owner.antag_datums)
|
||||
var/datum/antagonist/A = i
|
||||
if(is_type_in_typecache(src, A.typecache_datum_blacklist))
|
||||
return FALSE
|
||||
|
||||
/datum/antagonist/proc/on_body_transfer(mob/living/old_body, mob/living/new_body)
|
||||
remove_innate_effects(old_body)
|
||||
apply_innate_effects(new_body)
|
||||
@@ -37,7 +50,7 @@
|
||||
/datum/antagonist/proc/on_removal()
|
||||
remove_innate_effects()
|
||||
if(owner)
|
||||
owner.antag_datums -= src
|
||||
LAZYREMOVE(owner.antag_datums, src)
|
||||
if(!silent && owner.current)
|
||||
farewell()
|
||||
qdel(src)
|
||||
@@ -46,4 +59,4 @@
|
||||
return
|
||||
|
||||
/datum/antagonist/proc/farewell()
|
||||
return
|
||||
return
|
||||
|
||||
@@ -9,23 +9,49 @@
|
||||
qdel(hierophant_network)
|
||||
return ..()
|
||||
|
||||
/datum/antagonist/clockcult/can_be_owned(datum/mind/new_owner)
|
||||
. = ..()
|
||||
if(.)
|
||||
if(iscyborg(new_owner.current))
|
||||
var/mob/living/silicon/robot/R = new_owner.current
|
||||
if(R.deployed)
|
||||
var/mob/living/silicon/ai/AI = R.mainframe
|
||||
R.undeploy()
|
||||
to_chat(AI, "<span class='userdanger'>Anomaly Detected. Returned to core!</span>") //The AI needs to be in its core to properly be converted
|
||||
. = is_eligible_servant(new_owner.current)
|
||||
if(!silent && new_owner.current)
|
||||
if(issilicon(new_owner.current))
|
||||
to_chat(new_owner.current, "<span class='heavy_brass'>You are unable to compute this truth. Your vision glows a brilliant yellow, and all at once it comes to you. Ratvar, the \
|
||||
Clockwork Justiciar, lies in exile, derelict and forgotten in an unseen realm.</span>")
|
||||
else
|
||||
to_chat(new_owner.current, "<span class='heavy_brass'>[iscarbon(new_owner.current) ? "Your mind is racing! Your body feels incredibly light! ":""]Your world glows a brilliant \
|
||||
yellow! All at once it comes to you. Ratvar, the Clockwork Justiciar, lies in exile, derelict and forgotten in an unseen realm.</span>")
|
||||
if(!.)
|
||||
new_owner.current.visible_message("<span class='boldwarning'>[new_owner.current] seems to resist an unseen force!</span>")
|
||||
to_chat(new_owner.current, "<span class='userdanger'>And yet, you somehow push it all away.</span>")
|
||||
|
||||
/datum/antagonist/clockcult/greet()
|
||||
if(!owner.current || silent)
|
||||
return
|
||||
owner.current.visible_message("<span class='heavy_brass'>[owner.current]'s eyes glow a blazing yellow!</span>")
|
||||
to_chat(owner.current, "<span class='heavy_brass'>Assist your new companions in their righteous efforts. Your goal is theirs, and theirs yours. You serve the Clockwork \
|
||||
Justiciar above all else. Perform his every whim without hesitation.</span>")
|
||||
|
||||
/datum/antagonist/clockcult/on_gain()
|
||||
if(!owner)
|
||||
return
|
||||
var/mob/living/current = owner.current
|
||||
if(!istype(current))
|
||||
return
|
||||
SSticker.mode.servants_of_ratvar += owner
|
||||
SSticker.mode.update_servant_icons_added(owner)
|
||||
if(jobban_isbanned(current, ROLE_SERVANT_OF_RATVAR))
|
||||
addtimer(CALLBACK(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, owner, ROLE_SERVANT_OF_RATVAR, ROLE_SERVANT_OF_RATVAR), 0)
|
||||
addtimer(CALLBACK(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, current, ROLE_SERVANT_OF_RATVAR, ROLE_SERVANT_OF_RATVAR), 0)
|
||||
owner.special_role = "Servant of Ratvar"
|
||||
owner.current.log_message("<font color=#BE8700>Has been converted to the cult of Ratvar!</font>", INDIVIDUAL_ATTACK_LOG)
|
||||
if(issilicon(current))
|
||||
var/mob/living/silicon/S = owner
|
||||
if(iscyborg(S) && !silent)
|
||||
to_chat(S, "<span class='boldwarning'>You have been desynced from your master AI.</span>")
|
||||
to_chat(S, "<span class='boldwarning'>In addition, your onboard camera is no longer active and you have gained additional equipment, including a limited clockwork slab.</span>")
|
||||
if(isAI(S))
|
||||
to_chat(S, "<span class='boldwarning'>You are able to use your cameras to listen in on conversations.</span>")
|
||||
to_chat(S, "<span class='heavy_brass'>You can communicate with other servants by using the Hierophant Network action button in the upper left.</span>")
|
||||
if(iscyborg(current) && !silent)
|
||||
to_chat(current, "<span class='boldwarning'>You have been desynced from your master AI.</span>")
|
||||
to_chat(current, "<span class='boldwarning'>In addition, your onboard camera is no longer active and you have gained additional equipment, including a limited clockwork slab.</span>")
|
||||
if(isAI(current))
|
||||
to_chat(current, "<span class='boldwarning'>You are able to use your cameras to listen in on conversations.</span>")
|
||||
to_chat(current, "<span class='heavy_brass'>You can communicate with other servants by using the Hierophant Network action button in the upper left.</span>")
|
||||
else if(isbrain(current) || isclockmob(current))
|
||||
to_chat(current, "<span class='nezbere'>You can communicate with other servants by using the Hierophant Network action button in the upper left.</span>")
|
||||
..()
|
||||
@@ -39,7 +65,6 @@
|
||||
if(istype(mob_override))
|
||||
current = mob_override
|
||||
GLOB.all_clockwork_mobs += current
|
||||
SSticker.mode.update_servant_icons_added(owner)
|
||||
current.faction |= "ratvar"
|
||||
current.grant_language(/datum/language/ratvar)
|
||||
current.update_action_buttons_icon() //because a few clockcult things are action buttons and we may be wearing/holding them for whatever reason, we need to update buttons
|
||||
@@ -47,11 +72,17 @@
|
||||
var/mob/living/silicon/S = current
|
||||
if(iscyborg(S))
|
||||
var/mob/living/silicon/robot/R = S
|
||||
R.UnlinkSelf()
|
||||
if(!R.shell)
|
||||
R.UnlinkSelf()
|
||||
R.module.rebuild_modules()
|
||||
else if(isAI(S))
|
||||
var/mob/living/silicon/ai/A = S
|
||||
A.can_be_carded = FALSE
|
||||
A.requires_power = POWER_REQ_CLOCKCULT
|
||||
var/list/AI_frame = list(mutable_appearance('icons/mob/clockwork_mobs.dmi', "aiframe")) //make the AI's cool frame
|
||||
for(var/d in GLOB.cardinal)
|
||||
AI_frame += image('icons/mob/clockwork_mobs.dmi', A, "eye[rand(1, 10)]", dir = d) //the eyes are randomly fast or slow
|
||||
A.add_overlay(AI_frame)
|
||||
if(!A.lacks_power())
|
||||
A.ai_restore_power()
|
||||
if(A.eyeobj)
|
||||
@@ -84,8 +115,6 @@
|
||||
current.throw_alert("clockinfo", /obj/screen/alert/clockwork/infodump)
|
||||
if(!GLOB.clockwork_gateway_activated)
|
||||
current.throw_alert("scripturereq", /obj/screen/alert/clockwork/scripture_reqs)
|
||||
update_slab_info()
|
||||
|
||||
|
||||
/datum/antagonist/clockcult/remove_innate_effects(mob/living/mob_override)
|
||||
var/mob/living/current = owner.current
|
||||
@@ -102,7 +131,9 @@
|
||||
var/mob/living/silicon/S = current
|
||||
if(isAI(S))
|
||||
var/mob/living/silicon/ai/A = S
|
||||
A.can_be_carded = initial(A.can_be_carded)
|
||||
A.requires_power = initial(A.requires_power)
|
||||
A.cut_overlays()
|
||||
S.make_laws()
|
||||
S.update_icons()
|
||||
S.show_laws()
|
||||
@@ -113,13 +144,16 @@
|
||||
R.module.rebuild_modules()
|
||||
if(temp_owner)
|
||||
temp_owner.update_action_buttons_icon() //because a few clockcult things are action buttons and we may be wearing/holding them, we need to update buttons
|
||||
update_slab_info()
|
||||
|
||||
/datum/antagonist/clockcult/on_removal()
|
||||
. = ..()
|
||||
SSticker.mode.servants_of_ratvar -= owner
|
||||
SSticker.mode.update_servant_icons_removed(owner)
|
||||
if(!silent)
|
||||
owner.current.visible_message("<span class='big'>[owner] seems to have remembered their true allegiance!</span>", \
|
||||
"<span class='userdanger'>A cold, cold darkness flows through your mind, extinguishing the Justiciar's light and all of your memories as his servant.</span>")
|
||||
owner.current.log_message("<font color=#BE8700>Has renounced the cult of Ratvar!</font>", INDIVIDUAL_ATTACK_LOG)
|
||||
owner.wipe_memory()
|
||||
owner.special_role = null
|
||||
if(iscyborg(owner.current))
|
||||
to_chat(owner.current, "<span class='warning'>Despite your freedom from Ratvar's influence, you are still irreparably damaged and no longer possess certain functions such as AI linking.</span>")
|
||||
to_chat(owner.current, "<span class='warning'>Despite your freedom from Ratvar's influence, you are still irreparably damaged and no longer possess certain functions such as AI linking.</span>")
|
||||
. = ..()
|
||||
|
||||
@@ -5,29 +5,46 @@
|
||||
qdel(communion)
|
||||
return ..()
|
||||
|
||||
/datum/antagonist/cult/can_be_owned(datum/mind/new_owner)
|
||||
. = ..()
|
||||
if(.)
|
||||
. = is_convertable_to_cult(new_owner.current)
|
||||
|
||||
/datum/antagonist/cult/on_gain()
|
||||
. = ..()
|
||||
if(!owner)
|
||||
return
|
||||
SSticker.mode.cult += owner
|
||||
SSticker.mode.update_cult_icons_added(owner)
|
||||
if(istype(SSticker.mode, /datum/game_mode/cult))
|
||||
var/datum/game_mode/cult/C = SSticker.mode
|
||||
C.memorize_cult_objectives(owner)
|
||||
if(jobban_isbanned(owner.current, ROLE_CULTIST))
|
||||
addtimer(CALLBACK(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, owner, ROLE_CULTIST, ROLE_CULTIST), 0)
|
||||
addtimer(CALLBACK(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, owner.current, ROLE_CULTIST, ROLE_CULTIST), 0)
|
||||
owner.current.log_message("<font color=#960000>Has been converted to the cult of Nar'Sie!</font>", INDIVIDUAL_ATTACK_LOG)
|
||||
|
||||
/datum/antagonist/cult/apply_innate_effects()
|
||||
/datum/antagonist/cult/apply_innate_effects(mob/living/mob_override)
|
||||
. = ..()
|
||||
owner.current.faction |= "cult"
|
||||
owner.current.verbs += /mob/living/proc/cult_help
|
||||
communion.Grant(owner)
|
||||
var/mob/living/current = owner.current
|
||||
if(mob_override)
|
||||
current = mob_override
|
||||
current.faction |= "cult"
|
||||
current.verbs += /mob/living/proc/cult_help
|
||||
communion.Grant(current)
|
||||
|
||||
/datum/antagonist/cult/remove_innate_effects()
|
||||
/datum/antagonist/cult/remove_innate_effects(mob/living/mob_override)
|
||||
. = ..()
|
||||
owner.current.faction -= "cult"
|
||||
owner.current.verbs -= /mob/living/proc/cult_help
|
||||
|
||||
var/mob/living/current = owner.current
|
||||
if(mob_override)
|
||||
current = mob_override
|
||||
current.faction -= "cult"
|
||||
current.verbs -= /mob/living/proc/cult_help
|
||||
communion.Remove(current)
|
||||
|
||||
/datum/antagonist/cult/on_removal()
|
||||
. = ..()
|
||||
owner.wipe_memory()
|
||||
SSticker.mode.cult -= owner
|
||||
SSticker.mode.update_cult_icons_removed(owner)
|
||||
to_chat(owner, "<span class='userdanger'>An unfamiliar white light flashes through your mind, cleansing the taint of the Dark One and all your memories as its servant.</span>")
|
||||
owner.current.log_message("<font color=#960000>Has renounced the cult of Nar'Sie!</font>", INDIVIDUAL_ATTACK_LOG)
|
||||
if(!silent)
|
||||
owner.current.visible_message("<span class='big'>[owner] looks like [owner.current.p_they()] just reverted to their old faith!</span>")
|
||||
owner.current.visible_message("<span class='big'>[owner] looks like [owner.current.p_they()] just reverted to their old faith!</span>")
|
||||
. = ..()
|
||||
|
||||
+13
-15
@@ -27,7 +27,7 @@
|
||||
. += "---"
|
||||
.["Call Proc"] = "?_src_=vars;proc_call=\ref[src]"
|
||||
.["Mark Object"] = "?_src_=vars;mark_object=\ref[src]"
|
||||
.["Delete"] = "?_src_=vars;delete=\ref[src]"
|
||||
.["Delete"] = "?_src_=vars;delete=\ref[src]"
|
||||
|
||||
|
||||
/datum/proc/on_reagent_change()
|
||||
@@ -94,7 +94,6 @@
|
||||
CLONE:<font size='1'><a href='?_src_=vars;mobToDamage=[refid];adjustDamage=clone'>[M.getCloneLoss()]</a>
|
||||
BRAIN:<font size='1'><a href='?_src_=vars;mobToDamage=[refid];adjustDamage=brain'>[M.getBrainLoss()]</a>
|
||||
STAMINA:<font size='1'><a href='?_src_=vars;mobToDamage=[refid];adjustDamage=stamina'>[M.getStaminaLoss()]</a>
|
||||
AROUSAL:<font size='1'><a href='?_src_=vars;mobToDamage=[refid];adjustDamage=arousal'>[M.getArousalLoss()]</a>
|
||||
</font>
|
||||
"}
|
||||
else
|
||||
@@ -447,7 +446,7 @@
|
||||
var/list/L = value
|
||||
var/list/items = list()
|
||||
|
||||
if (L.len > 0 && !(name == "underlays" || name == "overlays" || L.len > (IS_NORMAL_LIST(L) ? 50 : 150)))
|
||||
if (L.len > 0 && !(name == "underlays" || name == "overlays" || L.len > (IS_NORMAL_LIST(L) ? 50 : 150)))
|
||||
for (var/i in 1 to L.len)
|
||||
var/key = L[i]
|
||||
var/val
|
||||
@@ -527,16 +526,16 @@
|
||||
if(T)
|
||||
callproc_datum(T)
|
||||
|
||||
else if(href_list["delete"])
|
||||
if(!check_rights(R_DEBUG, 0))
|
||||
return
|
||||
|
||||
var/datum/D = locate(href_list["delete"])
|
||||
if(!D)
|
||||
to_chat(usr, "Unable to locate item!")
|
||||
admin_delete(D)
|
||||
href_list["datumrefresh"] = href_list["delete"]
|
||||
|
||||
else if(href_list["delete"])
|
||||
if(!check_rights(R_DEBUG, 0))
|
||||
return
|
||||
|
||||
var/datum/D = locate(href_list["delete"])
|
||||
if(!D)
|
||||
to_chat(usr, "Unable to locate item!")
|
||||
admin_delete(D)
|
||||
href_list["datumrefresh"] = href_list["delete"]
|
||||
|
||||
else if(href_list["regenerateicons"])
|
||||
if(!check_rights(0))
|
||||
return
|
||||
@@ -1166,8 +1165,6 @@
|
||||
L.adjustCloneLoss(amount)
|
||||
if("stamina")
|
||||
L.adjustStaminaLoss(amount)
|
||||
if("arousal")
|
||||
L.adjustArousalLoss(amount)
|
||||
else
|
||||
to_chat(usr, "You caused an error. DEBUG: Text:[Text] Mob:[L]")
|
||||
return
|
||||
@@ -1178,3 +1175,4 @@
|
||||
message_admins(msg)
|
||||
admin_ticket_log(L, msg)
|
||||
href_list["datumrefresh"] = href_list["mobToDamage"]
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
for(var/line in testmerge)
|
||||
if(line)
|
||||
log_world("Test merge active of PR #[line]")
|
||||
feedback_add_details("testmerged_prs","[line]")
|
||||
SSblackbox.add_details("testmerged_prs","[line]")
|
||||
log_world("Based off master commit [parentcommit]")
|
||||
else
|
||||
log_world(parentcommit)
|
||||
@@ -75,10 +75,12 @@
|
||||
|
||||
if(GLOB.revdata.parentcommit)
|
||||
to_chat(src, "<b>Server revision compiled on:</b> [GLOB.revdata.date]")
|
||||
var/prefix = ""
|
||||
if(GLOB.revdata.testmerge.len)
|
||||
to_chat(src, GLOB.revdata.GetTestMergeInfo())
|
||||
to_chat(src, "Based off master commit:")
|
||||
to_chat(src, "<a href='[config.githuburl]/commit/[GLOB.revdata.parentcommit]'>[GLOB.revdata.parentcommit]</a>")
|
||||
prefix = "Based off master commit: "
|
||||
var/pc = GLOB.revdata.parentcommit
|
||||
to_chat(src, "[prefix]<a href='[config.githuburl]/commit/[pc]'>[copytext(pc, 1, min(length(pc), 7))]</a>")
|
||||
else
|
||||
to_chat(src, "Revision unknown")
|
||||
to_chat(src, "<b>Current Infomational Settings:</b>")
|
||||
@@ -89,7 +91,7 @@
|
||||
to_chat(src, "Enforce Continuous Rounds: [config.continuous.len] of [config.modes.len] roundtypes")
|
||||
to_chat(src, "Allow Midround Antagonists: [config.midround_antag.len] of [config.modes.len] roundtypes")
|
||||
if(config.show_game_type_odds)
|
||||
if(SSticker.current_state == GAME_STATE_PLAYING)
|
||||
if(SSticker.IsRoundInProgress())
|
||||
var/prob_sum = 0
|
||||
var/current_odds_differ = FALSE
|
||||
var/list/probs = list()
|
||||
|
||||
@@ -0,0 +1,159 @@
|
||||
#define HOLOPAD_MAX_DIAL_TIME 200
|
||||
|
||||
/mob/camera/aiEye/remote/holo/setLoc()
|
||||
. = ..()
|
||||
var/obj/machinery/holopad/H = origin
|
||||
H.move_hologram(eye_user, loc)
|
||||
|
||||
//this datum manages it's own references
|
||||
|
||||
/datum/holocall
|
||||
var/mob/living/user //the one that called
|
||||
var/obj/machinery/holopad/calling_holopad //the one that sent the call
|
||||
var/obj/machinery/holopad/connected_holopad //the one that answered the call (may be null)
|
||||
var/list/dialed_holopads //all things called, will be cleared out to just connected_holopad once answered
|
||||
|
||||
var/mob/camera/aiEye/remote/holo/eye //user's eye, once connected
|
||||
var/obj/effect/overlay/holo_pad_hologram/hologram //user's hologram, once connected
|
||||
|
||||
var/call_start_time
|
||||
|
||||
//creates a holocall made by `caller` from `calling_pad` to `callees`
|
||||
/datum/holocall/New(mob/living/caller, obj/machinery/holopad/calling_pad, list/callees)
|
||||
call_start_time = world.time
|
||||
user = caller
|
||||
calling_pad.outgoing_call = src
|
||||
calling_holopad = calling_pad
|
||||
dialed_holopads = list()
|
||||
|
||||
for(var/I in callees)
|
||||
var/obj/machinery/holopad/H = I
|
||||
if(!QDELETED(H) && H.is_operational())
|
||||
dialed_holopads += H
|
||||
LAZYADD(H.holo_calls, src)
|
||||
|
||||
if(!dialed_holopads.len)
|
||||
calling_pad.say("Connection failure.")
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
testing("Holocall started")
|
||||
|
||||
//cleans up ALL references :)
|
||||
/datum/holocall/Destroy()
|
||||
QDEL_NULL(eye)
|
||||
|
||||
user.reset_perspective()
|
||||
|
||||
user = null
|
||||
hologram.HC = null
|
||||
hologram = null
|
||||
calling_holopad.outgoing_call = null
|
||||
|
||||
for(var/I in dialed_holopads)
|
||||
var/obj/machinery/holopad/H = I
|
||||
LAZYREMOVE(H.holo_calls, src)
|
||||
dialed_holopads.Cut()
|
||||
|
||||
if(calling_holopad)
|
||||
calling_holopad.SetLightsAndPower()
|
||||
calling_holopad = null
|
||||
if(connected_holopad)
|
||||
connected_holopad.SetLightsAndPower()
|
||||
connected_holopad = null
|
||||
|
||||
testing("Holocall destroyed")
|
||||
|
||||
return ..()
|
||||
|
||||
//Gracefully disconnects a holopad `H` from a call. Pads not in the call are ignored. Notifies participants of the disconnection
|
||||
/datum/holocall/proc/Disconnect(obj/machinery/holopad/H)
|
||||
testing("Holocall disconnect")
|
||||
if(H == connected_holopad)
|
||||
calling_holopad.say("[usr] disconnected.")
|
||||
else if(H == calling_holopad && connected_holopad)
|
||||
connected_holopad.say("[usr] disconnected.")
|
||||
|
||||
ConnectionFailure(H, TRUE)
|
||||
|
||||
//Forcefully disconnects a holopad `H` from a call. Pads not in the call are ignored.
|
||||
/datum/holocall/proc/ConnectionFailure(obj/machinery/holopad/H, graceful = FALSE)
|
||||
testing("Holocall connection failure: graceful [graceful]")
|
||||
if(H == connected_holopad || H == calling_holopad)
|
||||
if(!graceful)
|
||||
calling_holopad.say("Connection failure.")
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
LAZYREMOVE(H.holo_calls, src)
|
||||
dialed_holopads -= H
|
||||
if(!dialed_holopads.len)
|
||||
if(graceful)
|
||||
calling_holopad.say("Call rejected.")
|
||||
testing("No recipients, terminating")
|
||||
qdel(src)
|
||||
|
||||
//Answers a call made to a holopad `H` which cannot be the calling holopad. Pads not in the call are ignored
|
||||
/datum/holocall/proc/Answer(obj/machinery/holopad/H)
|
||||
testing("Holocall answer")
|
||||
if(H == calling_holopad)
|
||||
CRASH("How cute, a holopad tried to answer itself.")
|
||||
|
||||
if(!(H in dialed_holopads))
|
||||
return
|
||||
|
||||
if(connected_holopad)
|
||||
CRASH("Multi-connection holocall")
|
||||
|
||||
for(var/I in dialed_holopads)
|
||||
if(I == H)
|
||||
continue
|
||||
Disconnect(I)
|
||||
|
||||
for(var/I in H.holo_calls)
|
||||
var/datum/holocall/HC = I
|
||||
if(HC != src)
|
||||
HC.Disconnect(H)
|
||||
|
||||
connected_holopad = H
|
||||
|
||||
if(!Check())
|
||||
return
|
||||
|
||||
hologram = H.activate_holo(user)
|
||||
hologram.HC = src
|
||||
|
||||
//eyeobj code is horrid, this is the best copypasta I could make
|
||||
eye = new
|
||||
eye.origin = H
|
||||
eye.eye_initialized = TRUE
|
||||
eye.eye_user = user
|
||||
eye.name = "Camera Eye ([user.name])"
|
||||
user.remote_control = eye
|
||||
user.reset_perspective(eye)
|
||||
eye.setLoc(H.loc)
|
||||
|
||||
//Checks the validity of a holocall and qdels itself if it's not. Returns TRUE if valid, FALSE otherwise
|
||||
/datum/holocall/proc/Check()
|
||||
for(var/I in dialed_holopads)
|
||||
var/obj/machinery/holopad/H = I
|
||||
if(!H.is_operational())
|
||||
ConnectionFailure(H)
|
||||
|
||||
if(QDELETED(src))
|
||||
return FALSE
|
||||
|
||||
. = !QDELETED(user) && !user.incapacitated() && !QDELETED(calling_holopad) && calling_holopad.is_operational() && user.loc == calling_holopad.loc
|
||||
|
||||
if(.)
|
||||
if(connected_holopad)
|
||||
. = !QDELETED(connected_holopad) && connected_holopad.is_operational()
|
||||
else
|
||||
. = world.time < (call_start_time + HOLOPAD_MAX_DIAL_TIME)
|
||||
if(!.)
|
||||
calling_holopad.say("No answer recieved.")
|
||||
calling_holopad.temp = ""
|
||||
|
||||
if(!.)
|
||||
testing("Holocall Check fail")
|
||||
qdel(src)
|
||||
+14
-22
@@ -44,9 +44,7 @@
|
||||
var/datum/job/assigned_job
|
||||
|
||||
var/list/datum/objective/objectives = list()
|
||||
var/list/datum/objective/special_verbs = list()
|
||||
|
||||
var/list/cult_words = list()
|
||||
var/list/spell_list = list() // Wizard mode & "Give Spell" badmin button.
|
||||
|
||||
var/datum/faction/faction //associated faction
|
||||
@@ -54,7 +52,7 @@
|
||||
var/linglink
|
||||
|
||||
var/miming = 0 // Mime's vow of silence
|
||||
var/list/antag_datums = list()
|
||||
var/list/antag_datums
|
||||
var/antag_hud_icon_state = null //this mind's ANTAG_HUD should have this icon_state
|
||||
var/datum/atom_hud/antag/antag_hud = null //this mind's antag HUD
|
||||
var/datum/gang/gang_datum //Which gang this mind belongs to, if any
|
||||
@@ -71,6 +69,10 @@
|
||||
|
||||
/datum/mind/Destroy()
|
||||
SSticker.minds -= src
|
||||
if(islist(antag_datums))
|
||||
for(var/i in antag_datums)
|
||||
qdel(i)
|
||||
antag_datums = null
|
||||
return ..()
|
||||
|
||||
/datum/mind/proc/transfer_to(mob/new_character, var/force_key_move = 0)
|
||||
@@ -110,15 +112,16 @@
|
||||
memory = null
|
||||
|
||||
// Datum antag mind procs
|
||||
/datum/mind/proc/add_antag_datum(datum_type, on_gain = TRUE)
|
||||
/datum/mind/proc/add_antag_datum(datum_type)
|
||||
if(!datum_type)
|
||||
return
|
||||
if(!can_hold_antag_datum(datum_type))
|
||||
return
|
||||
var/datum/antagonist/A = new datum_type(src)
|
||||
antag_datums += A
|
||||
if(on_gain)
|
||||
A.on_gain()
|
||||
if(!A.can_be_owned(src))
|
||||
qdel(A)
|
||||
return
|
||||
LAZYADD(antag_datums, A)
|
||||
A.on_gain()
|
||||
return A
|
||||
|
||||
/datum/mind/proc/remove_antag_datum(datum_type)
|
||||
if(!datum_type)
|
||||
@@ -126,6 +129,7 @@
|
||||
var/datum/antagonist/A = has_antag_datum(datum_type)
|
||||
if(A)
|
||||
A.on_removal()
|
||||
return TRUE
|
||||
|
||||
/datum/mind/proc/remove_all_antag_datums() //For the Lazy amongst us.
|
||||
for(var/a in antag_datums)
|
||||
@@ -143,18 +147,6 @@
|
||||
else if(A.type == datum_type)
|
||||
return A
|
||||
|
||||
/datum/mind/proc/can_hold_antag_datum(datum_type)
|
||||
if(!datum_type)
|
||||
return
|
||||
. = TRUE
|
||||
if(has_antag_datum(datum_type))
|
||||
return FALSE
|
||||
for(var/i in antag_datums)
|
||||
var/datum/antagonist/A = i
|
||||
if(is_type_in_typecache(A, A.typecache_datum_blacklist))
|
||||
return FALSE
|
||||
|
||||
|
||||
/*
|
||||
Removes antag type's references from a mind.
|
||||
objectives, uplinks, powers etc are all handled.
|
||||
@@ -301,7 +293,7 @@
|
||||
to_chat(recipient, "<i>[output]</i>")
|
||||
|
||||
/datum/mind/proc/edit_memory()
|
||||
if(!SSticker || !SSticker.mode)
|
||||
if(!SSticker.HasRoundStarted())
|
||||
alert("Not before round-start!", "Alert")
|
||||
return
|
||||
|
||||
|
||||
@@ -42,6 +42,7 @@
|
||||
However, all the inhabitants seem to do is grow drugs and guns."
|
||||
suffix = "lavaland_surface_seed_vault.dmm"
|
||||
cost = 10
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/ruin/lavaland/ash_walker
|
||||
name = "Ash Walker Nest"
|
||||
|
||||
@@ -72,7 +72,7 @@
|
||||
|
||||
/datum/map_template/shuttle/emergency/meteor
|
||||
suffix = "meteor"
|
||||
name = "An Asteroid With Engines Strapped To It"
|
||||
name = "Asteroid With Engines Strapped To It"
|
||||
description = "A hollowed out asteroid with engines strapped to it. Due to its size and difficulty in steering it, this shuttle may damage the docking area."
|
||||
admin_notes = "This shuttle will likely crush escape, killing anyone there."
|
||||
credit_cost = -5000
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
/datum/status_effect/shadow_mend/on_apply()
|
||||
owner.visible_message("<span class='notice'>Violet light wraps around [owner]'s body!</span>", "<span class='notice'>Violet light wraps around your body!</span>")
|
||||
playsound(owner, 'sound/magic/Teleport_app.ogg', 50, 1)
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/shadow_mend/tick()
|
||||
owner.adjustBruteLoss(-15)
|
||||
@@ -72,9 +73,12 @@
|
||||
add_logs(owner, null, "gained Vanguard stun immunity")
|
||||
owner.add_stun_absorption("vanguard", 200, 1, "'s yellow aura momentarily intensifies!", "Your ward absorbs the stun!", " radiating with a soft yellow light!")
|
||||
owner.visible_message("<span class='warning'>[owner] begins to faintly glow!</span>", "<span class='brass'>You will absorb all stuns for the next twenty seconds.</span>")
|
||||
owner.SetStunned(0, FALSE)
|
||||
owner.SetWeakened(0)
|
||||
progbar = new(owner, duration, owner)
|
||||
progbar.bar.color = list("#FAE48C", "#FAE48C", "#FAE48C", rgb(0,0,0))
|
||||
progbar.update(duration - world.time)
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/vanguard_shield/tick()
|
||||
progbar.update(duration - world.time)
|
||||
@@ -127,6 +131,7 @@
|
||||
animate(owner, color = oldcolor, time = 150, easing = EASE_IN)
|
||||
addtimer(CALLBACK(owner, /atom/proc/update_atom_colour), 150)
|
||||
playsound(owner, 'sound/magic/Ethereal_Enter.ogg', 50, 1)
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/inathneqs_endowment/on_remove()
|
||||
add_logs(owner, null, "lost Inath-neq's invulnerability")
|
||||
@@ -178,6 +183,7 @@
|
||||
/datum/status_effect/his_grace/on_apply()
|
||||
add_logs(owner, null, "gained His Grace's stun immunity")
|
||||
owner.add_stun_absorption("hisgrace", INFINITY, 3, null, "His Grace protects you from the stun!")
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/his_grace/tick()
|
||||
bloodlust = 0
|
||||
@@ -211,6 +217,7 @@
|
||||
|
||||
/datum/status_effect/wish_granters_gift/on_apply()
|
||||
to_chat(owner, "<span class='notice'>Death is not your end! The Wish Granter's energy suffuses you, and you begin to rise...</span>")
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/wish_granters_gift/on_remove()
|
||||
owner.revive(full_heal = 1, admin_revive = 1)
|
||||
|
||||
@@ -29,3 +29,50 @@
|
||||
owner.adjustBruteLoss(0.1)
|
||||
owner.adjustFireLoss(0.1)
|
||||
owner.adjustToxLoss(0.2, TRUE, TRUE)
|
||||
|
||||
/datum/status_effect/belligerent
|
||||
id = "belligerent"
|
||||
duration = 70
|
||||
tick_interval = 0 //tick as fast as possible
|
||||
status_type = STATUS_EFFECT_REPLACE
|
||||
alert_type = /obj/screen/alert/status_effect/belligerent
|
||||
var/leg_damage_on_toggle = 2 //damage on initial application and when the owner tries to toggle to run
|
||||
var/cultist_damage_on_toggle = 10 //damage on initial application and when the owner tries to toggle to run, but to cultists
|
||||
|
||||
/obj/screen/alert/status_effect/belligerent
|
||||
name = "Belligerent"
|
||||
desc = "<b><font color=#880020>Kneel, her-eti'c.</font></b>"
|
||||
icon_state = "belligerent"
|
||||
alerttooltipstyle = "clockcult"
|
||||
|
||||
/datum/status_effect/belligerent/on_apply()
|
||||
return do_movement_toggle(TRUE)
|
||||
|
||||
/datum/status_effect/belligerent/tick()
|
||||
if(!do_movement_toggle())
|
||||
qdel(src)
|
||||
|
||||
/datum/status_effect/belligerent/proc/do_movement_toggle(force_damage)
|
||||
var/number_legs = owner.get_num_legs()
|
||||
if(iscarbon(owner) && !is_servant_of_ratvar(owner) && !owner.null_rod_check() && number_legs)
|
||||
if(force_damage || owner.m_intent != MOVE_INTENT_WALK)
|
||||
if(GLOB.ratvar_awakens)
|
||||
owner.Weaken(1)
|
||||
if(iscultist(owner))
|
||||
owner.apply_damage(cultist_damage_on_toggle * 0.5, BURN, "l_leg")
|
||||
owner.apply_damage(cultist_damage_on_toggle * 0.5, BURN, "r_leg")
|
||||
else
|
||||
owner.apply_damage(leg_damage_on_toggle * 0.5, BURN, "l_leg")
|
||||
owner.apply_damage(leg_damage_on_toggle * 0.5, BURN, "r_leg")
|
||||
if(owner.m_intent != MOVE_INTENT_WALK)
|
||||
if(!iscultist(owner))
|
||||
to_chat(owner, "<span class='warning'>Your leg[number_legs > 1 ? "s shiver":" shivers"] with pain!</span>")
|
||||
else //Cultists take extra burn damage
|
||||
to_chat(owner, "<span class='warning'>Your leg[number_legs > 1 ? "s burn":" burns"] with pain!</span>")
|
||||
owner.toggle_move_intent()
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/status_effect/belligerent/on_remove()
|
||||
if(owner.m_intent == MOVE_INTENT_WALK)
|
||||
owner.toggle_move_intent()
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
cube = icon('icons/effects/freeze.dmi', "ice_cube")
|
||||
owner.add_overlay(cube)
|
||||
owner.update_canmove()
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/freon/tick()
|
||||
owner.update_canmove()
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
var/status_type = STATUS_EFFECT_UNIQUE //How many of the effect can be on one mob, and what happens when you try to add another
|
||||
var/on_remove_on_mob_delete = FALSE //if we call on_remove() when the mob is deleted
|
||||
var/alert_type = /obj/screen/alert/status_effect //the alert thrown by the status effect, contains name and description
|
||||
var/obj/screen/alert/status_effect/linked_alert = null //the alert itself, if it exists
|
||||
|
||||
/datum/status_effect/New(mob/living/new_owner)
|
||||
if(new_owner)
|
||||
@@ -30,16 +31,16 @@
|
||||
/datum/status_effect/proc/start_ticking()
|
||||
if(!src)
|
||||
return
|
||||
if(!owner)
|
||||
if(!owner || !on_apply())
|
||||
qdel(src)
|
||||
return
|
||||
on_apply()
|
||||
if(duration != -1)
|
||||
duration = world.time + initial(duration)
|
||||
tick_interval = world.time + initial(tick_interval)
|
||||
if(alert_type)
|
||||
var/obj/screen/alert/status_effect/A = owner.throw_alert(id, alert_type)
|
||||
A.attached_effect = src //so the alert can reference us, if it needs to
|
||||
linked_alert = A //so we can reference the alert, if we need to
|
||||
START_PROCESSING(SSfastprocess, src)
|
||||
|
||||
/datum/status_effect/process()
|
||||
@@ -53,6 +54,8 @@
|
||||
qdel(src)
|
||||
|
||||
/datum/status_effect/proc/on_apply() //Called whenever the buff is applied.
|
||||
return TRUE
|
||||
|
||||
/datum/status_effect/proc/tick() //Called every tick.
|
||||
/datum/status_effect/proc/on_remove() //Called whenever the buff expires or is removed; do note that at the point this is called, it is out of the owner's status_effects but owner is not yet null
|
||||
/datum/status_effect/proc/be_replaced() //Called instead of on_remove when a status effect is replaced by itself or when a status effect with on_remove_on_mob_delete = FALSE has its mob deleted
|
||||
|
||||
@@ -274,6 +274,7 @@
|
||||
return
|
||||
|
||||
/atom/proc/ex_act(severity, target)
|
||||
set waitfor = FALSE
|
||||
contents_explosion(severity, target)
|
||||
|
||||
/atom/proc/blob_act(obj/structure/blob/B)
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
if(!istype(H)) return 0
|
||||
var/obj/item/clothing/under/U = H.w_uniform
|
||||
if(!istype(U)) return 0
|
||||
if(U.sensor_mode <= 2) return 0
|
||||
if(U.sensor_mode <= SENSOR_VITALS) return 0
|
||||
return 1
|
||||
|
||||
/datum/atom_hud/data/human/medical/basic/add_to_single_hud(mob/M, mob/living/carbon/H)
|
||||
|
||||
@@ -155,7 +155,8 @@
|
||||
if(!(check_usability(user)))
|
||||
return
|
||||
|
||||
var/list/nuke_candidates = pollCandidatesForMob("Do you want to play as a syndicate [borg_to_spawn ? "[lowertext(borg_to_spawn)] cyborg":"operative"]?", ROLE_OPERATIVE, null, ROLE_OPERATIVE, 150, src)
|
||||
to_chat(user, "<span class='notice'>You activate [src] and wait for confirmation.</span>")
|
||||
var/list/nuke_candidates = pollCandidatesForMob("Do you want to play as a syndicate [borg_to_spawn ? "[lowertext(borg_to_spawn)] cyborg":"operative"]?", ROLE_OPERATIVE, null, ROLE_OPERATIVE, 150, POLL_IGNORE_SYNDICATE, src)
|
||||
if(nuke_candidates.len)
|
||||
if(!(check_usability(user)))
|
||||
return
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
if(round_converted) //So badmin blobs later don't step on the dead natural blobs metaphorical toes
|
||||
..()
|
||||
if(blobwincount <= GLOB.blobs_legit.len)
|
||||
feedback_set_details("round_end_result","win - blob took over")
|
||||
SSblackbox.set_details("round_end_result","win - blob took over")
|
||||
to_chat(world, "<FONT size = 3><B>The blob has taken over the station!</B></FONT>")
|
||||
to_chat(world, "<B>The entire station was eaten by the Blob!</B>")
|
||||
log_game("Blob mode completed with a blob victory.")
|
||||
@@ -28,7 +28,7 @@
|
||||
SSticker.news_report = BLOB_WIN
|
||||
|
||||
else if(station_was_nuked)
|
||||
feedback_set_details("round_end_result","halfwin - nuke")
|
||||
SSblackbox.set_details("round_end_result","halfwin - nuke")
|
||||
to_chat(world, "<FONT size = 3><B>Partial Win: The station has been destroyed!</B></FONT>")
|
||||
to_chat(world, "<B>Directive 7-12 has been successfully carried out, preventing the Blob from spreading.</B>")
|
||||
log_game("Blob mode completed with a tie (station destroyed).")
|
||||
@@ -36,7 +36,7 @@
|
||||
SSticker.news_report = BLOB_NUKE
|
||||
|
||||
else if(!GLOB.blob_cores.len)
|
||||
feedback_set_details("round_end_result","loss - blob eliminated")
|
||||
SSblackbox.set_details("round_end_result","loss - blob eliminated")
|
||||
to_chat(world, "<FONT size = 3><B>The staff has won!</B></FONT>")
|
||||
to_chat(world, "<B>The alien organism has been eradicated from the station!</B>")
|
||||
log_game("Blob mode completed with a crew victory.")
|
||||
|
||||
@@ -254,19 +254,19 @@ GLOBAL_LIST_INIT(slot2type, list("head" = /obj/item/clothing/head/changeling, "w
|
||||
for(var/datum/objective/objective in changeling.objectives)
|
||||
if(objective.check_completion())
|
||||
text += "<br><b>Objective #[count]</b>: [objective.explanation_text] <font color='green'><b>Success!</b></font>"
|
||||
feedback_add_details("changeling_objective","[objective.type]|SUCCESS")
|
||||
SSblackbox.add_details("changeling_objective","[objective.type]|SUCCESS")
|
||||
else
|
||||
text += "<br><b>Objective #[count]</b>: [objective.explanation_text] <span class='danger'>Fail.</span>"
|
||||
feedback_add_details("changeling_objective","[objective.type]|FAIL")
|
||||
SSblackbox.add_details("changeling_objective","[objective.type]|FAIL")
|
||||
changelingwin = 0
|
||||
count++
|
||||
|
||||
if(changelingwin)
|
||||
text += "<br><font color='green'><b>The changeling was successful!</b></font>"
|
||||
feedback_add_details("changeling_success","SUCCESS")
|
||||
SSblackbox.add_details("changeling_success","SUCCESS")
|
||||
else
|
||||
text += "<br><span class='boldannounce'>The changeling has failed.</span>"
|
||||
feedback_add_details("changeling_success","FAIL")
|
||||
SSblackbox.add_details("changeling_success","FAIL")
|
||||
text += "<br>"
|
||||
|
||||
to_chat(world, text)
|
||||
|
||||
@@ -13,15 +13,13 @@
|
||||
var/req_dna = 0 //amount of dna needed to use this ability. Changelings always have atleast 1
|
||||
var/req_human = 0 //if you need to be human to use this ability
|
||||
var/req_stat = CONSCIOUS // CONSCIOUS, UNCONSCIOUS or DEAD
|
||||
var/genetic_damage = 0 // genetic damage caused by using the sting. Nothing to do with cloneloss.
|
||||
var/max_genetic_damage = 100 // hard counter for spamming abilities. Not used/balanced much yet.
|
||||
var/always_keep = 0 // important for abilities like revive that screw you if you lose them.
|
||||
var/ignores_fakedeath = FALSE // usable with the FAKEDEATH flag
|
||||
|
||||
|
||||
/obj/effect/proc_holder/changeling/proc/on_purchase(mob/user, is_respec)
|
||||
if(!is_respec)
|
||||
feedback_add_details("changeling_power_purchase",name)
|
||||
SSblackbox.add_details("changeling_power_purchase",name)
|
||||
|
||||
/obj/effect/proc_holder/changeling/proc/on_refund(mob/user)
|
||||
return
|
||||
@@ -37,9 +35,9 @@
|
||||
return
|
||||
var/datum/changeling/c = user.mind.changeling
|
||||
if(sting_action(user, target))
|
||||
feedback_add_details("changeling_powers",name)
|
||||
SSblackbox.add_details("changeling_powers",name)
|
||||
sting_feedback(user, target)
|
||||
take_chemical_cost(c)
|
||||
c.chem_charges -= chemical_cost
|
||||
|
||||
/obj/effect/proc_holder/changeling/proc/sting_action(mob/user, mob/target)
|
||||
return 0
|
||||
@@ -47,10 +45,6 @@
|
||||
/obj/effect/proc_holder/changeling/proc/sting_feedback(mob/user, mob/target)
|
||||
return 0
|
||||
|
||||
/obj/effect/proc_holder/changeling/proc/take_chemical_cost(datum/changeling/changeling)
|
||||
changeling.chem_charges -= chemical_cost
|
||||
changeling.geneticdamage += genetic_damage
|
||||
|
||||
//Fairly important to remember to return 1 on success >.<
|
||||
/obj/effect/proc_holder/changeling/proc/can_sting(mob/user, mob/target)
|
||||
if(!ishuman(user) && !ismonkey(user)) //typecast everything from mob to carbon from this point onwards
|
||||
@@ -71,9 +65,6 @@
|
||||
if((user.status_flags & FAKEDEATH) && (!ignores_fakedeath))
|
||||
to_chat(user, "<span class='warning'>We are incapacitated.</span>")
|
||||
return 0
|
||||
if(c.geneticdamage > max_genetic_damage)
|
||||
to_chat(user, "<span class='warning'>Our genomes are still reassembling. We need time to recover first.</span>")
|
||||
return 0
|
||||
return 1
|
||||
|
||||
//used in /mob/Stat()
|
||||
|
||||
@@ -68,7 +68,7 @@
|
||||
mind.changeling.purchasedpowers+=S
|
||||
S.on_purchase(src, is_respec)
|
||||
if(is_respec)
|
||||
feedback_add_details("changeling_power_purchase","Readapt")
|
||||
SSblackbox.add_details("changeling_power_purchase","Readapt")
|
||||
|
||||
var/mob/living/carbon/C = src //only carbons have dna now, so we have to typecaste
|
||||
if(ishuman(C))
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
chemical_cost = 0
|
||||
dna_cost = 0
|
||||
req_human = 1
|
||||
max_genetic_damage = 100
|
||||
|
||||
/obj/effect/proc_holder/changeling/absorbDNA/can_sting(mob/living/carbon/user)
|
||||
if(!..())
|
||||
@@ -42,13 +41,13 @@
|
||||
to_chat(target, "<span class='userdanger'>You feel a sharp stabbing pain!</span>")
|
||||
target.take_overall_damage(40)
|
||||
|
||||
feedback_add_details("changeling_powers","Absorb DNA|[i]")
|
||||
SSblackbox.add_details("changeling_powers","Absorb DNA|[i]")
|
||||
if(!do_mob(user, target, 150))
|
||||
to_chat(user, "<span class='warning'>Our absorption of [target] has been interrupted!</span>")
|
||||
changeling.isabsorbing = 0
|
||||
return
|
||||
|
||||
feedback_add_details("changeling_powers","Absorb DNA|4")
|
||||
SSblackbox.add_details("changeling_powers","Absorb DNA|4")
|
||||
user.visible_message("<span class='danger'>[user] sucks the fluids from [target]!</span>", "<span class='notice'>We have absorbed [target].</span>")
|
||||
to_chat(target, "<span class='userdanger'>You are absorbed by the changeling!</span>")
|
||||
|
||||
|
||||
@@ -5,9 +5,6 @@
|
||||
chemical_cost = 30 //High cost to prevent spam
|
||||
dna_cost = 2
|
||||
req_human = 1
|
||||
genetic_damage = 10
|
||||
max_genetic_damage = 0
|
||||
|
||||
|
||||
/obj/effect/proc_holder/changeling/biodegrade/sting_action(mob/living/carbon/human/user)
|
||||
var/used = FALSE // only one form of shackles removed per use
|
||||
|
||||
@@ -5,9 +5,6 @@
|
||||
dna_cost = 2
|
||||
chemical_cost = 25
|
||||
req_human = 1
|
||||
genetic_damage = 10
|
||||
max_genetic_damage = 50
|
||||
|
||||
|
||||
/obj/effect/proc_holder/changeling/chameleon_skin/sting_action(mob/user)
|
||||
var/mob/living/carbon/human/H = user //SHOULD always be human, because req_human = 1
|
||||
|
||||
@@ -5,8 +5,6 @@
|
||||
dna_cost = 0
|
||||
req_dna = 1
|
||||
req_stat = DEAD
|
||||
max_genetic_damage = 100
|
||||
|
||||
|
||||
//Fake our own death and fully heal. You will appear to be dead but regenerate fully after a short delay.
|
||||
/obj/effect/proc_holder/changeling/fakedeath/sting_action(mob/living/user)
|
||||
|
||||
@@ -2,10 +2,7 @@
|
||||
name = "Human Form"
|
||||
desc = "We change into a human."
|
||||
chemical_cost = 5
|
||||
genetic_damage = 3
|
||||
req_dna = 1
|
||||
max_genetic_damage = 3
|
||||
|
||||
|
||||
//Transform into a human.
|
||||
/obj/effect/proc_holder/changeling/humanform/sting_action(mob/living/carbon/user)
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
desc = "We debase ourselves and become lesser. We become a monkey."
|
||||
chemical_cost = 5
|
||||
dna_cost = 1
|
||||
genetic_damage = 3
|
||||
req_human = 1
|
||||
|
||||
//Transform into a monkey.
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
chemical_cost = 0
|
||||
dna_cost = 0
|
||||
req_human = 1
|
||||
max_genetic_damage = 100
|
||||
|
||||
/obj/effect/proc_holder/changeling/linglink/can_sting(mob/living/carbon/user)
|
||||
if(!..())
|
||||
@@ -56,7 +55,7 @@
|
||||
to_chat(target, "<font color=#800040><span class='boldannounce'>You can now communicate in the changeling hivemind, say \":g message\" to communicate!</span>")
|
||||
target.reagents.add_reagent("salbutamol", 40) // So they don't choke to death while you interrogate them
|
||||
sleep(1800)
|
||||
feedback_add_details("changeling_powers","Hivemind Link|[i]")
|
||||
SSblackbox.add_details("changeling_powers","Hivemind Link|[i]")
|
||||
if(!do_mob(user, target, 20))
|
||||
to_chat(user, "<span class='warning'>Our link with [target] has ended!</span>")
|
||||
changeling.islinking = 0
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
helptext = "Yell at Miauw and/or Perakp"
|
||||
chemical_cost = 1000
|
||||
dna_cost = -1
|
||||
genetic_damage = 1000
|
||||
|
||||
var/silent = FALSE
|
||||
var/weapon_type
|
||||
@@ -67,7 +66,6 @@
|
||||
helptext = "Yell at Miauw and/or Perakp"
|
||||
chemical_cost = 1000
|
||||
dna_cost = -1
|
||||
genetic_damage = 1000
|
||||
|
||||
var/helmet_type = /obj/item
|
||||
var/suit_type = /obj/item
|
||||
@@ -89,7 +87,7 @@
|
||||
return 1
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(istype(H.wear_suit, suit_type) || istype(H.head, helmet_type))
|
||||
H.visible_message("<span class='warning'>[H] casts off their [suit_name_simple]!</span>", "<span class='warning'>We cast off our [suit_name_simple][genetic_damage > 0 ? ", temporarily weakening our genomes." : "."]</span>", "<span class='italics'>You hear the organic matter ripping and tearing!</span>")
|
||||
H.visible_message("<span class='warning'>[H] casts off their [suit_name_simple]!</span>", "<span class='warning'>We cast off our [suit_name_simple].</span>", "<span class='italics'>You hear the organic matter ripping and tearing!</span>")
|
||||
H.temporarilyRemoveItemFromInventory(H.head, TRUE) //The qdel on dropped() takes care of it
|
||||
H.temporarilyRemoveItemFromInventory(H.wear_suit, TRUE)
|
||||
H.update_inv_wear_suit()
|
||||
@@ -100,7 +98,6 @@
|
||||
H.add_splatter_floor()
|
||||
playsound(H.loc, 'sound/effects/splat.ogg', 50, 1) //So real sounds
|
||||
|
||||
changeling.geneticdamage += genetic_damage //Casting off a space suit leaves you weak for a few seconds.
|
||||
changeling.chem_recharge_slowdown -= recharge_slowdown
|
||||
return 1
|
||||
|
||||
@@ -139,9 +136,7 @@
|
||||
helptext = "We may retract our armblade in the same manner as we form it. Cannot be used while in lesser form."
|
||||
chemical_cost = 20
|
||||
dna_cost = 2
|
||||
genetic_damage = 10
|
||||
req_human = 1
|
||||
max_genetic_damage = 20
|
||||
weapon_type = /obj/item/weapon/melee/arm_blade
|
||||
weapon_name_simple = "blade"
|
||||
|
||||
@@ -217,9 +212,7 @@
|
||||
and Harm will stun it, and stab it if we're also holding a sharp weapon. Cannot be used while in lesser form."
|
||||
chemical_cost = 10
|
||||
dna_cost = 2
|
||||
genetic_damage = 5
|
||||
req_human = 1
|
||||
max_genetic_damage = 10
|
||||
weapon_type = /obj/item/weapon/gun/magic/tentacle
|
||||
weapon_name_simple = "tentacle"
|
||||
silent = TRUE
|
||||
@@ -381,9 +374,7 @@
|
||||
helptext = "Organic tissue cannot resist damage forever; the shield will break after it is hit too much. The more genomes we absorb, the stronger it is. Cannot be used while in lesser form."
|
||||
chemical_cost = 20
|
||||
dna_cost = 1
|
||||
genetic_damage = 12
|
||||
req_human = 1
|
||||
max_genetic_damage = 20
|
||||
|
||||
weapon_type = /obj/item/weapon/shield/changeling
|
||||
weapon_name_simple = "shield"
|
||||
@@ -430,12 +421,10 @@
|
||||
/obj/effect/proc_holder/changeling/suit/organic_space_suit
|
||||
name = "Organic Space Suit"
|
||||
desc = "We grow an organic suit to protect ourselves from space exposure."
|
||||
helptext = "We must constantly repair our form to make it space-proof, reducing chemical production while we are protected. Retreating the suit damages our genomes. Cannot be used in lesser form."
|
||||
helptext = "We must constantly repair our form to make it space-proof, reducing chemical production while we are protected. Cannot be used in lesser form."
|
||||
chemical_cost = 20
|
||||
dna_cost = 2
|
||||
genetic_damage = 8
|
||||
req_human = 1
|
||||
max_genetic_damage = 20
|
||||
|
||||
suit_type = /obj/item/clothing/suit/space/changeling
|
||||
helmet_type = /obj/item/clothing/head/helmet/space/changeling
|
||||
@@ -477,12 +466,10 @@
|
||||
/obj/effect/proc_holder/changeling/suit/armor
|
||||
name = "Chitinous Armor"
|
||||
desc = "We turn our skin into tough chitin to protect us from damage."
|
||||
helptext = "Upkeep of the armor requires a low expenditure of chemicals. The armor is strong against brute force, but does not provide much protection from lasers. Retreating the armor damages our genomes. Cannot be used in lesser form."
|
||||
helptext = "Upkeep of the armor requires a low expenditure of chemicals. The armor is strong against brute force, but does not provide much protection from lasers. Cannot be used in lesser form."
|
||||
chemical_cost = 20
|
||||
dna_cost = 1
|
||||
genetic_damage = 11
|
||||
req_human = 1
|
||||
max_genetic_damage = 20
|
||||
recharge_slowdown = 0.25
|
||||
|
||||
suit_type = /obj/item/clothing/suit/armor/changeling
|
||||
|
||||
@@ -40,10 +40,9 @@
|
||||
return
|
||||
if(!AStar(user, target.loc, /turf/proc/Distance, user.mind.changeling.sting_range, simulated_only = 0))
|
||||
return
|
||||
if(target.mind && target.mind.changeling)
|
||||
sting_feedback(user,target)
|
||||
take_chemical_cost(user.mind.changeling)
|
||||
return
|
||||
if(target.mind && target.mind.changeling)
|
||||
sting_feedback(user, target)
|
||||
user.mind.changeling.chem_charges -= chemical_cost
|
||||
return 1
|
||||
|
||||
/obj/effect/proc_holder/changeling/sting/sting_feedback(mob/user, mob/target)
|
||||
@@ -62,7 +61,6 @@
|
||||
sting_icon = "sting_transform"
|
||||
chemical_cost = 40
|
||||
dna_cost = 3
|
||||
genetic_damage = 100
|
||||
var/datum/changelingprofile/selected_dna = null
|
||||
|
||||
/obj/effect/proc_holder/changeling/sting/transformation/Click()
|
||||
@@ -117,8 +115,6 @@
|
||||
sting_icon = "sting_armblade"
|
||||
chemical_cost = 20
|
||||
dna_cost = 1
|
||||
genetic_damage = 20
|
||||
max_genetic_damage = 10
|
||||
|
||||
/obj/item/weapon/melee/arm_blade/false
|
||||
desc = "A grotesque mass of flesh that used to be your arm. Although it looks dangerous at first, you can tell it's actually quite dull and useless."
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
dna_cost = 0
|
||||
req_dna = 1
|
||||
req_human = 1
|
||||
max_genetic_damage = 3
|
||||
|
||||
/obj/item/clothing/glasses/changeling
|
||||
name = "flesh"
|
||||
|
||||
@@ -198,7 +198,7 @@ Credit where due:
|
||||
var/datum/game_mode/clockwork_cult/C = SSticker.mode
|
||||
if(C.check_clockwork_victory())
|
||||
text += "<span class='large_brass'><b>Ratvar's servants have succeeded in fulfilling His goals!</b></span>"
|
||||
feedback_set_details("round_end_result", "win - servants completed their objective (summon ratvar)")
|
||||
SSblackbox.set_details("round_end_result", "win - servants completed their objective (summon ratvar)")
|
||||
else
|
||||
var/half_victory = FALSE
|
||||
var/obj/structure/destructible/clockwork/massive/celestial_gateway/G = locate() in GLOB.all_clockwork_objects
|
||||
@@ -207,10 +207,10 @@ Credit where due:
|
||||
if(half_victory)
|
||||
text += "<span class='large_brass'><b>The crew escaped before Ratvar could rise, but the gateway \
|
||||
was successfully constructed!</b></span>"
|
||||
feedback_set_details("round_end_result", "halfwin - servants constructed the gateway but their objective was not completed (summon ratvar)")
|
||||
SSblackbox.set_details("round_end_result", "halfwin - servants constructed the gateway but their objective was not completed (summon ratvar)")
|
||||
else
|
||||
text += "<span class='userdanger'>Ratvar's servants have failed!</span>"
|
||||
feedback_set_details("round_end_result", "loss - servants failed their objective (summon ratvar)")
|
||||
SSblackbox.set_details("round_end_result", "loss - servants failed their objective (summon ratvar)")
|
||||
text += "<br><b>The servants' objective was:</b> <br>[CLOCKCULT_OBJECTIVE]"
|
||||
text += "<br>Ratvar's servants had <b>[GLOB.clockwork_caches]</b> Tinkerer's Caches."
|
||||
text += "<br><b>Construction Value(CV)</b> was: <b>[GLOB.clockwork_construction_value]</b>"
|
||||
|
||||
@@ -54,8 +54,11 @@
|
||||
clockwork_desc = "A sigil that will stun the next non-Servant to cross it."
|
||||
icon_state = "sigildull"
|
||||
layer = HIGH_SIGIL_LAYER
|
||||
alpha = 60
|
||||
alpha = 75
|
||||
color = "#FAE48C"
|
||||
light_range = 1.4
|
||||
light_power = 1
|
||||
light_color = "#FAE48C"
|
||||
sigil_name = "Sigil of Transgression"
|
||||
|
||||
/obj/effect/clockwork/sigil/transgression/sigil_effects(mob/living/L)
|
||||
@@ -93,10 +96,6 @@
|
||||
sigil_name = "Sigil of Submission"
|
||||
var/glow_type
|
||||
|
||||
/obj/effect/clockwork/sigil/submission/New()
|
||||
..()
|
||||
update_light()
|
||||
|
||||
/obj/effect/clockwork/sigil/submission/proc/post_channel(mob/living/L)
|
||||
|
||||
/obj/effect/clockwork/sigil/submission/sigil_effects(mob/living/L)
|
||||
@@ -202,6 +201,21 @@
|
||||
and <b>[structure_number]</b> Clockwork Structure[structure_number == 1 ? "":"s"] [structure_number == 1 ? "is":"are"] in range.</span>")
|
||||
if(iscyborg(user))
|
||||
to_chat(user, "<span class='brass'>You can recharge from the [sigil_name] by crossing it.</span>")
|
||||
else if(!GLOB.ratvar_awakens)
|
||||
to_chat(user, "<span class='brass'>Hitting the [sigil_name] with brass sheets will convert them to power at a rate of <b>1</b> brass sheet to <b>[POWER_FLOOR]W</b> power.</span>")
|
||||
if(!GLOB.ratvar_awakens)
|
||||
to_chat(user, "<span class='brass'>You can recharge Clockwork Proselytizers from the [sigil_name].</span>")
|
||||
|
||||
/obj/effect/clockwork/sigil/transmission/attackby(obj/item/I, mob/living/user, params)
|
||||
if(is_servant_of_ratvar(user) && istype(I, /obj/item/stack/tile/brass) && !GLOB.ratvar_awakens)
|
||||
var/obj/item/stack/tile/brass/B = I
|
||||
user.visible_message("<span class='warning'>[user] places [B] on [src], causing it to disintegrate into glowing orange energy!</span>", \
|
||||
"<span class='brass'>You charge the [sigil_name] with [B], providing it with <b>[B.amount * POWER_FLOOR]W</b> of power.</span>")
|
||||
modify_charge(-(B.amount * POWER_FLOOR))
|
||||
playsound(src, 'sound/effects/light_flicker.ogg', (B.amount * POWER_FLOOR) * 0.01, 1)
|
||||
qdel(B)
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
/obj/effect/clockwork/sigil/transmission/sigil_effects(mob/living/L)
|
||||
if(is_servant_of_ratvar(L))
|
||||
@@ -214,9 +228,7 @@
|
||||
if(!cyborg_checks(cyborg))
|
||||
return
|
||||
to_chat(cyborg, "<span class='brass'>You start to charge from the [sigil_name]...</span>")
|
||||
if(!do_after(cyborg, 50, target = src))
|
||||
return
|
||||
if(!cyborg_checks(cyborg))
|
||||
if(!do_after(cyborg, 50, target = src, extra_checks = CALLBACK(src, .proc/cyborg_checks, cyborg, TRUE)))
|
||||
return
|
||||
var/giving_power = min(Floor(cyborg.cell.maxcharge - cyborg.cell.charge, MIN_CLOCKCULT_POWER), power_charge) //give the borg either all our power or their missing power floored to MIN_CLOCKCULT_POWER
|
||||
if(modify_charge(giving_power))
|
||||
@@ -228,23 +240,27 @@
|
||||
animate(cyborg, color = previous_color, time = 100)
|
||||
addtimer(CALLBACK(cyborg, /atom/proc/update_atom_colour), 100)
|
||||
|
||||
/obj/effect/clockwork/sigil/transmission/proc/cyborg_checks(mob/living/silicon/robot/cyborg)
|
||||
/obj/effect/clockwork/sigil/transmission/proc/cyborg_checks(mob/living/silicon/robot/cyborg, silent)
|
||||
if(!cyborg.cell)
|
||||
to_chat(cyborg, "<span class='warning'>You have no cell!</span>")
|
||||
if(!silent)
|
||||
to_chat(cyborg, "<span class='warning'>You have no cell!</span>")
|
||||
return FALSE
|
||||
if(!power_charge)
|
||||
to_chat(cyborg, "<span class='warning'>The [sigil_name] has no stored power!</span>")
|
||||
if(!silent)
|
||||
to_chat(cyborg, "<span class='warning'>The [sigil_name] has no stored power!</span>")
|
||||
return FALSE
|
||||
if(cyborg.cell.charge > cyborg.cell.maxcharge - MIN_CLOCKCULT_POWER)
|
||||
to_chat(cyborg, "<span class='warning'>You are already at maximum charge!</span>")
|
||||
if(!silent)
|
||||
to_chat(cyborg, "<span class='warning'>You are already at maximum charge!</span>")
|
||||
return FALSE
|
||||
if(cyborg.has_status_effect(STATUS_EFFECT_POWERREGEN))
|
||||
to_chat(cyborg, "<span class='warning'>You are already regenerating power!</span>")
|
||||
if(!silent)
|
||||
to_chat(cyborg, "<span class='warning'>You are already regenerating power!</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/effect/clockwork/sigil/transmission/New()
|
||||
..()
|
||||
/obj/effect/clockwork/sigil/transmission/Initialize()
|
||||
. = ..()
|
||||
update_glow()
|
||||
|
||||
/obj/effect/clockwork/sigil/transmission/proc/modify_charge(amount)
|
||||
@@ -265,7 +281,7 @@
|
||||
if(!power_charge)
|
||||
set_light(0)
|
||||
else
|
||||
set_light(round(alpha*0.02, 1), round(alpha*0.005, 1))
|
||||
set_light(max(alpha*0.02, 1.4), max(alpha*0.01, 0.1))
|
||||
|
||||
//Vitality Matrix: Drains health from non-servants to heal or even revive servants.
|
||||
/obj/effect/clockwork/sigil/vitality
|
||||
@@ -299,8 +315,7 @@
|
||||
if((is_servant_of_ratvar(L) && L.suiciding) || sigil_active)
|
||||
return
|
||||
visible_message("<span class='warning'>[src] begins to glow bright blue!</span>")
|
||||
animate(src, alpha = 255, time = 10)
|
||||
addtimer(CALLBACK(src, .proc/update_alpha), 10)
|
||||
animate(src, alpha = 255, time = 10, flags = ANIMATION_END_NOW) //we may have a previous animation going. finish it first, then do this one without delay.
|
||||
sleep(10)
|
||||
//as long as they're still on the sigil and are either not a servant or they're a servant AND it has remaining vitality
|
||||
while(L && (!is_servant_of_ratvar(L) || (is_servant_of_ratvar(L) && (GLOB.ratvar_awakens || vitality))) && get_turf(L) == get_turf(src))
|
||||
@@ -369,12 +384,4 @@
|
||||
animation_number = initial(animation_number)
|
||||
sigil_active = FALSE
|
||||
visible_message("<span class='warning'>[src] slowly stops glowing!</span>")
|
||||
if(sigil_active || alpha == 255)
|
||||
animate(src, alpha = initial(alpha), time = 10)
|
||||
addtimer(CALLBACK(src, .proc/update_alpha), 10)
|
||||
|
||||
/obj/effect/clockwork/sigil/vitality/proc/update_alpha()
|
||||
if(sigil_active)
|
||||
alpha = 255
|
||||
else
|
||||
alpha = initial(alpha)
|
||||
animate(src, alpha = initial(alpha), time = 10, flags = ANIMATION_END_NOW)
|
||||
|
||||
@@ -15,9 +15,8 @@
|
||||
var/obj/effect/clockwork/spatial_gateway/linked_gateway //The gateway linked to this one
|
||||
var/timerid
|
||||
|
||||
/obj/effect/clockwork/spatial_gateway/New()
|
||||
..()
|
||||
update_light()
|
||||
/obj/effect/clockwork/spatial_gateway/Initialize()
|
||||
. = ..()
|
||||
addtimer(CALLBACK(src, .proc/check_setup), 1)
|
||||
|
||||
/obj/effect/clockwork/spatial_gateway/Destroy()
|
||||
@@ -99,12 +98,12 @@
|
||||
if(severity == 1 && uses)
|
||||
uses = 0
|
||||
visible_message("<span class='warning'>[src] is disrupted!</span>")
|
||||
animate(src, alpha = 0, transform = matrix()*2, time = 10)
|
||||
animate(src, alpha = 0, transform = matrix()*2, time = 10, flags = ANIMATION_END_NOW)
|
||||
deltimer(timerid)
|
||||
timerid = QDEL_IN(src, 10)
|
||||
linked_gateway.uses = 0
|
||||
linked_gateway.visible_message("<span class='warning'>[linked_gateway] is disrupted!</span>")
|
||||
animate(linked_gateway, alpha = 0, transform = matrix()*2, time = 10)
|
||||
animate(linked_gateway, alpha = 0, transform = matrix()*2, time = 10, flags = ANIMATION_END_NOW)
|
||||
deltimer(linked_gateway.timerid)
|
||||
linked_gateway.timerid = QDEL_IN(linked_gateway, 10)
|
||||
return TRUE
|
||||
@@ -131,9 +130,9 @@
|
||||
playsound(src, 'sound/effects/EMPulse.ogg', 50, 1)
|
||||
playsound(linked_gateway, 'sound/effects/EMPulse.ogg', 50, 1)
|
||||
transform = matrix() * 1.5
|
||||
animate(src, transform = matrix() / 1.5, time = 10)
|
||||
animate(src, transform = matrix() / 1.5, time = 10, flags = ANIMATION_END_NOW)
|
||||
linked_gateway.transform = matrix() * 1.5
|
||||
animate(linked_gateway, transform = matrix() / 1.5, time = 10)
|
||||
animate(linked_gateway, transform = matrix() / 1.5, time = 10, flags = ANIMATION_END_NOW)
|
||||
A.forceMove(get_turf(linked_gateway))
|
||||
if(!no_cost)
|
||||
uses = max(0, uses - 1)
|
||||
@@ -181,17 +180,26 @@
|
||||
return procure_gateway(invoker, time_duration, gateway_uses, two_way)
|
||||
var/istargetobelisk = istype(target, /obj/structure/destructible/clockwork/powered/clockwork_obelisk)
|
||||
var/issrcobelisk = istype(src, /obj/structure/destructible/clockwork/powered/clockwork_obelisk)
|
||||
if(issrcobelisk && !anchored)
|
||||
to_chat(invoker, "<span class='warning'>[src] is no longer secured!</span>")
|
||||
return FALSE
|
||||
if(issrcobelisk)
|
||||
if(!anchored)
|
||||
to_chat(invoker, "<span class='warning'>[src] is no longer secured!</span>")
|
||||
return FALSE
|
||||
var/obj/structure/destructible/clockwork/powered/clockwork_obelisk/CO = src //foolish as I am, how I set this proc up makes substypes unfeasible
|
||||
if(CO.active)
|
||||
to_chat(invoker, "<span class='warning'>[src] is now sustaining a gateway!</span>")
|
||||
return FALSE
|
||||
if(istargetobelisk)
|
||||
if(!target.anchored)
|
||||
to_chat(invoker, "<span class='warning'>That [target.name] is no longer secured!</span>")
|
||||
return procure_gateway(invoker, time_duration, gateway_uses, two_way)
|
||||
var/obj/structure/destructible/clockwork/powered/clockwork_obelisk/CO = target
|
||||
if(CO.active)
|
||||
to_chat(invoker, "<span class='warning'>That [target.name] is sustaining a gateway, and cannot recieve another!</span>")
|
||||
return procure_gateway(invoker, time_duration, gateway_uses, two_way)
|
||||
var/efficiency = CO.get_efficiency_mod()
|
||||
gateway_uses = round(gateway_uses * (2 * efficiency), 1)
|
||||
time_duration = round(time_duration * (2 * efficiency), 1)
|
||||
CO.active = TRUE //you'd be active in a second but you should update immediately
|
||||
invoker.visible_message("<span class='warning'>The air in front of [invoker] ripples before suddenly tearing open!</span>", \
|
||||
"<span class='brass'>With a word, you rip open a [two_way ? "two-way":"one-way"] rift to [input_target_key]. It will last for [time_duration / 10] seconds and has [gateway_uses] use[gateway_uses > 1 ? "s" : ""].</span>")
|
||||
var/obj/effect/clockwork/spatial_gateway/S1 = new(issrcobelisk ? get_turf(src) : get_step(get_turf(invoker), invoker.dir))
|
||||
|
||||
@@ -22,6 +22,12 @@
|
||||
else
|
||||
for(var/i in GLOB.clockwork_component_cache)
|
||||
.[i] = max(MAX_COMPONENTS_BEFORE_RAND - LOWER_PROB_PER_COMPONENT*GLOB.clockwork_component_cache[i], 1)
|
||||
for(var/obj/structure/destructible/clockwork/massive/celestial_gateway/G in GLOB.all_clockwork_objects)
|
||||
if(G.still_needs_components())
|
||||
for(var/i in G.required_components)
|
||||
if(!G.required_components[i])
|
||||
. -= i
|
||||
break
|
||||
. = pickweight(.)
|
||||
|
||||
//returns a component name from a component id
|
||||
@@ -37,6 +43,8 @@
|
||||
return "Replicant Alloy"
|
||||
if(HIEROPHANT_ANSIBLE)
|
||||
return "Hierophant Ansible"
|
||||
else
|
||||
return null
|
||||
|
||||
//returns a component acronym from a component id
|
||||
/proc/get_component_acronym(id)
|
||||
@@ -51,6 +59,8 @@
|
||||
return "RA"
|
||||
if(HIEROPHANT_ANSIBLE)
|
||||
return "HA"
|
||||
else
|
||||
return null
|
||||
|
||||
//returns a component id from a component name
|
||||
/proc/get_component_id(name)
|
||||
@@ -65,6 +75,8 @@
|
||||
return REPLICANT_ALLOY
|
||||
if("Hierophant Ansible")
|
||||
return HIEROPHANT_ANSIBLE
|
||||
else
|
||||
return null
|
||||
|
||||
//returns a component spanclass from a component id
|
||||
/proc/get_component_span(id)
|
||||
@@ -121,6 +133,8 @@
|
||||
return /obj/effect/overlay/temp/ratvar/component/alloy
|
||||
if(HIEROPHANT_ANSIBLE)
|
||||
return /obj/effect/overlay/temp/ratvar/component/ansible
|
||||
else
|
||||
return null
|
||||
|
||||
//returns a type for a component from a component id
|
||||
/proc/get_component_type(id)
|
||||
@@ -134,4 +148,6 @@
|
||||
if(REPLICANT_ALLOY)
|
||||
return /obj/item/clockwork/component/replicant_alloy
|
||||
if(HIEROPHANT_ANSIBLE)
|
||||
return /obj/item/clockwork/component/hierophant_ansible
|
||||
return /obj/item/clockwork/component/hierophant_ansible
|
||||
else
|
||||
return null
|
||||
@@ -286,6 +286,28 @@
|
||||
user.visible_message("<span class='notice'>[user]'s [proselytizer.name] stops covering [src] with glowing orange energy.</span>", \
|
||||
"<span class='alloy'>You finish repairing [src]. It is now at <b>[obj_integrity]/[max_integrity]</b> integrity.</span>")
|
||||
|
||||
//Hitting a sigil of transmission will try to charge from it.
|
||||
/obj/effect/clockwork/sigil/transmission/proselytize_vals(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer)
|
||||
. = TRUE
|
||||
var/list/charge_values = list()
|
||||
if(!proselytizer.sigil_charge_checks(charge_values, src, user))
|
||||
return
|
||||
user.visible_message("<span class='notice'>[user]'s [proselytizer.name] starts draining glowing orange energy from [src]...</span>", \
|
||||
"<span class='alloy'>You start recharging your [proselytizer.name]...</span>")
|
||||
proselytizer.recharging = src
|
||||
while(proselytizer && user && src)
|
||||
if(!do_after(user, 10, target = src, extra_checks = CALLBACK(proselytizer, /obj/item/clockwork/clockwork_proselytizer.proc/sigil_charge_checks, charge_values, src, user, TRUE)))
|
||||
break
|
||||
modify_charge(charge_values["power_gain"])
|
||||
proselytizer.modify_stored_power(charge_values["power_gain"])
|
||||
playsound(src, 'sound/effects/light_flicker.ogg', charge_values["power_gain"] * 0.1, 1)
|
||||
|
||||
if(proselytizer)
|
||||
proselytizer.recharging = null
|
||||
if(user)
|
||||
user.visible_message("<span class='notice'>[user]'s [proselytizer.name] stops draining glowing orange energy from [src].</span>", \
|
||||
"<span class='alloy'>You finish recharging your [proselytizer.name]. It now contains <b>[proselytizer.get_power()]W/[proselytizer.get_max_power()]W</b> power.</span>")
|
||||
|
||||
//Proselytizer mob heal proc, to avoid as much copypaste as possible.
|
||||
/mob/living/proc/proselytizer_heal(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer)
|
||||
var/list/repair_values = list()
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
var/uses_power = TRUE
|
||||
var/metal_to_power = FALSE
|
||||
var/repairing = null //what we're currently repairing, if anything
|
||||
var/obj/effect/clockwork/sigil/transmission/recharging = null //the sigil we're charging from, if any
|
||||
var/speed_multiplier = 1 //how fast this proselytizer works
|
||||
var/charge_rate = MIN_CLOCKCULT_POWER //how much power we gain every two seconds
|
||||
var/charge_delay = 2 //how many proccess ticks remain before we can start to charge
|
||||
@@ -140,10 +141,11 @@
|
||||
|
||||
/obj/item/clockwork/clockwork_proselytizer/attack_self(mob/living/user)
|
||||
if(is_servant_of_ratvar(user))
|
||||
if(!can_use_power(POWER_WALL_TOTAL))
|
||||
to_chat(user, "<span class='warning'>[src] requires <b>[POWER_WALL_TOTAL]W</b> of power to produce brass sheets!</span>")
|
||||
return
|
||||
modify_stored_power(-POWER_WALL_TOTAL)
|
||||
if(uses_power)
|
||||
if(!can_use_power(POWER_WALL_TOTAL))
|
||||
to_chat(user, "<span class='warning'>[src] requires <b>[POWER_WALL_TOTAL]W</b> of power to produce brass sheets!</span>")
|
||||
return
|
||||
modify_stored_power(-POWER_WALL_TOTAL)
|
||||
playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
|
||||
new/obj/item/stack/tile/brass(user.loc, 5)
|
||||
to_chat(user, "<span class='brass'>You user [stored_power ? "some":"all"] of [src]'s power to produce some brass sheets. It now stores <b>[get_power()]W/[get_max_power()]W</b> of power.</span>")
|
||||
@@ -182,6 +184,9 @@
|
||||
if(repairing)
|
||||
to_chat(user, "<span class='warning'>You are currently repairing [repairing] with [src]!</span>")
|
||||
return FALSE
|
||||
if(recharging)
|
||||
to_chat(user, "<span class='warning'>You are currently recharging [src] from the [recharging.sigil_name]!</span>")
|
||||
return FALSE
|
||||
var/list/proselytize_values = target.proselytize_vals(user, src) //relevant values for proselytizing stuff, given as an associated list
|
||||
if(!islist(proselytize_values))
|
||||
if(proselytize_values != TRUE) //if we get true, fail, but don't send a message for whatever reason
|
||||
@@ -237,7 +242,7 @@
|
||||
/obj/item/clockwork/clockwork_proselytizer/proc/proselytize_checks(list/proselytize_values, atom/target, expected_type, mob/user, silent) //checked constantly while proselytizing
|
||||
if(!islist(proselytize_values) || !target || QDELETED(target) || !user)
|
||||
return FALSE
|
||||
if(repairing)
|
||||
if(repairing || recharging)
|
||||
return FALSE
|
||||
if(target.type != expected_type)
|
||||
return FALSE
|
||||
@@ -296,3 +301,20 @@
|
||||
<b>[round(repair_values["amount_to_heal"]*MIN_CLOCKCULT_POWER, MIN_CLOCKCULT_POWER)]W</b> to fully repair [target == user ? "yourself" : "[target.p_them()]"]!</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
//checked constantly while charging from a sigil
|
||||
/obj/item/clockwork/clockwork_proselytizer/proc/sigil_charge_checks(list/charge_values, obj/effect/clockwork/sigil/transmission/sigil, mob/user, silent)
|
||||
if(!islist(charge_values) || !sigil || QDELETED(sigil) || !user)
|
||||
return FALSE
|
||||
if(can_use_power(RATVAR_POWER_CHECK))
|
||||
return FALSE
|
||||
charge_values["power_gain"] = Clamp(sigil.power_charge, 0, POWER_WALL_MINUS_FLOOR)
|
||||
if(!charge_values["power_gain"])
|
||||
if(!silent)
|
||||
to_chat(user, "<span class='warning'>The [sigil.sigil_name] contains no power!</span>")
|
||||
return FALSE
|
||||
if(stored_power + charge_values["power_gain"] > max_power)
|
||||
if(!silent)
|
||||
to_chat(user, "<span class='warning'>Your [name] contains too much power to charge from the [sigil.sigil_name]!</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
@@ -326,13 +326,19 @@
|
||||
if(production_time != SLAB_PRODUCTION_TIME+SLAB_SLOWDOWN_MAXIMUM)
|
||||
production_text_addon = ", which increases for each human or silicon servant above <b>[SCRIPT_SERVANT_REQ]</b>"
|
||||
production_time = production_time/600
|
||||
var/production_text = "<b>[round(production_time)] minute\s"
|
||||
var/list/production_text
|
||||
if(round(production_time))
|
||||
production_text = list("<b>[round(production_time)] minute\s")
|
||||
if(production_time != round(production_time))
|
||||
production_time -= round(production_time)
|
||||
production_time *= 60
|
||||
production_text += " and [round(production_time, 1)] second\s"
|
||||
if(!LAZYLEN(production_text))
|
||||
production_text = list("<b>[round(production_time, 1)] second\s")
|
||||
else
|
||||
production_text += " and [round(production_time, 1)] second\s"
|
||||
production_text += "</b>"
|
||||
production_text += production_text_addon
|
||||
production_text = production_text.Join()
|
||||
|
||||
textlist = list("<font color=#BE8700 size=3><b><center>Chetr nyy hagehguf-naq-ubabe Ratvar.</center></b></font><br>\
|
||||
\
|
||||
|
||||
@@ -129,6 +129,7 @@
|
||||
if(ishuman(owner))
|
||||
var/mob/living/carbon/human/H = owner
|
||||
apply_eye_damage(H)
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/wraith_spectacles/tick()
|
||||
if(!ishuman(owner))
|
||||
|
||||
@@ -86,7 +86,7 @@ Judgement: 12 servants, 5 caches, 300 CV, and any existing AIs are converted or
|
||||
else
|
||||
successful = TRUE
|
||||
if(slab && !slab.no_cost && !GLOB.ratvar_awakens) //if the slab exists and isn't debug and ratvar isn't up, log the scripture as being used
|
||||
feedback_add_details("clockcult_scripture_recited", name)
|
||||
SSblackbox.add_details("clockcult_scripture_recited", name)
|
||||
if(slab)
|
||||
slab.busy = null
|
||||
qdel(src)
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
It will penetrate mindshield implants once before disappearing."
|
||||
invocations = list("Divinity, enslave...", "...all who trespass here!")
|
||||
channel_time = 70
|
||||
consumed_components = list(BELLIGERENT_EYE = 2, GEIS_CAPACITOR = 1, HIEROPHANT_ANSIBLE = 1)
|
||||
consumed_components = list(BELLIGERENT_EYE = 4, GEIS_CAPACITOR = 2, HIEROPHANT_ANSIBLE = 2)
|
||||
whispered = TRUE
|
||||
object_path = /obj/effect/clockwork/sigil/submission/accession
|
||||
prevent_path = /obj/effect/clockwork/sigil/submission
|
||||
@@ -32,7 +32,7 @@
|
||||
It grows faster to invoke with more adjacent Servants."
|
||||
invocations = list("Shield us...", "...with the...", "... fragments of Engine!")
|
||||
channel_time = 100
|
||||
consumed_components = list(VANGUARD_COGWHEEL = 2, REPLICANT_ALLOY = 1, HIEROPHANT_ANSIBLE = 1)
|
||||
consumed_components = list(VANGUARD_COGWHEEL = 4, REPLICANT_ALLOY = 2, HIEROPHANT_ANSIBLE = 2)
|
||||
usage_tip = "This scripture will replace all weaker armor worn by affected Servants."
|
||||
tier = SCRIPTURE_APPLICATION
|
||||
multiple_invokers_used = TRUE
|
||||
@@ -99,7 +99,7 @@
|
||||
If it remains close to you, you will gradually regain health up to a low amount, but it will die if it goes too far from you."
|
||||
invocations = list("Fright's will...", "...call forth...")
|
||||
channel_time = 100
|
||||
consumed_components = list(BELLIGERENT_EYE = 1, VANGUARD_COGWHEEL = 1, GEIS_CAPACITOR = 2)
|
||||
consumed_components = list(BELLIGERENT_EYE = 2, VANGUARD_COGWHEEL = 2, GEIS_CAPACITOR = 4)
|
||||
usage_tip = "Marauders are useful as personal bodyguards and frontline warriors."
|
||||
tier = SCRIPTURE_APPLICATION
|
||||
primary_component = GEIS_CAPACITOR
|
||||
@@ -160,7 +160,7 @@
|
||||
and exceptional speed, though taking damage will temporarily slow it down."
|
||||
invocations = list("Call forth...", "...the soldiers of Armorer.")
|
||||
channel_time = 80
|
||||
consumed_components = list(BELLIGERENT_EYE = 1, VANGUARD_COGWHEEL = 1, REPLICANT_ALLOY = 2)
|
||||
consumed_components = list(BELLIGERENT_EYE = 2, VANGUARD_COGWHEEL = 2, REPLICANT_ALLOY = 4)
|
||||
object_path = /obj/structure/destructible/clockwork/shell/fragment
|
||||
creator_message = "<span class='brass'>You form an anima fragment, a powerful soul vessel receptacle.</span>"
|
||||
observer_message = "<span class='warning'>The slab disgorges a puddle of black metal that expands and forms into a strange shell!</span>"
|
||||
@@ -179,7 +179,7 @@
|
||||
desc = "Places a sigil that stores energy to power clockwork structures."
|
||||
invocations = list("Divinity...", "...power our creations!")
|
||||
channel_time = 70
|
||||
consumed_components = list(VANGUARD_COGWHEEL = 1, GEIS_CAPACITOR = 1, HIEROPHANT_ANSIBLE = 2)
|
||||
consumed_components = list(VANGUARD_COGWHEEL = 2, GEIS_CAPACITOR = 2, HIEROPHANT_ANSIBLE = 4)
|
||||
whispered = TRUE
|
||||
object_path = /obj/effect/clockwork/sigil/transmission
|
||||
creator_message = "<span class='brass'>A sigil silently appears below you. It will automatically power clockwork structures near it.</span>"
|
||||
@@ -199,7 +199,7 @@
|
||||
desc = "Creates a clockwork totem that sabotages nearby machinery and funnels drained power into nearby Sigils of Transmission or the area's APC."
|
||||
invocations = list("May this totem...", "...shroud the false suns!")
|
||||
channel_time = 80
|
||||
consumed_components = list(BELLIGERENT_EYE = 3, REPLICANT_ALLOY = 1, HIEROPHANT_ANSIBLE = 1)
|
||||
consumed_components = list(BELLIGERENT_EYE = 5, REPLICANT_ALLOY = 2, HIEROPHANT_ANSIBLE = 2)
|
||||
object_path = /obj/structure/destructible/clockwork/powered/interdiction_lens
|
||||
creator_message = "<span class='brass'>You form an interdiction lens, which disrupts cameras and radios and drains power.</span>"
|
||||
observer_message = "<span class='warning'>A brass totem rises from the ground, a purple gem appearing in its center!</span>"
|
||||
@@ -221,7 +221,7 @@
|
||||
desc = "Creates a mania motor which will cause brain damage and hallucinations in nearby non-Servant humans. It will also try to convert humans directly adjecent to the motor."
|
||||
invocations = list("May this transmitter...", "...break the will of all who oppose us!")
|
||||
channel_time = 80
|
||||
consumed_components = list(GEIS_CAPACITOR = 3, REPLICANT_ALLOY = 1, HIEROPHANT_ANSIBLE = 1)
|
||||
consumed_components = list(GEIS_CAPACITOR = 5, REPLICANT_ALLOY = 2, HIEROPHANT_ANSIBLE = 2)
|
||||
object_path = /obj/structure/destructible/clockwork/powered/mania_motor
|
||||
creator_message = "<span class='brass'>You form a mania motor which will cause brain damage and hallucinations in nearby humans while active.</span>"
|
||||
observer_message = "<span class='warning'>A two-pronged machine rises from the ground!</span>"
|
||||
@@ -244,7 +244,7 @@
|
||||
and there is at least one existing cache."
|
||||
invocations = list("May this generator...", "...collect Engine parts that yet hold greatness!")
|
||||
channel_time = 80
|
||||
consumed_components = list(BELLIGERENT_EYE = 1, GEIS_CAPACITOR = 1, REPLICANT_ALLOY = 3)
|
||||
consumed_components = list(BELLIGERENT_EYE = 2, GEIS_CAPACITOR = 2, REPLICANT_ALLOY = 5)
|
||||
object_path = /obj/structure/destructible/clockwork/powered/tinkerers_daemon
|
||||
creator_message = "<span class='brass'>You form a tinkerer's daemon which can rapidly collect components at a power cost.</span>"
|
||||
invokers_required = 2
|
||||
@@ -278,7 +278,7 @@
|
||||
desc = "Creates a clockwork obelisk that can broadcast messages over the Hierophant Network or open a Spatial Gateway to any living Servant or clockwork obelisk."
|
||||
invocations = list("May this obelisk...", "...take us to all places!")
|
||||
channel_time = 80
|
||||
consumed_components = list(BELLIGERENT_EYE = 1, VANGUARD_COGWHEEL = 1, HIEROPHANT_ANSIBLE = 3)
|
||||
consumed_components = list(BELLIGERENT_EYE = 2, VANGUARD_COGWHEEL = 2, HIEROPHANT_ANSIBLE = 5)
|
||||
object_path = /obj/structure/destructible/clockwork/powered/clockwork_obelisk
|
||||
creator_message = "<span class='brass'>You form a clockwork obelisk which can broadcast messages or produce Spatial Gateways.</span>"
|
||||
observer_message = "<span class='warning'>A brass obelisk appears hanging in midair!</span>"
|
||||
|
||||
@@ -17,23 +17,10 @@
|
||||
sort_priority = 1
|
||||
quickbind = TRUE
|
||||
quickbind_desc = "Forces nearby non-Servants to walk, doing minor damage with each chant.<br><b>Maximum 15 chants.</b>"
|
||||
var/noncultist_damage = 2 //damage per chant to noncultists
|
||||
var/cultist_damage = 8 //damage per chant to non-walking cultists
|
||||
|
||||
/datum/clockwork_scripture/channeled/belligerent/chant_effects(chant_number)
|
||||
for(var/mob/living/carbon/C in hearers(7, invoker))
|
||||
var/number_legs = C.get_num_legs()
|
||||
if(!is_servant_of_ratvar(C) && !C.null_rod_check() && number_legs) //you have legs right
|
||||
C.apply_damage(noncultist_damage * 0.5, BURN, "l_leg")
|
||||
C.apply_damage(noncultist_damage * 0.5, BURN, "r_leg")
|
||||
if(C.m_intent != MOVE_INTENT_WALK)
|
||||
if(!iscultist(C))
|
||||
to_chat(C, "<span class='warning'>Your leg[number_legs > 1 ? "s shiver":" shivers"] with pain!</span>")
|
||||
else //Cultists take extra burn damage
|
||||
to_chat(C, "<span class='warning'>Your leg[number_legs > 1 ? "s burn":" burns"] with pain!</span>")
|
||||
C.apply_damage(cultist_damage * 0.5, BURN, "l_leg")
|
||||
C.apply_damage(cultist_damage * 0.5, BURN, "r_leg")
|
||||
C.toggle_move_intent()
|
||||
C.apply_status_effect(STATUS_EFFECT_BELLIGERENT)
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -272,7 +259,7 @@
|
||||
var/static/prev_cost = 0
|
||||
|
||||
/datum/clockwork_scripture/create_object/tinkerers_cache/creation_update()
|
||||
var/cache_cost_increase = min(round(GLOB.clockwork_caches*0.25), 5)
|
||||
var/cache_cost_increase = min(round(GLOB.clockwork_caches*0.4), 10)
|
||||
if(cache_cost_increase != prev_cost)
|
||||
prev_cost = cache_cost_increase
|
||||
consumed_components = list(BELLIGERENT_EYE = 0, VANGUARD_COGWHEEL = 0, GEIS_CAPACITOR = 0, REPLICANT_ALLOY = 1, HIEROPHANT_ANSIBLE = 0)
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
desc = "Taps the limitless power of Inath-neq, one of Ratvar's four generals. The benevolence of Inath-Neq will grant complete invulnerability to all Servants in range for fifteen seconds."
|
||||
invocations = list("I call upon you, Vanguard!!", "Let the Resonant Cogs turn once more!!", "Grant me and my allies the strength to vanquish our foes!!")
|
||||
channel_time = 100
|
||||
consumed_components = list(VANGUARD_COGWHEEL = 4, GEIS_CAPACITOR = 2, REPLICANT_ALLOY = 2, HIEROPHANT_ANSIBLE = 2)
|
||||
consumed_components = list(VANGUARD_COGWHEEL = 10, GEIS_CAPACITOR = 3, REPLICANT_ALLOY = 3, HIEROPHANT_ANSIBLE = 3)
|
||||
usage_tip = "Servants affected by this scripture are only weak to things that outright destroy bodies, such as bombs or the singularity."
|
||||
tier = SCRIPTURE_REVENANT
|
||||
primary_component = VANGUARD_COGWHEEL
|
||||
@@ -44,7 +44,7 @@
|
||||
for all non-servant humans on the same z-level as them. The power of this scripture falls off somewhat with distance, and certain things may reduce its effects."
|
||||
invocations = list("I call upon you, Fright!!", "Let your power shatter the sanity of the weak-minded!!", "Let your tendrils hold sway over all!!")
|
||||
channel_time = 150
|
||||
consumed_components = list(BELLIGERENT_EYE = 3, VANGUARD_COGWHEEL = 3, GEIS_CAPACITOR = 6, HIEROPHANT_ANSIBLE = 3)
|
||||
consumed_components = list(BELLIGERENT_EYE = 6, VANGUARD_COGWHEEL = 6, GEIS_CAPACITOR = 10, HIEROPHANT_ANSIBLE = 6)
|
||||
usage_tip = "Causes brain damage, hallucinations, confusion, and dizziness in massive amounts."
|
||||
tier = SCRIPTURE_REVENANT
|
||||
sort_priority = 3
|
||||
@@ -108,7 +108,7 @@
|
||||
clockwork proselytizers will charge very rapidly."
|
||||
invocations = list("I call upon you, Armorer!!", "Let your machinations reign on this miserable station!!", "Let your power flow through the tools of your master!!")
|
||||
channel_time = 150
|
||||
consumed_components = list(BELLIGERENT_EYE = 3, VANGUARD_COGWHEEL = 3, GEIS_CAPACITOR = 3, REPLICANT_ALLOY = 6)
|
||||
consumed_components = list(BELLIGERENT_EYE = 6, VANGUARD_COGWHEEL = 6, GEIS_CAPACITOR = 6, REPLICANT_ALLOY = 10)
|
||||
usage_tip = "Ocular wardens will become empowered, clockwork proselytizers will require no alloy, tinkerer's daemons will produce twice as quickly, \
|
||||
and interdiction lenses, mania motors, tinkerer's daemons, and clockwork obelisks will all require no power."
|
||||
tier = SCRIPTURE_REVENANT
|
||||
@@ -153,7 +153,7 @@
|
||||
will be struck by devastating lightning bolts."
|
||||
invocations = list("I call upon you, Amperage!!", "Let your energy flow through me!!", "Let your boundless power shatter stars!!")
|
||||
channel_time = 100
|
||||
consumed_components = list(BELLIGERENT_EYE = 2, GEIS_CAPACITOR = 2, REPLICANT_ALLOY = 2, HIEROPHANT_ANSIBLE = 4)
|
||||
consumed_components = list(BELLIGERENT_EYE = 3, GEIS_CAPACITOR = 3, REPLICANT_ALLOY = 3, HIEROPHANT_ANSIBLE = 10)
|
||||
usage_tip = "Struck targets will also be knocked down for about sixteen seconds."
|
||||
tier = SCRIPTURE_REVENANT
|
||||
primary_component = HIEROPHANT_ANSIBLE
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
desc = "Forms an automatic short-range turret which will automatically attack nearby unrestrained non-Servants that can see it."
|
||||
invocations = list("Guardians...", "...of the Engine...", "...defend us!")
|
||||
channel_time = 120
|
||||
consumed_components = list(BELLIGERENT_EYE = 1, REPLICANT_ALLOY = 1)
|
||||
consumed_components = list(BELLIGERENT_EYE = 2, REPLICANT_ALLOY = 1)
|
||||
object_path = /obj/structure/destructible/clockwork/ocular_warden
|
||||
creator_message = "<span class='brass'>You form an ocular warden, which will automatically attack nearby unrestrained non-Servants that can see it.</span>"
|
||||
observer_message = "<span class='warning'>A brass eye takes shape and slowly rises into the air, its red iris glaring!</span>"
|
||||
@@ -36,7 +36,7 @@
|
||||
desc = "Creates a small shell fitted for soul vessels. Adding an active soul vessel to it results in a small construct with tools and an inbuilt proselytizer."
|
||||
invocations = list("Call forth...", "...the workers of Armorer.")
|
||||
channel_time = 60
|
||||
consumed_components = list(BELLIGERENT_EYE = 1, HIEROPHANT_ANSIBLE = 1)
|
||||
consumed_components = list(BELLIGERENT_EYE = 2, HIEROPHANT_ANSIBLE = 1)
|
||||
object_path = /obj/structure/destructible/clockwork/shell/cogscarab
|
||||
creator_message = "<span class='brass'>You form a cogscarab, a constructor soul vessel receptacle.</span>"
|
||||
observer_message = "<span class='warning'>The slab disgorges a puddle of black metal that contracts and forms into a strange shell!</span>"
|
||||
@@ -56,7 +56,7 @@
|
||||
Matrices have drained from non-Servants. Dead Servants can be revived by this sigil if there is vitality equal to the target Servant's non-oxygen damage."
|
||||
invocations = list("Divinity...", "...steal their life...", "...for these shells!")
|
||||
channel_time = 60
|
||||
consumed_components = list(BELLIGERENT_EYE = 1, VANGUARD_COGWHEEL = 1)
|
||||
consumed_components = list(BELLIGERENT_EYE = 1, VANGUARD_COGWHEEL = 2)
|
||||
whispered = TRUE
|
||||
object_path = /obj/effect/clockwork/sigil/vitality
|
||||
creator_message = "<span class='brass'>A vitality matrix appears below you. It will drain life from non-Servants and heal Servants that cross it.</span>"
|
||||
@@ -77,7 +77,7 @@
|
||||
chant_invocations = list("Mend our dents!", "Heal our scratches!", "Repair our gears!")
|
||||
chant_amount = 10
|
||||
chant_interval = 20
|
||||
consumed_components = list(VANGUARD_COGWHEEL = 1, REPLICANT_ALLOY = 1)
|
||||
consumed_components = list(VANGUARD_COGWHEEL = 2, REPLICANT_ALLOY = 1)
|
||||
usage_tip = "This is a very effective way to rapidly reinforce a base after an attack."
|
||||
tier = SCRIPTURE_SCRIPT
|
||||
primary_component = VANGUARD_COGWHEEL
|
||||
@@ -177,6 +177,7 @@
|
||||
new /obj/effect/overlay/temp/heal(T, "#1E8CE1")
|
||||
else
|
||||
break
|
||||
new /obj/effect/overlay/temp/ratvar/mending_mantra(get_turf(invoker))
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -187,7 +188,7 @@
|
||||
desc = "Places a luminous sigil that will enslave any valid beings standing on it after a time."
|
||||
invocations = list("Divinity, enlighten...", "...those who trespass here!")
|
||||
channel_time = 60
|
||||
consumed_components = list(BELLIGERENT_EYE = 1, GEIS_CAPACITOR = 1)
|
||||
consumed_components = list(BELLIGERENT_EYE = 1, GEIS_CAPACITOR = 2)
|
||||
whispered = TRUE
|
||||
object_path = /obj/effect/clockwork/sigil/submission
|
||||
creator_message = "<span class='brass'>A luminous sigil appears below you. The next non-servant to cross it will be enslaved after a brief time if they do not move.</span>"
|
||||
@@ -207,7 +208,7 @@
|
||||
desc = "Forms an ancient positronic brain with an overriding directive to serve Ratvar."
|
||||
invocations = list("Herd the souls of...", "...the blasphemous damned!")
|
||||
channel_time = 30
|
||||
consumed_components = list(VANGUARD_COGWHEEL = 1, GEIS_CAPACITOR = 1)
|
||||
consumed_components = list(VANGUARD_COGWHEEL = 1, GEIS_CAPACITOR = 2)
|
||||
whispered = TRUE
|
||||
object_path = /obj/item/device/mmi/posibrain/soul_vessel
|
||||
creator_message = "<span class='brass'>You form a soul vessel, which can be used in-hand to attract spirits, or used on an unconscious or dead human to extract their consciousness.</span>"
|
||||
@@ -227,7 +228,7 @@
|
||||
desc = "Forms a device that, when used on certain objects, converts them into their Ratvarian equivalents. It requires power to function."
|
||||
invocations = list("With this device...", "...his presence shall be made known.")
|
||||
channel_time = 20
|
||||
consumed_components = list(GEIS_CAPACITOR = 1, REPLICANT_ALLOY = 1)
|
||||
consumed_components = list(GEIS_CAPACITOR = 1, REPLICANT_ALLOY = 2)
|
||||
whispered = TRUE
|
||||
object_path = /obj/item/clockwork/clockwork_proselytizer/preloaded
|
||||
creator_message = "<span class='brass'>You form a clockwork proselytizer.</span>"
|
||||
@@ -248,7 +249,7 @@
|
||||
vanish three minutes after being summoned."
|
||||
invocations = list("Grant me...", "...the might of brass!")
|
||||
channel_time = 20
|
||||
consumed_components = list(REPLICANT_ALLOY = 1, HIEROPHANT_ANSIBLE = 1)
|
||||
consumed_components = list(REPLICANT_ALLOY = 2, HIEROPHANT_ANSIBLE = 1)
|
||||
whispered = TRUE
|
||||
usage_tip = "You can impale human targets with the spear by pulling them, then attacking. Throwing the spear at a mob will do massive damage and stun them, but break the spear."
|
||||
tier = SCRIPTURE_SCRIPT
|
||||
@@ -307,7 +308,7 @@
|
||||
Each servant assisting in the invocation adds one additional use and four additional seconds to the gateway's uses and duration."
|
||||
invocations = list("Spatial Gateway...", "...activate!")
|
||||
channel_time = 80
|
||||
consumed_components = list(VANGUARD_COGWHEEL = 1, HIEROPHANT_ANSIBLE = 1)
|
||||
consumed_components = list(VANGUARD_COGWHEEL = 1, HIEROPHANT_ANSIBLE = 2)
|
||||
multiple_invokers_used = TRUE
|
||||
multiple_invokers_optional = TRUE
|
||||
usage_tip = "This gateway is strictly one-way and will only allow things through the invoker's portal."
|
||||
@@ -356,7 +357,7 @@
|
||||
chant_invocations = list("Use charge to kill!", "Slay with power!", "Hunt with energy!")
|
||||
chant_amount = 4
|
||||
chant_interval = 5
|
||||
consumed_components = list(GEIS_CAPACITOR = 1, HIEROPHANT_ANSIBLE = 1)
|
||||
consumed_components = list(GEIS_CAPACITOR = 1, HIEROPHANT_ANSIBLE = 2)
|
||||
usage_tip = "Though it requires you to stand still, this scripture can do massive damage."
|
||||
tier = SCRIPTURE_SCRIPT
|
||||
primary_component = HIEROPHANT_ANSIBLE
|
||||
|
||||
@@ -44,50 +44,57 @@
|
||||
|
||||
/obj/structure/destructible/clockwork/powered/clockwork_obelisk/attack_hand(mob/living/user)
|
||||
if(!is_servant_of_ratvar(user) || total_accessable_power() < hierophant_cost || !anchored)
|
||||
to_chat(user, "<span class='warning'>You place your hand on the obelisk, but it doesn't react.</span>")
|
||||
to_chat(user, "<span class='warning'>You place your hand on [src], but it doesn't react.</span>")
|
||||
return
|
||||
var/choice = alert(user,"You place your hand on the obelisk...",,"Hierophant Broadcast","Spatial Gateway","Cancel")
|
||||
var/choice = alert(user,"You place your hand on [src]...",,"Hierophant Broadcast","Spatial Gateway","Cancel")
|
||||
switch(choice)
|
||||
if("Hierophant Broadcast")
|
||||
if(active)
|
||||
to_chat(user, "<span class='warning'>The obelisk is sustaining a gateway and cannot broadcast!</span>")
|
||||
to_chat(user, "<span class='warning'>[src] is sustaining a gateway and cannot broadcast!</span>")
|
||||
return
|
||||
if(!user.can_speak_vocal())
|
||||
to_chat(user, "<span class='warning'>You cannot speak through the obelisk!</span>")
|
||||
to_chat(user, "<span class='warning'>You cannot speak through [src]!</span>")
|
||||
return
|
||||
var/input = stripped_input(usr, "Please choose a message to send over the Hierophant Network.", "Hierophant Broadcast", "")
|
||||
if(!is_servant_of_ratvar(user) || !input || !user.canUseTopic(src, !issilicon(user)))
|
||||
return
|
||||
if(!anchored)
|
||||
to_chat(user, "<span class='warning'>[src] is no longer secured!</span>")
|
||||
return FALSE
|
||||
if(active)
|
||||
to_chat(user, "<span class='warning'>The obelisk is sustaining a gateway and cannot broadcast!</span>")
|
||||
return
|
||||
if(!try_use_power(hierophant_cost))
|
||||
to_chat(user, "<span class='warning'>The obelisk lacks the power to broadcast!</span>")
|
||||
to_chat(user, "<span class='warning'>[src] is sustaining a gateway and cannot broadcast!</span>")
|
||||
return
|
||||
if(!user.can_speak_vocal())
|
||||
to_chat(user, "<span class='warning'>You cannot speak through the obelisk!</span>")
|
||||
to_chat(user, "<span class='warning'>You cannot speak through [src]!</span>")
|
||||
return
|
||||
if(!try_use_power(hierophant_cost))
|
||||
to_chat(user, "<span class='warning'>[src] lacks the power to broadcast!</span>")
|
||||
return
|
||||
clockwork_say(user, text2ratvar("Hierophant Broadcast, activate! [html_decode(input)]"))
|
||||
titled_hierophant_message(user, input, "big_brass", "large_brass")
|
||||
if("Spatial Gateway")
|
||||
if(active)
|
||||
to_chat(user, "<span class='warning'>The obelisk is already sustaining a gateway!</span>")
|
||||
return
|
||||
if(!try_use_power(gateway_cost))
|
||||
to_chat(user, "<span class='warning'>The obelisk lacks the power to open a gateway!</span>")
|
||||
to_chat(user, "<span class='warning'>[src] is already sustaining a gateway!</span>")
|
||||
return
|
||||
if(!user.can_speak_vocal())
|
||||
to_chat(user, "<span class='warning'>You need to be able to speak to open a gateway!</span>")
|
||||
return
|
||||
if(procure_gateway(user, round(100 * get_efficiency_mod(), 1), round(5 * get_efficiency_mod(), 1), 1) && !active)
|
||||
clockwork_say(user, text2ratvar("Spatial Gateway, activate!"))
|
||||
else
|
||||
return_power(gateway_cost)
|
||||
if(!try_use_power(gateway_cost))
|
||||
to_chat(user, "<span class='warning'>[src] lacks the power to open a gateway!</span>")
|
||||
return
|
||||
if(procure_gateway(user, round(100 * get_efficiency_mod(), 1), round(5 * get_efficiency_mod(), 1), 1))
|
||||
process()
|
||||
if(!active) //we won't be active if nobody has sent a gateway to us
|
||||
active = TRUE
|
||||
clockwork_say(user, text2ratvar("Spatial Gateway, activate!"))
|
||||
return
|
||||
return_power(gateway_cost) //if we didn't return above, ie, successfully create a gateway, we give the power back
|
||||
|
||||
/obj/structure/destructible/clockwork/powered/clockwork_obelisk/process()
|
||||
if(!anchored)
|
||||
return
|
||||
if(locate(/obj/effect/clockwork/spatial_gateway) in loc)
|
||||
var/obj/effect/clockwork/spatial_gateway/SG = locate(/obj/effect/clockwork/spatial_gateway)
|
||||
if(SG && SG.timerid) //it's a valid gateway, we're active
|
||||
icon_state = active_icon
|
||||
density = 0
|
||||
active = TRUE
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
var/mutable_appearance/alert_overlay = mutable_appearance('icons/effects/clockwork_effects.dmi', "ratvar_alert")
|
||||
var/area/A = get_area(src)
|
||||
notify_ghosts("The Justiciar's light calls to you! Reach out to Ratvar in [A.name] to be granted a shell to spread his glory!", null, source = src, alert_overlay = alert_overlay)
|
||||
INVOKE_ASYNC(SSshuttle.emergency, /obj/docking_port/mobile/emergency..proc/request, null, 0)
|
||||
INVOKE_ASYNC(SSshuttle.emergency, /obj/docking_port/mobile/emergency..proc/request, null, 0, 0)
|
||||
|
||||
/obj/structure/destructible/clockwork/massive/ratvar/Destroy()
|
||||
GLOB.ratvar_awakens--
|
||||
@@ -77,7 +77,7 @@
|
||||
if(!prey && LAZYLEN(meals))
|
||||
prey = pick(meals)
|
||||
to_chat(prey, "<span class='heavy_brass'><font size=5>\"You will do, heretic.\"</font></span>\n\
|
||||
<span class='userdanger'You feel something massive turn its crushing focus to you...</span>")
|
||||
<span class='userdanger'>You feel something massive turn its crushing focus to you...</span>")
|
||||
prey << 'sound/effects/ratvar_reveal.ogg'
|
||||
else
|
||||
if((!istype(prey, /obj/singularity/narsie) && prob(10) && LAZYLEN(meals) > 1) || prey.z != z || !(prey in meals))
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user