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@@ -121,7 +121,6 @@
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if (population >= GLOB.dynamic_high_pop_limit)
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indice_pop = 10
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if(threat_level < high_population_requirement)
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message_admins("DYNAMIC: [name] did not reach threat level threshold: [threat_level]/[high_population_requirement]")
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log_game("DYNAMIC: [name] did not reach threat level threshold: [threat_level]/[high_population_requirement]")
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return FALSE
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else
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@@ -133,7 +132,6 @@
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log_game("DYNAMIC: requirements and antag_cap lists have different lengths in ruleset [name]. Likely config issue, report this.")
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indice_pop = min(requirements.len,round(population/pop_per_requirement)+1)
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if(threat_level < requirements[indice_pop])
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message_admins("DYNAMIC: [name] did not reach threat level threshold: [threat_level]/[requirements[indice_pop]]")
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log_game("DYNAMIC: [name] did not reach threat level threshold: [threat_level]/[requirements[indice_pop]]")
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return FALSE
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else
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