Commit Graph

109 Commits

Author SHA1 Message Date
LetterJay
089c2e70b2 fixes runtime in donator
fixes runtime in donator
2018-03-20 09:34:22 -05:00
Poojawa
088f3fda5d Gives a prompt for people to see who is replying to an mhelp (#5963) 2018-03-19 21:27:41 -05:00
LetterJay
4f07c9f856 Merge pull request #5995 from Citadel-Station-13/donator
sabre and sheath
2018-03-18 22:03:11 -05:00
LetterJay
9e072fe328 Update __donator.dm 2018-03-18 19:28:51 -05:00
LetterJay
46733bca65 type path 2018-03-18 16:54:43 -05:00
LetterJay
e163a889fb i hate this shit 2018-03-18 15:53:20 -05:00
LetterJay
18759e03b3 op 2018-03-18 15:47:48 -05:00
LetterJay
380ec76618 sabre and sheath 2018-03-18 12:18:08 -05:00
deathride58
063abf2a5d Makes xenobio consoles upgradeable via disks obtainable from bluespace research, makes most xenobio console abilities exclusive to disk upgrades (#5953)
* Makes xenobiology consoles rely on upgrades, spreads out xenobio console abilities into upgrade disks

* Update xenobio_camera.dm
2018-03-16 10:13:06 -07:00
deathride58
8923bb9488 Small combat balancing: Small crawling nerf, Esword buff (#5937)
* adds a delay and message to crawling underneath people

* makes eswords take less stamloss to swing around, lays down groundwork for later parts of combat reworks

* FUCK
2018-03-16 03:27:30 -07:00
Zna12
c2e95fc233 Oh that blob (#5934)
Removed minimum player count for the blobs.
2018-03-16 03:21:34 -07:00
Poojawa
31d988344a maybe actually have mentors that aren't broke as shit (#5954) 2018-03-15 20:49:32 -05:00
deathride58
035b3458de MDB fix attempt number two. (#5928)
* HOPEFULLY fixes mapdiffbot

* attempt number 2
2018-03-14 17:08:19 -05:00
Zna12
cc6bab0c06 Foam Lasertag Darts (#5847)
* Laser Tag Darts.

Darts that are compatable with the laser tag system

* Lastag Ammo Boxes. Autoylathe Update.

* Final bug fixes.
2018-03-13 18:39:19 -05:00
deathride58
1c0b13ecfb [READY FOR MERGE] The Giant Combat Reworks - Part 1: Goodbye stuns, hello staminacrit (#5463)
* part 1 - resist out of resting, move and interact with the world while resting, and stamina regen nerf

* makes beepsky check for stuns instead of knockdowns, adds message for getting up, makes gravity reduce standup time, and more

* sprinting, staminacrit, balance changes, and more

* adds stamina modifier to clickdelay, makes items deal stamina damage to the user when attacking, buffs resting stamina regen

* combat mode, ability to toggle right-click context menu on/off, basic combat mode QOL, lays groundwork for 2-handing any item

combat mode toggle sound is from Interbay.

* commits dme changes

* unarmed combat stamina, ability to right click in combat mode, balance changes

* tosses in the HUD icons for later-ish

* rolls back admin.txt

* lotsa UI stuff

* stamina checks, some balance stuff

* adds support for best ui, adds right click to flush disposals, removes aggressive grab pinning in favor of neckgrab chokeholding

* quick dogborg patch while i figure out what do do with them

* oops - fixes prefbreaking for screenshake

* trying to sprint from an elevated surface onto lower ground will now knock you down

* right click to pull fire alarm, lets you bully people by pulling chairs out form under them, makes attacking objects cost stamina

* makes accidents during slipping less likely to occur while combat mode is active, makes tripping off elevated surfaces cause accidents

* makes pumping shotguns cost a tiiiny bit of stamina

* makes eyestabbing and batoning cost stamina

* makes failing stamina checks error out properly, adds stamina check to shotgun pumping

* adds stamina check for chair pulling

* readds aggressive grab pinning

* fixes bug with being buckled preventing interaction

* adds recoveringstam check to incapacitated

* reduces stamina cost for attacking

* oh this too

* fixes bug where you can get stuck in recoveringstam if your stamina suddenly becomes 0 while you're in staminacrit

* makes monkey transformation inherit staminaloss

* adds the ability to wave or shake your fist at someone via right click

* grammar and span closing

* 99 annoying little bugs on the wall, 99 annoying little bugs. take one down, pass it around, 864 gamebreaking bugs on the wall

* more distant right-click emotes.

* buffs standing stamina regen a tiiiiiiny bit

* adds aiming down sights for guns, makes firing guns cause trace amounts of staminaloss

* crusher powercreep - gives crushers the ability to heal staminaloss

* item throwing buff

* adds 1:1 HUD layout

* hopefully fixes issue with recoveringstamcrit not updating

* giant hipfire nerf

* halves the effect of staminaloss on movement speed

* makes stamina recover faster in staminacrit, makes it easier to get disarmed out of combat mode

* get_weight(), movedelay health_deficiency tweaking, combat and resting checks for item attacking

* makes staminacrit automatically disable combat mode, it's now impossible to enter combat mode while in stamcrit

* adds stamina buffer, halves the time needed to stand up after resting, increases stam penalty for firing weapons, and more

* tweaks stamina buffer drain rate a little

* makes buffered staminaloss redirect stamina to the actual stamloss proc when empty, makes stamina buffer stat() more precise

* removes stamina modifier for clickdelays, makes stunbatons deal extra staminaloss

* makes electrodes deal a lil extra staminaloss

* drones cannot resist a rest, so now only carbons are forced to rest

* restricts aiming down sights to carbon mobs, adds stamina display to stat()

* makes gun accuracy and stamcosts more flexible, decreases base inaccuracy penalty, makes borgs immune to inaccuracy penalties

* nerfs inaccuracy penalties just a lil more, fixes blooddrunk miner eye depleting all your stamina

* getting used to tortoisegit

* readds temp dogborg buff

* stamina and stamina buffer HUD displays. Stamina sprite from hippiestation

* makes afterattack call properly again

* decreases stamina buffer regen time to 3 seconds

* Yknow what? decreases it to 2 seconds. That's 3 entire attacks worth of waiting

* makes stamina buffer influence movespeed a lil

* nerfs compiling errors

* tweaks the icons a little

* adds autostanding, adds delimiters to attempts to stand

* makes automatic standup attempts a little clearer

* rest button now toggles intent to rest, fixes perma rest

* oop - quick fixes

* Makes crushers ignore recoil stamina on lavaland, makes burstfiring weapons deal less staminaloss

* buffs highlander sword

* makes stamina have less of an impact on the health display

* fixes dogborgs shoving other borgs into infinite stuns

* You can no longer shoot over tables or shoot through windows while resting. Also buffs turrets
2018-03-11 13:32:44 -07:00
LetterJay
b4f5279580 Update __donator.dm 2018-03-11 14:17:47 -05:00
LetterJay
1e7c6daeaf Update custom_items.dm 2018-03-11 14:17:18 -05:00
LetterJay
3266d18493 Update __donator.dm 2018-03-11 13:34:25 -05:00
LetterJay
1f3c9fca30 adds two donator items 2018-03-11 07:22:46 -05:00
deathride58
45b473f14d Merge pull request #5843 from Poojawa/trek-outfits
Trek outfits
2018-03-09 18:46:11 +00:00
deathride58
5743ce2222 Merge pull request #5830 from Zna12/Biodegradable-Darts
Degradable Darts, Citadel Style
2018-03-09 18:43:35 +00:00
deathride58
78db80026d Merge pull request #5840 from Poojawa/reverts-crybaby-inducer
Reverts crybaby inducer also does the sync things
2018-03-09 18:36:42 +00:00
Zna12
0941433022 Merge branch 'master' into Filet-o-fish 2018-03-07 10:41:09 -06:00
Poojawa
f3ab2c57d4 yey, working and in the loadout, though it fucks with the formatting 2018-03-07 02:44:50 -06:00
Poojawa
57bd3824a4 fixes things and mentors. 2018-03-06 23:34:54 -06:00
Zna12
09c840d291 Woops.
I wasn't paying enough attention, but it added a feature I wasn't intending. This smooths out the feature.
2018-03-06 22:42:02 -06:00
Zna12
1fc03bb392 Merge branch 'master' into Biodegradable-Darts 2018-03-06 21:57:23 -06:00
Zna12
05159e8029 Degradable Darts, Citadel Style
Just incase upstream doesn't want my memes.
2018-03-06 21:54:15 -06:00
Poojawa
455ee7e687 modules 2018-03-06 21:45:16 -06:00
Poojawa
e07efc29fb stuffs 2018-03-06 20:10:14 -06:00
Poojawa
86b11050b6 Citadel's folder's end (#5828)
* ERP, miscreants, clothing

* github pls

* guns, dogborg, areas, vendor

* finishes moving around the last of the stuffs

* cleaned up shit. italics on subtle messages

vore code to modular_citadel too

* updates codeowners and recompiles tgui

because it's a healthy thing to do

* reee, I had that spawner set byond

* cleans up a bad pipe

does the thing I've been meaning to do for a while now as well.

* bumps up xenobio console requirements

inb4 reee

* snowflake commenting
2018-03-06 17:40:48 -06:00
Poojawa
6e5131cfc5 Vore code to json and more (#5789)
* Vore 2.0

Initial commit

* double checked porting

* Fixes compile issues

* converts Ash Drake bellies to new system

digs out lingering datum/belly stuff too

* Let's just work on this later

* System operational

* Update preferences.dm
2018-03-06 03:59:31 -06:00
Zna12
954ba91c07 Fucking furries reeeeeeeeeeeeeeeeee 2018-03-05 17:03:33 -06:00
Zna12
d7f3942129 Revert "Modularize modularize modularize"
This reverts commit 8a86cbd307.
2018-03-05 16:55:00 -06:00
Zna12
8a86cbd307 Modularize modularize modularize
Quaaaaaaaaack.
2018-03-05 16:52:25 -06:00
Cameron!
841a4199af Removes MediHound's Noncon Vore (#5738)
* Removes MediHound's Noncon Vore

MediHound once again respects vore preferences, as intended.

To make up for this, they now receive a unique cyborg hypospray with fewer reagents, increased energy costs, and no ability to upgrade.

* Moves Preference Check to New Sleeper-Specific Variable, Buffs Hypo

Rather than using target.devourable, MediHounds now check for a new target.sleeperable preference, which defaults to TRUE.

Also, removed the custom HoundHypo. MediHounds will now get the full borg hypospray.

* Removes unnecessary 5th port code

* Breaks the patch for Bhijn's viewing pleasure

DNM etc

* Still not fixed

* Fixes it again.

MediHound sleeper preference is now a game preference toggle, rather than a vore panel toggle.

MediHounds will not be able to ingest SSD or catatonic players.
2018-03-05 12:33:23 -06:00
Zna12
a28763a6e6 Filet-O-Adisa 2018-03-05 06:51:48 -06:00
Michiyamenotehifunana
0c0c0a5485 toys and stuff (#5772) 2018-03-04 13:07:42 -06:00
Zna12
c3c5f86971 Tacticool sensors (#5740)
* Tacticool Sensors

Tacticool Turtlenecks now have sensors, for those memes that want to wear them on station.

* Atom is screwing with me.

Fixed a rogue indent

* I had this part ignored. Woops.

* Code cleanup 101.

Apparently I didn't need the rest of this.

* Ree

Stupid admin.txt
2018-03-04 11:54:25 -06:00
Zna12
71aa99b197 What blob (#5771)
* What blob?

100% Spaghetti Code

* Silly mistakes made by silly people
2018-03-04 11:54:09 -06:00
Poojawa
61b121a4c9 Dogborg fixes, Borg construction animations! (#5725)
* major re-works

* Resting verb in, but the icons don't refresh correctly

* tweaks self heal for engiborgs

* minor fixes

* Fixes borg animation flicker

* ore pup stuff, maybe.

* tweaks from upstream input

* adds the basically useless check for dogborg specific modules

* cleans up code and Scrubpup Animation!

* Update robot_modules.dm
2018-03-04 11:53:48 -06:00
Michiyamenotehifunana
091fedc72b Adds Pump-Action Particle Blasters! (#5696)
* Adds pump action disablers and more!

* Fixes things, implements in a better way
2018-03-02 20:08:35 -06:00
Michiyamenotehifunana
9c87deac06 New sprites and inhands for eguns and lasers! (#5741) 2018-03-02 18:32:32 -06:00
LetterJay
36b3e13c8c Merge pull request #5697 from Michiyamenotehifunana/Great-Trigonometric-Sprite-Replacement
The Great Trigonometric Sprite Replacement, Phase 1!
2018-02-28 23:53:29 -06:00
Michiyamenotehifunana
70be9f3027 Reverts particle blasters, modifies sprites 2018-02-26 22:41:47 +08:00
Michiyamenotehifunana
b858e54d03 The Great Trigonometric Sprite Replacement, Phase 1! 2018-02-25 20:10:39 +08:00
kevinz000
5971347949 Nerfhammer 2.0 2018-02-24 14:01:02 -08:00
kevinz000
b631a8dee1 nerfs griefing shits 2018-02-24 09:01:29 -08:00
Chayse Ramsay
863dad8906 Changes the HoP to require Service experience (#5618) 2018-02-21 09:32:10 -06:00
LetterJay
8483f94d5f Blood Red Tie - Donator Loadout (#5579)
* donation item

* path cleanup

* ditto

* Update __donator.dm
2018-02-18 19:37:10 -06:00