Commit Graph

15114 Commits

Author SHA1 Message Date
kevinz000 be6ea51f19 closing 2020-06-12 17:11:29 -07:00
Ghom 37294fd4b7 Fixing wrong helmet type for old beserker hardsuit (#12503) 2020-06-12 17:07:59 -07:00
YakumoChen 2473308b4d Adds polychrome uniforms to loadout / kinkmate (#12506)
* adds revealing poly outfits to kinkmate

* Using unused poly uniforms

* adds polychrome to kinkmate
2020-06-12 17:07:48 -07:00
kevinz000 c42894ddd9 css? 2020-06-12 17:07:10 -07:00
kevinz000 52ab6e557b fix 2020-06-12 17:00:01 -07:00
kevinz000 3cf14f4fad prettier 2020-06-12 16:48:22 -07:00
kevinz000 6cf18e1d49 why did i find replace 2020-06-12 16:38:28 -07:00
kevinz000 c7eead3f28 don't blind find/replace folks 2020-06-12 16:34:54 -07:00
kevinz000 146542b077 sdql2 2020-06-12 16:33:36 -07:00
kevinz000 00666422af fix 2020-06-12 15:47:46 -07:00
kevinz000 86a07fffc3 line fix 2020-06-12 15:34:40 -07:00
kevinz000 f9c624ef80 based vorestation 2020-06-12 15:32:32 -07:00
deathride58 513ed1ab47 Fixes a major HTML injection vulnerability with flavortext by making flavortext store itself as encoded html instead of decoded html (#12513) 2020-06-12 15:17:32 -07:00
kevinz000 9c53ba5d68 Update emissive_blocker.dm 2020-06-12 15:13:34 -07:00
Lin bfe8ccdfb5 Merge pull request #11627 from kevinz000/combat_rework
"Unofficial" Combat Rework Part 3: Blocking/Parrying
2020-06-12 16:39:11 -05:00
Lin ff216c9c94 Merge pull request #12507 from Citadel-Station-13/removesilicons
Clicking on atmospherics objects as a ghost will allow you to scan their air much like with an analyzer.
2020-06-12 16:29:40 -05:00
KathrinBailey 862ed61b86 [Ready] Improvised Weapons Update: Part 2 (#12386)
* Improvised Weapons Part 1: Shotgun & Rifle

Adds new sprites for ammo, the improvised rifle, the improvised shotgun. Adds a hand saw. Adds things to the crafting menu. Adds things to the autolathe menu.

* PR not yet ready - just cleaning issues.

Just trying to remark some of the issues resolved so I can see where I'm at a bit easier.

* Reverting changes to shotgun ammo names in the autolathe.

No point calling it 12G when there's no 20G anymore.

* Weapon weight + sprite improvements.

Makes sprites for gun parts bulkier with a low alpha pixel outline to make them easier to click on. They also look a bit closer to what their final product will be.

* oops forgot the "

* Revert "Merge branch 'master' into Improvised-Part-1"

This reverts commit 1e43d228d1bc35b0582244ed0bd91934573b3cdd, reversing
changes made to 207e9fccd4e8cffbe9ed26401a6f516fc44245dd.

* Revert "Revert "Merge branch 'master' into Improvised-Part-1""

This reverts commit 22d421d010c4a4c5c5e26f49fe6bffcf6198df42.

* My Github or environment isn't flipping out. no more.

Derp. Also projectile damage modifier fixed. I can actually compile without hundreds of errors.

* Made small weapon parts have w_class small.

I was testing it out and seeing the trigger assembly take so much space in my inventory seemed really odd.

* Duplicate definition refused.

Hurrdurr I suck.
Glad I gave this a quick look-voer.
Shotgun description edited to reflect the 0.8x damage modifier.

* Resolved tools.dmi merge conflict.

Just took the dmi from master and put the new sprites on at the end.

* DNM - Trying to see why usptream tools.dmi with my stuff added on the end is conflicting.

* Please don't conflict

* All of the stuff.

Fixes missing saw icons.
Improvised pistol, laser.
New weapon parts.
Part loot tables.
Ammo loot tables.
32acp ammo type + box.
Crafting changes.

* Fixing Travis errors + Pistol requires 1 plastic sheet

* Conflcits step 1 DNM

Do not merge do not merge do not merge

* Merge conflicts part 2 give mergies 🔪

fixes merge conflicts.
I like to upload a no changes file first then put stuff back on because it helps me find out what's having a fit.

* Plastic cost upped to 15 from 1 on pistol. You also need 1 plasteel.

3 plasteel total needed

* Made shotgun 2h because it's the only way to fix the issues this thing has.

Also the damage has been increased from 0.8* to 0.9* raising slugs from three shots to softcrit to two since it's now two-handed.

* mistake fixed

* Sprite updates!

New sprites for the old guns! <3

* Cleaned up guncrafting.dm

Made the descriptions more generic in case people add new weapons using these parts.

* Made more appropriate weight classes.

A lens shouldn't be weight class medium nor should the pistol grip.
Lens made tiny, grip made small.

* Adds rifle sling and updates backpack slot slung gun sprites.

Also fixes the description to say that you can't fire the 12G shotgun with one hand because ow owiee my wrists.
2020-06-12 13:38:27 -07:00
deathride58 245bf750c7 fixes a pair of dos vectors. this is apparently a day -1 patch! (#12511) 2020-06-12 11:54:18 -07:00
Timothy Teakettle 1e1463a9b1 attempted ricochet fix 2020-06-11 23:50:55 +01:00
Timothy Teakettle a4c030d0bb attempted ricochet fix 2020-06-11 23:08:41 +01:00
Timothy Teakettle fda0d4d23e part 5 2020-06-11 21:47:48 +01:00
Timothy Teakettle 34c9a2f821 part 4 2020-06-11 21:45:32 +01:00
Timothy Teakettle 38bf529f3c a tonne of fixes 2020-06-11 20:18:36 +01:00
The0bserver 08be1292cd It's Mad Funny when everything breaks!
And even funnier still when you have to start all over again!
2020-06-11 15:02:17 -04:00
Timothy Teakettle a8de357342 more simplemobs including slimes fit in pet carriers (#12494)
* make slimes small

* cockroaches/crabs/sloths
2020-06-11 05:43:40 -07:00
Timothy Teakettle 4c55e86da7 part 2 2020-06-10 23:14:25 +01:00
kevinz000 5990239cfa Update portable_atmospherics.dm 2020-06-10 14:46:16 -07:00
kevinz000 70d1574c26 Update pipes.dm 2020-06-10 14:45:19 -07:00
kevinz000 41d186186b Update components_base.dm 2020-06-10 14:43:54 -07:00
Timothy Teakettle 8ec5672b85 tonne of fixes 2020-06-10 21:14:08 +01:00
Timothy Teakettle 95b8cd3956 first port 2020-06-10 20:33:01 +01:00
Ghom 8cb15f9279 Actually Balanced and Standardized Vendor Prices. (#12495) 2020-06-09 22:22:53 -07:00
kevinz000 cc51768223 Update emote.dm 2020-06-09 21:58:11 -07:00
kevinz000 1ca12319b2 Update say_vr.dm 2020-06-09 21:56:49 -07:00
deathride58 d4621bb704 corrects the date for lesbian visibility! 2020-06-09 20:55:22 -04:00
deathride58 d0ff964c28 Adds more LGBTQIA+-related holidays! 2020-06-09 20:19:52 -04:00
kevinz000 d9b3161775 Update emote.dm 2020-06-09 10:53:10 -07:00
kevinz000 e9a8daf805 Update say.dm 2020-06-09 10:45:52 -07:00
kevinz000 9523a3c1b3 Update say_vr.dm 2020-06-09 10:45:00 -07:00
Ghom 6b4f7886e4 Merge pull request #12471 from Citadel-Station-13/poplock
poplocks hijack/glorious death
2020-06-09 17:02:32 +02:00
Timothy Teakettle 14c9ab2ff1 ports tgs regal rats (#12479)
* port regal rats

* fix missing line

* royal rat goes after humans too

* okay dont let them attack people

* let them attack people but at less damage

* remove header
2020-06-09 03:28:00 -07:00
Ghom 77a6511cc7 Fixing two issues. (#12481) 2020-06-09 03:26:19 -07:00
Trilbyspaceclone 81070b8ada New fermi chem Zeolites! (#12428)
* Zeolites!

* No loner hs debug numbers...
2020-06-09 03:25:40 -07:00
b1tt3r1n0 764ba26ace Pouches (#12432)
* The Ammo Pouch

It holds magazines and most forms of ammo.

* The Ammo Pouch

It holds magazines and most forms of ammo.
2020-06-09 03:22:39 -07:00
Timothy Teakettle 3692323615 plushmium: the fermichem that creates sentient plushies (#12450)
* create plushie mob and chem

* better plush

* sentience

* fixes

* more fixes

* spelling error

* okay this works better

* more work on sentiency

* fixes

* further fixes

* revert plush storage changes, add splash effect

* fix icons

* undo a change that i guess isnt needed

* remove spaces

* plushies are now space immune

* make warning text more clear

* dont give them more health than bears?

* give them 0/1 stamina damage

* bugfix

* squeak when attacked

* small refactor
2020-06-09 03:21:18 -07:00
kevinz000 139720e2ce Update code/modules/antagonists/traitor/classes/martyr.dm
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2020-06-08 21:16:32 -07:00
kevinz000 3960050c71 Update code/modules/antagonists/traitor/classes/hijack.dm
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2020-06-08 21:16:26 -07:00
Ghom 798de9baf1 Porting "Speeds up /datum/light_source/proc/update_corners() by 16% or so" (#12496) 2020-06-08 21:15:26 -07:00
kevinz000 e3487b2adf boy oh boy 2020-06-08 21:08:40 -07:00
Ghommie a323fe01d3 This should be fine now. 2020-06-08 20:22:16 +02:00