Commit Graph

97 Commits

Author SHA1 Message Date
Poojawa
b393789f19 Character Creation Overhaul (#7987)
* Rebase fail. good thing I made back ups. c:

* Tails more or less done

* wouldn't update cleanly otherwise

* It's completly working now. holy fuck I did it

Just need the refurbished body markings done, then to chop 'em up for full PR status

* MARKINGS DONE AAAAAAAAAAAAA

* fixes digi legs that didn't convert correctly

* ports the refractored preferences

Kinda ugly now tbh. but fuckit

* quality sweep, things should should properly now in general

* Taurs converted and improved! BODYMARKING -> MATRIXED

* oops. s'what I get for not compile checking

* remember to throw shade at furries

* vigorously update markings upon switching species and colors

* re-adds old wolf ears, Big Wolf fixes snout bugs

* few more snout tweaks

* cut the lists, cut everything. reeee

* This code I s2g

* Adds context clues to preferences

Hopefully people will read them before making an OOC fuss

* Fixes hands and feet markings with this one weird trick

remember kids, proper layering and order of operations is important

* Sprite tweaking and polishing

Sergal stuff being worked on

* a few QoL things for species swapping

* how the fuck did I miss these markings

* fleshes out sprites in preperation for marking experimentation later

* fixes catboy problems

* Mam_snout is a thing now,

* pixel adjusted tails, cleaned up wah tail a bit better

also gets digitgate legs missing pixels fixed

* cleans up more shit. ree

* force "plain" instead of none to avoid missing pixel reports

* tweaks to reinspire mapdiff

* Clean up Preference UI

Looks a little better now

* k

* doubly ensure None markings aren't valid

* reee spessman barbie

* brightens pixels around tiger head markings

* YEENS

* Cat ears tweaked because it triggers Kev otherwise

* another session of quality control

* Crows and crow accessories

* husk fixes

* works good enough, mission accomplished

* fixes the proc properly

* cleans up brute force code that isn't needed

* c a t
2019-02-22 05:59:05 -08:00
Tupinambis
e5e97302d4 Adds a new security level: Amber (#7976)
* Adds the Amber security level.

* This isn't C
2019-02-05 17:53:58 -08:00
deathride58
ebaf5ab6a1 Makes the eyeblur effect scale depending on how much eyeblur you have (#7727) 2018-11-16 14:46:33 -08:00
Poojawa
42b1d03d2a [READY] Tauric full body suits (#7639)
* let's get this back on the table

* split 'em up because sorting memes

* Gets stuff code-ready, sprite work to continue

Engineering / Atmosia / Cheng
Civilian Space
Blood Red / Red and Black
Riot / Armor vests
Radiation / Fire / Atmosia Fire
Bio Suits (Viro/CMO/basic)
ERT / Deathsquad

* It's messy, but it works so w/e

* let there be more tail access

* finishes naga taur spriting

* memes

* super fixes any lingering memes

* leg experiment

* nah, this isn't gunna work.

* poked at canine again

* saving memes

* tweaks some fixes and things

* finished quad suits, added bomb suits for nagas also

* "inconsistant indentation" Byond you fuck

* Take that, byond

* The war on Byond continues

* let's make sure the explorer gear uses fancy sprites

* syndiE ??? wtf did I sleep type
2018-10-18 09:30:37 -07:00
Poojawa
42db44b39e Alien Ruin fix, various cherrypicked upstream fixes
Also adds new buildmode
2018-09-13 22:55:11 -05:00
Poojawa
49467dbd72 Defines 2018-09-11 00:45:50 -05:00
deathride58
586b27d489 adds antag ooc (#7477) 2018-08-23 00:25:27 -07:00
deathride58
99e1852493 Can be toned down JUUUUUUUST a smidge. Let's see how this new value works in practice 2018-08-11 20:45:17 -04:00
Unknown
054be386de readded defines; tweaked size 2018-08-08 12:39:19 +02:00
Unknown
9ca7e38f7a Blurry eyes just got blurrier 2018-08-08 11:42:30 +02:00
kevinz000
2a6e4fce59 Photography Update 2018-07-20 15:26:13 -07:00
deathride58
816257ae7d fuck 2018-07-05 01:38:46 -04:00
deathride58
63013f8964 everything to controllers 2018-07-02 00:10:31 -04:00
Ling
49bd6e24fb Fixes pda style loading 2018-06-03 09:02:42 -05:00
deathride58
2f9e3e403d Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
2018-05-31 16:03:18 -07:00
ShizCalev
49bf67ed1d Updates BYOND links to use HTTPS (#37918)
* Updates BYOND links to use HTTPS

* revert

* if -> If
2018-05-20 15:31:28 -05:00
LetterJay
80aad142a4 Merge branch 'master' into upstream-merge-37406 2018-05-13 03:28:37 -05:00
deathride58
7acf54f5fc Update misc.dm 2018-05-10 23:37:20 -04:00
Tad Hardesty
111ad79eab Use spritesheets to reduce time spent sending PNG assets by 90+% 2018-05-09 22:44:57 -05:00
deathride58
bc6fbeb9fe Adds (fake) ambient occlusion as a client preference 2018-05-07 22:08:08 -05:00
pigeons
4d0597ad5b Parenthesizes some macros (#37212)
* parenthesizes some macros

* A couple more macro definition parenthesizing
2018-04-16 03:47:46 -05:00
kevinz000
4773743eab Fixes wet floor scaling (#36697)
* Fixes wet floor scaling

* Meh lets not
2018-03-26 10:49:42 -05:00
Poojawa
8cbdf9fcb4 Merge branch 'master' into digileg-runtime 2018-03-19 21:33:50 -05:00
CitadelStationBot
1fd5de5bfe [MIRROR] Fixes stacks and material containers, fixes wet floors (#6008)
* Fixes stacks and material containers, fixes wet floors (#36497)

* Fixes stacks and material containers, fixes wet floors
2018-03-19 21:06:33 -05:00
Poojawa
d6e7dcdf37 Merge branch 'master' into digileg-runtime 2018-03-17 20:16:21 -05:00
Poojawa
c8365e6be7 Hunts down some runtimes
cleans up some dogborg sleeper code too
2018-03-17 19:38:03 -05:00
deathride58
b8d6bc53cf Merge pull request #5973 from Citadel-Station-13/upstream-merge-36432
[MIRROR] Fixes brain damage json runtime
2018-03-17 23:50:10 +00:00
oranges
9ea4bd45c2 Merge pull request #36432 from ShizCalev/braindamageeventruntime
Fixes brain damage json runtime
2018-03-17 07:54:04 -05:00
kevinz000
f78fea7333 [READY] Refactors wet floors to a component (#36130)
* Wet Floor components

* No more turf wet slide.
2018-03-17 07:53:11 -05:00
CitadelStationBot
dff9dabf06 [MIRROR] Fixes stopsounds properly (#5931)
* Fixes stopsounds properly (#36341)

* Revert "Merge pull request #36340 from vuonojenmustaturska/beelogreen"

This reverts commit 259838f38cfda32619e34cf41d57df4d45b75363, reversing
changes made to 111cd316a92f5f5840d96b1fc4bbe4cb7b1ce6fd.

* Fixes stopsounds properly

Also I forgot to actually block admins from bad protocols
it just showed them a message that it was blocked but didn't
block it

* Fixes stopsounds properly
2018-03-13 05:46:27 -05:00
CitadelStationBot
fd42d55993 [MIRROR] Fixes stopsounds (#5912)
* Fixes stopsounds

* Update playsound.dm
2018-03-12 07:58:48 -05:00
CitadelStationBot
c91006c27f [MIRROR] Create ERT refactor (#5924)
* Create ERT refactor (#36321)

cl Naksu
admin: ERT creation has been refactored to allow for easier customization and deployment via templates and settings
/cl

* Create ERT refactor
2018-03-12 07:30:03 -05:00
CitadelStationBot
30a4705c01 [MIRROR] Clean up all sorts of crap, mostly defines (#5788)
* Clean up all sorts of crap, mostly defines

* fixes compile errors
2018-03-05 13:23:28 -06:00
Leo
a5650cccc4 All medal methods are handled on SSmedals as opposed to global procs and also have proper defines, killing with a crusher grants special medals. 2018-02-16 12:18:21 -06:00
deathride58
0a384243f6 work! compile! actually function! 2018-02-12 21:22:09 -05:00
CitadelStationBot
584fc7151b [MIRROR] makes reebe more than steam vent + brass skewer + pressure sensor + matrix simulator 2k18 by adding adjacency checks and some other things (#5256)
* makes reebe more than steam vent + brass skewer + pressure sensor + matrix simulator 2k18 by adding adjacency checks and some other things (#34888)

* traps patch

* flags!

* makes reebe more than steam vent + brass skewer + pressure sensor + matrix simulator 2k18 by adding adjacency checks and some other things
2018-02-05 00:57:31 -06:00
Poojawa
a24788842b dogborg tweaks, so fuggin DUMB (#5202)
* apparantly you need shuttles, who knew

* some tweaks

Sprites need adjustments
Janidogs need adjustments in UI

* Hm, maybe a fix. Revert attempt to rename sprites

* [MIRROR] Better Chat Squashing (#5193)

* Merge pull request #35058 from uraniummeltdown/chatsquash

Better Chat Squashing

* Better Chat Squashing

* [MIRROR] Sexy Solar Sprites (#5191)

* replaced solar panel sprites with better ones

* Sexy Solar Sprites

* Automatic changelog generation for PR #5191 [ci skip]

* [MIRROR] New Coffin Sprite (#5190)

* coffins have a new sprite (#34995)

* New Coffin Sprite

* Automatic changelog generation for PR #5190 [ci skip]

* [MIRROR] Makes fire colorful and anime (#5187)

* Makes fire colorful and anime (#34977)

* - Makes fire colorful and anime

* - Updates light color on fires
- Makes fire update color less often (1/7th as often)

* - Changes the transition from blue to purple to be much more gradual, it starts at 40000 and peaks at 120000 Kelvin now
- Changes fusion fire (>4 million Kelvin) to have a slight colorshift to it (It's just the druggy overlay).

* - Moves fire above gas (and everything else)
- Changes fire alpha for low temperature fires to compensate for items no longer rendering on top of fire

* - Makes the new fire layer a define and makes sure it isn't above "Hyperspace Ripples" whatever that is

* - Removes comment

* - FIRE_LAYER is already defined for burning humans.

* Makes fire colorful and anime

* Automatic changelog generation for PR #5187 [ci skip]

* [MIRROR] Expand Cyborg (#5183)

* Expand Cyborg (#34958)

* Expand Cyborg

* i ded pls nerf

* Oh sheet

* Expand Cyborg

* Automatic changelog generation for PR #5183 [ci skip]

* [MIRROR] Cosmic Bedsheet (#5170)

* adds cosmic space bedsheet

* Cosmic Bedsheet

* [MIRROR] The punisher no longer punishes ticker subsystems with delayed fires (#5174)

* Merge pull request #34964 from MrStonedOne/patch-463

The punisher no longer punishes ticker subsystems with delayed fires

* The punisher no longer punishes ticker subsystems with delayed fires

* Fuck this I'm done with it
2018-01-30 15:17:46 -06:00
Poojawa
03086dfa91 Tg 1 28 sync testing/confirmation (#5178)
* maps, tgui, tools

* defines and helpers

* onclick and controllers

* datums

fucking caught that hulk reversal too.

* game and shuttle modular

* module/admin

* oh god they fucking moved antag shit again

* haaaaate. Haaaaaaaaaate.

* enables moff wings

* more modules things

* tgstation.dme

before I forget something important

* some mob stuff

* s'more mob/living stuff

* some carbon stuff

* ayy lmaos and kitchen meat

* Human stuff

* species things

moff wings have a 'none' version too

* the rest of the module stuff.

* some strings

* misc

* mob icons

* some other icons.

* It compiles FUCK BORERS

FUCK BORERS
2018-01-29 04:42:29 -06:00
oranges
3b9b6f156e Merge pull request #33933 from coiax/wizard-late-joining
Late joiners also get summoned guns/magic
2018-01-10 03:11:56 -06:00
deathride58
af96f58ffd syncs defines 2018-01-03 23:15:49 -05:00
kevinz000
a82d0e13ce Fixes RND 2017-12-22 00:58:46 -08:00
XDTM
962f135957 [Ready]Brain Trauma additions 2017-12-17 11:11:10 -06:00
CitadelStationBot
cc0b768c72 [MIRROR] [READY] RND TECHWEBS + DEPARTMENTAL LATHES (#4014)
* [READY] RND TECHWEBS + DEPARTMENTAL LATHES

* resetting all the maps because we can worry about them later.

* Regexing

* I'm fucked

* Fixes

* .

* maps

* bleh

* ree

* fixes
2017-12-11 16:36:38 -08:00
XDTM
988dbe87da Brain Traumas 2017-12-06 12:05:20 -06:00
deathride58
c56003f6ff Adds support for non-1:1 screen ratios (Doesn't add widescreen) (#32950)
* adds support for non-1:1 screen ratios for fullscreen overlays

* prevents future copypasta, adds widescreen support to clickcatchers

* oops, makes it actually compile

* HOPEFULLY makes it actually compile, makes projectiles and mouse_angle_from_client support widescreen

* i need shittier shitcode

* !!!HOPEFULLY!!! fixes the screen fuckery

* Fixes compiling errors. Tested locally, it seems like it works

* fixes runtime in mouse_angle_from_client

* Fixes non-1:1 TGUI runtimes for borgs and ghosts

* adds actual defines for fullscreen overlay resolution

* makes varediting view call change_view to make clickcatcher regenerate proper

* testmerge toggle widescreen verb and fixes vving view

* FUCK - fixes test verb to properly use change_view, so clickcatchers regenerate and such

* fixes parallax runtimes - how'd i miss this

* removes debug verb
2017-12-05 19:46:20 -06:00
kevinz000
66c66f0bd7 [READY]VEHICLE REFACTOR - Riding datums --> Components, Vehicles --> /obj/vehicle, staging for mech overhaul later on 2017-12-03 15:33:29 -06:00
deathride58
59b8731370 Update misc.dm 2017-11-26 21:20:54 -05:00
ShizCalev
4a22fed89d Cleans up goldcore defines 2017-11-26 16:51:44 -06:00
arsserpentarium
d8847ea167 [READY]integrated circuitry port+upgrade. 2017-11-14 05:00:48 -06:00
Jordan Brown
4b297f509e 512 forward compatibility merge 2017-10-29 10:28:36 -05:00