Commit Graph

66 Commits

Author SHA1 Message Date
Ghom
17ee8c5960 Merge pull request #12660 from YakumoChen/master
Reverts improv small arms, makes guncrafting easier and faster
2020-07-04 18:35:22 +02:00
kappa-sama
ad4f909d79 ashwalkers 2020-07-01 08:19:27 -04:00
kappa-sama
3695595034 ammunition 2020-07-01 08:17:13 -04:00
kappa-sama
1fffd0a608 45 seconds lol 2020-07-01 08:02:41 -04:00
kappa-sama
cfc14a04f1 Merge branch 'master' into patch-28 2020-07-01 07:48:46 -04:00
kappa-sama
1f38c3029c yeah ok 2020-07-01 07:40:43 -04:00
YakumoChen
6f50664189 removes improv handguns 2020-07-01 08:48:10 +00:00
Ghommie
9dc4b99620 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-06-30 00:49:06 +02:00
timothyteakettle
76b5557e1e bunch of grammar corrections 2020-06-27 02:12:44 +01:00
Ghommie
de77b7139c Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-06-23 00:13:14 +02:00
SmArtKar
170a38a3a7 Porting sutures and meshes from /TG/ (#12532)
* Porting sutures and meshes from /TG/

* Recipes fix
2020-06-16 16:22:56 -07:00
KathrinBailey
862ed61b86 [Ready] Improvised Weapons Update: Part 2 (#12386)
* Improvised Weapons Part 1: Shotgun & Rifle

Adds new sprites for ammo, the improvised rifle, the improvised shotgun. Adds a hand saw. Adds things to the crafting menu. Adds things to the autolathe menu.

* PR not yet ready - just cleaning issues.

Just trying to remark some of the issues resolved so I can see where I'm at a bit easier.

* Reverting changes to shotgun ammo names in the autolathe.

No point calling it 12G when there's no 20G anymore.

* Weapon weight + sprite improvements.

Makes sprites for gun parts bulkier with a low alpha pixel outline to make them easier to click on. They also look a bit closer to what their final product will be.

* oops forgot the "

* Revert "Merge branch 'master' into Improvised-Part-1"

This reverts commit 1e43d228d1bc35b0582244ed0bd91934573b3cdd, reversing
changes made to 207e9fccd4e8cffbe9ed26401a6f516fc44245dd.

* Revert "Revert "Merge branch 'master' into Improvised-Part-1""

This reverts commit 22d421d010c4a4c5c5e26f49fe6bffcf6198df42.

* My Github or environment isn't flipping out. no more.

Derp. Also projectile damage modifier fixed. I can actually compile without hundreds of errors.

* Made small weapon parts have w_class small.

I was testing it out and seeing the trigger assembly take so much space in my inventory seemed really odd.

* Duplicate definition refused.

Hurrdurr I suck.
Glad I gave this a quick look-voer.
Shotgun description edited to reflect the 0.8x damage modifier.

* Resolved tools.dmi merge conflict.

Just took the dmi from master and put the new sprites on at the end.

* DNM - Trying to see why usptream tools.dmi with my stuff added on the end is conflicting.

* Please don't conflict

* All of the stuff.

Fixes missing saw icons.
Improvised pistol, laser.
New weapon parts.
Part loot tables.
Ammo loot tables.
32acp ammo type + box.
Crafting changes.

* Fixing Travis errors + Pistol requires 1 plastic sheet

* Conflcits step 1 DNM

Do not merge do not merge do not merge

* Merge conflicts part 2 give mergies 🔪

fixes merge conflicts.
I like to upload a no changes file first then put stuff back on because it helps me find out what's having a fit.

* Plastic cost upped to 15 from 1 on pistol. You also need 1 plasteel.

3 plasteel total needed

* Made shotgun 2h because it's the only way to fix the issues this thing has.

Also the damage has been increased from 0.8* to 0.9* raising slugs from three shots to softcrit to two since it's now two-handed.

* mistake fixed

* Sprite updates!

New sprites for the old guns! <3

* Cleaned up guncrafting.dm

Made the descriptions more generic in case people add new weapons using these parts.

* Made more appropriate weight classes.

A lens shouldn't be weight class medium nor should the pistol grip.
Lens made tiny, grip made small.

* Adds rifle sling and updates backpack slot slung gun sprites.

Also fixes the description to say that you can't fire the 12G shotgun with one hand because ow owiee my wrists.
2020-06-12 13:38:27 -07:00
Ghommie
1bca74465f Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-05-30 03:29:02 +02:00
KathrinBailey
ff51c9d2db Improvised Weapons Update: Part 1 (#12226)
* Improvised Weapons Part 1: Shotgun & Rifle

Adds new sprites for ammo, the improvised rifle, the improvised shotgun. Adds a hand saw. Adds things to the crafting menu. Adds things to the autolathe menu.

* PR not yet ready - just cleaning issues.

Just trying to remark some of the issues resolved so I can see where I'm at a bit easier.

* Reverting changes to shotgun ammo names in the autolathe.

No point calling it 12G when there's no 20G anymore.

* Weapon weight + sprite improvements.

Makes sprites for gun parts bulkier with a low alpha pixel outline to make them easier to click on. They also look a bit closer to what their final product will be.

* oops forgot the "

* Revert "Merge branch 'master' into Improvised-Part-1"

This reverts commit 1e43d228d1bc35b0582244ed0bd91934573b3cdd, reversing
changes made to 207e9fccd4e8cffbe9ed26401a6f516fc44245dd.

* Revert "Revert "Merge branch 'master' into Improvised-Part-1""

This reverts commit 22d421d010c4a4c5c5e26f49fe6bffcf6198df42.

* My Github or environment isn't flipping out. no more.

Derp. Also projectile damage modifier fixed. I can actually compile without hundreds of errors.

* Made small weapon parts have w_class small.

I was testing it out and seeing the trigger assembly take so much space in my inventory seemed really odd.

* Duplicate definition refused.

Hurrdurr I suck.
Glad I gave this a quick look-voer.
Shotgun description edited to reflect the 0.8x damage modifier.

* Resolved tools.dmi merge conflict.

Just took the dmi from master and put the new sprites on at the end.

* DNM - Trying to see why usptream tools.dmi with my stuff added on the end is conflicting.

* Please don't conflict
2020-05-28 23:24:42 -07:00
Ghom
85186a9714 Porting updates related to material datums. (#12317)
* Porting updates related to material datums.

* art_type

* oh oh
2020-05-25 14:21:00 -07:00
Ghommie
a84e7bcecc Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-05-24 04:00:51 +02:00
Ghom
ed90c59d65 Removal of """silk""" (#12221)
* Removal of """silk"""

* AAA

* Ashwalkers now start with durathread seeds
2020-05-19 23:43:46 -07:00
Ghommie
30ab79e09e Porting the twohanded component. 2020-05-17 18:16:53 +02:00
kevinz000
2e01c46fc9 Merge pull request #12227 from TheObserver-sys/WhyInEnginesNameDidWeUseACellFromAtmosForElectroplating
Fixes Electroplating for real this time! We promise!
2020-05-14 04:46:47 -07:00
The0bserver
e9a432d438 Initial Commit: Hey Drake? Where's the cell for electroplating? 2020-05-12 04:07:26 -04:00
Trilbyspaceclone
80687bb17f Update recipes_misc.dm 2020-05-07 18:00:50 -04:00
kevinz000
7828c4a5ab Merge pull request #12102 from Ghommie/Ghommie-cit722
Removing cargo "paperwork" and a few other bloat packs.
2020-05-07 09:11:45 -07:00
Ghommie
65899bf906 Removing cargo "paperwork" and a few other bloat packs. 2020-05-03 19:56:00 +02:00
Lin
f659c036ef Merge pull request #12036 from kevinz000/electrochromatic_windows
Electrochromatic (dim-on-demand) windows
2020-05-02 19:13:29 +00:00
TrilbySpaceClone
1191268430 kevs request 2020-04-27 07:34:23 -04:00
kevinz000
28da033111 fine 2020-04-26 17:37:27 -07:00
kevinz000
bf7962d8f9 wow lotsa effort huh 2020-04-26 03:36:09 -07:00
kevinz000
af3651172c wow lotsa effort huh 2020-04-26 03:29:31 -07:00
Ghom
5a6a205b9d Merge pull request #11868 from Arturlang/tackling_and_lunge
Ports TG Tackling and uses it to rework bloodsucker lunge
2020-04-21 15:50:44 +02:00
Ghom
79eb0f5838 Merge pull request #11956 from Trilbyspaceclone/crafting_menu
Fixes Crafting menu
2020-04-21 01:25:46 +02:00
TrilbySpaceClone
c3fc133282 *crys* 2020-04-20 18:28:57 -04:00
TrilbySpaceClone
58cb5e391e *scream* 2020-04-20 18:22:13 -04:00
TrilbySpaceClone
4d55f169d5 oh god oh fuck 2020-04-20 17:05:03 -04:00
kevinz000
85fcdbf673 Merge pull request #11916 from Trilbyspaceclone/crafting_menu
Cleans up misc tab in the crafting menu
2020-04-20 11:37:13 -07:00
necromanceranne
cb39ba3491 Replaces the Scarp stamina mod, adds tased resistance which I forgot to do for almost a month even though I kind of made it with scarp in mind, fixes the capitalization of armwraps 2020-04-19 04:25:41 +10:00
TrilbySpaceClone
8ca7bb7535 Right... 2020-04-18 09:46:56 -04:00
Artur
eafc69aa65 Reviewer suggestion, reduces paralyze
And ports that commit that ghommie said
2020-04-17 16:22:15 +03:00
necromanceranne
d0d766efb5 Some balance alterations to make pugilism actually worth a damn, lets you craft armwraps (magic ones too if you want to go to the effort), and also buffs some stamina damage on various martial arts 2020-04-15 19:00:01 +10:00
Artur
356f2913d7 Ghommies suggestions and renames a proc 2020-04-14 09:30:14 +03:00
Artur
f910a0fd32 Conflict fixes 2020-04-14 09:27:54 +03:00
kiwedespars
d825a10e58 makes the mask craftable 2020-03-31 01:51:14 -07:00
Artur
6e22438fb5 Whoopsie~ Forgot to rename the recipy 2020-03-25 19:39:19 +02:00
Artur
fdc6a02eea Hm 2020-03-25 12:46:42 +02:00
Ghommie
86898cc451 Force pushed updates 2020-03-22 01:43:19 +01:00
Hatterhat
1e10a042be arrow craft nitpicking (alt title: "why are subtypes like this") (#11516)
* subtypes (tm)

* ok fine jeez

Co-authored-by: Hatterhat <Hatterhat@users.noreply.github.com>
2020-03-18 19:34:14 +01:00
Detective Google
815844accd corrects sechud requirement. 2020-03-16 01:48:29 -05:00
Detective Google
94f694e568 adds some hudpatches
seemed like fun flavor, inspired by bay and a request.
2020-03-16 01:44:26 -05:00
Ghom
1cd9c19b4c Merge pull request #11288 from Trilbyspaceclone/patch-300
[ready] Craftable Prescription & Sunglasses HUDs
2020-03-09 00:01:12 +01:00
Ghom
bceed5d002 Update recipes_clothing.dm 2020-03-08 23:46:33 +01:00
Trilbyspaceclone
c2e56f156f Update recipes_weapon_and_ammo.dm 2020-03-06 17:18:10 -05:00