Commit Graph

2256 Commits

Author SHA1 Message Date
deathride58
4f84ed7fdd Nerfs benos being able to hold any item but only if they strip it off someone else first (#8039) 2019-02-26 15:28:20 -08:00
deathride58
8b4d04eb19 Merge pull request #8009 from Citadel-Station-13/kevinz000-patch-23
Correctly removes the changeling brain test
2019-02-22 13:02:58 -05:00
Trilbyspaceclone
f9d5c6eec9 [Ready]Adds 2 new quirks! Quick step and Light Sensitivity (#7933)
* Fixing updater

* Adds the quirk

* Lilly dosnt know how to code this stuff 

Watch it brake everything and cry 101

* IDK what im doing

This will likely be speggie code

* correct names are a thing

* Adds light sensitivity

* Adds the debuff

* mite need to ask for helps

* Not used somehow

* Laughs in failer

* H -> h

* Update species.dm

* Speed

* Update species.dm

* Apply suggestions from code review - Ghommie

He got me

Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species.dm

Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>

* Apply suggestions from code review

Rag the grate

Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>

* Update negative.dm
2019-02-22 06:11:16 -08:00
deathride58
48a0157608 makes it plausible to hear most sounds while inside of a VR sleeper (#8034) 2019-02-22 06:09:54 -08:00
granodd
c674058e0d Enables AI Multicam in Config and Adds an Admin Verb (#8030)
* enables AI multicam in config options and gives it a button

* prevents AI players from getting stuck in multicam if turned off mid-multicam
2019-02-22 06:07:54 -08:00
deathride58
38ae805c49 Adds changeling blood tests (heat up blood samples to test if someone's a ling or not) (#8023)
* changeling blood tests + changeling readapt sound

* drops shield loudness down to 1 because apparently it's weaker than i thought it was

* chameleon skin no longer contributes to loudness
2019-02-22 06:05:23 -08:00
deathride58
26d4276f4d Makes the temperature notification more realistic by making the notification look for the difference between body temperature and ambient temperature instead of only looking at body temp (#8025) 2019-02-22 06:01:24 -08:00
deathride58
5fcdc6cae8 fixes runtimes that occur when mobs without clients try to update their eyeblur (#8021) 2019-02-22 06:00:52 -08:00
Poojawa
b393789f19 Character Creation Overhaul (#7987)
* Rebase fail. good thing I made back ups. c:

* Tails more or less done

* wouldn't update cleanly otherwise

* It's completly working now. holy fuck I did it

Just need the refurbished body markings done, then to chop 'em up for full PR status

* MARKINGS DONE AAAAAAAAAAAAA

* fixes digi legs that didn't convert correctly

* ports the refractored preferences

Kinda ugly now tbh. but fuckit

* quality sweep, things should should properly now in general

* Taurs converted and improved! BODYMARKING -> MATRIXED

* oops. s'what I get for not compile checking

* remember to throw shade at furries

* vigorously update markings upon switching species and colors

* re-adds old wolf ears, Big Wolf fixes snout bugs

* few more snout tweaks

* cut the lists, cut everything. reeee

* This code I s2g

* Adds context clues to preferences

Hopefully people will read them before making an OOC fuss

* Fixes hands and feet markings with this one weird trick

remember kids, proper layering and order of operations is important

* Sprite tweaking and polishing

Sergal stuff being worked on

* a few QoL things for species swapping

* how the fuck did I miss these markings

* fleshes out sprites in preperation for marking experimentation later

* fixes catboy problems

* Mam_snout is a thing now,

* pixel adjusted tails, cleaned up wah tail a bit better

also gets digitgate legs missing pixels fixed

* cleans up more shit. ree

* force "plain" instead of none to avoid missing pixel reports

* tweaks to reinspire mapdiff

* Clean up Preference UI

Looks a little better now

* k

* doubly ensure None markings aren't valid

* reee spessman barbie

* brightens pixels around tiger head markings

* YEENS

* Cat ears tweaked because it triggers Kev otherwise

* another session of quality control

* Crows and crow accessories

* husk fixes

* works good enough, mission accomplished

* fixes the proc properly

* cleans up brute force code that isn't needed

* c a t
2019-02-22 05:59:05 -08:00
deathride58
e2ae4181f4 Merge pull request #7993 from MediHound/dogborg-upgrades-rework-v01
Cyborg upgrades rework v01
2019-02-20 19:19:20 -05:00
kevinz000
c9afcde51c Update brain_item.dm 2019-02-16 17:16:25 -08:00
kevinz000
eead9b6eaa viola donator hairstyle 2019-02-15 08:24:31 -08:00
deathride58
7db87db43a fancier throws, fancier bullet casings, fancier window destruction, fancier bottle smashing (#7997) 2019-02-13 21:02:00 -08:00
deathride58
40d9dee654 gives combat mode examine text and a message on activation (#7995) 2019-02-13 21:01:12 -08:00
deathride58
2c705a7ba4 QOL for pickpocketing - Stripping items off of someone will now place them in your hands if possible (#7994) 2019-02-13 20:59:51 -08:00
MediHound
f8f482bc69 Changes to Borg upgrades and modules
Disabler Cooler now works for Security and K9, added Crew Pinpointer to Security and MediHound, added Crew Monitor to Medical.
2019-02-11 16:51:36 +01:00
Poojawa
eb623ebdd6 Pretty late join menu memes (#7978)
* initial things, need to clean up bhjin snowflake

* idk how to fix it

Links work, but it doesn't play nice with the loop.

* Update new_player.dm

don't actually need job_count, tbh I think

* working as intended

* deletes brazil
2019-02-05 17:57:26 -08:00
Trilbyspaceclone
b8043dc807 [Ready] Buffs Cayenne the carp (#7956)
* buffs Cayenne the carp

* woops >_<
2019-01-27 00:34:56 -08:00
deathride58
fa1693a291 adds the player's character name to the new player panel so that people quit joining in as the wrong character (#7908) 2019-01-27 00:32:13 -08:00
nik707
62b177ea7c Merge pull request #7919 from deathride58/animatedthrows
fancy throws - makes throws perform the attack animation and play a sound
2019-01-14 22:21:43 -06:00
kevinz000
e485dfc812 Update brain.dm 2019-01-12 17:02:58 -08:00
deathride58
e03cd1e405 fancy throws - makes throws perform the attack animation and play a sound 2019-01-11 02:52:15 -05:00
deathride58
4c904ee5e6 Merge pull request #7846 from Citadel-Station-13/sdql2
SDQL2 upgrades!
2019-01-03 08:00:15 -05:00
kevinz000
8bada7f961 Update human_defense.dm 2018-12-30 22:23:13 -08:00
kevinz000
0d78a109f6 Update human_defense.dm 2018-12-24 01:52:24 -08:00
kevinz000
2de19690e2 SDQL2 upgrades! 2018-12-23 11:53:10 -08:00
deathride58
bf818c2be5 Merge pull request #7827 from Tupinambis/AshWalkerV2
The improved Ash Walker Experience (Hisser Approved)
2018-12-20 03:34:23 -05:00
Poojawa
44acfd9858 Re adds missed QOL with posibrain sounds
christ
2018-12-16 01:25:37 -06:00
Tupinambis
828b631570 Increased Ash Walker resistances, makes them ash proof. Improves the Base. 2018-12-15 15:33:19 -06:00
nik707
f9b257c2c6 Merge pull request #7809 from Citadel-Station-13/kevinz000-patch-17-1
While we're at it let's remove beepsky hating on furries too
2018-12-15 15:20:35 -06:00
Trilbyspaceclone
c9c8207c6c Makes Bubble Gum a male - Requested by LeglessLizard (#7820)
* Makes Bubble Gum a male

* var*

* >uses a unused var
2018-12-13 11:49:39 -08:00
kevinz000
552a9622c7 Update human.dm 2018-12-11 01:09:03 -08:00
kevinz000
7978daa370 oopsies woopsies i made a fucky wucky 2018-12-08 04:18:57 -08:00
kevinz000
f250d6ef94 Update human_defense.dm 2018-12-08 04:13:16 -08:00
deathride58
c56cf7885d lets try fixing the fucking stamina bug - removes redundant update_stamina() calls and moves update_stamina() calls outside of if clauses 2018-11-29 12:35:01 -05:00
nik707
fd2e9ad5c0 Merge pull request #7753 from Trilbyspaceclone/Trilbyspaceclonepatch-6
Makes skeletal no longer KPA proof, but Pirate skeletal are still do to being Free or something
2018-11-23 15:12:19 -06:00
Trilbyspaceclone
bf4f9197dd So we can see them 2018-11-20 22:34:11 -05:00
Trilbyspaceclone
cd7ae39e04 Readdes skeles 2018-11-20 20:06:48 -05:00
nik707
b76bb57609 Merge pull request #7734 from deathride58/fancylightingwave2
Fancy lighting wave 2 - nonbinary colored lighting now applies to gun/helmet flashlights, borgs, bots, welders, and more
2018-11-19 18:05:27 -06:00
nik707
e3068079d6 Merge pull request #7738 from deathride58/getthefuckup
Using help intent on someone that's in hard stamcrit will now make them heal 15 staminaloss
2018-11-19 18:04:42 -06:00
deathride58
90776bc4c9 Merge pull request #7721 from Tupinambis/Oldstation
Oldstation but it doesn't lag the server.
2018-11-18 07:38:37 -05:00
deathride58
ccb9e6ea90 shaking people that are laying down on the ground will now make them heal some staminaloss 2018-11-17 01:57:24 -05:00
Tupinambis
338a98972f Makes the ruin more of a challenge. 2018-11-16 22:34:34 -06:00
deathride58
a870de6b81 Merge pull request #7725 from Citadel-Station-13/kevinz000-patch-17
slows down monkies woops my bad
2018-11-16 23:22:03 -05:00
deathride58
621b0675e9 Fancy lighting wave 2 - expands nonbinary colored lighting to more than just flashlights and lights 2018-11-16 21:12:07 -05:00
deathride58
402a5ba9e4 Makes it plausible to join as ghost roles from the latejoin menu (#7726)
* Makes it plausible to join as ghost roles from the latejoin menu

* Clarifies a little bit of the text
2018-11-16 14:47:42 -08:00
deathride58
ebaf5ab6a1 Makes the eyeblur effect scale depending on how much eyeblur you have (#7727) 2018-11-16 14:46:33 -08:00
kevinz000
62514114ec Update monkey.dm 2018-11-15 22:17:02 -08:00
Tupinambis
bfe8fda260 Makes hivebots more robust. Makes oldstation not have an excessive amount of hivebots. 2018-11-15 20:25:06 -06:00
Poojawa
f03cd4c852 Actually test-fixed taur suits this time 2018-11-10 00:23:42 -06:00