Commit Graph

20 Commits

Author SHA1 Message Date
Trilbyspaceclone
f9d5c6eec9 [Ready]Adds 2 new quirks! Quick step and Light Sensitivity (#7933)
* Fixing updater

* Adds the quirk

* Lilly dosnt know how to code this stuff 

Watch it brake everything and cry 101

* IDK what im doing

This will likely be speggie code

* correct names are a thing

* Adds light sensitivity

* Adds the debuff

* mite need to ask for helps

* Not used somehow

* Laughs in failer

* H -> h

* Update species.dm

* Speed

* Update species.dm

* Apply suggestions from code review - Ghommie

He got me

Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species.dm

Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>

* Apply suggestions from code review

Rag the grate

Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>

* Update negative.dm
2019-02-22 06:11:16 -08:00
Poojawa
49467dbd72 Defines 2018-09-11 00:45:50 -05:00
kevinz000
b99556c70f Nanites port from /tg/station, original coder XDTM 2018-08-23 01:16:32 -07:00
deathride58
2f9e3e403d Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
2018-05-31 16:03:18 -07:00
CitadelStationBot
270d71d095 [MIRROR] New Trait: Drunken Resilience (#6926)
* New Trait: Drunken Resilience (#38076)

* drunk healing

* balance, bugfix

* more consistent wording

* removed random chance and tweaked values

* rounding values

* 0 to FALSE, slightly lowered top values

* New Trait: Drunken Resilience
2018-05-27 17:16:43 -07:00
ShizCalev
a7f13f15cf Fixes Adminorazine killing ash lizards (#37872)
* Fixes Adminorazine killing ash lizards

* this should do it...
2018-05-17 10:24:59 -05:00
Poojawa
5fa001c10f things with stuff (#6233)
* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
2018-04-07 23:07:09 -04:00
deathride58
a9b3b0b7f4 Merge branch 'master' into upstream-merge-36242 2018-03-09 20:38:39 +00:00
Qustinnus
68757f1b44 Small moodie balance changes 2018-03-07 22:39:39 -06:00
Qustinnus
a96a28f3d6 [reviewpls] Adds moodlets to the game - [Please give suggestions for trait additions in comments] 2018-03-07 20:49:25 -06:00
CitadelStationBot
766b85908e [MIRROR] Adds the Ancient Cloning Lab ruin (#5814)
* Adds the Ancient Cloning Lab ruin

* fixes conflicts
2018-03-05 15:20:49 -06:00
CitadelStationBot
6134f79a26 [MIRROR] Converts several species traits into generic traits (#5710)
* Converts several species traits into generic traits

* Update traits.dm

* Update mousetrap.dm

* Update corporate.dm

* Update jellypeople.dm

* snowflake fix
2018-03-05 12:34:01 -06:00
CitadelStationBot
7cdeebab69 [MIRROR] Blindfolds properly apply blindness (#5782)
* Blindfolds properly apply blindness (#36101)

* blindfolds properly apply blindness

* covering your eyes now applies blindness

* Blindfolds properly apply blindness
2018-03-04 05:26:37 -06:00
deathride58
02b9f290dd Update traits.dm 2018-03-02 21:27:56 -05:00
Ashe Higgs
0a449af83e Adds minor roundstart traits! (ala CDDA, etc.) 2018-03-02 14:38:18 -06:00
XDTM
493623c827 Refactors anti-magic into a component 2018-02-25 14:45:51 -06:00
CitadelStationBot
7ef05e33ad [MIRROR] Mime's Bane recipe (#5592)
* Mime's Bane recipe (#35570)

* Makes Mimes's Bane use the new EMOTEMUTE trait

It randomly occured to me that I should do this.

Mime's Bane is currently a reagent currently only used in cloning pods
to stop growing clones from gasping from crit/lack of air (since they're
in a pure nitrogen environment).

* 2 Mime's Bane = 1 Mute Toxin + 1 Nothing

* Mutetoxin + nothing + radium

* Mime's Bane recipe
2018-02-19 10:23:20 -06:00
deathride58
72ff7be9bd code folder. 221 files changed wew 2018-02-12 21:03:40 -05:00
Poojawa
fb5de29784 cleanup of game folder, other fixes 2018-01-31 06:39:18 -06:00
Poojawa
03086dfa91 Tg 1 28 sync testing/confirmation (#5178)
* maps, tgui, tools

* defines and helpers

* onclick and controllers

* datums

fucking caught that hulk reversal too.

* game and shuttle modular

* module/admin

* oh god they fucking moved antag shit again

* haaaaate. Haaaaaaaaaate.

* enables moff wings

* more modules things

* tgstation.dme

before I forget something important

* some mob stuff

* s'more mob/living stuff

* some carbon stuff

* ayy lmaos and kitchen meat

* Human stuff

* species things

moff wings have a 'none' version too

* the rest of the module stuff.

* some strings

* misc

* mob icons

* some other icons.

* It compiles FUCK BORERS

FUCK BORERS
2018-01-29 04:42:29 -06:00