Commit Graph

92 Commits

Author SHA1 Message Date
Emmett Gaines
ae86a75362 Greyscale cables 2017-10-25 21:46:57 -05:00
YPOQ
2c251f929f Fixes being unable to merge full stacks (#31992) 2017-10-23 00:09:29 -05:00
CitadelStationBot
adc2e46114 [MIRROR] Does some code standardization/consistency. (#3161)
* Does some code standardization/consistency.

* fixes merge conflict generation

* Missed a few, oops

* Update pierrot_throat.dm
2017-10-21 06:10:22 -05:00
vuonojenmustaturska
6e1ef37f10 stops message spam (#31742) 2017-10-16 16:48:45 -05:00
Mercenaryblue
3690fc56c2 Honkbots: The Clown's lil helpers. (#31139)
* Honkbots 0.9.0

Old code, needs testing.

* Honkbots 0.9.1

Small Fixes - Part 1

* Honkbot 0.9.1b

Fixes

* Honkbots 0.9.2

Added sound cooldown, fixes.

* Honkbots 0.9.5

Clown Box & Honkbot Assembly Code

* 0.9.5.a

oops

* Honkbots 1.0.0

Final touches and fixes.
Clown Box finished.
Assembly functioning.
Honkbots tested and ready to go.
Its time.

* Honkbots 1.0.1

Initialize and . = ..()

* Honkbots 1.0.2

Fixes and Changes
====
Nerfed Brute/Thermal Resist
Buffed Health (to avoid 1-shot)
Added HONK_BOT define

* Honkbots 1.0.3

Removed the cardboard assembly from death gibs.
Admin Bwoink removed from emagged soundtrack.
Honkbot now release an evil laugh when emagged.
Fixed strange behaviors on emagged level 1
Added a check against stamping multiple cardboard sheets.
Stamping a Clown Box now plays the bike horn, once.
Clown Boxes no longer get automatically placed in hands.
Various other fixes.

* Honkbots 1.0.3a

* Honkbots 1.0.3.b

Fixes.

* Honkbots 1.0.4

*Added an emote ping upon assembly creation.
*Enabled either Theatre or Robotics for access. ((fixing needing both))
*Honkbots are now more forgiving after being hit.
**Airhorn stun_attack now deals slight ear damage, for about 5 seconds.
**Cardboard no longer drops upon death. Robot arms have 50% chance.
**Using a new get_sfx() list when emagged.
**Optimization and other minor fixes.

* Honkbots 1.0.4.a

Missed it.

* Honkbots 1.0.4.b

use(1) and (client)

* Honkbots 1.0.4.c

Moved proc

* Honkbots 1.0.5

*Code Optimization
*Renaming w/ Pen (how could I even forget this)
*Assembly Defines

I'm afraid I'm simply out of my depth with the suggested use(1) rework.

* Honkbots 1.0.5.c

Reworked cardboard stamping.

It now works in the hands and on the ground, either solo or in stacks, and prevent itself being used in backpacks.

* Honkbots 1.0.5.d

Final

* Honkbots 1.0.5.e

comment

* 1.0.5.f

Optimization

* Honkbots 1.0.5.g

Missed requested stuff

* Honkbots 1.0.6

Requested changes.

* Honkbots 1.0.6a

Oops.

* Honkbots 1.0.6.c

Bugfix - Prevent building in backpacks.
Make sure they spawn on turf.

* Honkbots 1.0.7

one less spawn(0)
flag optimization
else return ..()

* Honkbots 1.0.7.a

Get rids of a lot of client checks at the cost of automatic AI retoration.

* Honkbots 1.0.7.b

Added judgment_criteria()
changed assess_threat to use judgment

* Honkbots 1.0.7.c

final = NONE
2017-10-15 16:44:23 -05:00
Jordan Brown
bd7a0d65b5 Fix many instances of "the the" 2017-10-13 09:41:54 -05:00
bawhoppen
0ad78d0c44 frown emoji (#31393) 2017-10-07 19:11:17 -05:00
LetterJay
0c6be827a2 Merge pull request #3195 from Citadel-Station-13/upstream-merge-31364
[MIRROR] Fixes Wood Being Invisible.
2017-10-07 01:08:18 -04:00
Kerbin-Fiber
19ff9a0f75 Fixes Wood Being Invisible. (#31364)
* Fixes Wood

* Makes jackboots store items small and smaller just like in the description.

* Update internal.dm
2017-10-06 21:46:15 -05:00
Xhuis
97e5c9b590 Fixes runed metal and brass sprites 2017-10-06 03:19:23 -05:00
YPOQ
33364920b3 Fixes crafting stacks without breaking crafted machinery (#31298)
* Revert "Fixes stacking when crafting items"

* Fixes crafted stacked items properly

* Update stack.dm
2017-10-05 09:25:08 -05:00
bawhoppen
460fea66c8 Moves all stack object sprites from items_and_weapons.dmi to their own file 2017-10-04 11:59:53 -05:00
LetterJay
47a65d829d Merge branch 'master' into upstream-merge-29741 2017-09-30 13:35:47 -04:00
kingofkosmos
f0c684c15e Alt-clicking descriptions when examining 2017-09-28 21:51:53 -05:00
AutomaticFrenzy
91c1a78af9 Fixed duplicate definition (#31048) 2017-09-28 10:43:24 -05:00
Ashe Higgs
e575bd6685 (Ready) Clockwork Cult Rework: Proof-of-concept 2017-09-26 15:22:09 -05:00
CitadelStationBot
b09aa9d082 [MIRROR] Fixes stacking when crafting items (#2814)
* Merge pull request #30746 from YPOQ/stackfix

Fixes stacking when crafting items

* Fixes stacking when crafting items
2017-09-17 12:03:31 -05:00
CitadelStationBot
af0080b00b [MIRROR] Stops ranged stack splitting (#2785)
* Merge pull request #30695 from KorPhaeron/magicstacks

Stops ranged stack splitting

* Stops ranged stack splitting
2017-09-15 02:51:53 -05:00
CitadelStationBot
e4db027692 [MIRROR] Fixes to more Initialize procs (#2733)
* Fixes to more Initialize procs

* Update ai_monitored.dm

* Update cleanable.dm

* Update instruments.dm

* Update musician.dm

* Update noticeboard.dm

* Update mimic.dm

* Update interactive.dm
2017-09-13 22:54:12 -05:00
Militaires
3aec72d4f4 Adds Gondoland and the rare Gondolas (#30530)
A strange race of bear-like beings consisting of a head placed DIRECTLY on a pair of legs, their fur sells for extremely high prices.

The gondoland asteroid is the last natural habitat for these rare creatures.
2017-09-10 17:10:45 -05:00
LetterJay
31102d0ec4 Merge pull request #2608 from Citadel-Station-13/upstream-merge-30262
[MIRROR] Soft crit, except not terrible
2017-09-07 10:01:35 -05:00
LetterJay
8299cf576c this sure was FUN 2017-09-07 09:47:56 -05:00
Poojawa
3ba2f650dd Adds Paradise Sofas (#2623)
* Adds Paradise Sofas

* Actually enable them to be constructed

* Coding standards, sheesh

* am path guder
2017-09-06 07:54:23 -05:00
LetterJay
6c76ae2395 clean up 2017-08-28 10:34:31 -05:00
kevinz000
3254fcf535 goddamnit_again (#2511) 2017-08-26 18:43:57 -07:00
LetterJay
188193eb61 here we go again (#2456) 2017-08-24 19:24:25 -07:00
kevinz000
35b7b93b24 ok this is going to be a pain in the ass ain't it (#2458)
lets hope nothing blows up this time (Flags PR but it works!)
2017-08-22 05:01:38 -07:00
kevinz000
6a309b5996 Revert "[MIRROR] Replace all secondary flags with bitflags stored in the flags_2 var" (#2457)
ok you know what yeah i think i'll properly mirror https://github.com/Citadel-Station-13/Citadel-Station-13/pull/2411
2017-08-22 04:04:21 -07:00
LetterJay
b01a24c95b my eyes hurt 2017-08-22 01:42:20 -05:00
LetterJay
a0cf777040 Merge branch 'master' into upstream-merge-29940 2017-08-21 23:29:24 -05:00
CitadelStationBot
87b3df3069 Replace all secondary flags with bitflags stored in the flags_2 var 2017-08-17 09:19:14 -05:00
CitadelStationBot
72cf7083f6 Fixes leathercrafting recipies trying to build on the floor. 2017-08-17 09:19:09 -05:00
CitadelStationBot
1b2efdcc1d More Initialize() garbage 2017-08-06 18:02:51 -05:00
CitadelStationBot
9449004c36 Gives an initialize hint to stacks, boxes, closets and bots (#2256) 2017-08-04 08:41:04 -07:00
CitadelStationBot
dd22c79678 Completes major inhand split project (#2178) 2017-08-02 06:30:33 -05:00
LetterJay
35fba1933e Merge pull request #2063 from Citadel-Station-13/upstream-merge-29304
[MIRROR] Made some object lists less terrible to read
2017-07-31 03:43:03 -05:00
CitadelStationBot
9d7820a81c Fixes two consistency/grammar issues (#2161) 2017-07-28 23:51:36 -07:00
CitadelStationBot
a72962c300 Made some object lists less terrible to read 2017-07-18 09:44:43 -05:00
CitadelStationBot
90c2a4f867 Removes now-unnecessary obj_integrity definitions 2017-07-09 19:44:48 -05:00
CitadelStationBot
b770348797 Fixes wrapping objects 2017-07-09 10:14:16 -05:00
CitadelStationBot
2d84e09851 Fixes plasma glass merging with normal glass 2017-07-08 09:45:46 -05:00
Poojawa
b1b4826c0c July 5th TG sync (#1883)
July 5th TG sync
2017-07-05 22:14:19 -05:00
CitadelStationBot
73557a5e5f Fixes cardboard tube duping (#1854) 2017-07-01 21:20:39 -07:00
CitadelStationBot
c80d8af7aa [MIRROR] Makes dressers buildable (#1718)
* Makes dressers buildable

* Delete sheet_types.dm.rej
2017-06-30 21:26:11 -07:00
LetterJay
d3c2f5aee6 Merge pull request #1778 from Citadel-Station-13/upstream-merge-28766
[MIRROR] Robotic legs are not weak to glass shards
2017-06-26 06:26:46 -05:00
LetterJay
faa0849b4b Merge pull request #1663 from Citadel-Station-13/upstream-merge-28573
[MIRROR] Alien closets now correctly cost two alloy to make (Fixes #28561)
2017-06-26 06:13:59 -05:00
LetterJay
ed6c0b042e Merge pull request #1508 from Citadel-Station-13/upstream-merge-28227
[MIRROR] Clown Toy Box + Wooden Crates
2017-06-26 04:29:08 -05:00
CitadelStationBot
1982321419 Robotic legs are not weak to glass shards 2017-06-25 23:47:38 -05:00
CitadelStationBot
f0dc32ef4f Space cash descriptions are more descriptive (#1651) 2017-06-20 08:04:28 -07:00
LetterJay
a4c9dc43dd Dufflebag => Dufflebag 2017-06-19 16:42:05 -05:00