KathrinBailey
ff51c9d2db
Improvised Weapons Update: Part 1 ( #12226 )
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* Improvised Weapons Part 1: Shotgun & Rifle
Adds new sprites for ammo, the improvised rifle, the improvised shotgun. Adds a hand saw. Adds things to the crafting menu. Adds things to the autolathe menu.
* PR not yet ready - just cleaning issues.
Just trying to remark some of the issues resolved so I can see where I'm at a bit easier.
* Reverting changes to shotgun ammo names in the autolathe.
No point calling it 12G when there's no 20G anymore.
* Weapon weight + sprite improvements.
Makes sprites for gun parts bulkier with a low alpha pixel outline to make them easier to click on. They also look a bit closer to what their final product will be.
* oops forgot the "
* Revert "Merge branch 'master' into Improvised-Part-1"
This reverts commit 1e43d228d1bc35b0582244ed0bd91934573b3cdd, reversing
changes made to 207e9fccd4e8cffbe9ed26401a6f516fc44245dd.
* Revert "Revert "Merge branch 'master' into Improvised-Part-1""
This reverts commit 22d421d010c4a4c5c5e26f49fe6bffcf6198df42.
* My Github or environment isn't flipping out. no more.
Derp. Also projectile damage modifier fixed. I can actually compile without hundreds of errors.
* Made small weapon parts have w_class small.
I was testing it out and seeing the trigger assembly take so much space in my inventory seemed really odd.
* Duplicate definition refused.
Hurrdurr I suck.
Glad I gave this a quick look-voer.
Shotgun description edited to reflect the 0.8x damage modifier.
* Resolved tools.dmi merge conflict.
Just took the dmi from master and put the new sprites on at the end.
* DNM - Trying to see why usptream tools.dmi with my stuff added on the end is conflicting.
* Please don't conflict
2020-05-28 23:24:42 -07:00
Ghom
85186a9714
Porting updates related to material datums. ( #12317 )
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* Porting updates related to material datums.
* art_type
* oh oh
2020-05-25 14:21:00 -07:00
Ghom
ed90c59d65
Removal of """silk""" ( #12221 )
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* Removal of """silk"""
* AAA
* Ashwalkers now start with durathread seeds
2020-05-19 23:43:46 -07:00
kevinz000
2e01c46fc9
Merge pull request #12227 from TheObserver-sys/WhyInEnginesNameDidWeUseACellFromAtmosForElectroplating
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Fixes Electroplating for real this time! We promise!
2020-05-14 04:46:47 -07:00
The0bserver
e9a432d438
Initial Commit: Hey Drake? Where's the cell for electroplating?
2020-05-12 04:07:26 -04:00
Ghom
615db74a46
THIS TIME FOR REAL!
2020-05-11 00:51:49 +02:00
Ghom
a3e60364af
Update craft.dm
2020-05-11 00:35:28 +02:00
Ghommie
46ba884965
A few runtimes, fixed.
2020-05-10 23:47:30 +02:00
Trilbyspaceclone
80687bb17f
Update recipes_misc.dm
2020-05-07 18:00:50 -04:00
kevinz000
7828c4a5ab
Merge pull request #12102 from Ghommie/Ghommie-cit722
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Removing cargo "paperwork" and a few other bloat packs.
2020-05-07 09:11:45 -07:00
Ghommie
65899bf906
Removing cargo "paperwork" and a few other bloat packs.
2020-05-03 19:56:00 +02:00
Lin
f659c036ef
Merge pull request #12036 from kevinz000/electrochromatic_windows
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Electrochromatic (dim-on-demand) windows
2020-05-02 19:13:29 +00:00
TrilbySpaceClone
1191268430
kevs request
2020-04-27 07:34:23 -04:00
kevinz000
28da033111
fine
2020-04-26 17:37:27 -07:00
kevinz000
bf7962d8f9
wow lotsa effort huh
2020-04-26 03:36:09 -07:00
kevinz000
af3651172c
wow lotsa effort huh
2020-04-26 03:29:31 -07:00
Ghom
5a6a205b9d
Merge pull request #11868 from Arturlang/tackling_and_lunge
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Ports TG Tackling and uses it to rework bloodsucker lunge
2020-04-21 15:50:44 +02:00
Ghom
79eb0f5838
Merge pull request #11956 from Trilbyspaceclone/crafting_menu
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Fixes Crafting menu
2020-04-21 01:25:46 +02:00
TrilbySpaceClone
c3fc133282
*crys*
2020-04-20 18:28:57 -04:00
TrilbySpaceClone
58cb5e391e
*scream*
2020-04-20 18:22:13 -04:00
TrilbySpaceClone
747e27007f
***ahhhh***
2020-04-20 17:26:22 -04:00
TrilbySpaceClone
4d55f169d5
oh god oh fuck
2020-04-20 17:05:03 -04:00
Timothy Teakettle
c5b8c45bf0
Merge branch 'master' into food-quality
2020-04-20 19:53:39 +01:00
kevinz000
85fcdbf673
Merge pull request #11916 from Trilbyspaceclone/crafting_menu
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Cleans up misc tab in the crafting menu
2020-04-20 11:37:13 -07:00
necromanceranne
cb39ba3491
Replaces the Scarp stamina mod, adds tased resistance which I forgot to do for almost a month even though I kind of made it with scarp in mind, fixes the capitalization of armwraps
2020-04-19 04:25:41 +10:00
TrilbySpaceClone
42bb01057f
now with working code!
2020-04-18 10:09:15 -04:00
TrilbySpaceClone
8ca7bb7535
Right...
2020-04-18 09:46:56 -04:00
Timothy Teakettle
cd25a7c145
Merge branch 'master' into food-quality
2020-04-17 15:03:44 +01:00
Artur
eafc69aa65
Reviewer suggestion, reduces paralyze
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And ports that commit that ghommie said
2020-04-17 16:22:15 +03:00
kevinz000
3c4c67b6c5
Merge pull request #11869 from necromanceranne/pawnch_updaties
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Pawnch Update 2.5: I swear this will be the last one for a while. + some slight fixes
2020-04-17 05:43:49 -07:00
timothyteakettle
a4cc54781f
implements isfood helper
2020-04-17 01:45:15 +01:00
Ghom
e511deabcf
Merge pull request #11844 from Arturlang/crafting_fixes
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Its no longer possible to craft multiple things at a time
2020-04-16 19:08:09 +02:00
Artur
2134515d5c
Merge remote-tracking branch 'upstream/master' into tackling_and_lunge
2020-04-15 12:19:37 +03:00
necromanceranne
d0d766efb5
Some balance alterations to make pugilism actually worth a damn, lets you craft armwraps (magic ones too if you want to go to the effort), and also buffs some stamina damage on various martial arts
2020-04-15 19:00:01 +10:00
Artur
356f2913d7
Ghommies suggestions and renames a proc
2020-04-14 09:30:14 +03:00
Artur
f910a0fd32
Conflict fixes
2020-04-14 09:27:54 +03:00
Artur
5f44d37ca0
Its no longer possible to craft multiple things at a time
2020-04-13 23:51:54 +03:00
Artur
fe755a1424
Tackling Working so far, working on the lunge now
2020-04-09 21:42:00 +03:00
timothyteakettle
bc6294baa9
i too, like food quality.
2020-04-09 01:10:34 +01:00
TrilbySpaceClone
b350436fbc
working
2020-04-07 18:31:23 -04:00
TrilbySpaceClone
e9d2e798a3
more glasswork
2020-04-07 17:58:23 -04:00
Artur
2cf7a1f6ba
Merge remote-tracking branch 'origin/master' into Garlic
2020-04-02 20:41:58 +03:00
kiwedespars
d825a10e58
makes the mask craftable
2020-03-31 01:51:14 -07:00
Artur
6e22438fb5
Whoopsie~ Forgot to rename the recipy
2020-03-25 19:39:19 +02:00
Artur
fdc6a02eea
Hm
2020-03-25 12:46:42 +02:00
Ghommie
a2b2e08e31
Fixes crafting hud icon overlapping the second pocket on 1:1 screen mode.
2020-03-24 17:53:53 +01:00
Ghommie
86898cc451
Force pushed updates
2020-03-22 01:43:19 +01:00
Hatterhat
1e10a042be
arrow craft nitpicking (alt title: "why are subtypes like this") ( #11516 )
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* subtypes (tm)
* ok fine jeez
Co-authored-by: Hatterhat <Hatterhat@users.noreply.github.com >
2020-03-18 19:34:14 +01:00
Detective Google
815844accd
corrects sechud requirement.
2020-03-16 01:48:29 -05:00
Detective Google
94f694e568
adds some hudpatches
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seemed like fun flavor, inspired by bay and a request.
2020-03-16 01:44:26 -05:00