kevinz000
92d1af5889
adjustments
2020-06-04 22:18:19 -07:00
kevinz000
a35fce64e2
fixes
2020-06-04 20:02:59 -07:00
kevinz000
bad809ffce
fixes
2020-06-04 19:56:06 -07:00
kevinz000
1a9787a9c2
Merge remote-tracking branch 'citadel/master' into combat_rework
2020-06-02 21:49:43 -07:00
Ghom
a41f40503d
More lenient soft stamina combat, decentralized gun inaccuracy from combat mode. ( #12347 )
...
* A more lenient soft stamina crit.
* Yea, your shots are gonna go straight toh.
* accuracy whacks (leaves the bow as is for now).
* Fixing stam penalties calculations, spread the range.
* aaaaaah
* 1.4 seconds delay vs 1.2
* Thanks, linter.
* Missed one.
2020-06-02 15:22:06 -07:00
Yawet330
8e26876634
Makes Spears rational. ( #12401 )
...
* hate spears, hate elances, hate embedding.
* Update code/game/objects/items/twohanded.dm
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com >
* Update code/game/objects/items/twohanded.dm
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com >
* Update code/game/objects/items/twohanded.dm
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com >
* Update code/game/objects/items/twohanded.dm
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com >
2020-06-01 01:44:31 +02:00
kevinz000
5b6e797c4f
desword adjustments
2020-05-30 23:43:05 -07:00
kevinz000
34d8aa0ee9
refactor
2020-05-30 23:13:16 -07:00
kevinz000
2232271ea5
fixes and render
2020-05-30 22:29:41 -07:00
kevinz000
1fef5825a9
definition fixes
2020-05-30 22:09:13 -07:00
kevinz000
d47841ee54
documentation
2020-05-30 20:38:07 -07:00
kevinz000
588443e928
fix
2020-05-30 20:12:50 -07:00
kevinz000
e5c32c1746
changes
2020-05-30 20:11:18 -07:00
kevinz000
9d4d6e6b6f
your goddamn ass isn't a constant expression
2020-05-30 02:12:49 -07:00
kevinz000
519552cb78
more handling
2020-05-30 01:59:58 -07:00
kevinz000
1214c99a34
is this a good idea
2020-05-30 01:46:43 -07:00
kevinz000
f326c06324
fixEs
2020-05-27 21:07:07 -07:00
Ghommie
a412e840f7
'mob_run_block' and 'mob_check_block' macros
2020-05-08 18:52:32 +02:00
Ghommie
05a954f000
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit611
2020-04-13 02:01:01 +02:00
Ghommie
7c1e5aa2c9
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit655
2020-04-09 15:46:19 +02:00
Ghommie
c3faf94d8f
WIP
2020-03-30 05:29:39 +02:00
kevinz000
0d35033736
Update twohanded.dm
2020-03-27 21:28:45 -07:00
kevinz000
300c8e3c6d
Merge remote-tracking branch 'citadel/master' into shield_refactor
2020-03-21 09:53:39 -07:00
kevinz000
0e3193e929
relatively small 71 file 700 lines changed refactor/rework to combat mode/sprint and some miscellaneous things that totally aren't important ( #11376 )
...
* combat refactoring
* i hate this
* mobility flags part 2 time xd
* whew
* stuff
* a
* ok
* changes
* Wew
* k
* add flags
* FUCKYOUVORE
* fixes
* typo
* no using this in hard stamcrit
* update icon
* woopsy
* . = ..()
* sigh
* Update living_combat.dm
* wew
* wups
* fix
* i hate you
* wrong button
* k
* ok
* bet
* k
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com >
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com >
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com >
* early returns
* skreee
* agony
* k
* k
* k
* k
* wack
* compile
* wack
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com >
2020-03-21 16:04:26 +01:00
kevinz000
6754b794b1
Merge remote-tracking branch 'citadel/master' into shield_refactor
2020-03-20 22:59:17 -07:00
kevinz000
1bb0c01ff1
Hypereutactic blade properly slows you down again, adds set_slowdown() and hooks vv_edit_var for it ( #11553 )
...
* ok
* Update items.dm
2020-03-21 02:42:02 +01:00
kevinz000
e3301f8722
bet
2020-03-16 10:44:02 -07:00
necromanceranne
5eb93eaa56
And these too
2020-03-17 02:49:27 +11:00
necromanceranne
b5872bba63
Pretty sure this should now use the correct sprites
2020-03-17 02:43:44 +11:00
kevinz000
6af9c54da5
better
2020-03-16 04:59:55 -07:00
kevinz000
a77be038b8
refactoring this whole thing again
2020-03-16 04:56:32 -07:00
kevinz000
763c835a53
bitflags not equals
2020-03-16 04:26:19 -07:00
kevinz000
69374c64c9
k
2020-03-16 04:18:22 -07:00
kevinz000
644273beca
k
2020-03-16 04:09:25 -07:00
kevinz000
94db06509c
slight desword reflect meme buff
2020-03-16 03:50:26 -07:00
kevinz000
d32bff7815
return list
2020-03-16 03:35:10 -07:00
kevinz000
09e1be9651
block args
2020-03-16 03:32:12 -07:00
kevinz000
703fca5f90
add owner argument
2020-03-16 03:24:19 -07:00
kevinz000
9ead492bb0
changes
2020-03-16 00:28:18 -07:00
kevinz000
4d0677daa9
s
2020-03-14 21:48:23 -07:00
kevinz000
2113b63428
o boy
2020-03-14 21:42:23 -07:00
kevinz000
87928d43ea
stamcrit check for fireaxe afterattack() ( #11426 )
...
* Update twohanded.dm
* Update twohanded.dm
2020-03-12 14:21:47 +01:00
kevinz000
0b6c5b7960
Update twohanded.dm
2020-03-11 18:19:09 -07:00
Ghommie
2b4b626fac
support for items that switch states through update_icon.
2020-03-10 16:55:30 +01:00
Ghom
7a2e0892d3
Merge pull request #11277 from kevinz000/sword_point
...
En garde! (nah just sword pointing)
2020-03-04 17:11:39 +01:00
Ghom
0b74bc9da3
Update twohanded.dm
2020-03-04 16:43:57 +01:00
kevinz000
18bdb753d3
bet
2020-03-03 21:13:59 -07:00
Lin
d32cc370ad
Merge pull request #11177 from Citadel-Station-13/Ghommie-patch-1
...
Broom shenanigeans.
2020-02-29 00:22:24 -06:00
kevinz000
ba55351e4a
Update twohanded.dm
2020-02-28 13:43:11 -07:00
kevinz000
93d91b1808
Merge remote-tracking branch 'citadel/master' into sword_point
2020-02-28 13:39:56 -07:00