Commit Graph

45 Commits

Author SHA1 Message Date
r4d6
e17d32199d update 2019-12-23 13:30:42 -05:00
r4d6
54b3e3603e update (#3)
* testing, further improvements. Tired.

* FLAK

* Automatic changelog generation for PR #9971 [ci skip]

* Update preferences.dm

* Automatic changelog generation for PR #9736 [ci skip]

* this cannot go wrong

* oop

* Changes required to enable for maintenance protocols

All combat mechs that are special get their internals_access increased so the pilots of the deathsquad / nuke team can fix up their mechs without having to steal a robotics ID. Also removes engineering from being able to access mech internals, seems weird to have if only robotics is allowed to handle mechs, probably remnant of engineering robotics?

* Automatic changelog generation for PR #10115 [ci skip]

* Port boops and handshakes

* Update code/modules/mob/living/carbon/carbon_defense.dm

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Update code/modules/mob/living/carbon/carbon_defense.dm

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* AAAAA

* Add a nose boop sound

* Add a boop sound effect

* Make the boop louder.

* Fixes pubby wall meds being var-edited snowflakes.

* Commit suggestions

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Commit suggestions

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Commit suggestions

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Commit suggestions

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Commit suggestions

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Commit suggestions

Co-Authored-By: deathride58 <deathride58@users.noreply.github.com>

* Fixes AI being unable to talk through the holopad.

* Travis had a stroke.

* ports "Standardize obj/updateicon() and update_icons() to update_icon()"

* Update supply.dm

* Update code/modules/vending/cola.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Brings carbon action intent hotkeys down to living.

* Update drink_reagents.dm

* Automatic changelog generation for PR #10180 [ci skip]

* Automatic changelog generation for PR #10181 [ci skip]

* Porting a few martial art code updates.

* Adds gas miners to all maps.

* Compress secK9

* whoops

* Hopefully this won't screw up travis.

* Two slimepeople fixes.

* Automatic changelog generation for PR #10072 [ci skip]

* Automatic changelog generation for PR #10225 [ci skip]

* Update drink_reagents.dm

* Automatic changelog generation for PR #10203 [ci skip]

* Automatic changelog generation for PR #10157 [ci skip]

* Automatic changelog generation for PR #10155 [ci skip]

* Automatic changelog generation for PR #10111 [ci skip]

* Automatic changelog generation for PR #10216 [ci skip]

* Automatic changelog generation for PR #10172 [ci skip]

* Automatic changelog generation for PR #10026 [ci skip]

* Automatic changelog generation for PR #10076 [ci skip]

* Update drinks.dm

* Automatic changelog generation for PR #10153 [ci skip]

* ??

* Update snacks.dm

* oops

* probably fixes only neutral traits existing

* Automatic changelog generation for PR #10227 [ci skip]

* argk

* Chef buffs chef buffs tastier food.

"The strong flavor of" was always in game but someone put it behind an else if statement that would never proc.
Now if there's more than 45% (or 30% if you are a lizzard, hissss) of a reagent in a beaker, you will taste a strong flavor! 
Hurrah!

* Automatic changelog generation for PR #10228 [ci skip]

* fixes the sprites

* Actually hold on

So that not everything in the game now tastes like STRONG FLAVOUR. That'd be annoying.

* Magic number man bad, also all heads can spam CC now

* im baby dumb and removed "a hint of" by accident.

Okay whoops haha there we go now both strong and weak should work.

* oh hey macros.

slightly less ugly ™

* modular man bad.

now mörge this so chefs can make delicious dish, hemk.

* Update carbon.dm

* lolman acctually knows how the stuff work

* AAAAAAAAAAAAAAAAAAAA

* Update flashbang.dm

* thank you based ghomtainer (when)

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* thank you based ghomtainer (when) 2x how did i not notice this

* Automatic changelog generation for PR #10204 [ci skip]

* Converts the main timsorts file from relative pathing to absolute pathing.

* Ports "Added TRAIT_DISK_VERIFIER, refactors how fake disk checks work slightly"

* wew

* Automatic changelog generation for PR #10090 [ci skip]

* Add the sprite for the landmark

* Make it include my files

* Automatic changelog generation for PR #10067 [ci skip]

* Automatic changelog generation for PR #10160 [ci skip]

* drop

* Automatic changelog generation for PR #10079 [ci skip]

* Automatic changelog generation for PR #10207 [ci skip]

* Automatic changelog generation for PR #10214 [ci skip]

* Update mob.dm

* Update mob.dm

* Redo my changes on Box

Hopefully this will fix the conflict with the fire alarms.

* h

* Automatic changelog generation for PR #10193 [ci skip]

* I'm a god. How can you defeat a god? What a grand and intoxicating innocence, how can you be so naive?

* Automatic changelog generation for PR #10054 [ci skip]

* Automatic changelog generation for PR #10126 [ci skip]

* Automatic changelog generation for PR #10142 [ci skip]

* Automatic changelog generation for PR #10051 [ci skip]

* Automatic changelog generation for PR #9925 [ci skip]

* Automatic changelog generation for PR #9563 [ci skip]

* Atomises out the magicnumber change

* Automatic changelog generation for PR #10231 [ci skip]

* Automatic changelog generation for PR #10235 [ci skip]

* Automatic changelog generation for PR #10200 [ci skip]

* Fix the nose boop.

* Remove extra indentations

* Update inhand_holder.dm

* hhh

* ghom help

* ff

* ff

* Automatic changelog generation for PR #10058 [ci skip]

* Automatic changelog generation for PR #10059 [ci skip]

* Automatic changelog generation for PR #9596 [ci skip]

* Automatic changelog generation for PR #9940 [ci skip]

* Automatic changelog generation for PR #10232 [ci skip]

* Automatic changelog generation for PR #10141 [ci skip]

* Begone crap.

* I gotta go fast.

* QoL Update

Move the Engines to a subfolder to be cleaner when there will be 20 submaps on different maps and change the Tesla Submap to incorporate a few changes I did for the Singulo submap.

* Magic number baaad

* Make things even more organized

* Better safe than sorry.

* Automatic changelog generation for PR #10164 [ci skip]

* Automatic changelog generation for PR #10120 [ci skip]

* Automatic changelog generation for PR #10257 [ci skip]

* typo

* Unnecessary OOC note.

* Is merging someone else's PR you personally fixed considerable as self-merging?

* I'm playing dirty because we have too many PRs to merge anyway.

* Automatic changelog generation for PR #10096 [ci skip]

* Automatic changelog generation for PR #9950 [ci skip]

* Automatic changelog generation for PR #10190 [ci skip]

* Automatic changelog generation for PR #9830 [ci skip]

* Suggestions

* Fix indentation

* lowered to 10 after i struggled to open tickets panel

* FUUUUUUUUUUUCK

* Nerfs fun

* FUUUUUUUUUCK v2

* Automatic changelog generation for PR #10263 [ci skip]

* QoL Update

- Rename the cameras and place two more

- Unanchor the shields generators and emitters because they were bugged and will save more time

- Put more rad closets on the Singulo

- Put more insuls on the Tesla since they protect

- Moved the Engineer clothing locker to Boxstation instead of having it in the Engine

- Added a button to the shutters on the north side of PA

- Added a marker to show where to place the console

- Rewire the power wire to be more in a straight line.

* Forgot a "

* Forgot a button on the Tesla

* Update supply.dm

* readds sprites

* Fills white first aid kits to the brim. Ergo how I was fooled into believing it was a tweak and not a nerf.

* Connect the fuel pipe to somewhere

* no more 40% time dilation

* Update __donator.dm

* Update modular_citadel/code/modules/client/loadout/__donator.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update modular_citadel/code/modules/client/loadout/__donator.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update modular_citadel/code/modules/client/loadout/__donator.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update custom_items.dm

* Automatic changelog generation for PR #10254 [ci skip]

* Fix areas and tiles getting ripped off

* Also give Tesla's emitters R-floors

* Automatic changelog generation for PR #10093 [ci skip]

* Automatic changelog generation for PR #10210 [ci skip]

* Automatic changelog generation for PR #10246 [ci skip]

* Update custom_items.dm

* Automatic changelog generation for PR #10218 [ci skip]

* Automatic changelog generation for PR #10274 [ci skip]

* Add the option to restrict the Engine that spawn

* Revert "Add the option to restrict the Engine that spawn"

This reverts commit e3e1f91635.

* Revert "Revert "Add the option to restrict the Engine that spawn""

This reverts commit d851beea16.

* Add config options

* Move the config up to avoid conflict

* Automatic changelog generation for PR #10245 [ci skip]

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
Co-authored-by: kevinz000 <2003111+kevinz000@users.noreply.github.com>
Co-authored-by: CitadelStationBot <citadelstationcommunity@gmail.com>
Co-authored-by: Lin <linzolle@gmail.com>
Co-authored-by: kappa-sama <44128284+kappa-sama@users.noreply.github.com>
Co-authored-by: DeltaFire15 <46569814+DeltaFire15@users.noreply.github.com>
Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
Co-authored-by: BlackMajor <henrydyer6@hotmail.com>
Co-authored-by: deathride58 <deathride58@users.noreply.github.com>
Co-authored-by: Putnam3145 <putnam3145@gmail.com>
Co-authored-by: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>
Co-authored-by: GrayRachnid <Gray_icy@hotmail.com>
Co-authored-by: B1gb3ast <Yeremyrus@live.nl>
Co-authored-by: Seris02 <49109742+Seris02@users.noreply.github.com>
Co-authored-by: lolman360 <22850904+lolman360@users.noreply.github.com>
Co-authored-by: nik707 <38332985+nik707@users.noreply.github.com>
Co-authored-by: LetterJay <9606363+LetterJay@users.noreply.github.com>
2019-12-23 13:29:44 -05:00
GrayRachnid
c8e52fb8e1 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into disablesnolegs 2019-11-22 15:24:15 -05:00
GrayRachnid
9f8ad74bf9 New traumas and some other things. 2019-10-08 03:53:01 -04:00
Poojawa
971ddef989 reverts forensics components. If I can't figure it out, MURDER IT 2019-05-22 04:10:29 -05:00
Poojawa
a772f532c3 Synthetic and RNG blood 2019-04-16 04:28:04 -05:00
Poojawa
8b9ef1e400 Game folder 2018-09-11 04:06:45 -05:00
kevinz000
5ccda57266 Update wormhole.dm 2018-07-24 01:06:37 -07:00
kevinz000
6e03770b93 Wormhole Update 2018-07-21 01:07:21 -07:00
kevinz000
b33d2b82fb Merge branch 'master' into mirror-38933 2018-07-14 15:26:49 -07:00
kevinz000
bcb1b04c40 Upstream mirror 2018-07-14 15:24:35 -07:00
deathride58
91805b8789 and that just leaves the modules folder 2018-07-02 00:28:51 -04:00
Jordan Brown
876e8ec713 Merge pull request #38185 from AutomaticFrenzy/patch/cult-floors
Set cult floor effects to be on the floor plane
2018-06-01 09:50:58 -05:00
Poojawa
fb5de29784 cleanup of game folder, other fixes 2018-01-31 06:39:18 -06:00
deathride58
d8facb3bce initial commit - game folder + maps + dme 2018-01-03 22:52:38 -05:00
LetterJay
0381491643 oops 2017-12-27 07:08:26 -06:00
LetterJay
7af461539f Revert "[SHOULD BE DONE BUT LETS TESTMERGE FIRST] TG SYNC" 2017-12-16 13:08:50 -06:00
kevinz000
253c819bc1 TG Sync 12/15/17
s

s
2017-12-15 06:27:57 -08:00
deathride58
216b0931d1 Merge pull request #4250 from Citadel-Station-13/upstream-merge-32935
[MIRROR] Clockwork Cult Defenses Patch - Leader role, traps and wiring, hulk and mech soft-counters, +more
2017-12-10 22:43:58 +00:00
Ashe Higgs
0ae0c44991 Clockwork Cult Defenses Patch - Leader role, traps and wiring, hulk and mech soft-counters, +more 2017-12-06 16:37:15 -06:00
XDTM
988dbe87da Brain Traumas 2017-12-06 12:05:20 -06:00
nicbn
46c62b6293 overhaul (#32316) 2017-11-03 23:40:27 -05:00
nicbn
921b65ced0 Bullet decals tweak (#31420)
* wee

* screen clock update

* resist and stop pulling

* Whoop, Joan messed up on the selection border so here's some fixed icons for that

* there we go

* Update walls.dm

* Update walls.dm

* Update walls.dm
2017-10-13 09:47:10 -05:00
oranges
baa53ba1d3 Merge pull request #31208 from ShizCalev/AINT-NOTHIN-BUT-A-FIRE-STARTA
Makes mobs on fire light up
2017-10-03 18:14:10 -05:00
Ashe Higgs
e575bd6685 (Ready) Clockwork Cult Rework: Proof-of-concept 2017-09-26 15:22:09 -05:00
kevinz000
35b7b93b24 ok this is going to be a pain in the ass ain't it (#2458)
lets hope nothing blows up this time (Flags PR but it works!)
2017-08-22 05:01:38 -07:00
kevinz000
6a309b5996 Revert "[MIRROR] Replace all secondary flags with bitflags stored in the flags_2 var" (#2457)
ok you know what yeah i think i'll properly mirror https://github.com/Citadel-Station-13/Citadel-Station-13/pull/2411
2017-08-22 04:04:21 -07:00
LetterJay
b01a24c95b my eyes hurt 2017-08-22 01:42:20 -05:00
CitadelStationBot
b5e7f7f7fe [MIRROR] Adds defines for mouse_opacity (#2381)
* Adds defines for mouse_opacity

* Delete misc.dm.rej

* Update misc.dm
2017-08-21 20:29:37 -07:00
CitadelStationBot
772299445e Makes the Ark of the Clockwork Justicar much more fancy 2017-08-20 19:55:15 -05:00
CitadelStationBot
fb86e03544 Belligerent now has a visible indicator 2017-08-08 09:05:54 -05:00
CitadelStationBot
8ca4b9d614 Clockcult Combat Rebalance + Conversion Rework (#2020)
* Removes Soul Vessel, Cogscarab, and Anima Fragment Scriptures

* Update tips.txt

* no one cares

* manual clockcult syn
2017-08-04 11:46:22 -07:00
CitadelStationBot
d16f68b4da Sigils of Transmission can now drain power, but Interdiction Lenses have been removed (#2173) 2017-07-28 23:52:02 -07:00
CitadelStationBot
ff6bbbedf5 Changes some 1s and 0s to TRUE and FALSE (#1967) 2017-07-10 16:13:16 -07:00
CitadelStationBot
1b70c06474 Renames GLOB.cardinal to GLOB.cardinals to match GLOB.diagonals and GLOB.alldirs (#1970) 2017-07-10 16:10:42 -07:00
CitadelStationBot
a101497539 Warp cubes are slightly less instant but way cooler 2017-07-06 20:12:38 -05:00
CitadelStationBot
4796ede787 Adds Necropolis curses for cursed items in Necropolis ruins 2017-07-06 10:15:09 -05:00
Poojawa
b1b4826c0c July 5th TG sync (#1883)
July 5th TG sync
2017-07-05 22:14:19 -05:00
LetterJay
1054100178 Merge pull request #1447 from Citadel-Station-13/upstream-merge-28108
[MIRROR] Renamed Volt Void to Volt Blaster and removed it consuming and scaling with power
2017-07-03 17:46:37 -05:00
CitadelStationBot
a090e33a15 Adds Prolonging Prism as an application scripture (#1472) 2017-06-17 13:31:04 -07:00
CitadelStationBot
5db49fb44b Last Cult Master Spell: Eldritch Pulse & Various Tweaks (#1430) 2017-06-13 13:48:36 -07:00
CitadelStationBot
92e3754bfb Renamed Volt Void to Volt Blaster and removed it consuming and scaling with power 2017-06-07 03:06:26 -05:00
CitadelStationBot
c07034f45a The kinetic crusher can now gain bonus effects via trophies gained by killing bosses with it 2017-05-27 20:55:08 -05:00
Poojawa
587bc1795c missing files 2017-05-21 00:37:47 -05:00
CitadelStationBot
12bbacec25 [MIRROR] Adds framework for cult constructs having the ability to make runes (#1010)
* Adds framework for cult constructs having the ability to make runes

* Delete mobs.dm.rej

* Update runes.dm

* clean .rej
2017-05-20 23:12:51 -05:00