* adds IDs to cammy's catknights
* sets the ID as a subtype for easier asset changing
* Makes lavaknight captains more captain-y
* icons!
* It's okay I'm only mildly an idiot
* Knight Badges are called Knight Badges
* Polychromes them hecking badges
* Polychromes them hecking badges
* Makes them work!
* moves the id to their own file
* how did I fucking miss this am I just that much of an idiot
* removes unnecessary copypaste
* they're not id cards i swear
- Adds the Potat-OS, a Portal inspired way to card AI's! Functionally identical to the intellicard, now with a %100 more starch.
- Crafted using a cable coil, a metal rod, an intellicard and a potato and found in the robot crafting menu.
- Moved all modified sprites to modular_citadel, made overrides for sec-tread and eng-tread, reverted original robots.dmi
- Added open cover states to modular_citadel robots.dmi
- Removed light found on normal engi-borg sprite that was not on the tread version.
- Adds the mining droid sprite to the default mining borg module selection.
- Adds movement states for both security and engineering tank tread sprites.
- Fixed static security tread state sprite.