Commit Graph

840 Commits

Author SHA1 Message Date
Alberyk
e0a44e7a19 Give me the peac gun (#12295) 2021-08-17 17:08:42 +02:00
Geeves
b04be7bcda Balloon Alerts (#12020) 2021-07-21 14:19:39 +02:00
Doxxmedearly
3acb186b26 Removes Wizard + Conflux (#12067) 2021-06-30 19:55:06 -03:00
Geeves
216bd9c2bb Skrell Stuff (#12095)
I made some tweaks and changes here and there, mostly bugfixes. I have absolutely no idea who added what, it happened too long ago, so if you want changelog credits, post here or DM me.
2021-06-25 19:01:22 +03:00
Geeves
e5a34c4f08 Shield Fix (#12074) 2021-06-20 17:32:48 -03:00
TheDanseMacabre
8f6acd044e A minor gun refluff. (#11871) 2021-06-15 14:15:41 -03:00
WickedCybs
83f62f9f2f TCFL & FSF ERT Pilot Changes + Harnesses for All (#12006) 2021-06-15 13:55:13 -03:00
WickedCybs
9ad89a6f78 Legionnaires! Affix Bayonets! (#11925) 2021-05-25 14:33:09 +02:00
WickedCybs
5e624743b0 Weapon Tweaks - Ballistic Penetration & X-Ray Firing Speed (#11917) 2021-05-25 14:32:57 +02:00
WickedCybs
b1c7fc0ab4 Revamps the Eridani Beacon Responders: Introducing the EPMC Asset Protection Team (#11690) 2021-05-10 02:54:44 +02:00
Geeves
7c5130159f Plasma Cutter Resprite (#11829) 2021-05-09 12:05:44 +02:00
WickedCybs
679d81440b Adds a Ballistic Carbine (#11695) 2021-04-22 12:01:46 +02:00
WickedCybs
57504d5020 Gatling Laser Buff (#11669) 2021-04-19 13:09:39 +02:00
kyres1
51850edd2e Gun resprite part 2 (#11325) 2021-04-16 16:54:34 +02:00
MarinaGryphon
00d6879aff Enforces TRUE/FALSE for edge (#11495) 2021-03-24 00:20:12 -03:00
Alberyk
63957d829d Changing ammo types in the lemat is now tied to the unique action button. (#11475) 2021-03-19 22:09:13 +01:00
Matt Atlas
58ce00db26 Fixes IRUs being unable to grab their own coat from the loadout. (#11468) 2021-03-18 20:34:25 +01:00
Geeves
5960c2f2be SCC Things (#11330) 2021-03-18 17:10:36 +01:00
Geeves
562d5a1fa5 Improvised Weapon Pin Fix (#11405) 2021-03-10 20:06:28 +01:00
Geeves
b819c7878f Laser Tag Gear (#11193) 2021-03-07 17:14:26 +01:00
Matt Atlas
d1a30fc4a0 Unnerf security's non-lethals, revert pain decay changes. (#11305) 2021-03-02 20:40:03 +01:00
Matt Atlas
622612d077 Revert "New Check" (#11344) 2021-03-01 18:24:59 +01:00
Geeves
714448e714 New Check (#11304) 2021-03-01 16:40:59 +01:00
Geeves
eb01c2e747 Sniper Ammo Count Fix (#11339) 2021-03-01 16:40:02 +01:00
Geeves
824b47d91b Plasma Cutter Improvements (#11231) 2021-02-24 16:01:28 +01:00
Alberyk
14ee223eb3 Adds a couple of new gun sprites (#11113) 2021-02-23 19:43:39 -03:00
Matt Atlas
c38f4bddf1 Moves wielding firearms to attack_self, adds unique-action and toggle-firing-mode hotkeys. (#11205) 2021-02-20 14:14:13 +01:00
Geeves
656da99177 Pipegun (#11138) 2021-02-14 19:08:06 +01:00
Matt Atlas
c30cd94024 Reworks armor damage reduction + armor components + more goodies. (#11106)
Ports Baystation12/Baystation12#27254 and Baystation12/Baystation12#24787 and everything inbetween I guess.

Note that this PR makes guns and armor overall stronger. Lasers also once again do organ damage.
2021-02-14 17:54:45 +02:00
Alberyk
1a98599edd Adds a freeze ray gun (#11114)
This pr adds a freeze ray gun. It works by reducing the mob's temperature until they freeze and get stuck inside ice for a while. The gun also has an alt-fire mode that fires ice bolt.
2021-02-06 17:45:46 +02:00
Geeves
cc50f53ecf Weapon Analysis Printing (#10343) 2021-02-01 10:22:01 +01:00
MarinaGryphon
c720e947ed /decl/chem (#10538) 2021-01-17 00:11:28 +02:00
Geeves
6587585f97 Disruptor Counter-nerf (#10934) 2021-01-11 11:04:00 +01:00
Geeves
114224e094 Disruptor Nerf (#10698) 2021-01-02 13:56:22 +01:00
fernerr
270a81ab9d Fixes some guns going invisible, cleans up update_icon and wielded (#10840) 2020-12-20 11:15:02 -03:00
Matt Atlas
8007ccd2ea IPC battery rework, ion rifle nerf, surge damage. (#10245)
- EMPs no longer deal permanent damage. Instead, they deal a temporary kind of damage called surge damage, that lasts for 10 seconds at maximum.
  - Surge damage makes mechanical or assisted limbs count as broken and nonfunctional.
  - Surge damage has special interactions with the mechanical heart and eyes.
  - EMP damage is no longer randomized. It is now much more consistent.
  - IPC battery is no longer represented as nutrition. Instead, the microbattery organ contains a super-capacity cell that is used for all their actions. This is represented with a new HUD icon.
  - Hardsuits can now be charged in robot chargers if you are wearing them.
  - Ion bolts now have a hit sound.
  - Removed the ion rifle lethal mode.
  - The ion rifle now has four shots.
2020-12-19 01:34:40 +01:00
ChevyChevron
696cfba5fd NT ER-2 Facelift (#10791)
Revamps the sprites of the energy rifle. Y'know, the one that Odin Security gets. Due to artistic differences with Dream Maker and a desire to finally make this PR after, like, a couple months: Wielded sprites are non-functional. However, the gun doesn't turn invisible when you wield it anymore, so that's good.
2020-12-16 23:21:46 +02:00
Geeves
267f348174 Xenofauna Guns (#10700) 2020-12-12 16:47:39 -03:00
Wildkins
63c6cd2158 Bugfix Shotgun (#10732)
* Bugfix Shotgun

* fix changelog
2020-12-08 11:43:09 +01:00
Geeves
131ad8a522 Gun-Kata: Path of the Antag (#10677) 2020-12-05 12:48:58 +01:00
Wowzewow (Wezzy)
e8945fa626 Scrubs all mentions of Vox from the code ( I suck at Git edition ) (#10423) 2020-11-22 11:34:04 +01:00
JohnWildkins
c68a10f667 fixes full auto one-handed penalty (#10588) 2020-11-18 13:07:02 +01:00
Geeves
a9f8bf74ed Emagged Pest Gun (#10399) 2020-11-01 20:54:56 +01:00
Geeves
08ca1a7420 Dual Wielding (#10296)
Added dual wielding. Firing a gun while another is in the off-hand will fire that one as well, at the cost of lost accuracy. You must be on harm intent to do this.
2020-10-28 19:53:12 +02:00
Geeves
80aa3648a6 Trash Piles (#10257) 2020-10-23 14:15:34 +02:00
Matt Atlas
b65a598b85 Completely removes Vox from the game. (#10028) 2020-10-07 13:52:08 +02:00
flpfs
511f0d3ec5 Changes crossbow damage type (#10131) 2020-10-03 13:42:16 +02:00
Alberyk
8fa0dc26fa Fixes the sawn-off improvised shotgun having no sprite (#10154) 2020-10-02 22:57:35 +02:00
Geeves
cba559a32e Disruptor Nerf (#10085)
* Disruptor Nerf

* Update geeves-disruptor_nerf_two.yml
2020-09-28 20:42:30 -03:00
Geeves
51729c979e Shotgun HUD Fix (#10093)
Shotgun ammo HUDs now properly update when racking the gun.
2020-09-27 18:35:58 +03:00