Commit Graph
34621 Commits
Author SHA1 Message Date
Wowzewow (Wezzy)andErki a6688878a4 Bedsheet inhands and other fixes (#7559)
Adds more bedsheet inhands, because immersion.
Penlight has an inhand now.
Lanterns have new inhands.
Ashtray cigarette extinguish now properly plays the sound.
You can put cigarette butts in cigarette packets

also some more stupid drop sounds
2019-12-05 23:43:49 +02:00
AuroraBuildBot b56629f846 "[ci skip] Automatic Build - 2019.12.05.20.59.27" 2019-12-05 20:59:27 +00:00
ParadoxSpaceandWerner 9058c1c791 Additional Unathi Horns (#7568) 2019-12-05 21:58:55 +01:00
AuroraBuildBot 55b2868360 "[ci skip] Automatic Build - 2019.12.05.20.56.27" 2019-12-05 20:56:27 +00:00
Nero-07andWerner 27c37db5d2 Fix for Issue #7530 (#7558)
* Fix for Issue #7530

Removes extra "the". Fixes small typo if no hardpoints present

* Changelog
2019-12-05 21:55:57 +01:00
AuroraBuildBot c4916a5498 "[ci skip] Automatic Build - 2019.12.05.20.43.26" 2019-12-05 20:43:26 +00:00
KaedwuffandErki 496d75bf80 Mixed Gems Bugfix (#7597)
Fixes #7594, gemstones separated from a mixed stack were being shoved inside a mob rather than dropped in neat stacks to the floor. Additionally, I discovered some errors in calculating stack size.

These have been corrected, pls merge.
2019-12-05 22:42:47 +02:00
AuroraBuildBot c05afb15e7 "[ci skip] Automatic Build - 2019.12.05.10.13.14" 2019-12-05 10:13:14 +00:00
GeevesandErki 8447c489e8 Kataphract Team Update (#7543)
Added a Klaxan Kataphract Hopeful to the Kataphract response team.
    The Kataphracts now start with better and more stylized gear.
2019-12-05 12:12:36 +02:00
AuroraBuildBot 32dd9361ca "[ci skip] Automatic Build - 2019.12.05.06.14.13" 2019-12-05 06:14:13 +00:00
AboshedabandWerner 95de67c890 Replace sprite + changelog (#7585) 2019-12-05 07:13:21 +01:00
AboshedabandWerner 541029b182 Fixed duplicate logs from going up and down z-levels (#7588) 2019-12-05 07:12:44 +01:00
AuroraBuildBot b27b7c6abe "[ci skip] Automatic Build - 2019.12.04.06.59.39" 2019-12-04 06:59:39 +00:00
AlberykandErki ebab096e99 Adds the rosary to the loadout (#7548)
What it says in the title.
2019-12-04 08:58:51 +02:00
AuroraBuildBot cb47f3b6a2 "[ci skip] Automatic Build - 2019.12.03.18.42.35" 2019-12-03 18:42:35 +00:00
KaedwuffandWerner 9b75bfa022 Better Parapens (#7428) 2019-12-03 19:42:05 +01:00
AuroraBuildBot 5655eadd69 "[ci skip] Automatic Build - 2019.12.03.18.14.25" 2019-12-03 18:14:25 +00:00
ParadoxSpaceandWerner 28e1d959ff Raises Loadout Points to 15 (#7236) 2019-12-03 19:13:46 +01:00
AuroraBuildBot 7e4fb6dd8c "[ci skip] Automatic Build - 2019.12.03.17.59.03" 2019-12-03 17:59:03 +00:00
kyres1andWerner 2e0ba6babc R&D voidsuits + AMI resprite (#7541) 2019-12-03 18:58:16 +01:00
Wowzewow (Wezzy)andWerner c6630aaa3f Adds a second bartender slot (#7517)
Does what it says on the tin.

Feedback thread outputted preference towards adding it.
https://forums.aurorastation.org/topic/13086-2nd-bartender-slot

Second bartender landmark already exists,
and locker remains practically unused anyway from player feedback, so no mapping changes needed.

However, a change could be made in the future if it is too restricting.
2019-12-03 18:57:40 +01:00
GeevesandWerner 5b05831b69 Implements DNA locks and crushing to RIGs, again (#7364) 2019-12-03 18:57:16 +01:00
AuroraBuildBot f338242ede "[ci skip] Automatic Build - 2019.12.03.17.36.16" 2019-12-03 17:36:16 +00:00
fernerrandWerner 06b9d15ee8 Adds some new mech weaponry for the legion, changes the way mech decals are applied (#7534) 2019-12-03 18:35:14 +01:00
AboshedabandWerner bb18893eb3 Gasmasks to lockers (#7538) 2019-12-03 18:35:02 +01:00
AuroraBuildBot fadba87f40 "[ci skip] Automatic Build - 2019.12.03.17.33.56" 2019-12-03 17:33:56 +00:00
AboshedabandWerner 633cd11372 Idris can do forensics (#7542) 2019-12-03 18:33:25 +01:00
AuroraBuildBot f7f630e07e "[ci skip] Automatic Build - 2019.12.03.17.32.55" 2019-12-03 17:32:55 +00:00
AboshedabandWerner 7b10d41758 More IRU coat options. (#7545) 2019-12-03 18:32:17 +01:00
AuroraBuildBot e674e5fbb5 "[ci skip] Automatic Build - 2019.12.03.17.31.27" 2019-12-03 17:31:27 +00:00
GeevesandWerner a9bfdd9ae1 after equip fixes (#7557) 2019-12-03 18:31:01 +01:00
AboshedabandWerner 145432cf7a Adjusted species for TCFL and freelancers (#7565) 2019-12-03 18:30:46 +01:00
Wowzewow (Wezzy)andWerner 8684a1977d X-mas lights fix (#7566)
It fixes the random flip on the north sprite.
2019-12-03 18:30:10 +01:00
AuroraBuildBot 5180821b79 "[ci skip] Automatic Build - 2019.12.02.19.25.01" 2019-12-02 19:25:01 +00:00
Wowzewow (Wezzy)andWerner f0d273af97 Fixes fancy box wrong description (#7550) 2019-12-02 20:24:28 +01:00
AuroraBuildBot 71b87f3a7b "[ci skip] Automatic Build - 2019.12.02.19.14.10" 2019-12-02 19:14:10 +00:00
GeevesandWerner 713a001b80 Surgery Overhaul (#7507) 2019-12-02 20:13:32 +01:00
AuroraBuildBot 8e4efda4a8 "[ci skip] Automatic Build - 2019.12.02.19.03.07" 2019-12-02 19:03:07 +00:00
Wowzewow (Wezzy)andWerner 20a6b3dff1 Fixes invisible surgeon shoes (#7564) 2019-12-02 20:02:33 +01:00
AuroraBuildBot f4beecb046 "[ci skip] Automatic Build - 2019.12.02.07.25.05" 2019-12-02 07:25:05 +00:00
fernerrandErki e4b6bc4953 Fixes some animal holders and familiars missing their sprites (#7553)
Some pets and animals were invisible when picked up, this should fix all instances of this.
Also fixes some wizard familiars being invisible.
2019-12-02 09:24:35 +02:00
AuroraBuildBot 1ae68d352e "[ci skip] Automatic Build - 2019.12.02.07.23.15" 2019-12-02 07:23:15 +00:00
DoxxmedearlyandErki 1a6ecab9bf Space A/C buff (People use these?) (#7532)
All about space A/Cs!
-Starts with a heavy duty cell (5000) instead of the default one (1000) that depletes after like half a minute.
-Heats and cools very slightly faster.
-Adds emag functionality: Enables a much wider temperature range (hot and cold), which becomes dangerous for everyone, especially Tajara and Unathi. Also increases its efficiency slightly so it can actually reach these ranges in a cell charge. Will it be used much? Probably not. Is more emag stuff fun? Absolutely.
-Interacting with it is different now. When the panel is not open and you use it, it brings up the menu, which allows you to adjust the temperature and switch it on and off. Previously, you would need to open the panel to access temperature changes.
-Cells are no longer removed via menu. You just open the panel and click it with an empty hand to remove it, or click it with a cell to insert a cell.
-Borgs should be able to add cells now. (Fixes #2871)
2019-12-02 09:22:39 +02:00
AuroraBuildBot b8e7c79920 "[ci skip] Automatic Build - 2019.12.02.07.14.14" 2019-12-02 07:14:14 +00:00
KaedwuffandErki 6981d962ac rainbow wraps (#7531) 2019-12-02 09:13:41 +02:00
AuroraBuildBot 3769a51503 "[ci skip] Automatic Build - 2019.12.02.07.12.35" 2019-12-02 07:12:35 +00:00
OneOneThreeEightandErki 45ef9deea7 Rechargers charge faster (#7522)
Rechargers of almost all kinds now charge 50% faster, but demand 50% more passive power and 50% more power when active.

Why: Things with high capacity generally charge extremely slowly at the moment, so this is a buff to make improved capacity cells not take an eon to charge just one.

Only the heavy duty cell charger was unchanged in its power demand, because it already draws 90kw from the grid. It sorely needed the buff the most while not changing its power demand.
2019-12-02 09:12:02 +02:00
AuroraBuildBot 32c4bc0ce9 "[ci skip] Automatic Build - 2019.12.02.07.07.15" 2019-12-02 07:07:15 +00:00
Matt AtlasandErki 4615af6927 Can't speak in radios while cuffed + no more radio icons in messages (#7431)
Can't speak in radios while cuffed + no more radio icons in messages
2019-12-02 09:06:45 +02:00
WernerandGitHub 130aa7df58 Remove use of to_chat(alert()) (#7551)
alert() is a inbuilt byond proc that shows a popup message to the user.
to_chat(alert()) shows the popup message to the user and then prints the result (what button they pressed) into their chat.
2019-12-01 16:07:53 +01:00