Commit Graph
32333 Commits
Author SHA1 Message Date
SparkyandGitHub b790191c24 Togglable Science Goggles (#19203)
Science goggles can now be toggled onto your forehead like safety
goggles.
2024-05-28 20:54:52 +00:00
5096544cf2 Adds a new hairstyle, Short Curtain (#19248)
Slight resprite of one of the undercut sprites. God, we need more male
hair...


![eSZt0uOExf](https://github.com/Aurorastation/Aurora.3/assets/57339900/733998d0-5499-40e2-a601-86ed076b4553)

![k2iHrCsHui](https://github.com/Aurorastation/Aurora.3/assets/57339900/fb93a3bb-bd0f-43a4-99f5-5e47cc2e1c5b)

---------

Co-authored-by: DanseMacabre <rsurname1212@gmail.com>
2024-05-28 20:51:49 +00:00
FluffyandGitHub db5b1ee6b2 Refactored fire_act (#19158)
Refactored fire_act() to be in line with TG version, removed useless
parameter, added signal, made non sleepable and forced to call parent.
Added atom_act.dm file for the various *_act procs.
2024-05-26 20:55:36 +00:00
934eaf7991 Added Norinori the plushie (#19214)
Created by NobleRow

![image](https://github.com/Aurorastation/Aurora.3/assets/1779662/3bba9177-73cf-446a-b6e5-b7ac4751cf1e)

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-05-24 23:49:18 +00:00
a78701f553 BAPI - spacemandmm dmm reading (#19118)
More bapi work, docs, etc.


The actual changes seen from DM side, is that all maps are parsed and
checked by spacemandmm. It does not really add much safety for us, as
everyone uses strongdmm anyways (which uses spacemandmm), but I will
need to do that anyways in future work.

The bapi call is on every map in the maploader, so if it does not work,
if it crashes or panics or whatever, we'll see it immediately (cause the
maps don't load). It should work fine, though, unless the setup is
wrong. I wrote more about safety and other things in readme text file in
rust/bapi dir.


So, yeah. The point of this PR is to do something meaningful with bapi,
and see if the whole workflow and setup and everything works correctly,
before doing any further work in future PRs.

---------

Co-authored-by: DreamySkrell <>
Co-authored-by: AuroraBuildBot <action@github.com>
2024-05-23 19:23:38 +00:00
FluffyandGitHub a40c981263 Made all the design template production speed into seconds (#19169)
Made all the design template production speed into seconds, slowing the
printing down.
This also works in fixing the UI hitting the rate limit.

Fixes #19168
2024-05-23 19:22:57 +00:00
CrosariusandGitHub 7bdf4cafa5 Alcoholism overhaul (#19179)
Takes on feedback from the implementation of the previous alcoholism
overhaul, and applies fixes to it to make things better, generally.

- Fixed up alcohol and butanol affect_ingest() to improve the logic
flow, and fix bugs where Unathi were able to drink alcohol without being
poisoned. Non-Unathi are now no longer intoxicated by butanol, as well.

- Better intoxication messages.

- Generally buffed intoxication resistances for Unathi, Tajara, and
Skrell, to compensate for recent changes to intoxication potency. Unathi
are MUCH more resistant to intoxication now (total resistance increased
from 0.4 to 0.8, which is slightly less than Tajara now) however they
can no longer drink alcohol at all without getting poisoned.

- Alcohol poisoning now does not kill by giving you liver damage and
MSOF, but by suppressing, and eventually stopping breathing.

- Ethylredoxrazine now prevents people from falling into comas from
alcohol toxicity alltogether.

- Vomiting from being intoxicated now happens much less often.

- Being drunk enough to cause vomiting now has a pulsing message to go
along with other drunkeness messages.

- You can now correctly black out or fall into an alcoholic coma while
buckled to a bed or laying down.

---------

Signed-off-by: Crosarius <30341877+Crosarius@users.noreply.github.com>
2024-05-23 19:22:44 +00:00
FluffyandGitHub 6af1078e19 Fix exosuit frame icon (#19217)
Fixed exosuit frame icon not updating when you remove parts from it.
Minor exosuit code improvements.

Fixes #19170
2024-05-23 19:18:25 +00:00
Penelope HazeandGitHub f033fea065 Fix flat-file BYOND-Tracy autostart not working (#19220)
Fixes flat-file BYOND-Tracy autostart not working. It passed
`"tracy-disk"` instead of `DISK_VERSION` to `prof_init()`. Also adds a
`CRASH()` to make these incorrect cases more obvious in the future.

### Asset Licenses
The following assets that **have not** been created by myself are
included in this PR:

**N/A**
2024-05-23 19:18:00 +00:00
SparkyandGitHub a16fd66695 Fixes Security Clip-On Radios (#19223)
They had the same typepath as wristbounds. I'm a silly goose.
2024-05-23 19:17:26 +00:00
hollyandGitHub 2283c5a562 Hopefully fixes exoplanets' indoor footprints (#19228)
Indoor floors on exoplanets shouldn't cover your shoes in mud anymore.
2024-05-23 19:16:45 +00:00
JasonandGitHub 20cd67d6d5 Fix cavern geist being targeted by Adhomai wildlife (#19233)
Adds Adhomai faction flag to prevent wildlife swarming the cavern geist
and killing it
2024-05-23 19:16:04 +00:00
11ddd66840 The location blurb will now correctly show in-game. (#19236)
Missed this in the layers PR

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-05-23 19:15:51 +00:00
feartheblackoutandGitHub d0c79410a3 K'lax Vaurcae can take the Unathi straw hat + Mi'kuetz can take Wastelander gear from loadout (#19191)
title

Will probably need approval from @desvenlafaxine and/or @RustingWithYou.
2024-05-22 16:11:27 +00:00
GeevesandGitHub c2ae767e15 Character Preview Augments (#19196)
* Augments such as the Idris Faceplate are now visible in the character
preview screen.


![image](https://github.com/Aurorastation/Aurora.3/assets/22774890/2d3ffadf-5754-488f-8b55-da191f6b67ba)
2024-05-22 16:11:22 +00:00
SparkyandGitHub 451da23fe5 Bodybag Stairs Fix (#19199)
Fixes bodybags being affected by "Stairs are dangerous". They should
realistically be able to be dragged with minimal issues.
2024-05-22 09:11:30 +00:00
SparkyandGitHub 8aec7b8e36 Smaller sip volumes. (#19180)
Allows drinks to select smaller transfer amounts, as low as 1 unit, to
allow smaller sips.
2024-05-22 09:10:38 +00:00
5404c03a45 Alien Sleep Updates - Allows upright sleeping, and indefinite sleep. (#19178)
This allows certain alien species (Currently Vaurcae, IPCs and Dionae)
to sleep while standing, and gives them a verb to let them choose to
sleep indefinitely.

It also adds custom messages for enter sleep and examining, as well as
changing the snoring emote for the above aliens too.

---------

Signed-off-by: Sparky. <ben.polwart@gmail.com>
Co-authored-by: Llywelwyn <82828093+Llywelwyn@users.noreply.github.com>
2024-05-22 09:10:16 +00:00
SparkyandGitHub 7db6034c2d Snoods (#19176)
Adds snoods to the mask loadout.

Adhomai is returning and I couldn't help myself.

Images because I've learned my lesson


![image](https://github.com/Aurorastation/Aurora.3/assets/26849270/c8053cc8-b8b0-460a-8a13-f40f2460cb55)

![image](https://github.com/Aurorastation/Aurora.3/assets/26849270/e0c53593-d6bf-4937-8bb3-7162e0880016)

![image](https://github.com/Aurorastation/Aurora.3/assets/26849270/48498460-e07f-4d3e-82ac-b98357e3ed7e)

![image](https://github.com/Aurorastation/Aurora.3/assets/26849270/34ebc4b8-bc1b-4080-9176-954c9d689b68)
2024-05-22 09:10:06 +00:00
7abfb936cb Ported Supermatter improvements from Baystation (#19175)
- rscadd: "The supermatter reactor now produces radiation via
SSRadiation. Better wear your suit!"
- rscadd: "The supermatter reactor now has a ray effect and color shifts
if it is damaged."

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-05-22 09:09:43 +00:00
SparkyandGitHub 32a63d39a8 Clip-On Radios (#19164)
Adds Clip-On Radios, which can be equipped to both ear or wrist slots,
always appearing on the body, clipped onto your uniform or jacket.
2024-05-22 09:09:35 +00:00
8ee205a7aa Add support for item tooltips and outlines (#19154)
This adds support for item tooltips and outlines, if the item in
question is in an inventory and not in storage:

![image](https://github.com/Aurorastation/Aurora.3/assets/1779662/25a027b1-f78b-434c-971e-acd27c98eb3c)

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-05-22 09:09:12 +00:00
FluffyandGitHub ec421af722 Fire alarm TGUI (#19139)
Attacking a fire alarm with harm intent will trigger the fire alarm.
Refactored fire alarms from NanoUI to TGUI.
2024-05-22 09:09:04 +00:00
FluffyandGitHub 77677c2a95 Fixed newline issue in custom item descriptions (#19134)
Fixed newline issue in custom item descriptions


![image](https://github.com/Aurorastation/Aurora.3/assets/65877598/35b208c6-18a7-46f5-97b4-feeef01e5993)

Fixes #19132
2024-05-19 20:19:41 +00:00
AcetreaandGitHub 750a923087 Stok and Vxrexi Meat (#19185)
Changes stoks meat type to moghresian meat.
Fixes sprite issue with vaurca meat (bugmeat).
Adds sprite for moghresian meat.
2024-05-19 16:44:19 +00:00
FluffyandGitHub 3dc4cce9c2 Minor span refactoring (#19177)
Minor span refactoring
2024-05-19 16:37:29 +00:00
CrosariusandGitHub 3120d2dda4 Chewing Koko (#19163)
Adds chewing koko, a chewable form of koko reeds available from smoking
vendors, and in the loadout.


![image](https://github.com/Aurorastation/Aurora.3/assets/30341877/ebddfe43-373b-4c37-9935-217e93fab710)
2024-05-19 16:25:28 +00:00
FluffyandGitHub 4d28057431 Added telefreedom implants (#19124)
Added telefreedom implants, including a box with (almost) everything you
need to make them work for 4 people, and added it to the uplink.
Fixed implanters not taking the implant and dropping it to the ground
when hit by one (while keeping it referenced).
2024-05-19 16:09:40 +00:00
CrosariusandGitHub 1f0d72bd49 Diona Lunchbox Loadout Fix (#19149)
Changed the name of the diona lunchbox so it is actually granted on
spawn, instead of becoming the rainbox lunchbox.
2024-05-19 15:52:54 +00:00
RustingWithYouandGitHub 1846c03b6a Blueprints Display Wire Schemas Again (#19151)
as title, blueprints have regained their lost functionality of
displaying airlock & vending wire layouts. outpost blueprints don't have
this functionality
2024-05-19 15:52:10 +00:00
Clem-The-DuckandGitHub f715cb3707 Unathi military voidsuit fix (#19153)
Fixes [#19150](https://github.com/Aurorastation/Aurora.3/issues/19150)

they just needed contained_sprite = true
2024-05-15 22:03:41 +00:00
LlywelwynandGitHub 73fab5b9d3 Fixes PDA Chat Client not working properly after PDA loses charge (#19157)
fixes https://github.com/Aurorastation/Aurora.3/issues/19156

tl;dr: chat client is supposed to try turning the service back on
automatically when you open it, but it was only doing that if manually
disabled, which is a different state. this makes it do it if it's killed
(like via running out of charge) or disabled manually

- bugfix: "Fixed PDA Chat Client not working properly after a PDA loses
charge."
2024-05-15 17:10:15 +00:00
DreamySkrellGitHubDreamySkrell <>
845759c427 Allows Vaurca FR to take mag-claws (#19136)
.

Co-authored-by: DreamySkrell <>
2024-05-15 17:10:00 +00:00
CrosariusandGitHub 0af399e3f9 Moghresian Meat & Unathi Food Nutrition Improvement (#19135)
This PR creates a new subtype of meat, "moghresian meat", specific to
animals which are located in Uueoa-Esa.

It also adds "synthetic" blood to the biogenerator, for use in the many
recipes which require blood (I did this because it's actually impossible
to get blood from cows, chickens, etc - turns out you can't draw blood
frim simplemobs, and people have been either using their own blood, or
making monkey cubes and drawing blood from them, which is WEIRD.
Mechanically the "synthetic" blood is just generic blood. I have no idea
if vampires can abuse this, but it should be no different from them
making monkey cubes in the biogenerator and eating them, so... hopefully
that's ok?)

~I have also done a once-over on the reagent values of all the food in
the Unathi foods dm, and fixed the reagent value for them. Some foods
had far fewer reagents than their constituent ingredients, which
bothered me. I also fixed their flavours so you get nicer messages
instead of "some sort of protein"

I noticed that this food reagent issue is actually prevalent in ALL the
food .DMs. A good example of this is Black Eye Gumbo, which has no
reagents listed. It can be eaten in a single bite and tastes like
nothing, and cannot be ground. I think that some people have added foods
under the impression that the reagents of the ingredients are added by
the cooking process, when this doesn't actually seem to be the case. I
fixed this just for the Unathi foods, but I don't have the time to go
through them all.~

EDIT: Turns out the reagent thing was a red-herring caused by
adminspawning food. Fixed now!
2024-05-15 17:09:56 +00:00
GeevesandGitHub 86d3b89a52 Simple Mob Notifications (#19102)
* Tweaked some messages to be based on time since last message, instead
of being based on probability. This includes low blood messages,
infected liver messages, fever messages, and some drug messages.
2024-05-15 17:09:49 +00:00
CrosariusandGitHub 5c01dd9bcd Make it mechanically possible for tall people to "tower over" short people (#19107)
This is a simple value change that makes the "they are absolutely tiny
compared to you!" and "they tower over you!" messages appear at 50 cm
height difference, instead of 100 cm height difference.

This will make it mechanically possible to actually get these messages
outside of edge cases like Vaurca Bulwarks or Breeders or max-height
G2s. Now tall Unathi will be able to tower over shorter Humans, Skrell,
etc. Previously, this was impossible due to the difference between the
minimum heights for Skrell, Humans, etc and the maximum heights for
Unathi, etc being less than 100.
2024-05-15 17:09:41 +00:00
d95734c606 Emissives (#18895)
A significant amount of influence was taken from
https://github.com/Baystation12/Baystation12/pull/33255, however adapted
to Aurora. Key things to note is the port of the newer alpha settings
from /tg/, among other improvements.

The ancient holographic and screen overlay code has been purged. This is
now handled with emissives, while holograms are handled with filters as
well.

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-05-12 20:51:45 +00:00
9fc414823e Fixes command announcement encoding. (#18997)
Also makes some inputs into tgui_inputs.

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2024-05-12 19:26:25 +00:00
EvandorfandGitHub cf72230cf5 Unathi Trawler (#18828)
Adds a new civilian unathi ship, intended to fly into shoals to harvest
carp.


![image](https://github.com/Aurorastation/Aurora.3/assets/21273394/2b452ab6-9e57-4755-ad10-e07143f916c0)
2024-05-12 19:03:24 +00:00
53f3be09e8 Makes Wounds Appear on the Health Doll (#19111)
Adds wound overlays to the health doll. Basically ports [what I did on
Baystation12](https://github.com/Baystation12/Baystation12/pull/33765)
in a roundabout way.

**Why?**
Personally, it felt pretty jarring _not_ having them. More broadly, it's
a nice indicator of how hurt your character is and makes the health doll
a little less misleading about how beat up you are (as it only displays
the level of pain a certain body part is in).

**Did you test this?**
I did. It works fine with Humans, Skrell, Machines, Unathi, Diona, and
Tajara. If there's species I missed, it shouldn't be too tricky to go
back and check those, too.

**Some examples**
Let's say you've been stabbed with a kitchen knife a few times. That
might look a bit like this.

![image](https://github.com/Aurorastation/Aurora.3/assets/77447558/aa0cef03-aba9-407b-8002-cba8856b5290)
And once it's bandaged, it'd look like this.

![image](https://github.com/Aurorastation/Aurora.3/assets/77447558/60da7c3b-100e-48f1-ac6e-7d8cb168390b)

Co-authored-by: Nyello <karljohanssonpublic@gmail.com>
2024-05-12 19:02:47 +00:00
nautandGitHub 128c014e06 Aayun Kaiser's custom ESS rig (#19117)
Adds Aayun Kaiser (Lmwevil's character)'s custom item into the game: a
prototype ESS suit clad in black and purple. Comes with a nice built-in
scarf.

Additionally mods the stock offworlder ESS rig to be able to dispense
RMT.

See
https://forums.aurorastation.org/topic/20316-aayun-kaisers-prototype-scarab-ess/
for relevant canon app.


![image](https://github.com/Aurorastation/Aurora.3/assets/55491249/4f4c7f15-90e8-4b7d-b822-d8a43f99b0f4)
![image](https://github.com/Aurorastation/Aurora.3/assets/55491249/baecc922-4476-42eb-a8a7-9654d61e0e88)
![image](https://github.com/Aurorastation/Aurora.3/assets/55491249/e37b8189-2b6b-420a-9b15-b125522dbffc)
![image](https://github.com/Aurorastation/Aurora.3/assets/55491249/de84dffe-3c78-45d9-8367-33626903fb95)
2024-05-12 19:02:33 +00:00
feartheblackoutandGitHub 3aea1529dd Fixes Research species voidsuits coming out invisible (#19141)
Fixes #19023
2024-05-12 19:02:04 +00:00
4000daniel1andGitHub 8c566ac48b Adds instruments to the loadout and also ports some TG in-hand sprites for them. (#18389)
Hopefully restricting them to off-duties and passengers will prevent
them from being all too overused (might'd be a bit weird to bring your
old guitar with you to work every single day).

---------

Signed-off-by: 4000daniel1 <95170823+4000daniel1@users.noreply.github.com>
2024-05-12 19:01:58 +00:00
GeevesandGitHub 3920f83d0f Stairs are Dangerous (#9210)
* Crates, closets, rollerbeds and wheelchairs now cannot safely traverse
stairs.
2024-05-12 19:01:38 +00:00
GeevesandGitHub 43cd06acf9 Ghost Role Accounts (#18004)
* The majority of ghost roles now spawn with an Idris account and some
funds.
2024-05-12 19:01:25 +00:00
FluffyandGitHub 37c49194b3 Added an initial implementation of field howitzers (#18977)
Added an initial implementation of field howitzers

Howitzer and projectile sprites are from TGMC
Powder sprites are from NSV13
Firing sound is from https://freesound.org/people/qubodup/sounds/161341/
(CC0)
Clanking sound is from
https://freesound.org/people/simone_ds/sounds/366084/ (CC0)

---------

Signed-off-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
2024-05-12 19:01:02 +00:00
hollyandGitHub c73caef4de Adds Shaper alt title to chaplain (#19090)
Just adds Shaper as an alt title for chaplain

If Luceism gets one then bugs should get one too >:v

---------

Signed-off-by: holly <theholliedhock@gmail.com>
2024-05-12 18:58:44 +00:00
feartheblackoutandGitHub 2f5013c520 Allows Vaurca Shapers to consume food/drink without revealing their hive affiliation (#19106)
title
2024-05-12 18:57:37 +00:00
SparkyandGitHub 536c0bf6f0 Intrepid Cockpit Fix (#19108)
Fixes being unable to access the Intrepid's copilot chairs, outside of
climbing over the back of them.

This was due to the window present on their tile not checking for
density, despite being specifically modified to allow passage.
2024-05-12 18:56:43 +00:00
lavillastrangiatoandGitHub 863cbab142 Minor Belt Buffs (#19112)
* Adds one extra slot to the xenoarchaeology belt, making it a nice
round number of ten.
* Adds investigation tools to the security belt, like cameras,
recorders, and clipboards. Also crowbars.
2024-05-12 18:56:19 +00:00