Commit Graph

567 Commits

Author SHA1 Message Date
Geeves
22472919c3 Light Step (#10664)
Added LIGHTSTEP to the syndi no-slip shoes. This prevents you from activating mouse traps and landmines while wearing them, as well as letting you dodge past soap, banana peels, and oil spills.
2020-12-26 12:17:00 +02:00
Geeves
ffbc0b6ee9 Medical Taperolls + Tape Improvements (#10782) 2020-12-17 21:38:06 +01:00
Geeves
f89337159b Useful Toxin (#10771)
Toxin now does damage to any egg clusters that a nurse spider injected into someone.
    The amount of toxin bottles in medical vendors have been lowered to 1, down from 4.
2020-12-16 23:22:16 +02:00
Geeves
a0b0301d11 Foam Time (#10776)
Added a mounted foam sprayer to the mechfab hardsuit modules tab. It's a hardsuit module that consumes 1500 cell charge to spray a line of metal foam.
    Added some effects to metal foam walls that make them a bit more flashy when destroyed, as well as adding a click cooldown so they can't be spammed down.
    Aggressively slamming someone through a metal foam wall now does some damage to them.
    Clicking on a metal foam wall with building materials will now attempt to turn it into a wall, taking a bit longer than a standard girder would. Clicking on it with a floor tile will now turn it into plating, if the space below is an open space or actual space.
2020-12-16 23:22:04 +02:00
Wowzewow (Wezzy)
66aa812818 Party Poggers (#10772) 2020-12-16 14:50:19 -03:00
Wildkins
2232bf39f4 Flamethrowers: Burn 'Em Out (#10736) 2020-12-12 16:47:03 -03:00
Wildkins
63c6cd2158 Bugfix Shotgun (#10732)
* Bugfix Shotgun

* fix changelog
2020-12-08 11:43:09 +01:00
Wowzewow (Wezzy)
1fb588cb9f adds the ability to roll up newspapers (#10683)
adds the ability to roll up newspapers
2020-12-05 12:24:47 +02:00
Wowzewow (Wezzy)
a0c07fa6d5 Departmental Berets (#10391) 2020-11-04 11:22:39 +01:00
Geeves
cf68859cf1 Wall Fungi Stuff (#10402) 2020-11-01 20:55:19 +01:00
Geeves
08938a93e4 C4 (Plastique) Improvements (#9327) 2020-10-20 13:46:18 +02:00
Geeves
4aa4f9a60a Morph Gore (#10186) 2020-10-12 19:26:38 +02:00
Geeves
eac305e39b Teleporter Safety (#9879)
* Teleporter Safety

* better keyword

* initialize can't handle skips
2020-10-06 14:30:53 +02:00
Geeves
c189b20e34 Useful Fire Extinguishers (#10063)
You can now only hit people with fire extinguishers if you are on hurt intent.
    Extinguisher refills now fit in your backpack, fire extinguishers now do not.
    Foam from fire extinguishers now go onto mobs as well, instead of just the turfs.
    Halved the amount of volume extinguisher refill canisters have.
2020-10-03 19:11:26 +03:00
Geeves
4b5dec030f So Long and Thanks For All The Fish (#10061)
Cleanable messes that appear on space tiles now fade away in five seconds.

Ported from NebulaSS13/Nebula#899
2020-09-27 15:12:07 +03:00
Wowzewow (Wezzy)
ad9f3ab940 Adds departmental bandanas (#10013) 2020-09-24 11:05:52 +02:00
Alberyk
7b7d167b65 Xenobiology tweaks (#10025) 2020-09-21 17:08:09 -03:00
Alberyk
bd1b602a37 Unapologetic Tesla Suit Buffs (#9929) 2020-09-11 18:51:41 +02:00
Wowzewow (Wezzy)
2caaaa6f5e Suit refactor, fixes and general cleanup (#9862) 2020-09-07 10:27:33 +02:00
Geeves
a24d2ce434 Adminspawn Cultstuff (#8296) 2020-09-02 10:49:57 +02:00
Matt Atlas
5d875f9bb5 Matt's Bugfix Galore (#9816) 2020-08-29 16:24:10 +02:00
fernerr
45c14c2863 Tweaks some asteroid dungeons, adds a new one (#9732) 2020-08-24 13:57:40 +02:00
fernerr
b9db49aded CC-zlevel flattening, Antag base refurbishment, bugfixes and more (#9686) 2020-08-19 10:24:25 +02:00
Wowzewow (Wezzy)
7114d3525f More new sounds and fixes equip sounds (#9464) 2020-08-12 11:17:39 +02:00
Matt Atlas
c7c5d44a97 Reworks stasis, reshuffles life order, makes gases use defines. (#9409) 2020-08-09 13:20:06 +02:00
Geeves
164066be9e Slime Clean-up (#9515) 2020-08-02 16:02:58 +02:00
Geeves
e8102248c3 Construction Stuff (#9379) 2020-07-30 11:33:18 +02:00
Doxxmedearly
aa80dd4f2e Invisible gib bugfix (#9489) 2020-07-27 16:23:25 +02:00
mikomyazaki
3f2a515a8b Changes all cases of update_icons(), updateicon(), UpdateIcon() etc. to update_icon(). (#9432)
update_icons(), UpdateIcon() and updateicon() are now changed to be update_icon().

Many interactions expect a target to have an update_icon(), so they should all be the same.

Also fixed some stuff that was using relative pathing, along the way.
2020-07-26 12:28:36 +03:00
Matt Atlas
29205c5c84 Fixes ghosts phasing into reality. (#9361)
When leaving bluespace you would phase into reality despite being a ghost, breaking the fabric of time and space

This no longer happens
2020-07-14 21:56:30 +03:00
Geeves
24844dd026 Spills Are Messy (#9136) 2020-07-09 11:16:16 +02:00
MarinaGryphon
37c80988ce Converts Reagents to Typepaths and Centralises Reagent Spawning (#9140)
Converts reagents to use typepaths instead of IDs.
    Centralises reagent spawning in a lot of places to use reagents_to_add instead of a variety of custom methods or initialise overrides.
2020-07-05 20:47:48 +03:00
Geeves
78223d9d3c Web Overlays (#9172)
Overlays have been added to webs, making it look like you're travelling through them instead of travelling over them.
2020-06-24 23:13:01 +03:00
Matt Atlas
de38551038 Revert "Ports Bay's stamina/sprinting intent system. (#8805)" (#9182)
This shit is just full of issues that keep popping up and frankly I can't be fucked to deal with them.

Note: I'll probably do the same thing again but very simplified later on. This iteration is a mistake in how much of a mess it is, unfortunately.
2020-06-23 20:07:06 +03:00
Matt Atlas
3ff07313e8 Removes kitty ears from the game. (#9158) 2020-06-20 16:49:37 +02:00
Matt Atlas
56a3c517e7 Ports Bay's stamina/sprinting intent system. (#8805)
Now this might actually be the last of the ports before I actually code things I swear.

Ports Baystation12/Baystation12#25773 and adds sprinting by holding the shift key, also adding the option to add more movement intents for species with their own slowdown etc etc.
2020-06-18 23:35:29 +03:00
Kaedwuff
1529fa44c1 Removes Virology (#8927)
-Almost all aspects of virology and it's related machinery and objects have been purged from the code and map.
-Most of disease code has been purged. Some pieces of it remain as holdovers because they would require extensive rewrite of defines and codes for things like nanite robot transformation and appendicitis (that frankly isn't necessary)
-The outbreak event has been purged, as has the virology malicious code event variant.
-The Virology department has been remapped into the Abandoned Sector.
2020-06-05 20:27:46 +03:00
Wowzewow (Wezzy)
d252656e4b RFD animations for building stuff (#8769) 2020-06-03 10:51:28 +02:00
Wowzewow (Wezzy)
4b791e0804 Removes useless uniforms (#8941) 2020-06-03 10:51:06 +02:00
Matt Atlas
1869a24a29 Fixes blobs, vines and hacktool (#9010) 2020-06-02 19:07:17 +02:00
Geeves
e6966e6e2d Wizardry Inc. (#8899)
Wizard spellbooks can now be stored in the belt slot.
    Necromancers now get 10 spell points, up from 8.
    Smoke now properly layers over mobs, obscuring them.
    Wizard Apprentices and Skeletons are now in the Ghost Spawner menu. The former can be enabled by buying an Apprentice Pebble artifact, a new wizard item which acts as a portable spawnpoint. The latter by casting Raise Dead on a corpse.
    Apprentices are now given additional spells at the bottom of their spellbook, depending on which type of wizard their master is."
    Bought artifacts now appear in your hands, if you have any free.
    The Return to Master spell has received numerous bugfixes and should now work as expected, most of the time.
2020-05-25 10:22:31 +03:00
Wowzewow (Wezzy)
fad8415a8e Pickup, Drop and Equip sounds (#8861) 2020-05-22 15:40:00 -03:00
Wowzewow (Wezzy)
e28d09f88a description_fluff, description_antag and description_info shortening (#8896)
* description_fluff, description_antag and description_info shortening

* Update wezzy_desc-shit.yml

* Update html/changelogs/wezzy_desc-shit.yml

Co-authored-by: Werner <Arrow768@users.noreply.github.com>

Co-authored-by: Werner <Arrow768@users.noreply.github.com>
2020-05-21 12:45:22 +02:00
Wowzewow (Wezzy)
e454249cd4 Adds circle and jamjar glasses and removes green glasses (#8882) 2020-05-18 16:52:19 +02:00
Geeves
4ec65f42c4 Bluespace Travel (#8816) 2020-05-13 13:30:47 +02:00
Chada-1
509515e69e Above light layer conversion (#8733) 2020-04-28 15:17:01 +02:00
Geeves
9147cd5f67 Footprints (#8690) 2020-04-21 18:06:54 -03:00
Baa
5b95be0475 Causes remains to crumble when touched by a robot or pulled by anyone. (#8669) 2020-04-19 20:29:07 -03:00
Geeves
2d72d694d6 Xenobio Slime Extract Improvements (#8458) 2020-04-05 10:24:45 +02:00
Geeves
a1b699bba5 Janitorial Hologram Cleaning Fix (#8569) 2020-04-02 00:59:34 +02:00