Adds the crowbar and flash module to the syndieborg loadout
Changes the TC_cost variable of the teleporter to update with the
uplink_items TC_cost (thanks for the help Giacom).
Nuclear Operatives can now order a Syndicate Borg for 20TC. After
spawned, a candidate from ghosts is chosen to control it.
It has a 25k cell and the following modules:
-Emag
-Esword
-Ebow
-Laser Rifle
-Jetpack
All weapons use 100 charge per shot.
2 borg rechargers have been added to the Syndicate Shuttle for the
Syndieborgs to use.
Changelog will be added in a separate commit.
No more suicider cloning
Added comments to the DNA and R&D wizardry
Added CLONE_INITIAL_DAMAGE define for the ammount of clone and brain
loss clones initially have in clonepod
Removed debug garbage
*TABLEPASS was already totally obsolete.
FPRINT was used, but it was on virtually everything anyway.
Removes those flags from every instance where they were used. Also assigned and removed other flags where it made sense.
If it is desired, I can revive the flag as NOFPRINT, which would retain the original functionality, though inverted. That way it would be be used only where it was intentional (holodeck items could use this for example).
Now instead of flat out refusing low reliability things it will be able
to take them inside and show the potential technology and reliability
level
It will also be able to deconstruct them, but if reliability is too low
it will show you that usual message but in the console window instead of
chat
Changed all the \red to span class in destructive analyzer's file
- Changes the damage overlay thresholds so they start displaying when you are a bit more damaged than currently. There are six damage overlays, their thresholds used to be 10-25; 25-40; 40-55; 55-70; 70-85; 85-infinity. This change sets them to 35-45; 45-55; 55-65; 65-75; 75-85; 85-infinity. (The thresholds are the sum of fireloss, bruteloss and the hit indicator variable)
- Oxyloss overlay left unchanged, since you pass out at 50 or something, so you need the visual cue quicker.
Main reason for this proposed change is that I feel the overlays kick in too quickly. I think it'd be good to leave a little room, so you don't get an overlay as soon as the first moron boops you over the head with his crowbar.