* Completely Culls req_access_txt/req_one_access_txt (#72281)
Hey there,
Now that every instance of `req_access` and `req_one_access` is a list
of strings, there is absolutely no reason for
req_access_txt/req_access_one_txt to exist. In fact, any instance where
they were still used in the codebase was very convoluted and was very
broken! Don't worry, I fixed it all out, and life is good.
I also dmdoc the surviving access variables, because those were missing.
I went on the side of caution and made a more verbose documentation with
an example just to have people really grasp this (it took me a while to
actually get it)
I believe that we changed _everything_ over to the
req_access/req_one_access system earlier this year in VV, but the
problem is that _new mappers don't understand the difference between the
two systems_. In fact, the "txt" system is completely redundant since
all it does is transition stuff to the "base" system. So, let's just
completely cull the one that's all but deprecated and ensure this
confusion no longer arises. The whole purpose of "txt" seemed to be to
convert the access, but it's all pointless now that we can just read the
list directly.
I'm also 99% certain that the "access check" on vending machines broke
(and didn't seem to have correct logic in the first place? I
legitimately couldn't find a case where it could fail in testing, so I
changed that up), and that's fixed up now. Let me know if I was clueless
there. I know it's short-circuiting now as opposed to "all must be
true", but it just didn't work.
* Completely Culls req_access_txt/req_one_access_txt
* oh the misery
* makes them use the thing that actually works
* test to see if engineering access is breaking it
* Revert "test to see if engineering access is breaking it"
This reverts commit 3cc2c554ff18f435a51601782e64c76193298db7.
* Fix access checks when req_access is null (#72458)
## About The Pull Request
Fixes#72450 - This seems to be an oversight in some of the access
refactors we've been through recently. When there was an assumption in
`check_access_list()` that `req_access` would always be a list, and that
if it was not something terrible had gone wrong and the door should
default to public access.
With the cleanup of the _txt access vars and the introduction of mapping
access helpers, this assumption is no longer true. `req_access` will be
null when multiple helpers are painted onto the same door, so we need to
handle that properly. Thanks to @MrMelbert for spitting out the attached
fix in mapping general and letting me PR it after testing.
This really needs a suite of unit tests around it. San has helpfully
volunteered to work on that for three hours before getting frustrated.
## Why It's Good For The Game
No more public access to engineering lobby, lathe, etc.
## Changelog
🆑 Vire, MrMelbert
fix: The engineering lobby and lathe are no longer public access
fix: Doors will no longer be treated as public access when they have
multiple accesses set on them
/🆑
Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: Paxilmaniac <paxilmaniac@gmail.com>
Co-authored-by: Vire <66576896+Maurukas@users.noreply.github.com>
Co-authored-by: Tastyfish <crazychris32@gmail.com>
* Fixes prefilled drinking glasses, and small carton icon (#72527)
Fixes a few drink container issues:
- The `/obj/item/reagent_containers/cup/glass/drinkingglass/filled`
subtypes runtimed whenever their reagents changed because of the strict
way that `/datum/component/takes_reagent_appearance` compares container
types.
- `/datum/component/takes_reagent_appearance` now allows for an
alternate type to check against `glass_style.required_container_type`
via a var called `base_container_type`. The filled glasses now set this
var to the main drinking glass type.
- As well, filled glasses didn't have their appearance set up to match
the corresponding glass style. Thus, the
`/obj/item/reagent_containers/cup/glass/drinkingglass/filled` type now
updates its appearance on initialization.
- Seperately, the small carton's appearance broke if you put a reagent
in that doesn't match a glass style, reverting to the "water_cup" icon
state which doesn't exist in the boxes.dmi file. This is because it was
a subtype of sillycup, but there is nothing gained as far as I can see
from that type relationship, so the small carton was repathed to
`/obj/item/reagent_containers/cup/glass/smallcarton`.
* Fixes prefilled drinking glasses, and small carton icon
Co-authored-by: Tastyfish <crazychris32@gmail.com>
* Refactors bar drink icons into datum singletons / unit tests them (#71810)
- Refactors bar drink icons.
- Juice boxes no longer have a hard-coded list of a bunch of reagent
types in their update state, and use a system similar to bar drinks.
- Glass and shot glass icon information are no longer stored on the
drink. Instead, they are now stored in glass style datums. These datums
store name, description, icon, and icon state of a certain container +
reagent type.
- Glass styles are applied via the `takes_reagent_appearance` component.
Glasses, shot glasses, and juice boxes have this component.
- This comes with support for being able to have drink icons from
different files, rather than requiring the drinks DMI.
- The britmug is now a subtype of mug.
- 1 new icon: britmug filled.
- Various small code clean-up around drink reagents.
- Unit tests icon state setups for glass styles as well as all `/drink`
reagent container subtypes.
- Splits up the massive `drinks.dmi` into separate files.
*Disclaimer: Much of the drinking glass datums were written via script
automatically, so there may be errors present.*
- Much easier to add new drink styles, much more modular.
- It is no longer necessary for new drinks to be added to the massive
`drinks.dmi`. People working with drinks in the future can simply add
their glass style datum and point it to their file wherever it may be.
- Expandable system. Adding a new type of reagent container that works
similarly to bar drinks but for different types of icons is a breeze.
- Ensures going forward no bar drinks have invisible sprites.
🆑 Melbert
refactor: Refactored how bar drinks set their icons. Juice boxes now use
the same system.
/🆑
* Well that's all of them, unit tests prove me wrong
* now its a mapping pr lmao
* SHUT THE FUCK UP
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Funce <funce.973@gmail.com>
Co-authored-by: Jolly-66 <70232195+Jolly-66@users.noreply.github.com>
* noooo more 9mm peacekeeper
* 10mm too
* advanced this advanced that
* advanced ammo boxes still curse me from the grave
* I HATE BLACK MESA!!!!!!!!
* de-autos the 10mm
* Overhauls beach bar, adds griddle and oven to some ruins (#71558)
* Overhauls beach bar, adds griddle and oven to some ruins
Co-authored-by: Hardly3D <66234359+Hardly3D@users.noreply.github.com>
* Moves the bulk of shield code from the riot subtype into the core shield. (#71066)
## About The Pull Request
I wanted to "rework" the riot shield security has but most other shields
are subtypes of it, making them all inherit those features.
So I made this PR first to make my job easier and fix some odd bugs like
fixing wooden bucklers by slapping them with titanium sheets...
There *shouldn't* be any other big change outside of the titanium
healing and baton bashing they all inherited but I have been staring at
shield code and worked on another branch before deciding to split the
code improvement/fixes from the features so I might have missed
something.
And while there, kill some single letter vars, remove unnecessary lines,
etc.
## Why It's Good For The Game
Fixing a wooden shield by slapping it with titanium is weird... so is
fixing a glass+iron shield but that is a bigger balance change.
And well, easier for future shield changes to not inherit weird
behaviors from the riot shield.
## Changelog
🆑 Guillaume Prata
fix: You can no longer repair wooden bucklers and roman shields by
slapping them with a titanium sheet.
/🆑
* Moves the bulk of shield code from the riot subtype into the core shield.
* sr conflits, goliath shield, reagent buckler
Co-authored-by: GuillaumePrata <55374212+GuillaumePrata@users.noreply.github.com>
Co-authored-by: Tastyfish <crazychris32@gmail.com>
* Updates ice cabin kitchen with modern equipment. (#71088)
## About The Pull Request
At the moment the ice cabin is quite outdated in the way that it only
has microwaves as methods to cook, this is extra awkward as most of the
food you get in this away method is meat. This updates the room by
including a griddle and oven to make some nice edible food.

## Why It's Good For The Game
Do you want to spend a round in an ice cabin where the only food source
is eggs boiled in a microwave?
## Changelog
🆑
fix: Updates the Ice cabin kitchen to be more modern. An oven and
griddle have been added.
/🆑
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
* Updates ice cabin kitchen with modern equipment.
Co-authored-by: carshalash <carshalash@gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
* Easy's Super Omega "unarmed strike based species var moved to limbs" refractor, unarmed strike striking with specific body parts rather than it just being flavor, and brain based attacking limb selection extra chunky edition. And also bodypart traits.
* Removed all the conflicts, and started converting all the arms and legs to the proper typepaths
* Actually makes the game compile :)
* Makes the maps compile too!
* Early mirror of #71143 because it's more relevant to us
Co-authored-by: itseasytosee <55666666+itseasytosee@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
* DeptGuard code cleanup
* stupid fekin hat
* icons!! woo!! :(
* 1px shorter shorts (works better for digi!)
* bouncer has SR uniform, cleaner suits, fix missing icon
* fuck this coat lmao
* pre-master-merge conflict fix
* this is much less oppressive but still implies authority
* just a touch of asymmetry...
* much cleaner coveralls
* it's... workable. I might put the vest back after testing idk!!
* mfw 2 pixels need changing for digi :(
* tf-4 grammar suggestion yesyes
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
* albefeeteze
* le formatting
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
* [MDB IGNORE] Shuttle engines part 2: Engines are now machines (#69793)
* Makes engines machines instead of structures
* Updates the maps
* Fixes boards and anchoring
* Removes 2 unused engine types
Router was actually used a total of once, so I just replaced it with propulsion.
I think cutting down on these useless engine types that make no difference in-game would be a nice first step to adding more functionalities to them.
* Don't use power (since shuttles dont have)
Shuttles don't have APCs, instead they just have infinite power, so I'm removing their power usage for now. I'm hoping this can be removed when unique mechanics are added to engines, because I would like them to make use of power like other machines.
* re-organizes vars
* deletes deleted dm file
* Slightly improves cargo selling code
* Renames the updatepaths
* Removes in_wall engines
I hate this stupid engine it sucks it's useless it's used solely for the tram it provides nothing of benefit to the server
replaces them with regular engines
* [MDB IGNORE] Shuttle engines part 2: Engines are now machines
* should fix that
* THEY. REMOVED IN WALL ENGINES. THE BASTARDS.
* common mining shuttle
Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Paxilmaniac <paxilmaniac@gmail.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
* i erm
* what the fuck is toolbox.dm
* huh
* first batch
* should be it
* Update armament_miscellaneous.dm
* Update armor.dm
* Mesa Glock 17 to Glock 20; MP5 to MP5/10
* finally, EASes
* spreading the tapes too
* making baseturf generators subjectively better
* pain and suffering for explorators
* -1 bad idea
* Update blackmesa.dmm
* Update fluff.dm
* Apply suggestions from code review
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
* Update modular_skyrat/modules/black_mesa/code/armaments/armament_utility.dm
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
* should be it???
* chicken nuggies :)
* Squashed commit of the following:
commit 1ffe4f6044
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Sep 29 07:51:38 2022 +0200
Automatic changelog generation for PR #16517 [ci skip]
commit 2f03042f73
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Sep 29 07:51:35 2022 +0200
[MIRROR] Icebox atmos mini re-piping [MDB IGNORE] (#16517)
* Icebox atmos mini re-piping (#70092)
Having omni layer adapters everywhere is sin and a pain in the ass to work around. Moving them backward into the windows gives a little more room, too, without sacrificing functionality.
Any other changes are just for freeing up space, really. There's no functionality really lost or gained here.
There is certainly more to be done with this IMO but I'm not the best mapper and it's a start.
* Icebox atmos mini re-piping
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
commit 118ff3def9
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Sep 29 07:24:40 2022 +0200
Automatic changelog generation for PR #16503 [ci skip]
commit b61a3f981d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Sep 29 07:24:37 2022 +0200
[MIRROR] Unit tests powernets to make sure the whole station is connected. [MDB IGNORE] (#16503)
* Unit tests powernets to make sure the whole station is connected. (#70090)
* Unit tests powernets to make sure the whole station is connected.
* fixes cable tests for blueshift and raptor
* single cable misplacement
* hard map reset
* hec
* tramstation armory stray cable
Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Paxilmaniac <paxilmaniac@gmail.com>
Co-authored-by: Tastyfish <crazychris32@gmail.com>
commit 8721fd64c5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Sep 29 05:54:56 2022 +0200
Automatic changelog generation for PR #16516 [ci skip]
commit 3d1013078d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Sep 29 05:54:54 2022 +0200
[MIRROR] "It has been 0 days since the last incident" sign [MDB IGNORE] (#16516)
* "It has been 0 days since the last incident" sign (#70099)
Adds a fun sign to various places in engineering which tracks how many days (read: rounds) it has been since last time the engine delaminated.
* "It has been 0 days since the last incident" sign
Co-authored-by: Jacquerel <hnevard@gmail.com>
commit 0338734f18
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Sep 29 03:37:30 2022 +0200
Automatic changelog generation for PR #16519 [ci skip]
commit cdfe281599
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Sep 29 03:37:27 2022 +0200
[MIRROR] Curator Suit Resprite! [MDB IGNORE] (#16519)
* Curator Suit Resprite! (#70171)
imageadd: Resprites suits associated with the curator job!
* Curator Suit Resprite!
Co-authored-by: Imaginos16 <77556824+Imaginos16@users.noreply.github.com>
commit acca73c450
Author: Changelogs <action@github.com>
Date: Thu Sep 29 01:02:11 2022 +0000
Automatic changelog compile [ci skip]
commit 3b78b06ca2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Sep 29 01:40:34 2022 +0200
Automatic changelog generation for PR #16515 [ci skip]
commit 00a4a99e30
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Sep 29 01:40:32 2022 +0200
[MIRROR] Gives the microwave sprite a little tune-up [MDB IGNORE] (#16515)
* Gives the microwave sprite a little tune-up (#70160)
imageadd: Gives the microwave a fresh coat of paint
* Gives the microwave sprite a little tune-up
Co-authored-by: Wallem <66052067+Wallemations@users.noreply.github.com>
commit 85f60ca4bc
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 23:20:12 2022 +0200
Automatic changelog generation for PR #16506 [ci skip]
commit 63f635d57a
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 23:20:10 2022 +0200
[MIRROR] events now have to check parent to see if they can run [MDB IGNORE] (#16506)
* events now have to check parent to see if they can run (#70128)
* events now have to check parent to see if they can run
* update supermatter_surge
Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
commit 3802dbb3ec
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 23:10:28 2022 +0200
Automatic changelog generation for PR #16504 [ci skip]
commit 5a044ef44c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 23:10:25 2022 +0200
[MIRROR] Reverts #68155 (Fix simple mob deaths causing deadchat notifications), Fixes living level mobs being able to die while dead [MDB IGNORE] (#16504)
* Reverts #68155 (Fix simple mob deaths causing deadchat notifications), Fixes living level mobs being able to die while dead
* conflicts, poppy
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
commit 0fc5c98909
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 22:39:01 2022 +0200
Automatic changelog generation for PR #16487 [ci skip]
commit 32db6d2411
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 22:38:59 2022 +0200
[MIRROR] Properly checks flags with & instead of == [MDB IGNORE] (#16487)
* Properly checks flags with & instead of ==
* merge fixed for changeling
* skyrat equipment updated
Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Tastyfish <crazychris32@gmail.com>
commit de331bbe60
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 22:17:48 2022 +0200
[MIRROR] Remove uneccesary var copy paste from vehicles [MDB IGNORE] (#16513)
* Remove uneccesary var copy paste from vehicles (#70167)
Co-authored-by: TiviPlus <572233640+TiviPlus@ users.noreply.com>
* Remove uneccesary var copy paste from vehicles
Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com>
Co-authored-by: TiviPlus <572233640+TiviPlus@ users.noreply.com>
commit a280a8e12a
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 21:39:18 2022 +0200
Automatic changelog generation for PR #16453 [ci skip]
commit 842be04245
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 21:39:15 2022 +0200
[MIRROR] Ensures areas are allowed to be non unique [MDB IGNORE] (#16453)
* Ensures areas are allowed to be non unique
* merge
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
commit a7a8924848
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 21:21:15 2022 +0200
[MIRROR] Automatic TGS DMAPI Update [MDB IGNORE] (#16471)
* Automatic TGS DMAPI Update (#70155)
Update TGS DMAPI
Co-authored-by: tgstation-server <tgstation-server@ users.noreply.github.com>
* Automatic TGS DMAPI Update
Co-authored-by: orange man <61334995+comfyorange@users.noreply.github.com>
Co-authored-by: tgstation-server <tgstation-server@ users.noreply.github.com>
commit 110fd07f34
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 21:19:43 2022 +0200
[MIRROR] Micros the lighting subsystem (Saves a second of init) [MDB IGNORE] (#16461)
* Micros the lighting subsystem (Saves a second of init)
* Update stat_tracking.dm
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
commit bc982a87f6
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 21:17:49 2022 +0200
Automatic changelog generation for PR #16474 [ci skip]
commit 3c1d7e3041
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 21:17:46 2022 +0200
[MIRROR] Airlock open delay audit [MDB IGNORE] (#16474)
* Airlock open delay audit
* Update traits.dm
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
commit 57dc287b9f
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 16:10:57 2022 +0200
Automatic changelog generation for PR #16481 [ci skip]
commit 4351a49bf6
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 16:10:55 2022 +0200
[MIRROR] Cleans up events folder, moves stray round_event_control/round_event pairs to events module [MDB IGNORE] (#16481)
* Cleans up events folder, moves stray round_event_control/round_event pairs to events module (#70147)
* Cleans up events folder, moves stray round_event_control/round_event pairs to events module
Co-authored-by: Rhials <Datguy33456@gmail.com>
commit 3bd9ed0a71
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 16:07:25 2022 +0200
Automatic changelog generation for PR #15696 [ci skip]
commit 08dbe654cb
Author: Stalkeros2 <42087567+Stalkeros2@users.noreply.github.com>
Date: Wed Sep 28 19:07:22 2022 +0500
Izhevsk Coalitioning (#15696)
* i am tired :(
* boolet
* slight AK-25 buff
* Bison fixes
* spelling issue
* Update gunsgalore_guns40x32.dmi
* amog
* Update ammo.dm
* THANK YOU ZONESPACE
* Update advanced_choice_beacon.dm
* Apply suggestions from code review
Co-authored-by: Dragonfruits <51841793+Spc-Dragonfruits@users.noreply.github.com>
* Update modular_skyrat/modules/gunsgalore/code/ammo/ammo.dm
Co-authored-by: Dragonfruits <51841793+Spc-Dragonfruits@users.noreply.github.com>
* better ammo box code
* gub
* Update ammo.dm
* Update izhevsk.dm
* Update ammo.dm
* recoil change
* should be it?..
* Update packs.dm
* finally, ammo boxes
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Co-authored-by: Dragonfruits <51841793+Spc-Dragonfruits@users.noreply.github.com>
commit 8810185afb
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 16:06:06 2022 +0200
Automatic changelog generation for PR #16496 [ci skip]
commit d1b023fc9c
Author: nevimer <77420409+nevimer@users.noreply.github.com>
Date: Wed Sep 28 07:06:00 2022 -0700
ashwalkers now understand the marked one (#16496)
ashwalkers now understand
commit 55fb2abc7e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 16:04:47 2022 +0200
[MIRROR] Adds a unit test for dupe planes [MDB IGNORE] (#16489)
* Adds a unit test for dupe planes (#70129)
* Adds a unit test for dupe planes
Co-authored-by: Time-Green <timkoster1@hotmail.com>
Co-authored-by: Tastyfish <crazychris32@gmail.com>
commit 543d7437dd
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 14:51:23 2022 +0200
Automatic changelog generation for PR #16511 [ci skip]
commit 9c15a50069
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 14:51:21 2022 +0200
[MIRROR] Adds Nightcaps (2nd try) [MDB IGNORE] (#16511)
* Adds Nightcaps (2nd try)
* Update code/modules/clothing/head/hat.dm
Co-authored-by: Tim <timothymtorres@gmail.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
commit 2014586c6d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 14:29:38 2022 +0200
Automatic changelog generation for PR #16476 [ci skip]
commit 8e8145d934
Author: Microvolnovka19 <59139863+Microvolnovka19@users.noreply.github.com>
Date: Wed Sep 28 19:29:36 2022 +0700
Make Aquatics able to breath underwater (#16476)
* akulas
* aqua tiks
commit 530be5de69
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 14:23:08 2022 +0200
Automatic changelog generation for PR #16443 [ci skip]
commit 8bc6b83404
Author: Halcyon <81479835+Ebin-Halcyon@users.noreply.github.com>
Date: Wed Sep 28 05:23:05 2022 -0700
New frill options, neck frills. For lizards. (#16443)
shit
commit 12163f1796
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 14:17:51 2022 +0200
Automatic changelog generation for PR #16237 [ci skip]
commit 71d39e9208
Author: Plum <50682821+Plum-but-gayer@users.noreply.github.com>
Date: Wed Sep 28 08:17:49 2022 -0400
Moving iRCD 3 pack out of goodies. (#16237)
* Fixes headpats toggling wag
* Update code/modules/mob/living/carbon/carbon_defense.dm
getting rid of the src. If I just press this I assume this changes it?
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
* Moving AFAD and iRCD out of goodies.
* putting AFAD back in goodies
* Fixes all those master update skews - you're welcome :)
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
commit 144f70c30b
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 14:16:17 2022 +0200
Automatic changelog generation for PR #16431 [ci skip]
commit 39a7f364a7
Author: Tastyfish <crazychris32@gmail.com>
Date: Wed Sep 28 08:16:14 2022 -0400
[MODULAR] Fixes airbag balloon text conflict (#16431)
Fixes airbag balloon text conflict
commit a1f6b8dc7c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 12:21:38 2022 +0200
Automatic changelog generation for PR #16486 [ci skip]
commit 1eab5a8364
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 12:21:35 2022 +0200
[MIRROR] Heretics cannot be converted, and are immune to cult stun hands. Instead, the cult is rewarded for sacrificing them with the bloody bastard sword, an oversized SPIN2WIN funblade. + Soul Stealing Fantasy Affix [MDB IGNORE] (#16486)
* Heretics cannot be converted, and are immune to cult stun hands. Instead, the cult is rewarded for sacrificing them with the bloody bastard sword, an oversized SPIN2WIN funblade. + Soul Stealing Fantasy Affix (#69725)
About The Pull Request
Heretics can no longer be converted to a cult, as they follow their own Forgotten Gods.
Instead, Nar'Sie will reward the cult for managing to sacrifice one, with the bastard sword.
The bloody bastard sword has been cleaned up codewise and all that. Because it is a free reward instead of a (removed) progression mechanic of cult, it swings just a bit slower during the spin and doesn't have a jaunt. It's still a !fun! swinging sword of hilarity and death.
BLOODY BASTARD https://www.youtube.com/watch?v=ukznXQ3MgN0
Fantasy weapons can now roll "soul-stealing" weapons. They, on killing something, capture its soul inside the item.
Add fail conditions that instantly end a spin2win, ala how
Mimes can now hold a baguette like a sword by right clicking it #69592 works
Why It's Good For The Game
Bloody bastard sword was fun, it made no sense that heretics were valid converts when they're already worshipping a DIFFERENT evil god granting them powers. Should be in a good spot as a nice little antag to antag special interaction. I fucking love antag to antag special interactions, we should have more of 'em
Fantasy affixes are always a neat thing to throw a new component into
Changelog
cl
add: Heretics can no longer be converted to cult. But sacrificing them is very valuable to Nar'Sie, and she will grant special weapons if you manage to do so.
add: Fantasy affixes can also include soul-stealing items!
/cl
* Heretics cannot be converted, and are immune to cult stun hands. Instead, the cult is rewarded for sacrificing them with the bloody bastard sword, an oversized SPIN2WIN funblade. + Soul Stealing Fantasy Affix
Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: Tastyfish <crazychris32@gmail.com>
commit 3925c9dd7f
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 12:12:50 2022 +0200
Automatic changelog generation for PR #16500 [ci skip]
commit 4ebeed965c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 12:12:47 2022 +0200
[MIRROR] Adds Support For Exotic Bloodtypes To Operating Computer [MDB IGNORE] (#16500)
* Adds Support For Exotic Bloodtypes To Operating Computer (#70149)
Hey there,
So basically, whenever you had an ethereal or some other species with an exotic blood type (ethereals bleed liquid electricity)- you would get a standard blood type that came from... somewhere? No idea what that was reading. Anyways, this PR just fixes the DM-side code to pass either the actual Rhesus blood type if it's genuine blood, or if it's something special (like a clown on April Fool's day)- it'll say that instead. Splendid!
* Adds Support For Exotic Bloodtypes To Operating Computer
Co-authored-by: san7890 <the@san7890.com>
commit ff3b89d108
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 12:12:11 2022 +0200
Automatic changelog generation for PR #16501 [ci skip]
commit 2e8df5ddea
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 12:12:08 2022 +0200
[MIRROR] Updates the description of the eyepatch HUD [MDB IGNORE] (#16501)
* Updates the description of the eyepatch HUD (#70133)
* Updates the description of the eyepatch HUD
Co-authored-by: VexingRaven <msgerbs@users.noreply.github.com>
commit be5256ad4f
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 12:11:44 2022 +0200
[MIRROR] Delete old changelog gen TGS script [MDB IGNORE] (#16502)
* Delete old changelog gen TGS script (#70159)
* Delete old changelog gen TGS script
Co-authored-by: Jordan Dominion <Cyberboss@users.noreply.github.com>
commit 7db8cb7348
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 12:09:50 2022 +0200
[MIRROR] Removes newscaster admin topics and vars [MDB IGNORE] (#16505)
* Removes newscaster admin topics and vars (#70158)
* Removes newscaster admin topics and vars
Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
commit 3beb326b62
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 12:09:17 2022 +0200
Automatic changelog generation for PR #16507 [ci skip]
commit f0b2b19f2c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 12:09:14 2022 +0200
[MIRROR] Increases the capacity of command disks [MDB IGNORE] (#16507)
* Increases the capacity of command disks (#70105)
* Increases the capacity of command disks
Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
commit 424617d367
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 12:08:40 2022 +0200
Automatic changelog generation for PR #16509 [ci skip]
commit 41c53c8714
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 12:08:37 2022 +0200
[MIRROR] [s] You can no longer Summon Cultist to get out of Admin Prison [MDB IGNORE] (#16509)
* [s] You can no longer Summon Cultist to get out of Admin Prison (#70156)
There's an old issue report that detailed how, using the Summon Cultist rune, you could be able to escape the Admin Prison (!!!) from CentCom (and could even go back to the station from CentCom using this in general!). This is very bad! So, let's do TWO things to fix this issue report.
The first is just to ensure that you can not summon a cultist from CentCom. They are "too far away from the veil" to be reachable. I can un-add this, but I think there's no reason we shouldn't leave it in.
The second is to ensure that the Summon Cultist rune respects TRAIT_NO_TELEPORT, so let's do that. I also whipped up a fast component that tracks the location of the "prisoner" that we send to Admin Prison, and ensure that the trait easily clears if an admin determines they are worthy of re-entering the game (so they don't have to delete the trait/component/whatever themselves, because that is non-intuitive). Should be all good now in this edge-case.
* [s] You can no longer Summon Cultist to get out of Admin Prison
Co-authored-by: san7890 <the@san7890.com>
commit 4885a448b8
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 05:16:35 2022 +0200
Automatic changelog generation for PR #16451 [ci skip]
commit 0339798a42
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 05:16:32 2022 +0200
[MIRROR] Removes network cards and printers from tablets [MDB IGNORE] (#16451)
* Removes network cards and printers from tablets
* merge tablet_presets
* printer.dm should have been deleted, missed change
* update contractor tablet
Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
commit a827c3d01b
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 05:05:40 2022 +0200
[MIRROR] Moves the new HoS winter trenchcoat from the wintercoat file into the proper armor file [MDB IGNORE] (#16355)
* Moves the new HoS winter trenchcoat from the wintercoat file into the proper armor file
* Fixes dat conflict yo
* Whoops now the icons are gone for real!
* HOS winter coat digi no new icon
Co-authored-by: GuillaumePrata <55374212+GuillaumePrata@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
commit afaa1b9f79
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 04:02:07 2022 +0200
Automatic changelog generation for PR #16479 [ci skip]
commit 86e99e566e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 04:02:04 2022 +0200
[MIRROR] Fix for clown car not bumping [MDB IGNORE] (#16479)
* Fix for clown car not bumping (#70144)
* Fix for clown car not bumping
Co-authored-by: TerraGS <40574831+TerraGS@users.noreply.github.com>
Co-authored-by: Tastyfish <crazychris32@gmail.com>
commit a9caade05e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 03:50:10 2022 +0200
[MIRROR] Lets vehicle abilties actually be removed (#16485)
* Lets vehicle abilties actually be removed (#70151)
Co-authored-by: TiviPlus <572233640+TiviPlus@ users.noreply.com>
* Lets vehicle abilties actually be removed
Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com>
Co-authored-by: TiviPlus <572233640+TiviPlus@ users.noreply.com>
Co-authored-by: Tastyfish <crazychris32@gmail.com>
commit 4c2e6f0199
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 03:47:59 2022 +0200
Automatic changelog generation for PR #16491 [ci skip]
commit 69da319171
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 03:47:57 2022 +0200
[MIRROR] Adds Balloon Alerts To Valve Open/Closing [MDB IGNORE] (#16491)
* Adds Balloon Alerts To Valve Open/Closing (#70138)
* Adds Balloon Alerts To Valve Open/Closing
Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: Tastyfish <crazychris32@gmail.com>
commit a061677da2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 03:47:27 2022 +0200
Automatic changelog generation for PR #16493 [ci skip]
commit 8f135875da
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 03:47:24 2022 +0200
[MIRROR] Fixes the skill cape drop pod's murderous tendancies [MDB IGNORE] (#16493)
* Fixes the skill cape drop pod's murderous tendancies (#70154)
Fixes the skill cape drop pod yeeting people's organs on impact
* Fixes the skill cape drop pod's murderous tendancies
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
commit 478258535c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 03:46:06 2022 +0200
Automatic changelog generation for PR #16275 [ci skip]
commit 1341c1f09d
Author: RatFromTheJungle <62520989+RatFromTheJungle@users.noreply.github.com>
Date: Tue Sep 27 21:46:03 2022 -0400
Reverts the heretic sacrifice point buff (#16275)
Update sacrifice_knowledge.dm
commit 58f152cb7a
Author: Changelogs <action@github.com>
Date: Wed Sep 28 00:57:10 2022 +0000
Automatic changelog compile [ci skip]
commit 1d1c056c01
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 02:49:23 2022 +0200
Automatic changelog generation for PR #16492 [ci skip]
commit 87816aee89
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 02:49:20 2022 +0200
[MIRROR] Minor Tramstation fixes: Enzyme, cold room maint, court room, extra cables [MDB IGNORE] (#16492)
* Minor Tramstation fixes: Enzyme, cold room maint, court room, extra cables (#70122)
* Gives Service access to Cold Room Maint, adds enzyme to kitchen, adds Brig access restrictions to Courtroom Holding Cell
* Deletes extra wires in prison
* Minor Tramstation fixes: Enzyme, cold room maint, court room, extra cables
Co-authored-by: VexingRaven <msgerbs@users.noreply.github.com>
commit 95d4afe7e3
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 02:48:20 2022 +0200
Automatic changelog generation for PR #16488 [ci skip]
commit e89df49573
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 02:48:17 2022 +0200
[MIRROR] Fixes an area issue in the Medbay Storage of Icebox [MDB IGNORE] (#16488)
* Fixes an area issue in the Medbay Storage of Icebox (#70150)
* Fixes an area issue in the Medbay Storage of Icebox
Co-authored-by: SpaceSmithers <105393050+SpaceSmithers@users.noreply.github.com>
Co-authored-by: Tastyfish <crazychris32@gmail.com>
commit 2ec7ef8478
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Wed Sep 28 01:15:05 2022 +0200
Automatic changelog generation for PR #16458 [ci skip]
commit 9abbbd331e
Author: LYNXEMS <mateuszpietrzakpl@gmail.com>
Date: Wed Sep 28 01:15:03 2022 +0200
Void Raptor Minor Fixes (Cargo Shuttle Pilot Begone Edition) (#16458)
Minor Fixes
commit 5eef6f41e1
Author: Tastyfish <crazychris32@gmail.com>
Date: Tue Sep 27 18:34:06 2022 -0400
[MODULAR][MDB IGNORE] Fixes lavaland_surface_arena.dmm (#16490)
Fixes lavaland_surface_arena
commit e142e098b4
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 23:52:53 2022 +0200
[MIRROR] Removes overlay queuing, saves 6/7 seconds of initialize. Lightly modifies stat tracking macros [MDB IGNORE] (#16449)
* Removes overlay queuing, saves 6/7 seconds of initialize. Lightly modifies stat tracking macros
* merge conflict
* other changes
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
commit cfc788851f
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 23:52:27 2022 +0200
Automatic changelog generation for PR #16381 [ci skip]
commit d0b706c041
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 23:52:24 2022 +0200
[MIRROR] Removes AI and Charge parts from tablets, adds support for more later. [MDB IGNORE] (#16381)
* Removes AI and Charge parts from tablets, adds support for more later.
* merge conflict
* remove modular tablet loadout item
* fix SR maps referencing tablets, add clear PDA instead of modular tablet loadout
* remove pda loadout item
Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
commit 3ddbc27081
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 22:52:40 2022 +0200
Automatic changelog generation for PR #16470 [ci skip]
commit 216f0fba1e
Author: Halcyon <81479835+Ebin-Halcyon@users.noreply.github.com>
Date: Tue Sep 27 13:52:37 2022 -0700
Refits upstream paramedic uniforms to fit digi, removes the Bee version of the dark paramedic uniform (#16470)
* bump
* makes it a variant instead.
commit c3ecd9fe6f
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 22:50:06 2022 +0200
Automatic changelog generation for PR #16336 [ci skip]
commit 4c00e8d50b
Author: Halcyon <81479835+Ebin-Halcyon@users.noreply.github.com>
Date: Tue Sep 27 13:50:03 2022 -0700
Hotfixes for sec stuff that I missed on the first resprite. (#16336)
* Secmed fixes
* fixes bulletproof helms
* adds Orion's stuff
* fixes the emissive
* does it for the bluesec vest as well
* conflix
* ugh
* fixes the HoS jacket issue
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
commit 2d936b78a7
Author: Tastyfish <crazychris32@gmail.com>
Date: Tue Sep 27 16:46:26 2022 -0400
[MODULAR] Fixes very bad flag conflict for the borg boop module (#16484)
ohno
commit 572b49a531
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 22:46:04 2022 +0200
Automatic changelog generation for PR #16465 [ci skip]
commit 24bd013ffe
Author: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Date: Tue Sep 27 16:46:02 2022 -0400
Swaps Armadyne and Lopland for the security winter coat logo (#16465)
Swaps Armadyne and Interdyne for the security winter coat logo
commit 5808b3ded8
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 22:45:31 2022 +0200
Automatic changelog generation for PR #16469 [ci skip]
commit a26347d1b4
Author: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Date: Tue Sep 27 16:45:29 2022 -0400
Xenos now only spawn midround from dynamic, as intended (#16469)
Xenos can now only spawn from dynamic*
*except when they spawn from that damn egg in xenobiology (hopefully we do something better for it at some point)
commit bd6f1be1ec
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 22:44:29 2022 +0200
Automatic changelog generation for PR #16467 [ci skip]
commit 0e32be3c7d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 22:44:26 2022 +0200
[MIRROR] Fixes weather sounds [MDB IGNORE] (#16467)
* Fixes weather sounds (#69944)
* Fixes weather sounds
Timber changed the args to this signal in cbc6f35f54, and didn't update my code.
Damn you timber.
Thanks to that bro in coderbus who told me about this
* Fixes weather sounds
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
commit c9fb687867
Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Date: Tue Sep 27 13:44:13 2022 -0700
Modularizes crafting list edits (#16464)
* I SAID I'D DO IT
* guh
commit 6f2f7aeca2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 22:43:47 2022 +0200
Automatic changelog generation for PR #16466 [ci skip]
commit 8ec2657a71
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 22:43:44 2022 +0200
[MIRROR] Fixes syndie bomb uplink text from being inaccurate [MDB IGNORE] (#16466)
* Fixes syndie bomb uplink text from being inaccurate (#70077)
* Updates the syndie bomb description to use a define on how long bomb timers should be, as it was previously using an outdated number.
* Fixes syndie bomb uplink text from being inaccurate
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
commit 1925dceab9
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 22:42:23 2022 +0200
[MIRROR] Fixes a bug with null clients in parallax code [MDB IGNORE] (#16473)
* Fixes a bug with null clients in parallax code (#70141)
* Fixes a bug with null clients in parallax code
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
commit 88fe8c787f
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 22:42:07 2022 +0200
Automatic changelog generation for PR #16478 [ci skip]
commit 051379781b
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 22:42:04 2022 +0200
[MIRROR] energy gun infinite cell runtime fix [MDB IGNORE] (#16478)
* energy gun infinite cell runtime fix (#70115)
* energy gun infinite cell runtime fix
Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
commit da9d5fe5ee
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 22:41:44 2022 +0200
Automatic changelog generation for PR #15851 [ci skip]
commit cb40a9d511
Author: dawsonkeyes <76002401+dawsonkeyes@users.noreply.github.com>
Date: Tue Sep 27 14:41:42 2022 -0600
[MODULAR] Marked One Buffs and Adjustments - HAI YO (#15851)
* HAI
* YAI
* FORCES
* HAI
* YAI
* FORCES
* HAI
* YAI
* FORCES
* marked one sprites
* god willing
* minor spelling mistake
* woohooo
* yeeehooo
* shoop da woop
* bug fixing's a good job mate
* i love this shit
* Update gladiator_items.dm
* what is it good for
* cave johnson, we're done here
* final touch
* speen
* sprite fix
* quality of life descriptions
* BA
* SA
* KAAAA
* final bug fix 1
* arena remake !!
* finishing touches
* berkin' time
* linterfucker 9000
* final final real final fix
* real real actual final stuff
* actual real final fixes
* CLANG
* real clang hours
* clang x2
* CLONG
* fuck()
* wry
* \proper
* #def
* redundancy
* span text my ass
* define my nuts
* fix it fucker
* fuck
* ehhh linters doc
* hai yo
* fuck map
* attempted blood shit fix
* does this work let's find out
* FIX IT
* FIX IT
* overlay my nuts
* concession
* CLA
* AAA
* ANG
* examine formatting
* more fixes
* changes
* _ PHASE
* phase tweaks
* (
* //code doc
* stain-b-gone
* you drive me to drink
* why
* in
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
* get_fucked
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
* more fixin'
* get_fucked (2)
* slight fixes
* marked one corpse inspect
* charge fixes
* fixes slow lava
* hope this works
* piercing
* woop
* CLANG
* global proc gaming
* stomp attack
* fix
* last one i swear
* powaaa
* no more invisi-click
* balanced armor feat. tf4
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
* more balanced stomp
* no more spoopy
* \proper
* way fairer stomp attacks
* whoops
* fixes repeat messages
* murder murder in my mind
* spinnin'
* bulkin'
* -1000 health
* doc these nuts
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
commit ee76135ac2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 20:28:24 2022 +0200
Automatic changelog generation for PR #16379 [ci skip]
commit bd265161a9
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 20:28:22 2022 +0200
[MIRROR] Replaces obj flag `being_shocked` and flag_1 `shocked_1` with `TRAIT_BEING_SHOCKED` [MDB IGNORE] (#16379)
* Replaces obj flag `being_shocked` and flag_1 `shocked_1` with `TRAIT_BEING_SHOCKED` (#69978)
* Replaces `being_shocked` and `shocked_1` with `TRAIT_BEING_SHOCKED`, removing a flag_1, taking us away from the possibility of hitting the flag limit.
* Replaces obj flag `being_shocked` and flag_1 `shocked_1` with `TRAIT_BEING_SHOCKED`
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
commit 33c8e24857
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 03:38:11 2022 +0200
Automatic changelog generation for PR #16376 [ci skip]
commit e3222fdcf0
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 03:38:08 2022 +0200
[MIRROR] Fixes radio implant chilling in Icebox tool storage [MDB IGNORE] (#16376)
* Fixes radio implant chilling in Icebox tool storage (#70062)
swaps out internal radio for a regular one
* Fixes radio implant chilling in Icebox tool storage
Co-authored-by: Capsandi <38051413+Capsandi@users.noreply.github.com>
Co-authored-by: Paxilmaniac <paxilmaniac@gmail.com>
commit 64e29a7aca
Author: Changelogs <action@github.com>
Date: Tue Sep 27 01:15:48 2022 +0000
Automatic changelog compile [ci skip]
commit be98b5389a
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 02:56:17 2022 +0200
Automatic changelog generation for PR #16362 [ci skip]
commit 04c4641e37
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 02:56:14 2022 +0200
[MIRROR] Adds Missing Mining GPSs to Icebox Public Mining [MDB IGNORE] (#16362)
* Adds Missing Mining GPSs to Icebox Public Mining (#70049)
Adds 6 mining GPSs to Icebox public mining, 1 for each set of mining equipment.
* Adds Missing Mining GPSs to Icebox Public Mining
Co-authored-by: moocowswag <62126254+moocowswag@users.noreply.github.com>
Co-authored-by: Paxilmaniac <paxilmaniac@gmail.com>
commit 76a4e00d91
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 02:25:33 2022 +0200
Automatic changelog generation for PR #16361 [ci skip]
commit e811f3cfce
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 02:25:30 2022 +0200
[MIRROR] Uncovers a hidden vent on icebox [MDB IGNORE] (#16361)
* Uncovers a hidden vent on icebox (#70043)
Moves a vent outside science on icebox up one tile so it isn't obscured by the experimental destructive scanner
* Uncovers a hidden vent on icebox
Co-authored-by: Thunder12345 <Thunder12345@users.noreply.github.com>
Co-authored-by: Paxilmaniac <paxilmaniac@gmail.com>
commit 37f4d08118
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 02:24:42 2022 +0200
Automatic changelog generation for PR #16334 [ci skip]
commit 937c2055c8
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 02:24:39 2022 +0200
[MIRROR] Removes extra fax machine from the Cargo Office on Tram Station [MDB IGNORE] (#16334)
* Removes extra fax machine from the Cargo Office on Tram Station (#70010)
Removes an anchored device lying on the ground which you would constantly trip over while trying to use the cargo console.
You can't even unwrench it and sell it because fax machines are shuttle banned.
* Removes extra fax machine from the Cargo Office on Tram Station
Co-authored-by: Jacquerel <hnevard@gmail.com>
Co-authored-by: Paxilmaniac <paxilmaniac@gmail.com>
commit db96166c30
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 02:05:23 2022 +0200
[MIRROR] Fixes a really dumb mistake with Delta atmos that i'm surprised no one's found for this long [MDB IGNORE] (#16395)
* Fixes a really dumb mistake with Delta atmos that i'm surprised no one's found for this long (#70082)
Removes these pipes on the left side hidden under grilles
* Fixes a really dumb mistake with Delta atmos that i'm surprised no one's found for this long
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
commit 9c6e8d8fe4
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 01:53:51 2022 +0200
Automatic changelog generation for PR #16320 [ci skip]
commit 256f5c53f7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 01:53:48 2022 +0200
[MIRROR] removes duplicate paper bin with pen in caps office(metastation) [MDB IGNORE] (#16320)
* removes duplicate paper bin with pen in caps office(metastation) (#69995)
* removes duplicate paper bin with pen in caps office(metastation)
Co-authored-by: Salex08 <33989683+Salex08@users.noreply.github.com>
Co-authored-by: Paxilmaniac <paxilmaniac@gmail.com>
commit ddb8b0a048
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 01:20:39 2022 +0200
Automatic changelog generation for PR #16319 [ci skip]
commit 9f56bf6f7b
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 01:20:37 2022 +0200
[MIRROR] Multiple Minor Kilo fixes because I was too lazy to split them into 4 PRs, funny red circle edition [MDB IGNORE] (#16319)
* Multiple Minor Kilo fixes because I was too lazy to split them into 4 PRs, funny red circle edition (#69993)
* Duplicate Mass Driver Controls
* Things near the station are now near the station
* Incinerator is now air-tight because part of it is not in space.
* The Kilo fix-athon continues.
fix: A duplicate mass driver controller on Kilo has been deleted, you can no longer operate the toxins mass driver from maintenance.
fix: Kilo's north escape pod now correctly has its catwalk in the nearstation area.
fix: Kilo no longer has a random incinerator area in space.
fix: removed a random decal from arrivals on Kilo.
* Multiple Minor Kilo fixes because I was too lazy to split them into 4 PRs, funny red circle edition
Co-authored-by: NamelessFairy <40036527+NamelessFairy@users.noreply.github.com>
commit 2e23eb27ce
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 01:20:06 2022 +0200
Automatic changelog generation for PR #16295 [ci skip]
commit 50a65188ec
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 01:20:04 2022 +0200
[MIRROR] Trio of misc map fixes [MDB IGNORE] (#16295)
* Trio of misc map fixes (#69965)
Moves an air vent out from underneath a disposals bin in the Meta incinerator.
Replaces a regular intercom with a prisoner intercom in the Icebox prisoner transfer.
Replaces the window spawners in Meta departures (the ones in the middle of the room) with plain windows so you can see the flowers.
* Trio of misc map fixes
Co-authored-by: tattle <66640614+dragomagol@users.noreply.github.com>
Co-authored-by: Paxilmaniac <paxilmaniac@gmail.com>
commit 85b0f936b2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 00:52:11 2022 +0200
Automatic changelog generation for PR #16291 [ci skip]
commit f3e2a646f8
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 00:52:09 2022 +0200
[MIRROR] Tramstation: Modular Maintenance Insanity [MDB IGNORE] (#16291)
* Tramstation: Modular Maintenance Insanity
* I fucking love merge conflicts!!!
* errors found, please try again
Co-authored-by: MMMiracles <lolaccount1@hotmail.com>
Co-authored-by: Paxilmaniac <paxilmaniac@gmail.com>
commit 663e860d8a
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 00:36:35 2022 +0200
Automatic changelog generation for PR #16463 [ci skip]
commit a80408f00e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 00:36:32 2022 +0200
[MIRROR] Tramstation crossing lights actually indicate the danger of crossing [MDB IGNORE] (#16463)
* Tramstation crossing lights actually indicate the danger of crossing (#70132)
Updating signal timing, adding amber on tram travel check
* Tramstation crossing lights actually indicate the danger of crossing
Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>
commit 858e761ffa
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 00:11:26 2022 +0200
Automatic changelog generation for PR #16462 [ci skip]
commit a92db67a13
Author: jjpark-kb <55967837+jjpark-kb@users.noreply.github.com>
Date: Mon Sep 26 18:11:23 2022 -0400
re-add the water basin and forging workbench (#16462)
I am a horrible person
commit 3fdc383205
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 00:02:08 2022 +0200
Automatic changelog generation for PR #16444 [ci skip]
commit 4a92d40f86
Author: RatFromTheJungle <62520989+RatFromTheJungle@users.noreply.github.com>
Date: Mon Sep 26 18:02:06 2022 -0400
Makes breakfast end at 35 minutes, as opposed to 15 (#16444)
Update food.dm
commit c0624236bd
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Sep 27 00:00:51 2022 +0200
[MIRROR] Paramedic: the respritening [MDB IGNORE] (#16460)
* Paramedic: the respritening (#70104)
* Paramedic: the respritening
Co-authored-by: Halcyon <81479835+Ebin-Halcyon@users.noreply.github.com>
commit 38dd542e21
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 23:56:26 2022 +0200
Automatic changelog generation for PR #16410 [ci skip]
commit eefbd40ce6
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 23:56:24 2022 +0200
[MIRROR] Adds macros to help with common `set_`- and `adjust_timed_status_effect` uses [MDB IGNORE] (#16410)
* Adds macros to help with common `set_`- and `adjust_timed_status_effect` uses
* merge conflicts
* modular skyrat and missed changes
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
commit d55ee2d3c3
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 23:55:21 2022 +0200
Automatic changelog generation for PR #16457 [ci skip]
commit 0e525c9bd6
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 23:55:19 2022 +0200
[MIRROR] fixes scrubber event runtimes on runtime station [MDB IGNORE] (#16457)
* fixes scrubber event runtimes on runtime station (#70114)
* fixes scrubber event runtimes on runtime station
Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
commit aad223bc0b
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 23:54:33 2022 +0200
Automatic changelog generation for PR #16450 [ci skip]
commit 8175a8bc22
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 23:54:31 2022 +0200
[MIRROR] Adds springrolls [MDB IGNORE] (#16450)
* Adds springrolls (#70119)
The chefs have come up with a new use for rice and made these delicious vegetarian spring rolls to add to their menu.
* Adds springrolls
Co-authored-by: SomethingFish <73157400+SomethingFish@users.noreply.github.com>
commit 02a394dae2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 23:54:05 2022 +0200
Automatic changelog generation for PR #16452 [ci skip]
commit fcebe79690
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 23:54:03 2022 +0200
[MIRROR] Prevents Regal Rats from being possessed pre-round [MDB IGNORE] (#16452)
* Prevents Regal Rats from being possessed pre-round (#70055)
* Prevents Regal Rats from being possessed pre-round
Co-authored-by: Rhials <Datguy33456@gmail.com>
commit 45f0d0cfea
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 23:53:47 2022 +0200
[MIRROR] Disambiguates a ternary [MDB IGNORE] (#16455)
* Disambiguates a ternary (#70121)
Co-authored-by: ike709 <ike709@ github.com>
* Disambiguates a ternary
Co-authored-by: ike709 <ike709@users.noreply.github.com>
Co-authored-by: ike709 <ike709@ github.com>
commit fe6278dff7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 23:53:03 2022 +0200
[MIRROR] Fixes invalid path in the garbage spawner [MDB IGNORE] (#16454)
* Fixes invalid path in the garbage spawner (#70127)
* Fixes invalid path in the garbage spawner
Co-authored-by: Tastyfish <crazychris32@gmail.com>
commit b1d24eea83
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 23:32:10 2022 +0200
Automatic changelog generation for PR #16430 [ci skip]
commit 62345b01c1
Author: jjpark-kb <55967837+jjpark-kb@users.noreply.github.com>
Date: Mon Sep 26 17:32:08 2022 -0400
incompatible species for ghostroles, and character pref for black market dealer (#16430)
* incompatible species for ghostroles
* Update code/modules/mob_spawn/mob_spawn.dm
adds a space?
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
* Update code/modules/mob_spawn/mob_spawn.dm
add a space.
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
commit 00b4151cee
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 23:29:35 2022 +0200
Automatic changelog generation for PR #16375 [ci skip]
commit c6de4c93b9
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 23:29:32 2022 +0200
[MIRROR] Macro optimizes SSmapping saving 50% [MDB IGNORE] (#16375)
* Macro optimizes SSmapping saving 50%
* fix merge issues, update to current turf_blacklist api
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
commit 20fb529cf5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 23:24:50 2022 +0200
Automatic changelog generation for PR #16426 [ci skip]
commit 7b2183ed5c
Author: OrionTheFox <76465278+OrionTheFox@users.noreply.github.com>
Date: Mon Sep 26 15:24:47 2022 -0600
[MDB IGNORE][Fix] Re-enables digi legs on shorts (#16426)
why did TG do this
commit 54e154f2c5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 14:15:11 2022 +0200
Automatic changelog generation for PR #16439 [ci skip]
commit f64e766a00
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 14:15:08 2022 +0200
[MIRROR] Creates a proper CentCom group for orbit UI [MDB IGNORE] (#16439)
* Creates a proper CentCom group for orbit UI (#70098)
add: Added new grouping to orbit menu for CentCom agents.
* Creates a proper CentCom group for orbit UI
Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>
commit 4fd30d5da3
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 14:13:57 2022 +0200
Automatic changelog generation for PR #16446 [ci skip]
commit deb87e9ec0
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 14:13:55 2022 +0200
[MIRROR] Fixes gravity pulse and transparent floor plane sharing a layer [MDB IGNORE] (#16446)
* Fixes gravity pulse and transparent floor plane sharing a layer (#70124)
fixes gravity pulse and transparent floor plane sharing a layer
Broken by #69642 , sorry
I'll open up a seperate PR later today with a unit test to catch these cases
(my later today is in like 10 hours)
closes#70123 (weird fucking floors)
* Fixes gravity pulse and transparent floor plane sharing a layer
Co-authored-by: Time-Green <timkoster1@hotmail.com>
commit 4734ca7490
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 14:13:24 2022 +0200
[MIRROR] Fixes linda heat capacity errors [MDB IGNORE] (#16445)
* Fixes linda heat capacity errors (#70071)
We make the assumption that a turf's heat capacity will never be 0. This is safe because we've got an override of /datum/gas_mixture for turfs that overrides 0 heat cap with 7000 (SPACE)
This is done to make cold actually flow through empty tiles, because we are hacks.
I forgot to include type in my gas mixture creation logic, so this was being dropped. FIXXXX
* Fixes linda heat capacity errors
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
commit 31d925a31d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 12:40:04 2022 +0200
Automatic changelog generation for PR #16438 [ci skip]
commit 66a7f4cb77
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 12:40:01 2022 +0200
[MIRROR] Fixes IceBox Homestead Ruin to have Proper snow [MDB IGNORE] (#16438)
* Fixes IceBox Homestead Ruin to have Proper snow (#70093)
Replaces the area turfs around the homestead ruin from "mining" to "mining explore" so it can snow properly.
* Fixes IceBox Homestead Ruin to have Proper snow
Co-authored-by: uaioy <114047053+uaioy@users.noreply.github.com>
commit c724fde844
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 09:37:21 2022 +0200
Automatic changelog generation for PR #16273 [ci skip]
commit 03713325a8
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 09:37:18 2022 +0200
[MIRROR] Fixing 2 single tile map issues in Meta Chapel [MDB IGNORE] (#16273)
* Fixing 2 single tile map issues in Meta Chapel (#69914)
1: The bookshelf in the chapel was in the funeral area despite being in a different room. Its area has now been corrected to Chapel
2: The door between the Chapel and Funeral Parlor has been made public, I checked with EOB if this was intended and they've confirmed that it should be public.
* Fixing 2 single tile map issues in Meta Chapel
Co-authored-by: NamelessFairy <40036527+NamelessFairy@users.noreply.github.com>
Co-authored-by: Paxilmaniac <paxilmaniac@gmail.com>
commit 79beedc0cb
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 06:52:38 2022 +0200
Automatic changelog generation for PR #16441 [ci skip]
commit f1b060a1cd
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Sep 26 06:52:36 2022 +0200
[MIRROR] Moves pepperspray dispenser in science sec outpost one tile down [MDB IGNORE] (#16441)
* Moves pepperspray dispenser in science sec outpost one tile down (#70109)
YEAH THERE WE GO APC IS MOVED MISSION ACCOMPLISHED
* Moves pepperspray dispenser in science sec outpost one tile down
Co-authored-by: Striders13 <53361823+Striders13@users.noreply.github.com>
* slight turret buff
mp5_bolt_locked
* should be it
* Update blackmesa.dmm
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
* Removes AI and Charge parts from tablets, adds support for more later.
* merge conflict
* remove modular tablet loadout item
* fix SR maps referencing tablets, add clear PDA instead of modular tablet loadout
* remove pda loadout item
Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
* Removing trailing / from several mapping regexes (#69448)
* Removing trailing / from several mapping check regexes
So we have check_grep.sh which helpfully checks for a bunch of common map mistakes, including doubled up items. This adjusts them to capture doubled up base types which might be mapped in.
* Commit before pushing next time
* Removing trailing / from several mapping regexes
* Commit
Co-authored-by: Vire <66576896+Maurukas@users.noreply.github.com>
Co-authored-by: John Doe <gamingskeleton3@gmail.com>
* Improves sleeper code and makes syndie sleepers deconstructable (#69457)
* Improves sleeper code and makes syndie sleepers deconstructable
* Improves regular Sleeper code by a lot considering last time they were touched was years ago, removes the entirely unused sleep_console, and lets Syndicate sleepers get deconstructed regardless of mapload.
* Also finally lowercases the dm file.
* watch this swag
* no clue if this will work but I'm gonna try before renaming
* rename, and removal of syndie sleepers
Removes syndicate sleepers from non-syndicate maps. Now they only exist in the infiltrator, battlecruiser, and syndicate lavaland base.
* small mistake on snowdin
* re-replaces sleepers with proper ones
* review comments
* i mixed it up with chem_buttons
* Update code/game/machinery/sleepers.dm
Co-authored-by: Seth Scherer <supernovaa41@ gmx.com>
* Update code/game/machinery/sleepers.dm
Co-authored-by: Seth Scherer <supernovaa41@ gmx.com>
Co-authored-by: Seth Scherer <supernovaa41@ gmx.com>
* Improves sleeper code and makes syndie sleepers deconstructable
Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Seth Scherer <supernovaa41@ gmx.com>
* adds structure spawners for electrified grilles, adds greps for some fulltile window spawners (#69528)
* adds structure spawner for electrified grilles
* sdmm key cleanup
* adds structure spawners for electrified grilles, adds greps for some fulltile window spawners
* should fix blueshift lints lets see
* should resolve most if not all of the others
* damn you skyrat map reset
Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
Co-authored-by: Paxilmaniac <paxilmaniac@gmail.com>
* Police hats are now hats instead of helmets. (#69643)
* Fixes police hats covering your hair.
Makes police hats a subtype of Warden's hats, so they still are security-level armor, without covering your hair like helmets do.
This was gone unnoticed because the item is very limited in-game.
I also renamed the gravity generator updatepaths because it's been inconsistent with the rest of the updatepaths for a while now.
* renames updatepaths
* Update tools/UpdatePaths/Scripts/69643_police_hat.txt
Co-authored-by: san7890 <the@ san7890.com>
* moves the hat to warden's, removes icon state
Turns out the icon state is shared between both hats, so the only real difference is name and description...
Co-authored-by: san7890 <the@ san7890.com>
* Police hats are now hats instead of helmets.
* Update head.dm
Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: san7890 <the@ san7890.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
* [MDB IGNORE] APC controller and Power Monitor/AmpCheck fixes, aka How do I write PR titles (#69146)
About The Pull Request
bgug fix stuff
APC controller UI has its elements section'ed off. The backend has been redone to make the behaviour of the APC controller a bit less janky. The console should be more stable, and all the soul has been removed from the code and the UI.
before this PR stales out from nobody wanting to review my pr, I should probably outline what exactly changed:
APC controller consoles have had their APC code almost entirely reworked. They no longer have to hold a reference to the person using the controller currently, and APCs themselves no longer hold a reference to the controller, instead to the person directly. A lot of code was moved to APC themselves to make it a lot more stable.
APC controller used to call toggle_breaker without passing args, causing a runtime. Fixed in
Fixes the power flow control console not actually being able to toggle breakers #69343
APC controller UI has had the Window.Content tags moved up to the top component, and a lot has been sectioned off to make the UI more sane.
AmpCheck used to look for a wire on it's turf, or as a fallback look for the Area APC. A check to see if the APC has a terminal did so on a weakref, causing a runtime and preventing the program from ever finding a valid APC in it's area, making it show nothing. This has been fixed. On the other hand, the power monitor console did not store the ground wire or APC terminal as a weakref, this has been updated. As a fallback, if there are still no APCs in the powernet, the UI will show a dimmer popup.
There was a "secret" power monitor variation in code so PDAs could not access monitors in hidden places. With the removal of PDAs, this control console is useless.
Why It's Good For The Game
Tiny bit of (much needed) polish on some useful tools in the engineering department.
Changelog
cl
fix: Fixed runtime when using AmpCheck without connecting the console with a wire.
fix: Fixed a few runtimes that could occur when using APC controller consoles.
qol: Sucked soul out of APC controller code and UI.
del: Removed "secret" power monitor console.
/cl
* [MDB IGNORE] APC controller and Power Monitor/AmpCheck fixes, aka How do I write PR titles
* update paths
Co-authored-by: distributivgesetz <distributivgesetz93@gmail.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
* [MDB IGNORE] Fix High Capacity APC Inheritance (#69526)
Doing some mapping work downstream and I noticed there were both directional and non directional high caps. Code dived to figure out which was the valid one to use and found the directional high caps were not actually inheriting the upgraded power cells do to bad name structure. Corrected inheritance structure. Updated Kilo and Icebox to use directional high caps as standard and updated several ruin and gateway missions to standard directional high caps
* [MDB IGNORE] Fix High Capacity APC Inheritance
Co-authored-by: ORCACommander <orcacommander1@gmail.com>
* Labor camp machines - Fixes & Code improvement (#68584)
About The Pull Request
Visible changes (all the fixes):
Labor point checkers now says the prisoner ID's stats rather than being a to_chat, it also displays their info much better.
Labor stacker no longer duplicates your points at no cost by attacking the machine with materials, instead it processes it just like it would when sucking materials up.
Labor stackers additionally now update their input/outputs when they are rotated through shuttles, as it doesn't work on the current version of Lavaland (there's no issue report up on this yet though, oddly).
Adds a check if you actually have a goal before checking if you can send the shuttle up, preventing prisoners who were sent without a point goal (permanently) from being able to go up whenever they wanted by simply clicking on the button before it greyed out.
The rest (code improvement):
Added more early returns
Removed single letter vars
Renamed terribly named vars and added comments to some of them.
Removed machinedir in favor of checking their view() when syncing machines, as I didn't find checking an entire side of the map next to an object to be very intuitive.
Lets Lavaland use labor camp machines again
Closes#67764
Just cool general fixes +1
Changelog
cl
fix: Labor camp Prisoners without a sentence can no longer send themselves back up whenever they wanted by clicking the button fast enough.
fix: Prisoners can no longer get infinite labor camp points by clicking the stacking machine with ores.
fix: All ore machines now properly change their direction when they dock a shuttle in a separate direction, fixing Lavaland's labor camp stacking machine.
qol: Labor camp's point checker now states all the information you need, rather than being a paragraph of text that just appears in chat.
/cl
* Labor camp machines - Fixes & Code improvement
* MAP RESET
* Update labour_skyrat.dmm
Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
* [MDB Ignore][Bounty][Complete Refactor] Papercode Redux: Too Many Damn Files <Map Conflict Edition>
* Fixes merge conflicts and compilation errors, alongside fixing the joker card to make it fully functional again
* Fixed a bunch of info variables in map files
* Alright this is why I wanted this merged yesterday
Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
* The GAGening: Clothesmate edition
* ThisShouldWork
* hgnbhg
* would probably help to have the right .dmi
* fixed?
* Fuck you
Co-authored-by: Twaticus <46540570+Twaticus@users.noreply.github.com>
* first batch
mostly sprites and whatnot
* helmet stats and stuff
* idk what i even did there
* desc edit
* Description edits and survival pack modernisation
* oops
* Update head.dm
* MASSIVE OOPS
* bears are small
* HOW AM I SCREWING UP SO MUCH
* More stuff edited
* pre-night last changes
* I have been editing more stuff today
* Some more minor edits
* Squashed commit of the following:
commit 4c4daee3c6
Author: Changelogs <action@github.com>
Date: Sat Jun 11 00:40:16 2022 +0000
Automatic changelog compile [ci skip]
commit 3724f59c9a
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jun 11 01:51:17 2022 +0200
Automatic changelog generation for PR #14235 [ci skip]
commit b78df61961
Author: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Date: Fri Jun 10 19:51:15 2022 -0400
Fixing leftover conflicts in the .txt files (#14235)
* *slaps roof of AI core*
* Tip of the round: >>>>>>> 665e703235 (Rearrange tips.txt to have job tips first (#67560))
commit 5a56341be3
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 10 22:59:59 2022 +0200
Automatic changelog generation for PR #14234 [ci skip]
commit fe8b91e981
Author: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Date: Fri Jun 10 16:59:56 2022 -0400
Fixes the freighter crew making CI fail (#14234)
commit 7abe062a25
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 10 21:55:20 2022 +0200
Automatic changelog generation for PR #14165 [ci skip]
commit 84e68b64b1
Author: NopemanMcHalt <36963049+NopemanMcHalt@users.noreply.github.com>
Date: Fri Jun 10 22:55:18 2022 +0300
[MODULAR] GWTB Outfit (#14165)
* Adds GWTB-inspired, reskinnable costume
* Changes per request
commit 2f5b82b071
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 10 21:53:52 2022 +0200
Automatic changelog generation for PR #13960 [ci skip]
commit e4227f4418
Author: Cursor. Maybe? Who knows? <102828457+theselfish@users.noreply.github.com>
Date: Fri Jun 10 20:53:50 2022 +0100
[ready]Ghost Cafe: Japanese Room (and a cave room with fake lava) (#13960)
* Ghost Cafe: Japanese Room (and a cave forge)
* Update ghostcafeturf.dm
* Update CentCom_skyrat_z2.dmm
* Update CentCom_skyrat_z2.dmm
* I hope this works.
* Update CentCom_skyrat_z2.dmm
* Blowing and Bolting
* Update CentCom_skyrat_z2.dmm
* Fixed.
* Deleted a stray panel. For whatever reason it was there.
* Adds a lil rouny :)
* Squashed commit of the following:
commit e1fbc094a7
Author: Changelogs <action@github.com>
Date: Sat Jun 4 00:39:47 2022 +0000
Automatic changelog compile [ci skip]
commit a213d33ee1
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 20:36:01 2022 +0200
Automatic changelog generation for PR #14064 [ci skip]
commit 623bcd21c1
Author: Jolly <70232195+Jolly-66@users.noreply.github.com>
Date: Fri Jun 3 14:35:59 2022 -0400
5 hours dedicated to all maps, only for kilo (#14064)
commit fcd34fa3f7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 20:26:03 2022 +0200
Automatic changelog generation for PR #14066 [ci skip]
commit 3b3352b679
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 20:26:01 2022 +0200
[MIRROR] Greps to check for commonly misplaced structures in closed turfs [MDB IGNORE] (#14066)
* Greps to check for commonly misplaced structures in closed turfs (#67447)
Adds some checks for structures that are commonly misplaced inside walls. One of the more recent updatepaths also replaced a bunch of posters with windoors in walls so this will help find all those.
I also edited the one that checks for lattices to look for closed turfs, because we really don't want the structures we're looking for to be in any closed turfs anyways.
We don't want to look for all structures like this because things like transit tubes exist.
* Greps to check for commonly misplaced structures in closed turfs
* grep fix
Co-authored-by: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com>
Co-authored-by: John Doe <gamingskeleton3@gmail.com>
commit 2c935f8510
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 20:14:06 2022 +0200
Automatic changelog generation for PR #13871 [ci skip]
commit bf03572fe3
Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Date: Fri Jun 3 11:14:04 2022 -0700
Latejoining AI now syncs unsynced borgs & All (non-posi) latejoining borgs are synced to the AI. (#13871)
* sync eet
* hhh
* woops lmao
* latejoin (non-posi) borgs too
commit 1d213e8a0d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 20:05:01 2022 +0200
[MIRROR] Makes the energy calculation part of temp share a define. [MDB IGNORE] (#14067)
* Makes the energy calculation part of temp share a define.
* Makes the energy calculation part of temp share a define.
Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
commit 35cde9b8a6
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 19:42:26 2022 +0200
Automatic changelog generation for PR #14056 [ci skip]
commit 9bbaee24ea
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 19:42:23 2022 +0200
[MIRROR] surplus prosthetics have correct sprites now [MDB IGNORE] (#14056)
* surplus prosthetics have correct sprites now (#67450)
they only set icon not static icon, static icon is what is used to get the limb icon
* surplus prosthetics have correct sprites now
Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
commit 4c70477d21
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 18:30:13 2022 +0200
Automatic changelog generation for PR #14075 [ci skip]
commit b45d2b35d5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 18:30:10 2022 +0200
[MIRROR] Allows modsuits to be used in outfit manager [MDB IGNORE] (#14075)
* Allows modsuits to be used in outfit manager (#67310)
* Lets bag-fitting MODsuits be used in the Admin outfit manager
* Allows modsuits to be used in outfit manager
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
commit 0316ee85c8
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:42:36 2022 +0200
Automatic changelog generation for PR #14074 [ci skip]
commit 3d2aafc96d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:42:34 2022 +0200
[MIRROR] Makes traitor reputation display consistent [MDB IGNORE] (#14074)
* Makes traitor reputation display consistent (#67341)
* Makes traitor reputation properly show how much reputation you have, by dividing by 60 instead of 600
* Makes traitor reputation display consistent
Co-authored-by: Profakos <profakos@gmail.com>
commit ec37e4bb5c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:42:07 2022 +0200
Automatic changelog generation for PR #14073 [ci skip]
commit 686217066e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:42:04 2022 +0200
[MIRROR] Fixes statue simplemob teleport not working and 3 other spells not appearing [MDB IGNORE] (#14073)
* Fixes statue simplemob teleport not working and 3 other spells not appearing (#67105)
* Fixes statue simplemob not being able to teleport, and their 3 spells they're supposed to have.
* Also repaths statues to netherworld mobs, to reduce copy paste code.
* Fixes statue simplemob teleport not working and 3 other spells not appearing
Co-authored-by: SmArtKar <44720187+SmArtKar@users.noreply.github.com>
commit cd9896724f
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:39:44 2022 +0200
Automatic changelog generation for PR #14072 [ci skip]
commit 63ac8f0f62
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:39:41 2022 +0200
[MIRROR] Reimplements breathedeep's scan into atmozphere. [MDB IGNORE] (#14072)
* Reimplements breathedeep's scan into atmozphere. (#67438)
* AtmoZphere tablet app now has the previous functionality of the BreatheDeep cartridge's scanning ability, meaning you can swap to analyzer mode to analyze with right-click.
* Reimplements breathedeep's scan into atmozphere.
Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>
commit 3d1d101ee7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:37:09 2022 +0200
Automatic changelog generation for PR #14049 [ci skip]
commit 1ff836f710
Author: OrionTheFox <76465278+OrionTheFox@users.noreply.github.com>
Date: Fri Jun 3 07:37:06 2022 -0600
more sec sprite cleanup (#14049)
commit df9a38d0f7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:36:58 2022 +0200
Automatic changelog generation for PR #14053 [ci skip]
commit be8aae16f5
Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Date: Fri Jun 3 06:36:56 2022 -0700
hello again (#14053)
commit 261ca34511
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:35:08 2022 +0200
Automatic changelog generation for PR #14068 [ci skip]
commit 9723a70c1c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:35:05 2022 +0200
[MIRROR] Permabrig's Large Area Splittening (call it a comeback?) [MDB IGNORE] (#14068)
* Permabrig's Large Area Splittening (call it a comeback?) (#67230)
* Permabrig's Large Area Splittening (call it a comeback?)
Co-authored-by: san7890 <the@san7890.com>
commit 1d0c3a6ad2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:10:28 2022 +0200
Automatic changelog generation for PR #14057 [ci skip]
commit 21689708da
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:10:26 2022 +0200
[MIRROR] Fixes light switches causing conveyor belts to move anchored objects. [MDB IGNORE] (#14057)
* Fixes light switches causing conveyor belts to move anchored objects.
* Fixed conflict.
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
commit 60872c7239
Author: Changelogs <action@github.com>
Date: Fri Jun 3 00:33:58 2022 +0000
Automatic changelog compile [ci skip]
commit 8d6c41650d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:55:35 2022 +0200
Automatic changelog generation for PR #14059 [ci skip]
commit bac47de502
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:55:32 2022 +0200
[MIRROR] Fixes a check doing the opposite of what it was supposed to do [MDB IGNORE] (#14059)
* Fixes a check doing the opposite of what it was supposed to do (#67439)
fixes a check
Co-authored-by: robbertapir <robbertapir@ airmail.cc>
* Fixes a check doing the opposite of what it was supposed to do
Co-authored-by: robbertapir <102324362+robbertapir@users.noreply.github.com>
Co-authored-by: robbertapir <robbertapir@ airmail.cc>
commit 3d5a7c6cb2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:55:20 2022 +0200
Automatic changelog generation for PR #14061 [ci skip]
commit c94c5bac89
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:55:18 2022 +0200
[MIRROR] New tile sprayer + airlock painter sprites [MDB IGNORE] (#14061)
* New tile sprayer + airlock painter sprites (#67038)
* New sprayer sprites
* New inhands
* New tile sprayer + airlock painter sprites
Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>
commit 2f31f43f42
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:54:19 2022 +0200
Automatic changelog generation for PR #14058 [ci skip]
commit 301642b498
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:54:17 2022 +0200
[MIRROR] Make triple citrus recipe make sense [MDB IGNORE] (#14058)
* Make triple citrus recipe make sense (#67328)
Triple citrus now takes 3u of ingredients and gives 3u of product, not 5u
* Make triple citrus recipe make sense
Co-authored-by: Spock <zacharysdf@gmail.com>
commit aaa398add1
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:46:51 2022 +0200
Automatic changelog generation for PR #14054 [ci skip]
commit 0614ceb209
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:46:48 2022 +0200
[MIRROR] Minor buffs for Heretic focuses / equipment and the Void Cloak. [MDB IGNORE] (#14054)
* Minor buffs for Heretic focuses / equipment and the Void Cloak. (#67263)
* Heretic focus changes, turns it into an Element
* Buffs Void cloak, letting it hold more and hold more kinds of items
* Makes eldritch potions small sized (before: normal)
* Adds more explanations to some descriptions.
* Minor buffs for Heretic focuses / equipment and the Void Cloak.
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
commit 47bbdc084e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:46:11 2022 +0200
Automatic changelog generation for PR #14052 [ci skip]
commit 0134b67a7c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:46:09 2022 +0200
[MIRROR] Fixes pellet cloud wounding where I just broke it [MDB IGNORE] (#14052)
* Fixes pellet cloud wounding where I just broke it (#67424)
I was stupid in #67331 (9431c92f70) and forgot an initial() around an un-instantiated projectile var call. This puts it in so wounding checks don't runtime. I have actually tested that this works
Pellet clouds work properly
* Fixes pellet cloud wounding where I just broke it
Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
commit 4360fc1d0e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:44:34 2022 +0200
Automatic changelog generation for PR #13979 [ci skip]
commit 9258420a88
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:44:31 2022 +0200
[MIRROR] New lighswitch sprite [MDB IGNORE] (#13979)
* New lighswitch sprite
* Fully fixes the conflicts
* Updates our light switches to be even cooler :)
Co-authored-by: Andrew <mt.forspam@gmail.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
* I forgot lights.
* Squashed commit of the following:
commit e1fbc094a7
Author: Changelogs <action@github.com>
Date: Sat Jun 4 00:39:47 2022 +0000
Automatic changelog compile [ci skip]
commit a213d33ee1
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 20:36:01 2022 +0200
Automatic changelog generation for PR #14064 [ci skip]
commit 623bcd21c1
Author: Jolly <70232195+Jolly-66@users.noreply.github.com>
Date: Fri Jun 3 14:35:59 2022 -0400
5 hours dedicated to all maps, only for kilo (#14064)
commit fcd34fa3f7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 20:26:03 2022 +0200
Automatic changelog generation for PR #14066 [ci skip]
commit 3b3352b679
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 20:26:01 2022 +0200
[MIRROR] Greps to check for commonly misplaced structures in closed turfs [MDB IGNORE] (#14066)
* Greps to check for commonly misplaced structures in closed turfs (#67447)
Adds some checks for structures that are commonly misplaced inside walls. One of the more recent updatepaths also replaced a bunch of posters with windoors in walls so this will help find all those.
I also edited the one that checks for lattices to look for closed turfs, because we really don't want the structures we're looking for to be in any closed turfs anyways.
We don't want to look for all structures like this because things like transit tubes exist.
* Greps to check for commonly misplaced structures in closed turfs
* grep fix
Co-authored-by: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com>
Co-authored-by: John Doe <gamingskeleton3@gmail.com>
commit 2c935f8510
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 20:14:06 2022 +0200
Automatic changelog generation for PR #13871 [ci skip]
commit bf03572fe3
Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Date: Fri Jun 3 11:14:04 2022 -0700
Latejoining AI now syncs unsynced borgs & All (non-posi) latejoining borgs are synced to the AI. (#13871)
* sync eet
* hhh
* woops lmao
* latejoin (non-posi) borgs too
commit 1d213e8a0d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 20:05:01 2022 +0200
[MIRROR] Makes the energy calculation part of temp share a define. [MDB IGNORE] (#14067)
* Makes the energy calculation part of temp share a define.
* Makes the energy calculation part of temp share a define.
Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
commit 35cde9b8a6
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 19:42:26 2022 +0200
Automatic changelog generation for PR #14056 [ci skip]
commit 9bbaee24ea
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 19:42:23 2022 +0200
[MIRROR] surplus prosthetics have correct sprites now [MDB IGNORE] (#14056)
* surplus prosthetics have correct sprites now (#67450)
they only set icon not static icon, static icon is what is used to get the limb icon
* surplus prosthetics have correct sprites now
Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
commit 4c70477d21
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 18:30:13 2022 +0200
Automatic changelog generation for PR #14075 [ci skip]
commit b45d2b35d5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 18:30:10 2022 +0200
[MIRROR] Allows modsuits to be used in outfit manager [MDB IGNORE] (#14075)
* Allows modsuits to be used in outfit manager (#67310)
* Lets bag-fitting MODsuits be used in the Admin outfit manager
* Allows modsuits to be used in outfit manager
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
commit 0316ee85c8
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:42:36 2022 +0200
Automatic changelog generation for PR #14074 [ci skip]
commit 3d2aafc96d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:42:34 2022 +0200
[MIRROR] Makes traitor reputation display consistent [MDB IGNORE] (#14074)
* Makes traitor reputation display consistent (#67341)
* Makes traitor reputation properly show how much reputation you have, by dividing by 60 instead of 600
* Makes traitor reputation display consistent
Co-authored-by: Profakos <profakos@gmail.com>
commit ec37e4bb5c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:42:07 2022 +0200
Automatic changelog generation for PR #14073 [ci skip]
commit 686217066e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:42:04 2022 +0200
[MIRROR] Fixes statue simplemob teleport not working and 3 other spells not appearing [MDB IGNORE] (#14073)
* Fixes statue simplemob teleport not working and 3 other spells not appearing (#67105)
* Fixes statue simplemob not being able to teleport, and their 3 spells they're supposed to have.
* Also repaths statues to netherworld mobs, to reduce copy paste code.
* Fixes statue simplemob teleport not working and 3 other spells not appearing
Co-authored-by: SmArtKar <44720187+SmArtKar@users.noreply.github.com>
commit cd9896724f
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:39:44 2022 +0200
Automatic changelog generation for PR #14072 [ci skip]
commit 63ac8f0f62
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:39:41 2022 +0200
[MIRROR] Reimplements breathedeep's scan into atmozphere. [MDB IGNORE] (#14072)
* Reimplements breathedeep's scan into atmozphere. (#67438)
* AtmoZphere tablet app now has the previous functionality of the BreatheDeep cartridge's scanning ability, meaning you can swap to analyzer mode to analyze with right-click.
* Reimplements breathedeep's scan into atmozphere.
Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>
commit 3d1d101ee7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:37:09 2022 +0200
Automatic changelog generation for PR #14049 [ci skip]
commit 1ff836f710
Author: OrionTheFox <76465278+OrionTheFox@users.noreply.github.com>
Date: Fri Jun 3 07:37:06 2022 -0600
more sec sprite cleanup (#14049)
commit df9a38d0f7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:36:58 2022 +0200
Automatic changelog generation for PR #14053 [ci skip]
commit be8aae16f5
Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Date: Fri Jun 3 06:36:56 2022 -0700
hello again (#14053)
commit 261ca34511
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:35:08 2022 +0200
Automatic changelog generation for PR #14068 [ci skip]
commit 9723a70c1c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:35:05 2022 +0200
[MIRROR] Permabrig's Large Area Splittening (call it a comeback?) [MDB IGNORE] (#14068)
* Permabrig's Large Area Splittening (call it a comeback?) (#67230)
* Permabrig's Large Area Splittening (call it a comeback?)
Co-authored-by: san7890 <the@san7890.com>
commit 1d0c3a6ad2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:10:28 2022 +0200
Automatic changelog generation for PR #14057 [ci skip]
commit 21689708da
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:10:26 2022 +0200
[MIRROR] Fixes light switches causing conveyor belts to move anchored objects. [MDB IGNORE] (#14057)
* Fixes light switches causing conveyor belts to move anchored objects.
* Fixed conflict.
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
commit 60872c7239
Author: Changelogs <action@github.com>
Date: Fri Jun 3 00:33:58 2022 +0000
Automatic changelog compile [ci skip]
commit 8d6c41650d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:55:35 2022 +0200
Automatic changelog generation for PR #14059 [ci skip]
commit bac47de502
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:55:32 2022 +0200
[MIRROR] Fixes a check doing the opposite of what it was supposed to do [MDB IGNORE] (#14059)
* Fixes a check doing the opposite of what it was supposed to do (#67439)
fixes a check
Co-authored-by: robbertapir <robbertapir@ airmail.cc>
* Fixes a check doing the opposite of what it was supposed to do
Co-authored-by: robbertapir <102324362+robbertapir@users.noreply.github.com>
Co-authored-by: robbertapir <robbertapir@ airmail.cc>
commit 3d5a7c6cb2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:55:20 2022 +0200
Automatic changelog generation for PR #14061 [ci skip]
commit c94c5bac89
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:55:18 2022 +0200
[MIRROR] New tile sprayer + airlock painter sprites [MDB IGNORE] (#14061)
* New tile sprayer + airlock painter sprites (#67038)
* New sprayer sprites
* New inhands
* New tile sprayer + airlock painter sprites
Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>
commit 2f31f43f42
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:54:19 2022 +0200
Automatic changelog generation for PR #14058 [ci skip]
commit 301642b498
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:54:17 2022 +0200
[MIRROR] Make triple citrus recipe make sense [MDB IGNORE] (#14058)
* Make triple citrus recipe make sense (#67328)
Triple citrus now takes 3u of ingredients and gives 3u of product, not 5u
* Make triple citrus recipe make sense
Co-authored-by: Spock <zacharysdf@gmail.com>
commit aaa398add1
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:46:51 2022 +0200
Automatic changelog generation for PR #14054 [ci skip]
commit 0614ceb209
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:46:48 2022 +0200
[MIRROR] Minor buffs for Heretic focuses / equipment and the Void Cloak. [MDB IGNORE] (#14054)
* Minor buffs for Heretic focuses / equipment and the Void Cloak. (#67263)
* Heretic focus changes, turns it into an Element
* Buffs Void cloak, letting it hold more and hold more kinds of items
* Makes eldritch potions small sized (before: normal)
* Adds more explanations to some descriptions.
* Minor buffs for Heretic focuses / equipment and the Void Cloak.
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
commit 47bbdc084e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:46:11 2022 +0200
Automatic changelog generation for PR #14052 [ci skip]
commit 0134b67a7c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:46:09 2022 +0200
[MIRROR] Fixes pellet cloud wounding where I just broke it [MDB IGNORE] (#14052)
* Fixes pellet cloud wounding where I just broke it (#67424)
I was stupid in #67331 (9431c92f70) and forgot an initial() around an un-instantiated projectile var call. This puts it in so wounding checks don't runtime. I have actually tested that this works
Pellet clouds work properly
* Fixes pellet cloud wounding where I just broke it
Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
commit 4360fc1d0e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:44:34 2022 +0200
Automatic changelog generation for PR #13979 [ci skip]
commit 9258420a88
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:44:31 2022 +0200
[MIRROR] New lighswitch sprite [MDB IGNORE] (#13979)
* New lighswitch sprite
* Fully fixes the conflicts
* Updates our light switches to be even cooler :)
Co-authored-by: Andrew <mt.forspam@gmail.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
* Update CentCom_skyrat_z2.dmm
* Missed the blue thing.
* Squashed commit of the following:
commit 109e1e44e1
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 07:06:47 2022 +0200
Automatic changelog generation for PR #14159 [ci skip]
commit 2f600cf083
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 07:06:45 2022 +0200
[MIRROR] Clothing (as food for Moths) now only give temporary nourishment. [MDB IGNORE] (#14159)
* Clothing (as food for Moths) now only give temporary nourishment. (#67537)
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
* Clothing (as food for Moths) now only give temporary nourishment.
Co-authored-by: GuillaumePrata <55374212+GuillaumePrata@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
commit 1be567195b
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 07:04:37 2022 +0200
Automatic changelog generation for PR #14161 [ci skip]
commit 860ed105e5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 07:04:35 2022 +0200
[MIRROR] Reworks the BZ reaction slightly [MDB IGNORE] (#14161)
* Reworks the BZ reaction slightly (#66583)
Makes BZ reaction rates between pipes and turfs consistent. Removes O2 production from the BZ reaction. Also fixes rate multiplication by splitting pipenets using valves or similar.
Makes BZ rates consistent and makes pipebased BZ setups actually produce gas in significant amounts. Makes multiplying reaction rates for BZ by splitting pipenets impossible. Simplifies the reaction by removing a largely unused, mostly unknown way of making o2.
BZ production rates between pipes and turfs are now consistent. O2 production removed.
Multiplying production rates by splitting pipenets no longer possible.
* Reworks the BZ reaction slightly
Co-authored-by: SnoopCooper <aasmundsaether@gmail.com>
commit 7d899641dd
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 03:28:29 2022 +0200
Automatic changelog generation for PR #14145 [ci skip]
commit 4bab6fcd91
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 03:28:26 2022 +0200
[MIRROR] Advanced Welderbombing [MDB IGNORE] (#14145)
* Advanced Welderbombing
* Update reagent_dispenser.dm
Co-authored-by: 13spacemen <46101244+13spacemen@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
commit 7f5b157a3d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 02:44:39 2022 +0200
Automatic changelog generation for PR #14089 [ci skip]
commit 0efe9f77aa
Author: Tastyfish <crazychris32@gmail.com>
Date: Mon Jun 6 20:44:37 2022 -0400
makes minebot work on interdyne (#14089)
commit cfc70e5b9e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 02:38:40 2022 +0200
Automatic changelog generation for PR #14147 [ci skip]
commit e958272a86
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 02:38:38 2022 +0200
[MIRROR] An Exploration Into Lame Jobs - Syndicate Listening Post Remap [MDB IGNORE] (#14147)
* An Exploration Into Lame Jobs - Syndicate Listening Post Remap (#67330)
* An Exploration Into Lame Jobs - Syndicate Listening Post Remap
Hey there,
Have you ever been bored at your job? A job where you can't scheme something up to get you up to date? Stranded at your job? Alone at your job? Has the job ever asked you a lot of question? Like I am right now? Should I stop?
Anyways, I decided to think about it, and I remapped the Syndicate's Space Listening Post. How nice!
* An Exploration Into Lame Jobs - Syndicate Listening Post Remap
Co-authored-by: san7890 <the@san7890.com>
commit 0871776ad4
Author: Changelogs <action@github.com>
Date: Tue Jun 7 00:37:40 2022 +0000
Automatic changelog compile [ci skip]
commit ee684c6e9d
Author: Tom <8881105+tf-4@users.noreply.github.com>
Date: Tue Jun 7 01:06:50 2022 +0100
CI FIX & MAP RESET [MDB IGNORE] (#14139)
* firelock greps
* delta reset
* fuck it we do it all
* WOOOOOOOO
* :))))))))
* d
* ghost cafe storage limit exceeded
* pt at fix
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
commit 8fe37d3a64
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 02:05:37 2022 +0200
Automatic changelog generation for PR #14142 [ci skip]
commit 858e620edd
Author: Paxilmaniac <82386923+Paxilmaniac@users.noreply.github.com>
Date: Mon Jun 6 20:05:35 2022 -0400
did you know you could even do this? (#14142)
commit dde9b98fdb
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 02:05:06 2022 +0200
Automatic changelog generation for PR #14146 [ci skip]
commit 132615f84e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 02:05:03 2022 +0200
[MIRROR] Icemoon Shorelines - Monster-Station Interaction Prevention Scheme [MDB IGNORE] (#14146)
* Icemoon Shorelines - Monster-Station Interaction Prevention Scheme (#67494)
* Icemoon Shorelines - Monster-Station Interaction Prevention Scheme
Hey there,
On production (as well as several complaints that I have heard), there were a few instances where very strong icemoon fauna would wander into station structures. This was especially apparent on the lower z-level, where prisoners (being next-to-completely-defenseless) got owned extremely hard by wandering fauna.
So, I looked at a few options of fixing it. Shutters will _not_ do, that just obfuscates the problem and muddies "secure" and "non-secure" areas. Nerfing the fauna didn't really feel right to me, and more chasms doesn't really help on the lower z-level. So, I came up with _The Shoreline_.
Basically, it's a new type of cave generator area that does not spawn any fauna or megafauna. I went through the mining z-levels of IceBox and I added roughly 4-5 tiles between the "wilderness" and the developed station/chasms. I put them next to chasms because sometimes, fauna would fall down when they generate on ledges with nowhere to go. While polar bears would die in the plasma river, the demonic watchers would just immediately aggro and take no plasma damage.
The results were very encouraging in my local tests. It still retains that level of danger for miners who plunge further into the depths, while allowing the rest of the station who aren't armed with the hyper-specific machinery to tackle such problems to not get owned. Icemoon fauna have not been balanced since their introduction in 2020, and I think this is the best change that currently reflects how we have the map structured.
* Icemoon Shorelines - Monster-Station Interaction Prevention Scheme
Co-authored-by: san7890 <the@san7890.com>
commit 179856f4a7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 02:04:09 2022 +0200
Automatic changelog generation for PR #13856 [ci skip]
commit 139ca015b2
Author: Tom <8881105+tf-4@users.noreply.github.com>
Date: Tue Jun 7 01:04:06 2022 +0100
hides votes (#13856)
commit adc9bb5932
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 00:25:28 2022 +0200
Automatic changelog generation for PR #13959 [ci skip]
commit 60d73605c8
Author: RatFromTheJungle <62520989+RatFromTheJungle@users.noreply.github.com>
Date: Mon Jun 6 18:25:26 2022 -0400
[MODULAR] Replaces the cargo sec helmet, with the original just-black version. (#13959)
* Update packs.dm
* Update packs.dm
commit 4deb2c6a3a
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 23:07:25 2022 +0200
Automatic changelog generation for PR #14141 [ci skip]
commit 7920839dcd
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 23:07:23 2022 +0200
[MIRROR] Small player-facing text improvements (2 pill bottles, 1 recycler note) [MDB IGNORE] (#14141)
* Small player-facing text improvements (2 pill bottles, 1 recycler note) (#67452)
Nothing special, honestly - exactly what it sounds like.
Two grammar fixes to pill bottles (missing spaces).
A little grammar tuning on a note I'm pretty sure literally nobody ever reads, at any point, ever.
Just words fixes now but we might as well get them while we're here
* Small player-facing text improvements (2 pill bottles, 1 recycler note)
Co-authored-by: Pandarsenic <101627558+Pandarsenic@users.noreply.github.com>
commit d62d5b6a49
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 22:31:18 2022 +0200
Automatic changelog generation for PR #14080 [ci skip]
commit 47bac3aab6
Author: Higgin <cdonny11@yahoo.com>
Date: Mon Jun 6 13:31:16 2022 -0700
Gives COs weapon permits. (#14080)
commit 9ca3d50960
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 22:30:59 2022 +0200
Automatic changelog generation for PR #14086 [ci skip]
commit c83fa24ce1
Author: Moostard <66496571+Moostard@users.noreply.github.com>
Date: Mon Jun 6 22:30:57 2022 +0200
Sprite edit. (#14086)
commit 9bc198a206
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 21:16:53 2022 +0200
Automatic changelog generation for PR #14137 [ci skip]
commit 3749c08a70
Author: Tom <8881105+tf-4@users.noreply.github.com>
Date: Mon Jun 6 20:16:50 2022 +0100
repaths armoured high vis jacket to pk vest (#14137)
commit 3619e8b47e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 20:44:31 2022 +0200
Automatic changelog generation for PR #13997 [ci skip]
commit 51c8f52772
Author: Paxilmaniac <82386923+Paxilmaniac@users.noreply.github.com>
Date: Mon Jun 6 14:44:28 2022 -0400
Allows players to actually be able to use the tile variety added in #13344 (#13997)
* and on that bombshell, back to the studio
* now, on today's show about cars
commit b465cac68b
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:36:04 2022 +0200
Automatic changelog generation for PR #13391 [ci skip]
commit ecdf127a95
Author: nevimer <77420409+nevimer@users.noreply.github.com>
Date: Mon Jun 6 07:36:00 2022 -0700
Preparation (#13391)
Co-authored-by: nevimer <foxmail@protonmail.com>
commit 166a730c47
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:33:53 2022 +0200
Automatic changelog generation for PR #14129 [ci skip]
commit f7d104eda2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:33:51 2022 +0200
[MIRROR] adds crowbars to fire-safety closets without gutting red toolboxes [MDB IGNORE] (#14129)
* adds crowbars to fire-safety closets without gutting red toolboxes
* Update utility_closets.dm
Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
commit 1ed8c032c9
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:32:57 2022 +0200
Automatic changelog generation for PR #14128 [ci skip]
commit 64766b3428
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:32:54 2022 +0200
[MIRROR] [NO GBP] Fix illiterate quirk bugs [MDB IGNORE] (#14128)
* [NO GBP] Fix illiterate quirk bugs
* Update snail.dm
Co-authored-by: Tim <timothymtorres@gmail.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
commit e70ea05bf9
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:31:46 2022 +0200
Automatic changelog generation for PR #14096 [ci skip]
commit fbf12b4645
Author: ghost sheep <sheepwiththemask@gmail.com>
Date: Mon Jun 6 16:31:43 2022 +0200
[MODULAR] Ears stay revealed unless verb'd away (#14096)
commit a9ca5c6731
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:30:14 2022 +0200
Automatic changelog generation for PR #14065 [ci skip]
commit 14a38b7097
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:30:10 2022 +0200
[MIRROR] Assorted Ordnance Code+Map Quality Pass and QoL [MDB IGNORE] (#14065)
* Assorted Ordnance Code+Map Quality Pass and QoL (#67097)
Three main things I do:
Reinforce the remap that i have made with code changes, making the atmos control devices sane and easy to put if someone else stumbles upon this part of the code again. (a4aea1e - f16e620)
Splits the ordnance areas and renames them, kills ordnance misc and things that have nothing to do with ordnance (anymore?) moves them to exp_lab (useful stuff here) and aux_lab (fluff stuff here like laser range in delta or second circuit lab in tram). (0c99f9f- 3c82a88)
Adds a roundstart program disk containing nt frontier to the ordnance office table. Added a hint to file manager there too to help give players a nudge on how to publish papers. (fd747dc)
First one: Makes mapping these things not require varedit, nicer for other people that dont know how the atmos control stuffs works.
Second one: Misc lab has nothing to do with ordnance jesus christ. Also ord hallway is now irrelevant, our ordnance labs are very far from box now. Will probably make downstreams a bit angry for a while though since they might not be fully up to date on the ordnance maps.
Third one: Pretty much justified it in the about section.
Why is this not atomic: This touches all five maps and needs code backing, so I might as well combine them into one maintenance PR instead of giving my peers merge conflict three times.
* Assorted Ordnance Code+Map Quality Pass and QoL
* set 1
* revert
* Update CentCom_skyrat.dmm
Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Co-authored-by: John Doe <gamingskeleton3@gmail.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
commit 26a4dcad23
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:27:24 2022 +0200
Automatic changelog generation for PR #14039 [ci skip]
commit 1183c2a21c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:27:22 2022 +0200
[MIRROR] Adds steam vents to maintenance, adds some flavor to maintenance. [MDB IGNORE] (#14039)
* Adds steam vents to maintenance, adds some flavor to maintenance. (#66915)
* Steam Vent Challenge (Do not meme)
* Fixes icebox, I think
* Changes to how smoke behaves appears to have removed the need for the opacity setting on the vent. Sounds.
* Mapmerge sama please
* Adds signal system, crafting recipe, and some basic crafting organization.
* Potential fix
* Apply suggestions from code review
Co-authored-by: Seth Scherer <supernovaa41@ gmx.com>
* makes changes thanks anturk
Co-authored-by: Seth Scherer <supernovaa41@ gmx.com>
* Adds steam vents to maintenance, adds some flavor to maintenance.
Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
Co-authored-by: Seth Scherer <supernovaa41@ gmx.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
commit 0ef1a01ac3
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:25:42 2022 +0200
Automatic changelog generation for PR #13993 [ci skip]
commit fa4c48992c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:25:40 2022 +0200
[MIRROR] Greps for double firelocks and airlocks [MDB IGNORE] (#13993)
* Greps for double firelocks and airlocks (#67374)
Adds the greps for firelocks and airlocks so we don't double stack them.
* Greps for double firelocks and airlocks
* Update tools/ci/check_grep.sh
Co-authored-by: Pepsilawn <reisenrui@ gmail.com>
* Update tools/ci/check_grep.sh
Co-authored-by: Pepsilawn <reisenrui@ gmail.com>
* fixes two double firelocks on iceboxstation
Co-authored-by: Pepsilawn <reisenrui@ gmail.com>
* Greps for double firelocks and airlocks
Co-authored-by: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com>
Co-authored-by: Pepsilawn <reisenrui@ gmail.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
commit 0a31db8fe5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 14:26:46 2022 +0200
Automatic changelog generation for PR #13736 [ci skip]
commit ba3f2dea50
Author: ErdinyoBarboza <erdinyobarboza@gmail.com>
Date: Mon Jun 6 15:26:44 2022 +0300
[MODULAR] [READY] Shotgun Rework (#13736)
* hnnh
* shotgunneryv1
* shotgunnery1.5
* 14gauge
* more14g
* shotgun
* gun
* Update 14g_shotgun.dm
* shottie
* shottie
* nanomachines
* antitide
* boolet
* designs
* moreshots
* i killed 14 gauge
* iconspart1
* moremoreshells
* iconsinit
* iconp2
* iconfin
* fin
* saneshotgunprices
* smallsanityfix
* thank you softcerv
Co-authored-by: Pinta <68373373+softcerv@users.noreply.github.com>
* Update bullets.dm
* iwasforcedtodothis
* honk!
* oops
* letsnotembed
* uplink
* hecu
* contrabandshell
* bigdumbass
* revert
* Edited Per Review
* iconfix
Co-authored-by: Pinta <68373373+softcerv@users.noreply.github.com>
commit 6027ad8223
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:40:37 2022 +0200
Automatic changelog generation for PR #14060 [ci skip]
commit 5688d4d9ac
Author: Tom <8881105+tf-4@users.noreply.github.com>
Date: Mon Jun 6 12:40:31 2022 +0100
Patches gas generation exploit (#14060)
* gas generation exploit
* doc
commit 550cfe6b7b
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:38:51 2022 +0200
Automatic changelog generation for PR #14078 [ci skip]
commit 4721355b34
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:38:48 2022 +0200
[MIRROR] [NO GBP] Fixes a window without plating underneath in DeltaStation rec [MDB IGNORE] (#14078)
* [NO GBP] Fixes a window without plating underneath in DeltaStation rec (#67499)
There was a lack of hull underneath a window in deltastation rec that I seem to have missed when I tweaked the layout of that area in a previous PR. This one patches the hull back.
* [NO GBP] Fixes a window without plating underneath in DeltaStation rec
Co-authored-by: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com>
commit 9f40fa3cbc
Author: ghost sheep <sheepwiththemask@gmail.com>
Date: Mon Jun 6 13:38:35 2022 +0200
[MODULAR] Modular pets back (#14090)
* [MODULAR] Modular pets back
* oops
commit 8d4e1bbe79
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:38:22 2022 +0200
Automatic changelog generation for PR #14110 [ci skip]
commit 97c797fc0d
Author: Halcyon <81479835+Ebin-Halcyon@users.noreply.github.com>
Date: Mon Jun 6 06:38:20 2022 -0500
Cargo and engineering (#14110)
commit 72a418ad57
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:37:12 2022 +0200
Automatic changelog generation for PR #14109 [ci skip]
commit f7bd108a71
Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Date: Mon Jun 6 04:37:10 2022 -0700
eh (#14109)
commit 2081e7706d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:36:56 2022 +0200
Automatic changelog generation for PR #14134 [ci skip]
commit 8732bd3c60
Author: OrionTheFox <76465278+OrionTheFox@users.noreply.github.com>
Date: Mon Jun 6 05:36:53 2022 -0600
Command Sprite Cleanup mk2 (#14134)
* removes redundancy
* repathing woes
* all but the .dmis
* icnon
* fixes item i broke mid-pr oops
* next-to-final
* FINAL (revert if cobalt doesnt like the resprites to his item)
commit dedabf3324
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:35:14 2022 +0200
Automatic changelog generation for PR #14111 [ci skip]
commit 02b673b4ca
Author: Tom <8881105+tf-4@users.noreply.github.com>
Date: Mon Jun 6 12:35:12 2022 +0100
gas miner box fix (#14111)
commit 7486bb0d3d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:34:58 2022 +0200
Automatic changelog generation for PR #14114 [ci skip]
commit 6e2c68db53
Author: IsaacTheSharkWolf <90391995+IsaacTheSharkWolf@users.noreply.github.com>
Date: Mon Jun 6 13:34:56 2022 +0200
Updated blueshift's toxins lab! (#14114)
* Resolved conflict markers
* Update BlueShift_upper.dmm
* Update BlueShift_upper.dmm
commit 810594235b
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:34:40 2022 +0200
Automatic changelog generation for PR #14122 [ci skip]
commit 0091b857ee
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:34:37 2022 +0200
ninjas now get told about pinning modules and the direction to the station (and adds pinning module round tip) (#14122)
Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
commit 2c6301a716
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:34:19 2022 +0200
Automatic changelog generation for PR #14123 [ci skip]
commit c0e666836e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:34:17 2022 +0200
[MIRROR] Prevents unsecuring photon projectors. [MDB IGNORE] (#14123)
* Prevents unsecuring photon projectors. (#67493)
Prevents unsecuring the photon projector
Co-authored-by: robbertapir <robbertapir@ airmail.cc>
* Prevents unsecuring photon projectors.
Co-authored-by: robbertapir <102324362+robbertapir@users.noreply.github.com>
Co-authored-by: robbertapir <robbertapir@ airmail.cc>
commit 555296672b
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:34:02 2022 +0200
Automatic changelog generation for PR #14124 [ci skip]
commit 2daa2e795f
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:34:00 2022 +0200
[MIRROR] Fixes stack multiplier exploit [MDB IGNORE] (#14124)
* Fixes stack multiplier exploit (#67514)
ye
* Fixes stack multiplier exploit
Co-authored-by: CocaColaTastesGood <47264839+CocaColaTastesGood@users.noreply.github.com>
commit 932105a272
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:33:52 2022 +0200
Automatic changelog generation for PR #14125 [ci skip]
commit 466df89de5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:33:50 2022 +0200
[MIRROR] Restores one soul of the drinks sprites [MDB IGNORE] (#14125)
* Restores one soul of the drinks sprites (#67461)
Update drinks.dmi
Co-authored-by: Iatots <>
* Restores one soul of the drinks sprites
Co-authored-by: Iatots <5155917+Iatots@users.noreply.github.com>
commit 71d8d08d12
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:33:38 2022 +0200
Automatic changelog generation for PR #14126 [ci skip]
commit 746e06fcdc
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:33:35 2022 +0200
[MIRROR] Ports the Flower Garland from JollyStation [MDB IGNORE] (#14126)
* Ports the Flower Garland from JollyStation (#67468)
* pick 12 flowers and regret your decisions
* Update code/modules/clothing/head/garlands.dm
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
* Update code/modules/clothing/head/garlands.dm
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
* Update code/modules/clothing/head/garlands.dm
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
* Update code/modules/clothing/head/garlands.dm
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
* grammar
* sanity mood event
* willards review
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
* Ports the Flower Garland from JollyStation
Co-authored-by: Jolly <70232195+Jolly-66@users.noreply.github.com>
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
commit 4c626dec9f
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:33:13 2022 +0200
[MIRROR] Fixes firelocks registering for atmos adjacency changes on themselves [MDB IGNORE] (#14127)
* Fixes firelocks registering for atmos adjacency changes on themselves (#67470)
Hate runtimes
* Fixes firelocks registering for atmos adjacency changes on themselves
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
commit 19e708e8d8
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:32:44 2022 +0200
Automatic changelog generation for PR #14130 [ci skip]
commit 574c0a97a7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:32:42 2022 +0200
[MIRROR] fixes infinite loops when a projectile pierces a bumped object [MDB IGNORE] (#14130)
* fixes infinite loops when a projectile pierces a bumped object (#67485)
thaaat
* fixes infinite loops when a projectile pierces a bumped object
Co-authored-by: silicons <2003111+silicons@users.noreply.github.com>
commit 70d03baf49
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:32:32 2022 +0200
Automatic changelog generation for PR #14131 [ci skip]
commit dc8473135d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:32:29 2022 +0200
[MIRROR] Fixes inspect bounties not generating for most areas and giving invalid areas to scan [MDB IGNORE] (#14131)
* Fixes inspect bounties not generating for most areas and giving invalid areas to scan (#67427)
* Fixes inspect scanner giving bounties for areas that cant' be scanned
* adds back the range. Adds a check to see if the area is on the map
* Re-implements area list as typecacheof
* Fixes inspect bounties not generating for most areas and giving invalid areas to scan
Co-authored-by: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com>
commit d86eec0866
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:32:19 2022 +0200
Automatic changelog generation for PR #14133 [ci skip]
commit be39cfcd06
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:32:17 2022 +0200
[MIRROR] Removes Ant Party Pizza's full pie, makes it so you just pour ants on a single slice. [MDB IGNORE] (#14133)
* Removes Ant Party Pizza's full pie, makes it so you just pour ants on a single slice. (#67399)
* removes the full pie, edits the recipe
* 6 slices per pie, 20 / 6, rounded up
* Removes Ant Party Pizza's full pie, makes it so you just pour ants on a single slice.
Co-authored-by: Wallem <66052067+Wallemations@users.noreply.github.com>
commit 08b5fc7df1
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:31:49 2022 +0200
[MIRROR] optimizes icon2html() for icon files known to be in the rsc at compile time [MDB IGNORE] (#14132)
* optimizes icon2html() for icon files known to be in the rsc at compile time (#67429)
* makes compile time icons not do expensive file io for asset gen
* better documentation on some asset vars and procs
* makes generate_and_hash_rsc_file() do fcopy() and passes down the chain
* implements msos suggestion to optimize get_icon_dmi_path()
* optimizes icon2html() for icon files known to be in the rsc at compile time
Co-authored-by: Kylerace <kylerlumpkin1@gmail.com>
commit 19d8789095
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:31:33 2022 +0200
Automatic changelog generation for PR #14135 [ci skip]
commit 8972c52ca1
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date…
* guh
* i wonder if this stupid move will work
* Squashed commit of the following:
commit 4c4daee3c6
Author: Changelogs <action@github.com>
Date: Sat Jun 11 00:40:16 2022 +0000
Automatic changelog compile [ci skip]
commit 3724f59c9a
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jun 11 01:51:17 2022 +0200
Automatic changelog generation for PR #14235 [ci skip]
commit b78df61961
Author: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Date: Fri Jun 10 19:51:15 2022 -0400
Fixing leftover conflicts in the .txt files (#14235)
* *slaps roof of AI core*
* Tip of the round: >>>>>>> 665e703235 (Rearrange tips.txt to have job tips first (#67560))
commit 5a56341be3
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 10 22:59:59 2022 +0200
Automatic changelog generation for PR #14234 [ci skip]
commit fe8b91e981
Author: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Date: Fri Jun 10 16:59:56 2022 -0400
Fixes the freighter crew making CI fail (#14234)
commit 7abe062a25
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 10 21:55:20 2022 +0200
Automatic changelog generation for PR #14165 [ci skip]
commit 84e68b64b1
Author: NopemanMcHalt <36963049+NopemanMcHalt@users.noreply.github.com>
Date: Fri Jun 10 22:55:18 2022 +0300
[MODULAR] GWTB Outfit (#14165)
* Adds GWTB-inspired, reskinnable costume
* Changes per request
commit 2f5b82b071
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 10 21:53:52 2022 +0200
Automatic changelog generation for PR #13960 [ci skip]
commit e4227f4418
Author: Cursor. Maybe? Who knows? <102828457+theselfish@users.noreply.github.com>
Date: Fri Jun 10 20:53:50 2022 +0100
[ready]Ghost Cafe: Japanese Room (and a cave room with fake lava) (#13960)
* Ghost Cafe: Japanese Room (and a cave forge)
* Update ghostcafeturf.dm
* Update CentCom_skyrat_z2.dmm
* Update CentCom_skyrat_z2.dmm
* I hope this works.
* Update CentCom_skyrat_z2.dmm
* Blowing and Bolting
* Update CentCom_skyrat_z2.dmm
* Fixed.
* Deleted a stray panel. For whatever reason it was there.
* Adds a lil rouny :)
* Squashed commit of the following:
commit e1fbc094a7
Author: Changelogs <action@github.com>
Date: Sat Jun 4 00:39:47 2022 +0000
Automatic changelog compile [ci skip]
commit a213d33ee1
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 20:36:01 2022 +0200
Automatic changelog generation for PR #14064 [ci skip]
commit 623bcd21c1
Author: Jolly <70232195+Jolly-66@users.noreply.github.com>
Date: Fri Jun 3 14:35:59 2022 -0400
5 hours dedicated to all maps, only for kilo (#14064)
commit fcd34fa3f7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 20:26:03 2022 +0200
Automatic changelog generation for PR #14066 [ci skip]
commit 3b3352b679
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 20:26:01 2022 +0200
[MIRROR] Greps to check for commonly misplaced structures in closed turfs [MDB IGNORE] (#14066)
* Greps to check for commonly misplaced structures in closed turfs (#67447)
Adds some checks for structures that are commonly misplaced inside walls. One of the more recent updatepaths also replaced a bunch of posters with windoors in walls so this will help find all those.
I also edited the one that checks for lattices to look for closed turfs, because we really don't want the structures we're looking for to be in any closed turfs anyways.
We don't want to look for all structures like this because things like transit tubes exist.
* Greps to check for commonly misplaced structures in closed turfs
* grep fix
Co-authored-by: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com>
Co-authored-by: John Doe <gamingskeleton3@gmail.com>
commit 2c935f8510
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 20:14:06 2022 +0200
Automatic changelog generation for PR #13871 [ci skip]
commit bf03572fe3
Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Date: Fri Jun 3 11:14:04 2022 -0700
Latejoining AI now syncs unsynced borgs & All (non-posi) latejoining borgs are synced to the AI. (#13871)
* sync eet
* hhh
* woops lmao
* latejoin (non-posi) borgs too
commit 1d213e8a0d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 20:05:01 2022 +0200
[MIRROR] Makes the energy calculation part of temp share a define. [MDB IGNORE] (#14067)
* Makes the energy calculation part of temp share a define.
* Makes the energy calculation part of temp share a define.
Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
commit 35cde9b8a6
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 19:42:26 2022 +0200
Automatic changelog generation for PR #14056 [ci skip]
commit 9bbaee24ea
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 19:42:23 2022 +0200
[MIRROR] surplus prosthetics have correct sprites now [MDB IGNORE] (#14056)
* surplus prosthetics have correct sprites now (#67450)
they only set icon not static icon, static icon is what is used to get the limb icon
* surplus prosthetics have correct sprites now
Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
commit 4c70477d21
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 18:30:13 2022 +0200
Automatic changelog generation for PR #14075 [ci skip]
commit b45d2b35d5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 18:30:10 2022 +0200
[MIRROR] Allows modsuits to be used in outfit manager [MDB IGNORE] (#14075)
* Allows modsuits to be used in outfit manager (#67310)
* Lets bag-fitting MODsuits be used in the Admin outfit manager
* Allows modsuits to be used in outfit manager
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
commit 0316ee85c8
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:42:36 2022 +0200
Automatic changelog generation for PR #14074 [ci skip]
commit 3d2aafc96d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:42:34 2022 +0200
[MIRROR] Makes traitor reputation display consistent [MDB IGNORE] (#14074)
* Makes traitor reputation display consistent (#67341)
* Makes traitor reputation properly show how much reputation you have, by dividing by 60 instead of 600
* Makes traitor reputation display consistent
Co-authored-by: Profakos <profakos@gmail.com>
commit ec37e4bb5c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:42:07 2022 +0200
Automatic changelog generation for PR #14073 [ci skip]
commit 686217066e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:42:04 2022 +0200
[MIRROR] Fixes statue simplemob teleport not working and 3 other spells not appearing [MDB IGNORE] (#14073)
* Fixes statue simplemob teleport not working and 3 other spells not appearing (#67105)
* Fixes statue simplemob not being able to teleport, and their 3 spells they're supposed to have.
* Also repaths statues to netherworld mobs, to reduce copy paste code.
* Fixes statue simplemob teleport not working and 3 other spells not appearing
Co-authored-by: SmArtKar <44720187+SmArtKar@users.noreply.github.com>
commit cd9896724f
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:39:44 2022 +0200
Automatic changelog generation for PR #14072 [ci skip]
commit 63ac8f0f62
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:39:41 2022 +0200
[MIRROR] Reimplements breathedeep's scan into atmozphere. [MDB IGNORE] (#14072)
* Reimplements breathedeep's scan into atmozphere. (#67438)
* AtmoZphere tablet app now has the previous functionality of the BreatheDeep cartridge's scanning ability, meaning you can swap to analyzer mode to analyze with right-click.
* Reimplements breathedeep's scan into atmozphere.
Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>
commit 3d1d101ee7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:37:09 2022 +0200
Automatic changelog generation for PR #14049 [ci skip]
commit 1ff836f710
Author: OrionTheFox <76465278+OrionTheFox@users.noreply.github.com>
Date: Fri Jun 3 07:37:06 2022 -0600
more sec sprite cleanup (#14049)
commit df9a38d0f7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:36:58 2022 +0200
Automatic changelog generation for PR #14053 [ci skip]
commit be8aae16f5
Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Date: Fri Jun 3 06:36:56 2022 -0700
hello again (#14053)
commit 261ca34511
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:35:08 2022 +0200
Automatic changelog generation for PR #14068 [ci skip]
commit 9723a70c1c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:35:05 2022 +0200
[MIRROR] Permabrig's Large Area Splittening (call it a comeback?) [MDB IGNORE] (#14068)
* Permabrig's Large Area Splittening (call it a comeback?) (#67230)
* Permabrig's Large Area Splittening (call it a comeback?)
Co-authored-by: san7890 <the@san7890.com>
commit 1d0c3a6ad2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:10:28 2022 +0200
Automatic changelog generation for PR #14057 [ci skip]
commit 21689708da
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:10:26 2022 +0200
[MIRROR] Fixes light switches causing conveyor belts to move anchored objects. [MDB IGNORE] (#14057)
* Fixes light switches causing conveyor belts to move anchored objects.
* Fixed conflict.
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
commit 60872c7239
Author: Changelogs <action@github.com>
Date: Fri Jun 3 00:33:58 2022 +0000
Automatic changelog compile [ci skip]
commit 8d6c41650d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:55:35 2022 +0200
Automatic changelog generation for PR #14059 [ci skip]
commit bac47de502
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:55:32 2022 +0200
[MIRROR] Fixes a check doing the opposite of what it was supposed to do [MDB IGNORE] (#14059)
* Fixes a check doing the opposite of what it was supposed to do (#67439)
fixes a check
Co-authored-by: robbertapir <robbertapir@ airmail.cc>
* Fixes a check doing the opposite of what it was supposed to do
Co-authored-by: robbertapir <102324362+robbertapir@users.noreply.github.com>
Co-authored-by: robbertapir <robbertapir@ airmail.cc>
commit 3d5a7c6cb2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:55:20 2022 +0200
Automatic changelog generation for PR #14061 [ci skip]
commit c94c5bac89
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:55:18 2022 +0200
[MIRROR] New tile sprayer + airlock painter sprites [MDB IGNORE] (#14061)
* New tile sprayer + airlock painter sprites (#67038)
* New sprayer sprites
* New inhands
* New tile sprayer + airlock painter sprites
Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>
commit 2f31f43f42
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:54:19 2022 +0200
Automatic changelog generation for PR #14058 [ci skip]
commit 301642b498
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:54:17 2022 +0200
[MIRROR] Make triple citrus recipe make sense [MDB IGNORE] (#14058)
* Make triple citrus recipe make sense (#67328)
Triple citrus now takes 3u of ingredients and gives 3u of product, not 5u
* Make triple citrus recipe make sense
Co-authored-by: Spock <zacharysdf@gmail.com>
commit aaa398add1
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:46:51 2022 +0200
Automatic changelog generation for PR #14054 [ci skip]
commit 0614ceb209
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:46:48 2022 +0200
[MIRROR] Minor buffs for Heretic focuses / equipment and the Void Cloak. [MDB IGNORE] (#14054)
* Minor buffs for Heretic focuses / equipment and the Void Cloak. (#67263)
* Heretic focus changes, turns it into an Element
* Buffs Void cloak, letting it hold more and hold more kinds of items
* Makes eldritch potions small sized (before: normal)
* Adds more explanations to some descriptions.
* Minor buffs for Heretic focuses / equipment and the Void Cloak.
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
commit 47bbdc084e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:46:11 2022 +0200
Automatic changelog generation for PR #14052 [ci skip]
commit 0134b67a7c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:46:09 2022 +0200
[MIRROR] Fixes pellet cloud wounding where I just broke it [MDB IGNORE] (#14052)
* Fixes pellet cloud wounding where I just broke it (#67424)
I was stupid in #67331 (9431c92f70) and forgot an initial() around an un-instantiated projectile var call. This puts it in so wounding checks don't runtime. I have actually tested that this works
Pellet clouds work properly
* Fixes pellet cloud wounding where I just broke it
Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
commit 4360fc1d0e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:44:34 2022 +0200
Automatic changelog generation for PR #13979 [ci skip]
commit 9258420a88
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:44:31 2022 +0200
[MIRROR] New lighswitch sprite [MDB IGNORE] (#13979)
* New lighswitch sprite
* Fully fixes the conflicts
* Updates our light switches to be even cooler :)
Co-authored-by: Andrew <mt.forspam@gmail.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
* I forgot lights.
* Squashed commit of the following:
commit e1fbc094a7
Author: Changelogs <action@github.com>
Date: Sat Jun 4 00:39:47 2022 +0000
Automatic changelog compile [ci skip]
commit a213d33ee1
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 20:36:01 2022 +0200
Automatic changelog generation for PR #14064 [ci skip]
commit 623bcd21c1
Author: Jolly <70232195+Jolly-66@users.noreply.github.com>
Date: Fri Jun 3 14:35:59 2022 -0400
5 hours dedicated to all maps, only for kilo (#14064)
commit fcd34fa3f7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 20:26:03 2022 +0200
Automatic changelog generation for PR #14066 [ci skip]
commit 3b3352b679
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 20:26:01 2022 +0200
[MIRROR] Greps to check for commonly misplaced structures in closed turfs [MDB IGNORE] (#14066)
* Greps to check for commonly misplaced structures in closed turfs (#67447)
Adds some checks for structures that are commonly misplaced inside walls. One of the more recent updatepaths also replaced a bunch of posters with windoors in walls so this will help find all those.
I also edited the one that checks for lattices to look for closed turfs, because we really don't want the structures we're looking for to be in any closed turfs anyways.
We don't want to look for all structures like this because things like transit tubes exist.
* Greps to check for commonly misplaced structures in closed turfs
* grep fix
Co-authored-by: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com>
Co-authored-by: John Doe <gamingskeleton3@gmail.com>
commit 2c935f8510
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 20:14:06 2022 +0200
Automatic changelog generation for PR #13871 [ci skip]
commit bf03572fe3
Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Date: Fri Jun 3 11:14:04 2022 -0700
Latejoining AI now syncs unsynced borgs & All (non-posi) latejoining borgs are synced to the AI. (#13871)
* sync eet
* hhh
* woops lmao
* latejoin (non-posi) borgs too
commit 1d213e8a0d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 20:05:01 2022 +0200
[MIRROR] Makes the energy calculation part of temp share a define. [MDB IGNORE] (#14067)
* Makes the energy calculation part of temp share a define.
* Makes the energy calculation part of temp share a define.
Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
commit 35cde9b8a6
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 19:42:26 2022 +0200
Automatic changelog generation for PR #14056 [ci skip]
commit 9bbaee24ea
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 19:42:23 2022 +0200
[MIRROR] surplus prosthetics have correct sprites now [MDB IGNORE] (#14056)
* surplus prosthetics have correct sprites now (#67450)
they only set icon not static icon, static icon is what is used to get the limb icon
* surplus prosthetics have correct sprites now
Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
commit 4c70477d21
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 18:30:13 2022 +0200
Automatic changelog generation for PR #14075 [ci skip]
commit b45d2b35d5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 18:30:10 2022 +0200
[MIRROR] Allows modsuits to be used in outfit manager [MDB IGNORE] (#14075)
* Allows modsuits to be used in outfit manager (#67310)
* Lets bag-fitting MODsuits be used in the Admin outfit manager
* Allows modsuits to be used in outfit manager
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
commit 0316ee85c8
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:42:36 2022 +0200
Automatic changelog generation for PR #14074 [ci skip]
commit 3d2aafc96d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:42:34 2022 +0200
[MIRROR] Makes traitor reputation display consistent [MDB IGNORE] (#14074)
* Makes traitor reputation display consistent (#67341)
* Makes traitor reputation properly show how much reputation you have, by dividing by 60 instead of 600
* Makes traitor reputation display consistent
Co-authored-by: Profakos <profakos@gmail.com>
commit ec37e4bb5c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:42:07 2022 +0200
Automatic changelog generation for PR #14073 [ci skip]
commit 686217066e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:42:04 2022 +0200
[MIRROR] Fixes statue simplemob teleport not working and 3 other spells not appearing [MDB IGNORE] (#14073)
* Fixes statue simplemob teleport not working and 3 other spells not appearing (#67105)
* Fixes statue simplemob not being able to teleport, and their 3 spells they're supposed to have.
* Also repaths statues to netherworld mobs, to reduce copy paste code.
* Fixes statue simplemob teleport not working and 3 other spells not appearing
Co-authored-by: SmArtKar <44720187+SmArtKar@users.noreply.github.com>
commit cd9896724f
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:39:44 2022 +0200
Automatic changelog generation for PR #14072 [ci skip]
commit 63ac8f0f62
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:39:41 2022 +0200
[MIRROR] Reimplements breathedeep's scan into atmozphere. [MDB IGNORE] (#14072)
* Reimplements breathedeep's scan into atmozphere. (#67438)
* AtmoZphere tablet app now has the previous functionality of the BreatheDeep cartridge's scanning ability, meaning you can swap to analyzer mode to analyze with right-click.
* Reimplements breathedeep's scan into atmozphere.
Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>
commit 3d1d101ee7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:37:09 2022 +0200
Automatic changelog generation for PR #14049 [ci skip]
commit 1ff836f710
Author: OrionTheFox <76465278+OrionTheFox@users.noreply.github.com>
Date: Fri Jun 3 07:37:06 2022 -0600
more sec sprite cleanup (#14049)
commit df9a38d0f7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:36:58 2022 +0200
Automatic changelog generation for PR #14053 [ci skip]
commit be8aae16f5
Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Date: Fri Jun 3 06:36:56 2022 -0700
hello again (#14053)
commit 261ca34511
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:35:08 2022 +0200
Automatic changelog generation for PR #14068 [ci skip]
commit 9723a70c1c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:35:05 2022 +0200
[MIRROR] Permabrig's Large Area Splittening (call it a comeback?) [MDB IGNORE] (#14068)
* Permabrig's Large Area Splittening (call it a comeback?) (#67230)
* Permabrig's Large Area Splittening (call it a comeback?)
Co-authored-by: san7890 <the@san7890.com>
commit 1d0c3a6ad2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:10:28 2022 +0200
Automatic changelog generation for PR #14057 [ci skip]
commit 21689708da
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jun 3 15:10:26 2022 +0200
[MIRROR] Fixes light switches causing conveyor belts to move anchored objects. [MDB IGNORE] (#14057)
* Fixes light switches causing conveyor belts to move anchored objects.
* Fixed conflict.
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
commit 60872c7239
Author: Changelogs <action@github.com>
Date: Fri Jun 3 00:33:58 2022 +0000
Automatic changelog compile [ci skip]
commit 8d6c41650d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:55:35 2022 +0200
Automatic changelog generation for PR #14059 [ci skip]
commit bac47de502
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:55:32 2022 +0200
[MIRROR] Fixes a check doing the opposite of what it was supposed to do [MDB IGNORE] (#14059)
* Fixes a check doing the opposite of what it was supposed to do (#67439)
fixes a check
Co-authored-by: robbertapir <robbertapir@ airmail.cc>
* Fixes a check doing the opposite of what it was supposed to do
Co-authored-by: robbertapir <102324362+robbertapir@users.noreply.github.com>
Co-authored-by: robbertapir <robbertapir@ airmail.cc>
commit 3d5a7c6cb2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:55:20 2022 +0200
Automatic changelog generation for PR #14061 [ci skip]
commit c94c5bac89
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:55:18 2022 +0200
[MIRROR] New tile sprayer + airlock painter sprites [MDB IGNORE] (#14061)
* New tile sprayer + airlock painter sprites (#67038)
* New sprayer sprites
* New inhands
* New tile sprayer + airlock painter sprites
Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>
commit 2f31f43f42
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:54:19 2022 +0200
Automatic changelog generation for PR #14058 [ci skip]
commit 301642b498
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 18:54:17 2022 +0200
[MIRROR] Make triple citrus recipe make sense [MDB IGNORE] (#14058)
* Make triple citrus recipe make sense (#67328)
Triple citrus now takes 3u of ingredients and gives 3u of product, not 5u
* Make triple citrus recipe make sense
Co-authored-by: Spock <zacharysdf@gmail.com>
commit aaa398add1
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:46:51 2022 +0200
Automatic changelog generation for PR #14054 [ci skip]
commit 0614ceb209
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:46:48 2022 +0200
[MIRROR] Minor buffs for Heretic focuses / equipment and the Void Cloak. [MDB IGNORE] (#14054)
* Minor buffs for Heretic focuses / equipment and the Void Cloak. (#67263)
* Heretic focus changes, turns it into an Element
* Buffs Void cloak, letting it hold more and hold more kinds of items
* Makes eldritch potions small sized (before: normal)
* Adds more explanations to some descriptions.
* Minor buffs for Heretic focuses / equipment and the Void Cloak.
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
commit 47bbdc084e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:46:11 2022 +0200
Automatic changelog generation for PR #14052 [ci skip]
commit 0134b67a7c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:46:09 2022 +0200
[MIRROR] Fixes pellet cloud wounding where I just broke it [MDB IGNORE] (#14052)
* Fixes pellet cloud wounding where I just broke it (#67424)
I was stupid in #67331 (9431c92f70) and forgot an initial() around an un-instantiated projectile var call. This puts it in so wounding checks don't runtime. I have actually tested that this works
Pellet clouds work properly
* Fixes pellet cloud wounding where I just broke it
Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
commit 4360fc1d0e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:44:34 2022 +0200
Automatic changelog generation for PR #13979 [ci skip]
commit 9258420a88
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Thu Jun 2 14:44:31 2022 +0200
[MIRROR] New lighswitch sprite [MDB IGNORE] (#13979)
* New lighswitch sprite
* Fully fixes the conflicts
* Updates our light switches to be even cooler :)
Co-authored-by: Andrew <mt.forspam@gmail.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
* Update CentCom_skyrat_z2.dmm
* Missed the blue thing.
* Squashed commit of the following:
commit 109e1e44e1
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 07:06:47 2022 +0200
Automatic changelog generation for PR #14159 [ci skip]
commit 2f600cf083
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 07:06:45 2022 +0200
[MIRROR] Clothing (as food for Moths) now only give temporary nourishment. [MDB IGNORE] (#14159)
* Clothing (as food for Moths) now only give temporary nourishment. (#67537)
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
* Clothing (as food for Moths) now only give temporary nourishment.
Co-authored-by: GuillaumePrata <55374212+GuillaumePrata@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
commit 1be567195b
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 07:04:37 2022 +0200
Automatic changelog generation for PR #14161 [ci skip]
commit 860ed105e5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 07:04:35 2022 +0200
[MIRROR] Reworks the BZ reaction slightly [MDB IGNORE] (#14161)
* Reworks the BZ reaction slightly (#66583)
Makes BZ reaction rates between pipes and turfs consistent. Removes O2 production from the BZ reaction. Also fixes rate multiplication by splitting pipenets using valves or similar.
Makes BZ rates consistent and makes pipebased BZ setups actually produce gas in significant amounts. Makes multiplying reaction rates for BZ by splitting pipenets impossible. Simplifies the reaction by removing a largely unused, mostly unknown way of making o2.
BZ production rates between pipes and turfs are now consistent. O2 production removed.
Multiplying production rates by splitting pipenets no longer possible.
* Reworks the BZ reaction slightly
Co-authored-by: SnoopCooper <aasmundsaether@gmail.com>
commit 7d899641dd
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 03:28:29 2022 +0200
Automatic changelog generation for PR #14145 [ci skip]
commit 4bab6fcd91
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 03:28:26 2022 +0200
[MIRROR] Advanced Welderbombing [MDB IGNORE] (#14145)
* Advanced Welderbombing
* Update reagent_dispenser.dm
Co-authored-by: 13spacemen <46101244+13spacemen@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
commit 7f5b157a3d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 02:44:39 2022 +0200
Automatic changelog generation for PR #14089 [ci skip]
commit 0efe9f77aa
Author: Tastyfish <crazychris32@gmail.com>
Date: Mon Jun 6 20:44:37 2022 -0400
makes minebot work on interdyne (#14089)
commit cfc70e5b9e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 02:38:40 2022 +0200
Automatic changelog generation for PR #14147 [ci skip]
commit e958272a86
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 02:38:38 2022 +0200
[MIRROR] An Exploration Into Lame Jobs - Syndicate Listening Post Remap [MDB IGNORE] (#14147)
* An Exploration Into Lame Jobs - Syndicate Listening Post Remap (#67330)
* An Exploration Into Lame Jobs - Syndicate Listening Post Remap
Hey there,
Have you ever been bored at your job? A job where you can't scheme something up to get you up to date? Stranded at your job? Alone at your job? Has the job ever asked you a lot of question? Like I am right now? Should I stop?
Anyways, I decided to think about it, and I remapped the Syndicate's Space Listening Post. How nice!
* An Exploration Into Lame Jobs - Syndicate Listening Post Remap
Co-authored-by: san7890 <the@san7890.com>
commit 0871776ad4
Author: Changelogs <action@github.com>
Date: Tue Jun 7 00:37:40 2022 +0000
Automatic changelog compile [ci skip]
commit ee684c6e9d
Author: Tom <8881105+tf-4@users.noreply.github.com>
Date: Tue Jun 7 01:06:50 2022 +0100
CI FIX & MAP RESET [MDB IGNORE] (#14139)
* firelock greps
* delta reset
* fuck it we do it all
* WOOOOOOOO
* :))))))))
* d
* ghost cafe storage limit exceeded
* pt at fix
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
commit 8fe37d3a64
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 02:05:37 2022 +0200
Automatic changelog generation for PR #14142 [ci skip]
commit 858e620edd
Author: Paxilmaniac <82386923+Paxilmaniac@users.noreply.github.com>
Date: Mon Jun 6 20:05:35 2022 -0400
did you know you could even do this? (#14142)
commit dde9b98fdb
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 02:05:06 2022 +0200
Automatic changelog generation for PR #14146 [ci skip]
commit 132615f84e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 02:05:03 2022 +0200
[MIRROR] Icemoon Shorelines - Monster-Station Interaction Prevention Scheme [MDB IGNORE] (#14146)
* Icemoon Shorelines - Monster-Station Interaction Prevention Scheme (#67494)
* Icemoon Shorelines - Monster-Station Interaction Prevention Scheme
Hey there,
On production (as well as several complaints that I have heard), there were a few instances where very strong icemoon fauna would wander into station structures. This was especially apparent on the lower z-level, where prisoners (being next-to-completely-defenseless) got owned extremely hard by wandering fauna.
So, I looked at a few options of fixing it. Shutters will _not_ do, that just obfuscates the problem and muddies "secure" and "non-secure" areas. Nerfing the fauna didn't really feel right to me, and more chasms doesn't really help on the lower z-level. So, I came up with _The Shoreline_.
Basically, it's a new type of cave generator area that does not spawn any fauna or megafauna. I went through the mining z-levels of IceBox and I added roughly 4-5 tiles between the "wilderness" and the developed station/chasms. I put them next to chasms because sometimes, fauna would fall down when they generate on ledges with nowhere to go. While polar bears would die in the plasma river, the demonic watchers would just immediately aggro and take no plasma damage.
The results were very encouraging in my local tests. It still retains that level of danger for miners who plunge further into the depths, while allowing the rest of the station who aren't armed with the hyper-specific machinery to tackle such problems to not get owned. Icemoon fauna have not been balanced since their introduction in 2020, and I think this is the best change that currently reflects how we have the map structured.
* Icemoon Shorelines - Monster-Station Interaction Prevention Scheme
Co-authored-by: san7890 <the@san7890.com>
commit 179856f4a7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 02:04:09 2022 +0200
Automatic changelog generation for PR #13856 [ci skip]
commit 139ca015b2
Author: Tom <8881105+tf-4@users.noreply.github.com>
Date: Tue Jun 7 01:04:06 2022 +0100
hides votes (#13856)
commit adc9bb5932
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jun 7 00:25:28 2022 +0200
Automatic changelog generation for PR #13959 [ci skip]
commit 60d73605c8
Author: RatFromTheJungle <62520989+RatFromTheJungle@users.noreply.github.com>
Date: Mon Jun 6 18:25:26 2022 -0400
[MODULAR] Replaces the cargo sec helmet, with the original just-black version. (#13959)
* Update packs.dm
* Update packs.dm
commit 4deb2c6a3a
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 23:07:25 2022 +0200
Automatic changelog generation for PR #14141 [ci skip]
commit 7920839dcd
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 23:07:23 2022 +0200
[MIRROR] Small player-facing text improvements (2 pill bottles, 1 recycler note) [MDB IGNORE] (#14141)
* Small player-facing text improvements (2 pill bottles, 1 recycler note) (#67452)
Nothing special, honestly - exactly what it sounds like.
Two grammar fixes to pill bottles (missing spaces).
A little grammar tuning on a note I'm pretty sure literally nobody ever reads, at any point, ever.
Just words fixes now but we might as well get them while we're here
* Small player-facing text improvements (2 pill bottles, 1 recycler note)
Co-authored-by: Pandarsenic <101627558+Pandarsenic@users.noreply.github.com>
commit d62d5b6a49
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 22:31:18 2022 +0200
Automatic changelog generation for PR #14080 [ci skip]
commit 47bac3aab6
Author: Higgin <cdonny11@yahoo.com>
Date: Mon Jun 6 13:31:16 2022 -0700
Gives COs weapon permits. (#14080)
commit 9ca3d50960
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 22:30:59 2022 +0200
Automatic changelog generation for PR #14086 [ci skip]
commit c83fa24ce1
Author: Moostard <66496571+Moostard@users.noreply.github.com>
Date: Mon Jun 6 22:30:57 2022 +0200
Sprite edit. (#14086)
commit 9bc198a206
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 21:16:53 2022 +0200
Automatic changelog generation for PR #14137 [ci skip]
commit 3749c08a70
Author: Tom <8881105+tf-4@users.noreply.github.com>
Date: Mon Jun 6 20:16:50 2022 +0100
repaths armoured high vis jacket to pk vest (#14137)
commit 3619e8b47e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 20:44:31 2022 +0200
Automatic changelog generation for PR #13997 [ci skip]
commit 51c8f52772
Author: Paxilmaniac <82386923+Paxilmaniac@users.noreply.github.com>
Date: Mon Jun 6 14:44:28 2022 -0400
Allows players to actually be able to use the tile variety added in #13344 (#13997)
* and on that bombshell, back to the studio
* now, on today's show about cars
commit b465cac68b
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:36:04 2022 +0200
Automatic changelog generation for PR #13391 [ci skip]
commit ecdf127a95
Author: nevimer <77420409+nevimer@users.noreply.github.com>
Date: Mon Jun 6 07:36:00 2022 -0700
Preparation (#13391)
Co-authored-by: nevimer <foxmail@protonmail.com>
commit 166a730c47
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:33:53 2022 +0200
Automatic changelog generation for PR #14129 [ci skip]
commit f7d104eda2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:33:51 2022 +0200
[MIRROR] adds crowbars to fire-safety closets without gutting red toolboxes [MDB IGNORE] (#14129)
* adds crowbars to fire-safety closets without gutting red toolboxes
* Update utility_closets.dm
Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
commit 1ed8c032c9
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:32:57 2022 +0200
Automatic changelog generation for PR #14128 [ci skip]
commit 64766b3428
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:32:54 2022 +0200
[MIRROR] [NO GBP] Fix illiterate quirk bugs [MDB IGNORE] (#14128)
* [NO GBP] Fix illiterate quirk bugs
* Update snail.dm
Co-authored-by: Tim <timothymtorres@gmail.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
commit e70ea05bf9
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:31:46 2022 +0200
Automatic changelog generation for PR #14096 [ci skip]
commit fbf12b4645
Author: ghost sheep <sheepwiththemask@gmail.com>
Date: Mon Jun 6 16:31:43 2022 +0200
[MODULAR] Ears stay revealed unless verb'd away (#14096)
commit a9ca5c6731
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:30:14 2022 +0200
Automatic changelog generation for PR #14065 [ci skip]
commit 14a38b7097
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:30:10 2022 +0200
[MIRROR] Assorted Ordnance Code+Map Quality Pass and QoL [MDB IGNORE] (#14065)
* Assorted Ordnance Code+Map Quality Pass and QoL (#67097)
Three main things I do:
Reinforce the remap that i have made with code changes, making the atmos control devices sane and easy to put if someone else stumbles upon this part of the code again. (a4aea1e - f16e620)
Splits the ordnance areas and renames them, kills ordnance misc and things that have nothing to do with ordnance (anymore?) moves them to exp_lab (useful stuff here) and aux_lab (fluff stuff here like laser range in delta or second circuit lab in tram). (0c99f9f- 3c82a88)
Adds a roundstart program disk containing nt frontier to the ordnance office table. Added a hint to file manager there too to help give players a nudge on how to publish papers. (fd747dc)
First one: Makes mapping these things not require varedit, nicer for other people that dont know how the atmos control stuffs works.
Second one: Misc lab has nothing to do with ordnance jesus christ. Also ord hallway is now irrelevant, our ordnance labs are very far from box now. Will probably make downstreams a bit angry for a while though since they might not be fully up to date on the ordnance maps.
Third one: Pretty much justified it in the about section.
Why is this not atomic: This touches all five maps and needs code backing, so I might as well combine them into one maintenance PR instead of giving my peers merge conflict three times.
* Assorted Ordnance Code+Map Quality Pass and QoL
* set 1
* revert
* Update CentCom_skyrat.dmm
Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Co-authored-by: John Doe <gamingskeleton3@gmail.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
commit 26a4dcad23
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:27:24 2022 +0200
Automatic changelog generation for PR #14039 [ci skip]
commit 1183c2a21c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:27:22 2022 +0200
[MIRROR] Adds steam vents to maintenance, adds some flavor to maintenance. [MDB IGNORE] (#14039)
* Adds steam vents to maintenance, adds some flavor to maintenance. (#66915)
* Steam Vent Challenge (Do not meme)
* Fixes icebox, I think
* Changes to how smoke behaves appears to have removed the need for the opacity setting on the vent. Sounds.
* Mapmerge sama please
* Adds signal system, crafting recipe, and some basic crafting organization.
* Potential fix
* Apply suggestions from code review
Co-authored-by: Seth Scherer <supernovaa41@ gmx.com>
* makes changes thanks anturk
Co-authored-by: Seth Scherer <supernovaa41@ gmx.com>
* Adds steam vents to maintenance, adds some flavor to maintenance.
Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
Co-authored-by: Seth Scherer <supernovaa41@ gmx.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
commit 0ef1a01ac3
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:25:42 2022 +0200
Automatic changelog generation for PR #13993 [ci skip]
commit fa4c48992c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 16:25:40 2022 +0200
[MIRROR] Greps for double firelocks and airlocks [MDB IGNORE] (#13993)
* Greps for double firelocks and airlocks (#67374)
Adds the greps for firelocks and airlocks so we don't double stack them.
* Greps for double firelocks and airlocks
* Update tools/ci/check_grep.sh
Co-authored-by: Pepsilawn <reisenrui@ gmail.com>
* Update tools/ci/check_grep.sh
Co-authored-by: Pepsilawn <reisenrui@ gmail.com>
* fixes two double firelocks on iceboxstation
Co-authored-by: Pepsilawn <reisenrui@ gmail.com>
* Greps for double firelocks and airlocks
Co-authored-by: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com>
Co-authored-by: Pepsilawn <reisenrui@ gmail.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
commit 0a31db8fe5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 14:26:46 2022 +0200
Automatic changelog generation for PR #13736 [ci skip]
commit ba3f2dea50
Author: ErdinyoBarboza <erdinyobarboza@gmail.com>
Date: Mon Jun 6 15:26:44 2022 +0300
[MODULAR] [READY] Shotgun Rework (#13736)
* hnnh
* shotgunneryv1
* shotgunnery1.5
* 14gauge
* more14g
* shotgun
* gun
* Update 14g_shotgun.dm
* shottie
* shottie
* nanomachines
* antitide
* boolet
* designs
* moreshots
* i killed 14 gauge
* iconspart1
* moremoreshells
* iconsinit
* iconp2
* iconfin
* fin
* saneshotgunprices
* smallsanityfix
* thank you softcerv
Co-authored-by: Pinta <68373373+softcerv@users.noreply.github.com>
* Update bullets.dm
* iwasforcedtodothis
* honk!
* oops
* letsnotembed
* uplink
* hecu
* contrabandshell
* bigdumbass
* revert
* Edited Per Review
* iconfix
Co-authored-by: Pinta <68373373+softcerv@users.noreply.github.com>
commit 6027ad8223
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:40:37 2022 +0200
Automatic changelog generation for PR #14060 [ci skip]
commit 5688d4d9ac
Author: Tom <8881105+tf-4@users.noreply.github.com>
Date: Mon Jun 6 12:40:31 2022 +0100
Patches gas generation exploit (#14060)
* gas generation exploit
* doc
commit 550cfe6b7b
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:38:51 2022 +0200
Automatic changelog generation for PR #14078 [ci skip]
commit 4721355b34
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:38:48 2022 +0200
[MIRROR] [NO GBP] Fixes a window without plating underneath in DeltaStation rec [MDB IGNORE] (#14078)
* [NO GBP] Fixes a window without plating underneath in DeltaStation rec (#67499)
There was a lack of hull underneath a window in deltastation rec that I seem to have missed when I tweaked the layout of that area in a previous PR. This one patches the hull back.
* [NO GBP] Fixes a window without plating underneath in DeltaStation rec
Co-authored-by: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com>
commit 9f40fa3cbc
Author: ghost sheep <sheepwiththemask@gmail.com>
Date: Mon Jun 6 13:38:35 2022 +0200
[MODULAR] Modular pets back (#14090)
* [MODULAR] Modular pets back
* oops
commit 8d4e1bbe79
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:38:22 2022 +0200
Automatic changelog generation for PR #14110 [ci skip]
commit 97c797fc0d
Author: Halcyon <81479835+Ebin-Halcyon@users.noreply.github.com>
Date: Mon Jun 6 06:38:20 2022 -0500
Cargo and engineering (#14110)
commit 72a418ad57
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:37:12 2022 +0200
Automatic changelog generation for PR #14109 [ci skip]
commit f7bd108a71
Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Date: Mon Jun 6 04:37:10 2022 -0700
eh (#14109)
commit 2081e7706d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:36:56 2022 +0200
Automatic changelog generation for PR #14134 [ci skip]
commit 8732bd3c60
Author: OrionTheFox <76465278+OrionTheFox@users.noreply.github.com>
Date: Mon Jun 6 05:36:53 2022 -0600
Command Sprite Cleanup mk2 (#14134)
* removes redundancy
* repathing woes
* all but the .dmis
* icnon
* fixes item i broke mid-pr oops
* next-to-final
* FINAL (revert if cobalt doesnt like the resprites to his item)
commit dedabf3324
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:35:14 2022 +0200
Automatic changelog generation for PR #14111 [ci skip]
commit 02b673b4ca
Author: Tom <8881105+tf-4@users.noreply.github.com>
Date: Mon Jun 6 12:35:12 2022 +0100
gas miner box fix (#14111)
commit 7486bb0d3d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:34:58 2022 +0200
Automatic changelog generation for PR #14114 [ci skip]
commit 6e2c68db53
Author: IsaacTheSharkWolf <90391995+IsaacTheSharkWolf@users.noreply.github.com>
Date: Mon Jun 6 13:34:56 2022 +0200
Updated blueshift's toxins lab! (#14114)
* Resolved conflict markers
* Update BlueShift_upper.dmm
* Update BlueShift_upper.dmm
commit 810594235b
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:34:40 2022 +0200
Automatic changelog generation for PR #14122 [ci skip]
commit 0091b857ee
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:34:37 2022 +0200
ninjas now get told about pinning modules and the direction to the station (and adds pinning module round tip) (#14122)
Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
commit 2c6301a716
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:34:19 2022 +0200
Automatic changelog generation for PR #14123 [ci skip]
commit c0e666836e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:34:17 2022 +0200
[MIRROR] Prevents unsecuring photon projectors. [MDB IGNORE] (#14123)
* Prevents unsecuring photon projectors. (#67493)
Prevents unsecuring the photon projector
Co-authored-by: robbertapir <robbertapir@ airmail.cc>
* Prevents unsecuring photon projectors.
Co-authored-by: robbertapir <102324362+robbertapir@users.noreply.github.com>
Co-authored-by: robbertapir <robbertapir@ airmail.cc>
commit 555296672b
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:34:02 2022 +0200
Automatic changelog generation for PR #14124 [ci skip]
commit 2daa2e795f
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:34:00 2022 +0200
[MIRROR] Fixes stack multiplier exploit [MDB IGNORE] (#14124)
* Fixes stack multiplier exploit (#67514)
ye
* Fixes stack multiplier exploit
Co-authored-by: CocaColaTastesGood <47264839+CocaColaTastesGood@users.noreply.github.com>
commit 932105a272
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:33:52 2022 +0200
Automatic changelog generation for PR #14125 [ci skip]
commit 466df89de5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:33:50 2022 +0200
[MIRROR] Restores one soul of the drinks sprites [MDB IGNORE] (#14125)
* Restores one soul of the drinks sprites (#67461)
Update drinks.dmi
Co-authored-by: Iatots <>
* Restores one soul of the drinks sprites
Co-authored-by: Iatots <5155917+Iatots@users.noreply.github.com>
commit 71d8d08d12
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:33:38 2022 +0200
Automatic changelog generation for PR #14126 [ci skip]
commit 746e06fcdc
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:33:35 2022 +0200
[MIRROR] Ports the Flower Garland from JollyStation [MDB IGNORE] (#14126)
* Ports the Flower Garland from JollyStation (#67468)
* pick 12 flowers and regret your decisions
* Update code/modules/clothing/head/garlands.dm
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
* Update code/modules/clothing/head/garlands.dm
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
* Update code/modules/clothing/head/garlands.dm
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
* Update code/modules/clothing/head/garlands.dm
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
* grammar
* sanity mood event
* willards review
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
* Ports the Flower Garland from JollyStation
Co-authored-by: Jolly <70232195+Jolly-66@users.noreply.github.com>
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
commit 4c626dec9f
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:33:13 2022 +0200
[MIRROR] Fixes firelocks registering for atmos adjacency changes on themselves [MDB IGNORE] (#14127)
* Fixes firelocks registering for atmos adjacency changes on themselves (#67470)
Hate runtimes
* Fixes firelocks registering for atmos adjacency changes on themselves
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
commit 19e708e8d8
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:32:44 2022 +0200
Automatic changelog generation for PR #14130 [ci skip]
commit 574c0a97a7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:32:42 2022 +0200
[MIRROR] fixes infinite loops when a projectile pierces a bumped object [MDB IGNORE] (#14130)
* fixes infinite loops when a projectile pierces a bumped object (#67485)
thaaat
* fixes infinite loops when a projectile pierces a bumped object
Co-authored-by: silicons <2003111+silicons@users.noreply.github.com>
commit 70d03baf49
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:32:32 2022 +0200
Automatic changelog generation for PR #14131 [ci skip]
commit dc8473135d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:32:29 2022 +0200
[MIRROR] Fixes inspect bounties not generating for most areas and giving invalid areas to scan [MDB IGNORE] (#14131)
* Fixes inspect bounties not generating for most areas and giving invalid areas to scan (#67427)
* Fixes inspect scanner giving bounties for areas that cant' be scanned
* adds back the range. Adds a check to see if the area is on the map
* Re-implements area list as typecacheof
* Fixes inspect bounties not generating for most areas and giving invalid areas to scan
Co-authored-by: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com>
commit d86eec0866
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:32:19 2022 +0200
Automatic changelog generation for PR #14133 [ci skip]
commit be39cfcd06
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:32:17 2022 +0200
[MIRROR] Removes Ant Party Pizza's full pie, makes it so you just pour ants on a single slice. [MDB IGNORE] (#14133)
* Removes Ant Party Pizza's full pie, makes it so you just pour ants on a single slice. (#67399)
* removes the full pie, edits the recipe
* 6 slices per pie, 20 / 6, rounded up
* Removes Ant Party Pizza's full pie, makes it so you just pour ants on a single slice.
Co-authored-by: Wallem <66052067+Wallemations@users.noreply.github.com>
commit 08b5fc7df1
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:31:49 2022 +0200
[MIRROR] optimizes icon2html() for icon files known to be in the rsc at compile time [MDB IGNORE] (#14132)
* optimizes icon2html() for icon files known to be in the rsc at compile time (#67429)
* makes compile time icons not do expensive file io for asset gen
* better documentation on some asset vars and procs
* makes generate_and_hash_rsc_file() do fcopy() and passes down the chain
* implements msos suggestion to optimize get_icon_dmi_path()
* optimizes icon2html() for icon files known to be in the rsc at compile time
Co-authored-by: Kylerace <kylerlumpkin1@gmail.com>
commit 19d8789095
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jun 6 13:31:33 2022 +0200
Automatic changelog generation for PR #14135 [ci skip]
commit 8972c52ca1
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date…
* guh
* Create head_muzzled.dmi
* a
* diplomacy mission code piece
* more untested changes
* A mass of code
* nri loadout selection preparation
* minor description edits
* hope it works huh
* Sprites-related stuff
* Sprites and codeowners
* huh
* We're almost at the finish line
* I did something
* Update goodies.dm
* Update goodies.dm
* it's 2 AM
* Last commit I think
* Update packs.dm
* Heavy armor fix
* config fix aka i did nothing
* test fixes
* loadout cleanup
* forgot to add their pistol
* Update packs.dm
* armor edits
* opfor gear changes
* Update blackmesa.dmm
* Update outfit.dm
* Update packs.dm
* adjustments
* Update packs.dm
* Squashed commit of the following:
commit 77b6524616
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jul 12 23:22:21 2022 +0200
Automatic changelog generation for PR #14492 [ci skip]
commit b51167399c
Author: Ketrai <zottielolly@gmail.com>
Date: Tue Jul 12 23:22:18 2022 +0200
Adds a couple wearable pelts to the loadout. (#14492)
* pelts
* grammar
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
* Grammar/Text suggestions
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
* updated sprites
* edit the path everywhere dummy
* Gives pelts partial protection against the cold
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
commit 52464fa398
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jul 12 23:21:17 2022 +0200
Automatic changelog generation for PR #14836 [ci skip]
commit 9bf99f6070
Author: Jolly <70232195+Jolly-66@users.noreply.github.com>
Date: Tue Jul 12 17:21:14 2022 -0400
[Delta] Removes the double door from Delta Perma in favor of two doors (#14836)
* door go brrr
* lol
commit c0cb54ae26
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jul 12 23:04:58 2022 +0200
[MIRROR] Removes useless colon in hub entry [MDB IGNORE] (#14875)
* Removes useless colon in hub entry (#68347)
Removes unnecessary colon in hub entry.
* Removes useless colon in hub entry
Co-authored-by: 13spacemen <46101244+13spacemen@users.noreply.github.com>
commit 3eb9ef1f62
Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Date: Tue Jul 12 08:37:50 2022 -0700
Away Mission guidelines (#14871)
commit 29f692af14
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jul 12 16:39:22 2022 +0200
Automatic changelog generation for PR #14851 [ci skip]
commit 8ca13c52fe
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jul 12 16:39:18 2022 +0200
[MIRROR] Shady Backroom Deals - Bartender's Area Definition [MDB IGNORE] (#14851)
commit de4c75fc0d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jul 12 13:58:17 2022 +0200
Automatic changelog generation for PR #14872 [ci skip]
commit 931792a020
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jul 12 13:58:15 2022 +0200
[MIRROR] Fixes admin.fun list [MDB IGNORE] (#14872)
* Fixes admin.fun list
* Update admin_verbs.dm
Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
commit 13c5b10f4c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jul 12 11:56:01 2022 +0200
Automatic changelog generation for PR #14870 [ci skip]
commit 1b5500d116
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jul 12 11:55:58 2022 +0200
[MIRROR] Gives Delta genetics a "back-desk" to encourage interaction [MDB IGNORE] (#14870)
commit e47e0d1573
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jul 12 11:55:32 2022 +0200
Automatic changelog generation for PR #14869 [ci skip]
commit 5dd90efbce
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jul 12 11:55:29 2022 +0200
[MIRROR] Icebox Murals: AI Upload and RD Office [MDB IGNORE] (#14869)
commit 66d6e2e25f
Author: Changelogs <action@github.com>
Date: Tue Jul 12 00:45:09 2022 +0000
Automatic changelog compile [ci skip]
commit 006a43f214
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jul 12 02:27:15 2022 +0200
Automatic changelog generation for PR #14866 [ci skip]
commit d331841e9d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jul 12 02:27:12 2022 +0200
[MIRROR] Adds an Air Alarm to TramStation Bar Lounge [MDB IGNORE] (#14866)
commit a72e485eea
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jul 12 02:13:40 2022 +0200
[MIRROR] Prevents overtime in the economy SS [MDB IGNORE] (#14858)
* Prevents overtime in the economy SS (#68078)
* Prevents overtime in the economy SS
Ok so like, we were doing a LOT of work all at once without yielding,
which is fine cause like, it's only fired once every 5 minutes, but it's
still kinda dumb
So I've cleaned up the subsystem to make it support an ssair style of
yielding, alongside an optimization to vending machine z level checks
that I suspect was taking a lot of cpu.
Remind me to refactor z level lookup someday bestie
Anyway yeah now we won't see strangely high overtime for ssecon anymore
* vending gang (renames a variable to not just be v
* It is done
* Prevents overtime in the economy SS
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
commit 68aca6e9e5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jul 12 02:12:59 2022 +0200
Automatic changelog generation for PR #14863 [ci skip]
commit 553b6ae47f
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jul 12 02:12:57 2022 +0200
[MIRROR] Combat mech research nodes now require mech-themed experiments rather than bomb experiments. [MDB IGNORE] (#14863)
* Combat mech research nodes now require mech-themed experiments rather than bomb experiments. (#67756)
* Mechs require a new Mech scanning experiment centered around damaging/destroying mechs, instead of being behind weaponry, which requires ordnance research.
* Combat mech research nodes now require mech-themed experiments rather than bomb experiments.
Co-authored-by: zxaber <37497534+zxaber@users.noreply.github.com>
commit e6edd20c8e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jul 12 01:19:54 2022 +0200
Automatic changelog generation for PR #14838 [ci skip]
commit 849e865ef0
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue Jul 12 01:19:52 2022 +0200
[MIRROR] Fixes Gulag Shuttle Access On Tramstation [MDB IGNORE] (#14838)
commit ff59fdcb86
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jul 11 23:07:55 2022 +0200
Automatic changelog generation for PR #14856 [ci skip]
commit edaaa91e5b
Author: Ghom <42542238+Ghommie@users.noreply.github.com>
Date: Mon Jul 11 23:07:53 2022 +0200
fixes an issue with indentation in the version of select_job() that Skyrat uses (#14856)
commit 3f242d7bd9
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jul 11 18:50:17 2022 +0200
Automatic changelog generation for PR #14827 [ci skip]
commit 9e889fa6f7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jul 11 18:50:15 2022 +0200
[MIRROR] Changes a Tramstation "lil pump" to a regular one. [MDB IGNORE] (#14827)
commit da679161c9
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jul 11 18:16:52 2022 +0200
Automatic changelog generation for PR #14826 [ci skip]
commit 8e7aeac6dc
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jul 11 18:16:49 2022 +0200
[MIRROR] Corrects a smart pipe improperly connecting on Tramstation. [MDB IGNORE] (#14826)
commit 7ab028e0a5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jul 11 17:38:14 2022 +0200
[MIRROR] Shortens Hub Entry Descriptors [MDB IGNORE] (#14849)
* Shortens Hub Entry Descriptors (#68186)
* Shortens Hub Entry Descriptors
Co-authored-by: 13spacemen <46101244+13spacemen@users.noreply.github.com>
commit 669df15b97
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jul 11 04:24:14 2022 +0200
[MIRROR] Refactors mothweek check [MDB IGNORE] (#14846)
* Refactors mothweek check (#68280)
* Refactors mothweek check
Mothweek HAS SIDE EFFECTS
Checking it on a day that causes a week offset will currently cause that
week offset to persist
That's dumb.
Also it's not very expansive, only covers a slim set of possibilities.
Instead, lets build something to generate all passing days over a period
of time, maybe 3 months out of 2 years.
Then we'll crosscheck that against some predecided "ok" dates
If either list disagrees with each other, we'll fail. That way we can't
miss an edgecase. or have issues with side effects
I like this pattern.
* Refactors mothweek check
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
commit 9adea37b6b
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jul 11 04:13:44 2022 +0200
[MIRROR] [s] Patches potential runtimes in AdminPM [MDB IGNORE] (#14845)
* [s] Patches potential runtimes in AdminPM (#68324)
About The Pull Request
Hey there,
6e29689 seemed to work alright on my end, but apparently there are cases where current_ticket.id = NULL. This would cause runtime trace errors that would start to list out the first few words of most adminhelps. Fuck.
You probably could use recipient.current_ticket.id on the "else" portion but I woke up to this and I'm not 100% certain if that will null out at this time. Might also be apt to revert #68215 entirely?
Why It's Good For The Game
Those shouldn't show up in runtimes!
Changelog
Nothing particularly player facing.
* [s] Patches potential runtimes in AdminPM
Co-authored-by: san7890 <the@san7890.com>
commit 487a94234c
Author: Changelogs <action@github.com>
Date: Mon Jul 11 00:40:57 2022 +0000
Automatic changelog compile [ci skip]
commit 0473b9c9c3
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jul 11 02:11:47 2022 +0200
Automatic changelog generation for PR #14824 [ci skip]
commit 2ae87bda26
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Mon Jul 11 02:11:44 2022 +0200
[MIRROR] ICEBOX arrivals: Reworks EVA to make more sense for a snow planet, featuring cool unique coats. Also updates the style and layout of various rooms along the arrivals hall. [MDB IGNORE] (#14824)
commit c2e516947e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sun Jul 10 20:38:35 2022 +0200
Automatic changelog generation for PR #14844 [ci skip]
commit 266bed6e3c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sun Jul 10 20:38:33 2022 +0200
[MIRROR] Fixes TramStation's Xenobiology Disposals [MDB IGNORE] (#14844)
commit c850e58af4
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sun Jul 10 18:24:43 2022 +0200
Automatic changelog generation for PR #14835 [ci skip]
commit 035b877296
Author: Tom <8881105+tf-4@users.noreply.github.com>
Date: Sun Jul 10 17:24:40 2022 +0100
fixes slime person colour change and hairstyle change (#14835)
commit e8b300d680
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sun Jul 10 18:24:26 2022 +0200
Automatic changelog generation for PR #14788 [ci skip]
commit d451472339
Author: Tom <8881105+tf-4@users.noreply.github.com>
Date: Sun Jul 10 17:24:23 2022 +0100
translate keys (#14788)
commit 840e17e383
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sun Jul 10 18:24:14 2022 +0200
Automatic changelog generation for PR #14760 [ci skip]
commit 742fdef8d9
Author: Tom <8881105+tf-4@users.noreply.github.com>
Date: Sun Jul 10 17:24:11 2022 +0100
makes hypo thief obj possible (#14760)
commit 58e181faf1
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sun Jul 10 18:23:52 2022 +0200
Automatic changelog generation for PR #14751 [ci skip]
commit 6675e4e9e5
Author: Tom <8881105+tf-4@users.noreply.github.com>
Date: Sun Jul 10 17:23:49 2022 +0100
fix tile sprayer sec colour (#14751)
commit f86aa3f47f
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sun Jul 10 18:23:30 2022 +0200
Automatic changelog generation for PR #14722 [ci skip]
commit c8f00740d0
Author: Tom <8881105+tf-4@users.noreply.github.com>
Date: Sun Jul 10 17:23:27 2022 +0100
GAGS ID card (#14722)
* polychromic ID card to GAGS
* this should really be added onto the component, another time
commit 55ae29c20c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sun Jul 10 18:01:28 2022 +0200
Automatic changelog generation for PR #14759 [ci skip]
commit a29db9aa5c
Author: Jolly <70232195+Jolly-66@users.noreply.github.com>
Date: Sun Jul 10 12:01:26 2022 -0400
[BlueShift] Adds power stations for each department (#14759)
* abbababa
* decomissions the old room
* lints
* fixes
* tweaks and balance changes
* oops those need access
commit 5131104c88
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sun Jul 10 17:56:20 2022 +0200
[MIRROR] New player job selection fixes pack [MDB IGNORE] (#14818)
* New player job selection fixes pack
* Update job.dm
* Reflects the changes to our modularized Topic() proc
Co-authored-by: oranges <email@oranges.net.nz>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
commit 5da03b4dbe
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sun Jul 10 17:55:50 2022 +0200
Automatic changelog generation for PR #14839 [ci skip]
commit eaece81d19
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sun Jul 10 17:55:48 2022 +0200
[MIRROR] Fixes Tonic Water causing dizziness [MDB IGNORE] (#14839)
* Fixes Tonic Water causing dizziness (#68276)
Fixes tonic water causing dizziness
* Fixes Tonic Water causing dizziness
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
commit fc7cb0ddf8
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sun Jul 10 17:55:39 2022 +0200
Automatic changelog generation for PR #14829 [ci skip]
commit 6ae6683338
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sun Jul 10 17:55:36 2022 +0200
[MIRROR] dehardcodes admin grantable objectives list [MDB IGNORE] (#14829)
* dehardcodes admin grantable objectives list (#68245)
* Update objective.dm
* Update objective.dm
* Update objective.dm
* Update code/game/gamemodes/objective.dm
Co-authored-by: John Willard <53777086+JohnFulpWillard@ users.noreply.github.com>
* Update objective.dm
Co-authored-by: John Willard <53777086+JohnFulpWillard@ users.noreply.github.com>
* dehardcodes admin grantable objectives list
Co-authored-by: SMOSMOSMOSMOSMO <95004236+SmoSmoSmoSmok@users.noreply.github.com>
Co-authored-by: John Willard <53777086+JohnFulpWillard@ users.noreply.github.com>
commit 179b675f12
Author: Changelogs <action@github.com>
Date: Sun Jul 10 00:49:55 2022 +0000
Automatic changelog compile [ci skip]
commit aadb4ce124
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sun Jul 10 01:15:53 2022 +0200
[MIRROR] Makes GPS units autolathe banned [MDB IGNORE] (#14834)
* Makes GPS units autolathe banned (#68100)
* Bans GPS' from being added to Autolathes' Imported section.
* Makes GPS units autolathe banned
* Update bluespace_designs.dm
Co-authored-by: YakumoChen <king_yoshi42@yahoo.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
commit 4a96ab1277
Author: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Date: Sat Jul 9 17:22:07 2022 -0400
Removes >> from some comments that really shouldn't have them (#14833)
commit 3ee80508ae
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 21:15:00 2022 +0200
Automatic changelog generation for PR #14830 [ci skip]
commit 0a93936fa4
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 21:14:58 2022 +0200
[MIRROR] Fixes Bubblegum [MDB IGNORE] (#14830)
* Fixes Bubblegum (#68266)
* Update bubblegum.dm
* Update code/modules/mob/living/simple_animal/hostile/megafauna/bubblegum.dm
Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>
* Ok
Ok
Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>
* Fixes Bubblegum
Co-authored-by: StrangeWeirdKitten <95130227+StrangeWeirdKitten@users.noreply.github.com>
Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>
commit 4ca8d3137e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 18:46:50 2022 +0200
Automatic changelog generation for PR #14704 [ci skip]
commit f4518fc80a
Author: Nerevar <12636964+Nerev4r@users.noreply.github.com>
Date: Sat Jul 9 10:46:47 2022 -0600
[Non-Modular] Modest Mollusk Bone Banishment (#14704)
* thought i did this already
* ty golden
Co-authored-by: Snakebittenn <12636964+Snakebittenn@users.noreply.github.com>
commit 2ab0f8797c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 18:45:27 2022 +0200
Automatic changelog generation for PR #14692 [ci skip]
commit 86011972ab
Author: Nerevar <12636964+Nerev4r@users.noreply.github.com>
Date: Sat Jul 9 10:45:25 2022 -0600
[Non-Modular] Accessibility For The Blind: Volume 1 (Allows Them Analyzers/White Canes) (#14692)
Co-authored-by: Snakebittenn <12636964+Snakebittenn@users.noreply.github.com>
commit 956300cfd7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 18:42:38 2022 +0200
Automatic changelog generation for PR #14823 [ci skip]
commit c361e849ed
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 18:42:35 2022 +0200
[MIRROR] Fix deafness virus symptom to be permanent if resistance threshold is met [MDB IGNORE] (#14823)
* Fix deafness virus symptom to be permanent if resistance threshold is met (#68080)
* Fix deafness virus symptom to be permanent
* Refactor deafness disease trait
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
* Add disease trait on stage 5
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
* Fix deafness virus symptom to be permanent if resistance threshold is met
* Includes #14825 in this one
Co-authored-by: Tim <timothymtorres@gmail.com>
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
commit 78fcfde377
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 16:48:35 2022 +0200
Automatic changelog generation for PR #14785 [ci skip]
commit 11b354511e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 16:48:32 2022 +0200
[MIRROR] Qm coat now subtype of department coats like other heads coats [MDB IGNORE] (#14785)
* Qm coat now subtype of department coats like other heads coats
* Update code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
Co-authored-by: CursedBirb <47064429+CursedBirb@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
commit 1ea6f28954
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 12:31:22 2022 +0200
Automatic changelog generation for PR #14822 [ci skip]
commit 310b99e42e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 12:31:20 2022 +0200
[MIRROR] Fix simple mob deaths causing deadchat notifications [MDB IGNORE] (#14822)
* Fix simple mob deaths causing deadchat notifications (#68155)
* Fix simple mob death message deadchat notification
* Add TRAIT_DEATH_GHOST_ALERT to traits
* Add TRAIT_DEATH_GHOST_ALERT to global trait list
* Add TRAIT_ALERT_GHOSTS_ON_DEATH to space dragons
* Add TRAIT_ALERT_GHOSTS_ON_DEATH to brood spiders
* Add TRAIT_ALERT_GHOSTS_ON_DEATH to elite lavaland mobs
* Add TRAIT_ALERT_GHOSTS_ON_DEATH to revenant
* Add TRAIT_ALERT_GHOSTS_ON_DEATH to morph
* Fix trait name
* Fix trait name
* Fix syntax error for trait
* Add trait check for death notification
* Add more context to trait use
* Fix simple mob deaths causing deadchat notifications
Co-authored-by: Tim <timothymtorres@gmail.com>
commit 72cfcfc601
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 12:31:03 2022 +0200
Automatic changelog generation for PR #14820 [ci skip]
commit 2e330f7529
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 12:31:01 2022 +0200
[MIRROR] Fixes Bolts of Necropotence [MDB IGNORE] (#14820)
* Fixes Bolts of Necropotence (#68260)
Fixes necropotence due to a copy and paste error.
* Fixes Bolts of Necropotence
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
commit 91d6157933
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 12:30:45 2022 +0200
Automatic changelog generation for PR #14819 [ci skip]
commit c8ae3f1927
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 12:30:43 2022 +0200
[MIRROR] trailer modification and safe qdel [MDB IGNORE] (#14819)
* trailer modification and safe qdel (#68095)
* trailer modification and safe qdel
* suggested change
* trailer modification and safe qdel
Co-authored-by: jjpark-kb <55967837+jjpark-kb@users.noreply.github.com>
commit 1173f9c7b1
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 12:28:36 2022 +0200
Automatic changelog generation for PR #14813 [ci skip]
commit b74df4cbdd
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 12:28:33 2022 +0200
[MIRROR] Revisiting The Goliath: Or, that time I dripped out the SBC Starfury just because [MDB IGNORE] (#14813)
* Revisiting The Goliath: Or, that time I dripped out the SBC Starfury just because (#68126)
Drips the SHIT out of the SBC Starfury while not completely overhauling it. Touches everything NOT in engineering or southward (because I love how scuffed that part is and refuse to touch it on principle) - Also converts one map varedit into a real boy subtype, and moves tiny fans to their own file.
Mandatory disclosure on the gameplay changes:
Fighters 1 and 3 are now NOT in the hangar, and are now attached to the formerly unused gunnery rooms.
Cryo now works. Yeah. I know.
You can actually open the anesthetic closet now.
Everyone now shares three spawners. This doesn't reduce the amount of people who can play when this rolls, as I've adjusted var/uses in accordance: it just reduces clutter.
A few of the horizontal double airlocks have been compacted into glass_large airlocks.
The bar windows now actually have grilles like they were meant to.
Four turbines have shown up. They aren't functional*, they just look like gunnery and conveniently fit in the spots. I'm sure this is space OSHA compliant.
The map is ever so slightly smaller, vertically. This should distance us from an edge case where somehow all space levels are too cluttered for this to spawn properly, for the time being.
*Technically there's nothing stopping you from using them besides the amount of time it'd take for the operatives to kick your ass
This map was originally designed wayyy back before we even had the computer sprites we have now, (#27760 if you want to see SOUL) and it shows. While it will never have it's SM again, we can at least make the thing much nicer to look at.
* Revisiting The Goliath: Or, that time I dripped out the SBC Starfury just because
Co-authored-by: BluBerry016 <50649185+unit0016@users.noreply.github.com>
commit 3a393e19f4
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 05:28:03 2022 +0200
Automatic changelog generation for PR #14821 [ci skip]
commit 18d3cb063b
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 05:28:01 2022 +0200
[MIRROR] Makes long numeric station name rarer [MDB IGNORE] (#14821)
* Makes long numeric station name rarer (#68218)
Makes long-ass station name rarer
Also makes it use normal prefixes rather than the generic "Space Station", which saps all the joy out of life
* Makes long numeric station name rarer
Co-authored-by: cacogen <25089914+cacogen@users.noreply.github.com>
commit 235a6a2cd6
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 05:27:07 2022 +0200
Automatic changelog generation for PR #14793 [ci skip]
commit 7c3ef6056a
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 05:27:04 2022 +0200
[MIRROR] Refactors cleaning [MDB IGNORE] (#14793)
* Refactors cleaning
* Fixes the conflicts and the missed part of a certain mirror
Co-authored-by: kawoppi <94711066+kawoppi@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
commit 628602765f
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 04:27:29 2022 +0200
Automatic changelog generation for PR #14806 [ci skip]
commit 57059c6842
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 04:27:27 2022 +0200
[MIRROR] Mild plane tweaks, thermomachine dropshadow [MDB IGNORE] (#14806)
* Mild plane tweaks, thermomachine dropshadow (#68185)
Adds the area plane to the game and colorblind plane master controllers
Mostly because it's actually used now, for weather, and should be
blurred/recolored
Sets the thermomachine on the game plane
I want it to have a dropshadow, and right now it's on the floor plane,
just from atmospherics, which I think is stupid
* Mild plane tweaks, thermomachine dropshadow
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
commit 21e859b43d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 04:27:12 2022 +0200
Automatic changelog generation for PR #14807 [ci skip]
commit fb41b5caef
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 04:27:09 2022 +0200
[MIRROR] Gives the library computer/old computer directional sprites. [MDB IGNORE] (#14807)
* Gives the library computer/old computer directional sprites. (#68187)
initial commit
* Gives the library computer/old computer directional sprites.
Co-authored-by: sergeirocks100 <31294280+sergeirocks100@users.noreply.github.com>
commit c9d1c372c0
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 04:26:30 2022 +0200
Automatic changelog generation for PR #14809 [ci skip]
commit a893fc2c68
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 04:26:27 2022 +0200
[MIRROR] Removes upload boards from steal objectives. [MDB IGNORE] (#14809)
* Removes upload boards from steal objectives. (#68204)
* Update objective_items.dm
* I always forget one thing.
* Removes upload boards from steal objectives.
Co-authored-by: carshalash <carshalash@gmail.com>
commit d2823d628e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 04:26:02 2022 +0200
[MIRROR] Custom reagent holders no longer blow through the overlay cap [MDB IGNORE] (#14810)
* Custom reagent holders no longer blow through the overlay cap (#68205)
* Custom reagent holders no longer blow through the overlay cap
Co-authored-by: oranges <email@oranges.net.nz>
commit f1bd9abfd2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 04:25:36 2022 +0200
[MIRROR] Don't assume computers and applications still exist when broadcasting [MDB IGNORE] (#14811)
* Don't assume computers and applications still exist when broadcasting (#68207)
subspace messages
* Don't assume computers and applications still exist when broadcasting
Co-authored-by: oranges <email@oranges.net.nz>
commit 4579415f9c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 04:25:12 2022 +0200
Automatic changelog generation for PR #14812 [ci skip]
commit 05041ee745
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 04:25:09 2022 +0200
[MIRROR] Buffs heat, pressure limit of pumps and scrubbers. Buffs can release pressure. [MDB IGNORE] (#14812)
* Buffs heat, pressure limit of pumps and scrubbers. Buffs can release pressure. (#68175)
* Heat and pressure buff
* Canister buff
* Buffs heat, pressure limit of pumps and scrubbers. Buffs can release pressure.
Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>
commit 38168a11e7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 03:09:45 2022 +0200
Automatic changelog generation for PR #14795 [ci skip]
commit 43a9671343
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 03:09:43 2022 +0200
Fixed multiple problems with the Tramstation deliveries system. (#14795)
commit d247930c4d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 03:09:35 2022 +0200
Automatic changelog generation for PR #14787 [ci skip]
commit ea56d16554
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 03:09:32 2022 +0200
[MIRROR] Wired the Atmos Engine APC [MDB IGNORE] (#14787)
commit d51debeb3a
Author: Changelogs <action@github.com>
Date: Sat Jul 9 00:38:29 2022 +0000
Automatic changelog compile [ci skip]
commit c56033b92d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 00:12:59 2022 +0200
Automatic changelog generation for PR #14815 [ci skip]
commit 9262b13a19
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Sat Jul 9 00:12:56 2022 +0200
[MIRROR] Experimental Syndicate Teleporter [MDB IGNORE] (#14815)
* Experimental Syndicate Teleporter (#68029)
* adds the syndicate teleporter to the game
available at uplink for 8 tc
lets user teleport 4-8 tiles forward, recharges randomly, can gib if no safe emergency location or EMPd/wearing bag of holding
* Experimental Syndicate Teleporter
Co-authored-by: 13spacemen <46101244+13spacemen@users.noreply.github.com>
commit 0f22d1cd39
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 23:24:27 2022 +0200
Automatic changelog generation for PR #14808 [ci skip]
commit 65503b1382
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 23:24:25 2022 +0200
[MIRROR] Fixes trapdoor runtime when they're destroyed when not linked to a remote [MDB IGNORE] (#14808)
* Fixes trapdoor runtime when they're destroyed when not linked to a remote (#68189)
Fixes trapdoor runtime when they're destroyed
* Fixes trapdoor runtime when they're destroyed when not linked to a remote
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
commit ef387596d7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 23:21:52 2022 +0200
Automatic changelog generation for PR #14805 [ci skip]
commit e4f73bc176
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 23:21:50 2022 +0200
[MIRROR] ethereals no longer revive after being changeling drained [MDB IGNORE] (#14805)
* ethereals no longer revive after being changeling drained (#68184)
* ethereals no longer revive after being changeling drained
* Drain() on absorb proc is applied after mob death. This means the signal will run first and our code won't matter, so let's run it on crystallize instead!
* ethereals no longer revive after being changeling drained
Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
commit 4b893a0b2a
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 22:07:43 2022 +0200
Automatic changelog generation for PR #14767 [ci skip]
commit 7d5925437a
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 22:07:40 2022 +0200
[MIRROR] Tramstation: Service Wing Overhaul (again hhhhhh) [MDB IGNORE] (#14767)
commit fb1f9309ae
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 21:59:59 2022 +0200
Automatic changelog generation for PR #14797 [ci skip]
commit cd55341801
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 21:59:57 2022 +0200
[MIRROR] The Bacon Has Been Improved [MDB IGNORE] (#14797)
* The Bacon Has Been Improved (#68255)
Updated "baconb" and "baconcookedb" sprites. Changed code to reflect the sprite changes.
* The Bacon Has Been Improved
Co-authored-by: Toto5561 <petrillocaico@gmail.com>
commit b706989eea
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 21:40:19 2022 +0200
Automatic changelog generation for PR #14803 [ci skip]
commit ac1575f6d5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 21:40:16 2022 +0200
[MIRROR] Gives sign language users a unique speech indicator, as well as a new tonal indicator [MDB IGNORE] (#14803)
* Gives sign language users a unique speech indicator, as well as a new tonal indicator
* Update tongue.dm
Co-authored-by: Wallem <66052067+Wallemations@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
commit 6763f97f29
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 21:37:49 2022 +0200
Automatic changelog generation for PR #14804 [ci skip]
commit 59a636c3fc
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 21:37:46 2022 +0200
[MIRROR] Allows the mass downloading of server logs [MDB IGNORE] (#14804)
* Allows the mass downloading of server logs (#68232)
* allows mass downloading of logs
* ack, indentation
* mothblock requested a change, i request that they make their name singular
* fix
* Allows the mass downloading of server logs
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
commit cfb895de17
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 21:33:09 2022 +0200
Automatic changelog generation for PR #14802 [ci skip]
commit 9217c08b8c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 21:33:06 2022 +0200
[MIRROR] orbit ui hotfix [MDB IGNORE] (#14802)
* orbit ui hotfix (#68224)
reeeeeeeeeeee
* orbit ui hotfix
Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>
commit 3b5c7d0ac5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 21:27:46 2022 +0200
Automatic changelog generation for PR #14801 [ci skip]
commit 6d77e1f5d7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 21:27:43 2022 +0200
[MIRROR] Adds the Ticket #ID To AdminPM Logs [MDB IGNORE] (#14801)
* Adds the Ticket #ID To AdminPM Logs (#68215)
Hey there,
Statbus has been broken for 2 months+, and what I've been doing when I need to reference a ticket is to go into the raw-logs and parse it for the involved CKey. However, you tend to get a lot of noise searching for the signal when you filter in Notepad++, so I decided today would be a good day to have the Ticket #ID in all associated AdminPMs (which are already logged in ADMINPRIVATE).
* Adds the Ticket #ID To AdminPM Logs
Co-authored-by: san7890 <the@san7890.com>
commit 3c89f905f4
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 21:26:01 2022 +0200
Automatic changelog generation for PR #14800 [ci skip]
commit 811c2ff0b0
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 21:25:58 2022 +0200
[MIRROR] Paper walls desc spelling fix [MDB IGNORE] (#14800)
* Paper walls desc spelling fix (#68210)
Fixed a weird description on paper walls
* Paper walls desc spelling fix
Co-authored-by: QuacksQ <79924768+QuacksQ@users.noreply.github.com>
commit 96ffe2d5c2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 21:22:29 2022 +0200
[MIRROR] Fixes Survival Pod Walls Not Smoothing With Their Airlocks [MDB IGNORE] (#14790)
* Fixes Survival Pod Walls Not Smoothing With Their Airlocks (#68116)
Fixes#68115 (Survival Pod Walls Don't Smooth With Their Airlock)
They used to smooth, but then during the icon smoothing refactor someone forgot to add them to their smoothing_groups
Also corrected the misspelling
* Fixes Survival Pod Walls Not Smoothing With Their Airlocks
* Update spaceship_turfs.dm
Co-authored-by: 13spacemen <46101244+13spacemen@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
commit 3456aea332
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 21:11:24 2022 +0200
Automatic changelog generation for PR #14798 [ci skip]
commit 3b186c31f6
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 21:11:21 2022 +0200
[MIRROR] Gives tacticool turtlenecks and skirtlenecks suit sensors [MDB IGNORE] (#14798)
* Gives tacticool turtlenecks and skirtlenecks suit sensors (#68240)
Cue people complaining for no reason. If you don't want them on just disable them. No one can force you to enable them. Trust me, every medical player ever has TRIED.
* Gives tacticool turtlenecks and skirtlenecks suit sensors
Co-authored-by: Vladin Heir <44104681+VladinXXV@users.noreply.github.com>
commit a3edaa0356
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 21:10:13 2022 +0200
Automatic changelog generation for PR #14796 [ci skip]
commit f121491716
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 21:10:10 2022 +0200
[MIRROR] Removes a stray pixel on the base human female chest sprites [MDB IGNORE] (#14796)
* Removes a stray pixel on the base human female chest sprites (#68252)
Saves the codebase
* Removes a stray pixel on the base human female chest sprites
Co-authored-by: Sheits <81964183+Sheits@users.noreply.github.com>
commit 4c04eb6721
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 20:57:53 2022 +0200
Automatic changelog generation for PR #14789 [ci skip]
commit cb7a8dc1a2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 20:57:51 2022 +0200
[MIRROR] Fixes airlock shock indicators not being removed when the airlock is unshocked [MDB IGNORE] (#14789)
* Fixes airlock shock indicators not being removed when the airlock is unshocked (#68112)
shocking development
* Fixes airlock shock indicators not being removed when the airlock is unshocked
Co-authored-by: zxaber <37497534+zxaber@users.noreply.github.com>
commit 718a816c6c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 20:57:16 2022 +0200
[MIRROR] Adds Sugar to Biogenerator [MDB IGNORE] (#14794)
* Adds Sugar to Biogenerator (#68254)
Adds sugar to the Biogenerator's usually found in botany
* Adds Sugar to Biogenerator
Co-authored-by: Sucy-Manbavaran <108888588+Sucy-Manbavaran@users.noreply.github.com>
commit 9c2cea6f06
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 20:56:53 2022 +0200
[MIRROR] Adds unit tests for bar sign datums [MDB IGNORE] (#14791)
* Adds unit tests for bar sign datums (#68046)
* Adds unit tests for bar sign datums
Co-authored-by: Tastyfish <crazychris32@gmail.com>
commit 443f6ad6e8
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 19:24:52 2022 +0200
Automatic changelog generation for PR #14792 [ci skip]
commit 955278d4d2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Fri Jul 8 19:24:49 2022 +0200
[MIRROR] Fix some dashes breaking permanently (heirophant staff and ninja sword) [MDB IGNORE] (#14792)
* Fix some dashes breaking permanently (heirophant staff and ninja sword) (#68195)
* Fix dashing sometimes breaking, with additional code improvement to go along with it.
* Fix some dashes breaking permanently (heirophant staff and ninja sword)
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
* fix sprites
* VOSKHOD audio cleanup
* more sound cleanup
* Delete radiation_detected.ogg
* more adjustments
* Update outfit.dm
* shield fix
* Update outfit.dm
* new belts addition
* Gives the BMP Asteroid away mission spawns atmos (#68179)
Hopefully gives BMP Asteroid spawns the oxygen it so desperately needs.
Creates a subset of the BMP Asteroid area spawns giving them the same initial oxygen settings as the biodomes. Hopefully this fixes that.
* Gives the BMP Asteroid away mission spawns atmos
Co-authored-by: Charlotte <98856144+orthography@users.noreply.github.com>
* Removes the code for four removed gateways (#68038)
* gets rid of the four axed gateways's code - Wizard Academy, Challenge, Space Battle, and Wild West.
* Removes the code for the four removed gateways
* WWSR removal
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>