Zuhayr
65013ac5a1
Merge pull request #5325 from mwerezak/temperature-expose
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Fixes FEA temperature_expose() being used instead of ZAS fire_act().
2014-06-23 00:19:15 +09:30
Mloc-Argent
191e21ead6
atmos: fix everlasting fires
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Fires were checking against a non-reduced air sample for existance, so
the reduced sample wasn't working in zburn when it failed the check.
Also fixed volatilefuel not being scaled in the phoron reagent.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-06-22 15:25:23 +01:00
mwerezak
5305de5ecb
Fixed misplaced prob(), added notes
2014-06-22 09:51:38 -04:00
Zuhayr
8e6c12a405
Merge pull request #5324 from Loganbacca/bayfix
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Preview icon render fix
2014-06-22 22:13:17 +09:30
Zuhayr
1cfb9b6ea1
Merge branch 'master' of https://github.com/Zuhayr/Baystation12 into dev
2014-06-22 21:58:46 +09:30
Zuhayr
183ee20ab6
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev
2014-06-22 21:58:30 +09:30
Zuhayr
bb8951a53c
Makes forks usable.
2014-06-22 21:49:55 +09:30
Mloc
af60005aad
Merge pull request #5317 from comma/master
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Couple o fixes
2014-06-22 11:13:29 +01:00
mwerezak
37e63dfcb0
Fixes FEA temperature_expose() being used...
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...instead of ZAS fire_act().
2014-06-22 00:13:22 -04:00
Loganbacca
63f9b93ab0
Preview icon render fix
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- Fixes #5254
- Changes organ render list to a structured list so we can control the render order
2014-06-22 13:05:41 +12:00
mwerezak
c5d14da602
Fixes pressure and temperature damage for autopsies
2014-06-21 20:38:50 -04:00
mwerezak
7500275c41
Fixes bad capitalization in proc call
2014-06-21 17:07:38 -04:00
mwerezak
9528557573
IPCs actually take heat damage from temperature now
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Also fixes the healthanalyzer still not scanning IPCs properly (scanning
them when it shouldn't)
2014-06-21 16:58:20 -04:00
mwerezak
1a57ed7355
Having an infection raises your body temperature
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Also the toxin damage taken during INFECTION_LEVEL_ONE is greatly
reduced.
Fixes robotic internal organs getting infections.
Fixes the organ_failure random event. Forgot to set the affected organ
as needing processing.
2014-06-21 16:55:07 -04:00
mwerezak
b9fa433087
Adds suit cooling device
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Also:
Breathing in hot/cold air will affect your body temperature.
Fixes old body temperature stabilization code not working.
Thermometer icon now adjusts based on species.
Reduced BODYTEMP_AUTORECOVERY_MINIMUM to a less ridiculous value.
2014-06-21 16:53:18 -04:00
mwerezak
1a74db2110
Merge remote-tracking branch 'upstream/dev' into train-cleanup
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Resolved merge conflicts, and added some more user feedback to attach/unattach procs.
Conflicts:
code/modules/vehicles/cargo_train.dm
2014-06-21 11:29:10 -04:00
mwerezak
0c060d144b
IPCs now need to be scanned with a robotanalyzer
2014-06-21 11:08:09 -04:00
Chinsky
a5ae759703
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev
2014-06-21 19:02:20 +04:00
Chinsky
15536d27a4
Fixes #5264
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Viruses are properly transferred to spilled blood now.
Antigens prevent from infection properly.
Lowered frequency of blood puddle virus check to cut down on processing.
2014-06-21 17:52:59 +04:00
Zuhayr
baeca85704
Merge pull request #5321 from mwerezak/diona-lang
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Fixes #5299
2014-06-21 19:11:50 +09:30
mwerezak
3f9fbc680b
Fixes #5299
2014-06-21 02:07:47 -04:00
Loganbacca
f0c32f4d23
Vehicle layer tweak
2014-06-21 17:56:07 +12:00
mwerezak
2737171337
Cleans up train latching/unlatching
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Also adds a verb for turning off train engines.
2014-06-21 01:30:40 -04:00
mwerezak
244b43c657
Infections now spread between organs
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Infections can now spread between internal and external organs.
Also changes the organ_failure random event to cause an infection
instead.
2014-06-20 23:22:03 -04:00
Loganbacca
d6022017c8
New vehicle loading code
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- Vehicles now load items on them somewhat like roller beds, allowing you to interact with them
2014-06-21 14:13:25 +12:00
Ccomp5950
68d01b00ab
Merge pull request #5297 from comma/fancy
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Nextgen lights
2014-06-20 20:30:11 -05:00
mwerezak
1b86e3548f
Cleans up organ processing
2014-06-20 21:02:24 -04:00
mwerezak
cf5ff7e992
Body temperature fixes and updates
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Body temperature regulation is now based on species, and environmental
temperature now respects the air density when affecting living/humans.
This also fixes some bugs with heat/cold protection handling and
improves the way synthetic species body temperatures are handled to be
much more logical.
IPCs always gain temperature but cool down because of their environment.
When the heat transfer to the environment is reduced because of the lack
of air, this will cause IPCs to heat up.
As well, having an infection will increase your body temperature, and
body scanners now detect infections.
2014-06-20 18:18:02 -04:00
Mloc-Argent
dd7f0dac0e
Merge remote-tracking branch 'upstream/master' into dev
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/game/machinery/computer/card.dm
code/modules/mob/living/say.dm
2014-06-20 22:02:40 +01:00
mwerezak
032061522b
Body temperature damage now uses species values
2014-06-20 13:37:07 -04:00
Chinsky
78142a7cc2
Merge pull request #5276 from caelaislinn/xenoarchaeology
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Xenoarchaeology
2014-06-20 14:41:25 +04:00
Cael Aislinn
22cc2558ff
switched autocloner and replicator artifacts over to a timer system, made replicator use materials to create items (materials can be anything)
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Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2014-06-20 18:42:38 +10:00
Cael Aislinn
f02e6fdd45
rework talking items and re-enable them, made xenoarch boxes have a variable internal size, added three new eldritch xenoarch finds (poltergeist mask, vampiric statuette, endless replenishing container)
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Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2014-06-20 18:42:25 +10:00
mwerezak
ffbad1ef15
Spaceacillin cures infected organs
2014-06-19 23:49:23 -04:00
mwerezak
82a85c2bae
Tweaks wound infection a bit
2014-06-19 23:48:49 -04:00
mwerezak
d512d62869
Re-enables organ infections, adds wound infection
2014-06-19 21:25:59 -04:00
mwerezak
9ef1216147
Updates l_move_time to use world.time
2014-06-19 18:11:39 -04:00
Hubblenaut
8a4739197e
Merge branch 'backup' into medical
2014-06-19 15:36:28 +02:00
Mloc
a00128c0ad
Merge pull request #5280 from comma/virus-racism
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Diskette size change
2014-06-19 14:21:19 +01:00
Chinsky
f7e14c8f99
Merge pull request #5282 from Jarcolr/master
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Partially fixes #5255 and walking over asteroid edges
2014-06-19 17:03:06 +04:00
Zuhayr
39acf41328
Merge pull request #5293 from mwerezak/armour
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Allows armour to turn sharp attacks into blunt attacks with some probability
2014-06-19 21:08:39 +09:30
Zuhayr
69d25ea048
Merge pull request #5301 from mwerezak/cargo-shuttle2
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Docking Controllers Stage 3: Cargo Shuttle
2014-06-19 21:08:29 +09:30
Chinsky
b2337d0c51
Merge pull request #5289 from laser50/patch-2
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Adds ..() on Chem Masters
2014-06-19 12:21:58 +04:00
Cael Aislinn
ad35bf3262
harvester can now harvest artifact's secondary effect, which effect it chooses is determined by which are active (if both are active it can harvest neither)
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Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2014-06-19 15:41:35 +10:00
Cael Aislinn
fc99c5b65f
miscellaneous fixes to various anomaly utiliser effects involving location/holder issues, fixed anomaly harvester runtime, reworks anomaly utiliser to be a lot easier/nicer to use, balance tweaks:
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- caps stun effect values for pulsing
- sets max utiliser battery charge to 300 (30 sec)
- changes energy consumption for utiliser pulse effects to "effect max charge level" * "effect range" ^ 2
- changes energy consumption for utiliser touch effects to 100 (10 sec worth of consumption)
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2014-06-19 13:52:21 +10:00
mwerezak
c28fd0ecb5
Adds supply shuttle docking controllers
2014-06-18 21:25:17 -04:00
mwerezak
5006ebde14
Makes the supply shuttle process in a tighter loop
2014-06-18 21:24:57 -04:00
Cael Aislinn
f3ab8b0748
moved xenoarchaeology master controller code into a separate file
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Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2014-06-19 11:07:12 +10:00
Cael Aislinn
0e1c367012
reconstitutor has a chance to extract multiple genomes per fossil (50% for two genomes, 37.5% chance for three genomes), moved xenoarchaeology initialisation code into the master controller, added upper and lower spawn vals for digsite turf number and artifact machine number, added circuitboards for the reconstitutors, fixes missing clonepod for flora reconstitutors
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Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2014-06-19 11:06:20 +10:00
Cael Aislinn
6c46ceaf6d
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenoarchaeology
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Conflicts:
icons/obj/hydroponics.dmi
manual merge of conflicted icon file
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2014-06-19 10:05:27 +10:00