So, I saw a thing on forums here, https://forum.vore-station.net/viewtopic.php?f=26&t=1519 and thought, 'hey, I can fix that.' So, here we are. :> Also adjusts Phi's last name - in the comment for the listing - as I've seen it in-game, back to Viesti.
- Fixed some permit stuff.
- Removed expired permits and associated items.
- Added Ace's pistol plus a spare mag.
- Locked items to brig access, covering warden, HoS, and Captain, but
not roles like HoP. I think.
It was edited on the map to have pretty incredible armor values, better than SWAT armor, even. Things like this shouldn't be edited in the dmm files. Hard to have oversight on things like that.
Moved the armor values to the code and out of the map, and adjusted them to be more reasonable after discussing with other admins.
- AEG now has 10 lethal shots
- Phase weapons bonus damage to animals removed
- Phase weapons now do real damage
- Charge cost bug fixed with phaser
- Overhauled sprite for holdout phaser
- Added Phaser Carbine, right now just a reskinned phaser
- One phaser carbine added to the Pathfinder's locker
- Removes redundant station_vr file
- Reverts exploration suit cyclers to polaris cyclers
- Adds a pilot suit cycler to exploration
- Applies a functioning fix for holdout phasers
- Slightly buffs up the holdout phaser to be 50% of expedition phaser, to keep size-effectiveness scaling
- Removes head access from expedition shuttle control console
- Removes Pilot Blue/Old Exploration from polaris cyclers (they are still WIP on polaris end)
- Removes hostile mobs from V4 Beach
- Adds Giant Snakes and Giant spiders in generic V4 Cave spawners
- Reduced respawn rates to cut down on incidences of 'deathclaw swarms'
- Giant Snakes and Deathclaws have reduced overall spawn rates, Giant Spiders and Frogs will generally be more common.
- Replaced Ion hivebots with Ion Spiders
- Reduced expedition phaser to 5 shots