11 Commits

Author SHA1 Message Date
hobnob13 4d351b222f Addding pipe breaking/laying system 2008-08-21 05:38:21 +00:00
zjm7891 030a16f0f6 Bringing the trunk upto speed with V1.0 in terms of bug fixes 2008-08-17 14:57:25 +00:00
zjm7891 0155eaedfa Committed atmospheric pipe tests 2008-07-27 06:31:25 +00:00
zjm7891 7e78cf0130 Don't kill me.. Its a commit to test something.. Sorry folks!
(testing a working air system made by Tobias Strife)
2008-07-24 04:15:02 +00:00
stephen001 d6d9a09da9 Looks like I made a dodgy commit with the re-structuring of effects. 2008-06-21 22:28:27 +00:00
shadowlord13 d445c84383 Fixed issues with canReach and atom/dblClick - clicking empty inv slot works now, and you don't have super-fast click ability. 2008-06-21 01:08:22 +00:00
stephen001 0fa8609786 More splitting up of code. Barrier seems to be CTF only,
so I figured a CTF folder would be good for containing it.
Perhaps we could do Mode-Specific\CTF ?

Portal seems more like an Effect, so it went in Effects.
2008-06-19 00:13:14 +00:00
stephen001 a485ec530e Split water effects off into a separate file. 2008-06-19 00:05:54 +00:00
shadowlord13 1ccf694a72 2008-06-07 02:35:42 +00:00
shadowlord13 6bddffd102 Lots and lots and lots of changes. See globals.dm's changelog. 2008-05-30 16:30:26 +00:00
stephen001 5968a3e6bb Added new trunk. 2008-05-23 17:36:21 +00:00